16904 lines
454 KiB
JavaScript
16904 lines
454 KiB
JavaScript
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// https://d3js.org Version 4.10.2. Copyright 2017 Mike Bostock.
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(function (global, factory) {
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
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typeof define === 'function' && define.amd ? define(['exports'], factory) :
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(factory((global.d3 = global.d3 || {})));
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}(this, (function (exports) { 'use strict';
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var version = "4.10.2";
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var ascending = function(a, b) {
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return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
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};
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var bisector = function(compare) {
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if (compare.length === 1) compare = ascendingComparator(compare);
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return {
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left: function(a, x, lo, hi) {
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if (lo == null) lo = 0;
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if (hi == null) hi = a.length;
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while (lo < hi) {
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var mid = lo + hi >>> 1;
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if (compare(a[mid], x) < 0) lo = mid + 1;
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else hi = mid;
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}
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return lo;
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},
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right: function(a, x, lo, hi) {
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if (lo == null) lo = 0;
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if (hi == null) hi = a.length;
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while (lo < hi) {
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var mid = lo + hi >>> 1;
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if (compare(a[mid], x) > 0) hi = mid;
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else lo = mid + 1;
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}
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return lo;
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}
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};
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};
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function ascendingComparator(f) {
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return function(d, x) {
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return ascending(f(d), x);
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};
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}
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var ascendingBisect = bisector(ascending);
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var bisectRight$1 = ascendingBisect.right;
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var bisectLeft = ascendingBisect.left;
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var pairs = function(array, f) {
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if (f == null) f = pair;
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var i = 0, n = array.length - 1, p = array[0], pairs = new Array(n < 0 ? 0 : n);
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while (i < n) pairs[i] = f(p, p = array[++i]);
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return pairs;
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};
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function pair(a, b) {
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return [a, b];
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}
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var cross = function(values0, values1, reduce) {
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var n0 = values0.length,
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n1 = values1.length,
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values = new Array(n0 * n1),
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i0,
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i1,
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i,
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value0;
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if (reduce == null) reduce = pair;
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for (i0 = i = 0; i0 < n0; ++i0) {
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for (value0 = values0[i0], i1 = 0; i1 < n1; ++i1, ++i) {
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values[i] = reduce(value0, values1[i1]);
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}
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}
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return values;
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};
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var descending = function(a, b) {
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return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
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};
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var number = function(x) {
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return x === null ? NaN : +x;
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};
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var variance = function(values, valueof) {
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var n = values.length,
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m = 0,
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i = -1,
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mean = 0,
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value,
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delta,
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sum = 0;
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if (valueof == null) {
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while (++i < n) {
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if (!isNaN(value = number(values[i]))) {
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delta = value - mean;
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mean += delta / ++m;
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sum += delta * (value - mean);
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}
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}
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}
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else {
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while (++i < n) {
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if (!isNaN(value = number(valueof(values[i], i, values)))) {
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delta = value - mean;
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mean += delta / ++m;
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sum += delta * (value - mean);
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}
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}
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}
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if (m > 1) return sum / (m - 1);
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};
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var deviation = function(array, f) {
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var v = variance(array, f);
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return v ? Math.sqrt(v) : v;
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};
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var extent = function(values, valueof) {
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var n = values.length,
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i = -1,
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value,
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min,
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max;
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if (valueof == null) {
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while (++i < n) { // Find the first comparable value.
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if ((value = values[i]) != null && value >= value) {
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min = max = value;
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while (++i < n) { // Compare the remaining values.
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if ((value = values[i]) != null) {
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if (min > value) min = value;
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if (max < value) max = value;
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}
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}
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}
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}
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}
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else {
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while (++i < n) { // Find the first comparable value.
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if ((value = valueof(values[i], i, values)) != null && value >= value) {
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min = max = value;
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while (++i < n) { // Compare the remaining values.
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if ((value = valueof(values[i], i, values)) != null) {
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if (min > value) min = value;
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if (max < value) max = value;
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}
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}
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}
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}
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}
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return [min, max];
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};
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var array = Array.prototype;
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var slice = array.slice;
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var map = array.map;
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var constant = function(x) {
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return function() {
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return x;
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};
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};
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var identity = function(x) {
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return x;
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};
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var sequence = function(start, stop, step) {
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start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
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var i = -1,
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n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
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range = new Array(n);
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while (++i < n) {
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range[i] = start + i * step;
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}
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return range;
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};
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var e10 = Math.sqrt(50);
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var e5 = Math.sqrt(10);
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var e2 = Math.sqrt(2);
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var ticks = function(start, stop, count) {
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var reverse = stop < start,
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i = -1,
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n,
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ticks,
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step;
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if (reverse) n = start, start = stop, stop = n;
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if ((step = tickIncrement(start, stop, count)) === 0 || !isFinite(step)) return [];
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if (step > 0) {
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start = Math.ceil(start / step);
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stop = Math.floor(stop / step);
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ticks = new Array(n = Math.ceil(stop - start + 1));
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while (++i < n) ticks[i] = (start + i) * step;
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} else {
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start = Math.floor(start * step);
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stop = Math.ceil(stop * step);
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ticks = new Array(n = Math.ceil(start - stop + 1));
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while (++i < n) ticks[i] = (start - i) / step;
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}
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if (reverse) ticks.reverse();
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return ticks;
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};
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function tickIncrement(start, stop, count) {
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var step = (stop - start) / Math.max(0, count),
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power = Math.floor(Math.log(step) / Math.LN10),
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error = step / Math.pow(10, power);
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return power >= 0
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? (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1) * Math.pow(10, power)
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: -Math.pow(10, -power) / (error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1);
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}
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function tickStep(start, stop, count) {
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var step0 = Math.abs(stop - start) / Math.max(0, count),
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step1 = Math.pow(10, Math.floor(Math.log(step0) / Math.LN10)),
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error = step0 / step1;
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if (error >= e10) step1 *= 10;
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else if (error >= e5) step1 *= 5;
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else if (error >= e2) step1 *= 2;
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return stop < start ? -step1 : step1;
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}
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var sturges = function(values) {
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return Math.ceil(Math.log(values.length) / Math.LN2) + 1;
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};
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var histogram = function() {
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var value = identity,
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domain = extent,
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threshold = sturges;
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function histogram(data) {
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var i,
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n = data.length,
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x,
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values = new Array(n);
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for (i = 0; i < n; ++i) {
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values[i] = value(data[i], i, data);
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}
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var xz = domain(values),
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x0 = xz[0],
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x1 = xz[1],
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tz = threshold(values, x0, x1);
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// Convert number of thresholds into uniform thresholds.
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if (!Array.isArray(tz)) {
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tz = tickStep(x0, x1, tz);
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tz = sequence(Math.ceil(x0 / tz) * tz, Math.floor(x1 / tz) * tz, tz); // exclusive
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}
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// Remove any thresholds outside the domain.
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var m = tz.length;
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while (tz[0] <= x0) tz.shift(), --m;
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while (tz[m - 1] > x1) tz.pop(), --m;
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var bins = new Array(m + 1),
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bin;
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// Initialize bins.
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for (i = 0; i <= m; ++i) {
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bin = bins[i] = [];
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bin.x0 = i > 0 ? tz[i - 1] : x0;
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bin.x1 = i < m ? tz[i] : x1;
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}
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// Assign data to bins by value, ignoring any outside the domain.
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for (i = 0; i < n; ++i) {
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x = values[i];
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if (x0 <= x && x <= x1) {
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bins[bisectRight$1(tz, x, 0, m)].push(data[i]);
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}
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}
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return bins;
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}
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histogram.value = function(_) {
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return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value;
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};
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histogram.domain = function(_) {
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return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain;
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};
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histogram.thresholds = function(_) {
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return arguments.length ? (threshold = typeof _ === "function" ? _ : Array.isArray(_) ? constant(slice.call(_)) : constant(_), histogram) : threshold;
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};
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return histogram;
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};
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var threshold = function(values, p, valueof) {
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if (valueof == null) valueof = number;
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if (!(n = values.length)) return;
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if ((p = +p) <= 0 || n < 2) return +valueof(values[0], 0, values);
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if (p >= 1) return +valueof(values[n - 1], n - 1, values);
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var n,
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i = (n - 1) * p,
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i0 = Math.floor(i),
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value0 = +valueof(values[i0], i0, values),
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value1 = +valueof(values[i0 + 1], i0 + 1, values);
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return value0 + (value1 - value0) * (i - i0);
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};
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var freedmanDiaconis = function(values, min, max) {
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values = map.call(values, number).sort(ascending);
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return Math.ceil((max - min) / (2 * (threshold(values, 0.75) - threshold(values, 0.25)) * Math.pow(values.length, -1 / 3)));
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};
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var scott = function(values, min, max) {
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return Math.ceil((max - min) / (3.5 * deviation(values) * Math.pow(values.length, -1 / 3)));
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};
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var max = function(values, valueof) {
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var n = values.length,
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i = -1,
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value,
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max;
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if (valueof == null) {
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while (++i < n) { // Find the first comparable value.
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if ((value = values[i]) != null && value >= value) {
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max = value;
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while (++i < n) { // Compare the remaining values.
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if ((value = values[i]) != null && value > max) {
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max = value;
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}
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}
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}
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}
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}
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else {
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while (++i < n) { // Find the first comparable value.
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if ((value = valueof(values[i], i, values)) != null && value >= value) {
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max = value;
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while (++i < n) { // Compare the remaining values.
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if ((value = valueof(values[i], i, values)) != null && value > max) {
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max = value;
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}
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}
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}
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|||
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}
|
|||
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}
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|||
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|||
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return max;
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|||
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};
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|||
|
|
|||
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var mean = function(values, valueof) {
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var n = values.length,
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m = n,
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i = -1,
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value,
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sum = 0;
|
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|
|
|||
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if (valueof == null) {
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while (++i < n) {
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if (!isNaN(value = number(values[i]))) sum += value;
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else --m;
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}
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}
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else {
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while (++i < n) {
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|||
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if (!isNaN(value = number(valueof(values[i], i, values)))) sum += value;
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|||
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else --m;
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}
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|||
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}
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if (m) return sum / m;
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|||
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};
|
|||
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|
|||
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var median = function(values, valueof) {
|
|||
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var n = values.length,
|
|||
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i = -1,
|
|||
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value,
|
|||
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numbers = [];
|
|||
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|
|||
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if (valueof == null) {
|
|||
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while (++i < n) {
|
|||
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if (!isNaN(value = number(values[i]))) {
|
|||
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numbers.push(value);
|
|||
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}
|
|||
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}
|
|||
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}
|
|||
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|
|||
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else {
|
|||
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while (++i < n) {
|
|||
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if (!isNaN(value = number(valueof(values[i], i, values)))) {
|
|||
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numbers.push(value);
|
|||
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}
|
|||
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}
|
|||
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}
|
|||
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|
|||
|
return threshold(numbers.sort(ascending), 0.5);
|
|||
|
};
|
|||
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|
|||
|
var merge = function(arrays) {
|
|||
|
var n = arrays.length,
|
|||
|
m,
|
|||
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i = -1,
|
|||
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j = 0,
|
|||
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merged,
|
|||
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array;
|
|||
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|
|||
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while (++i < n) j += arrays[i].length;
|
|||
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merged = new Array(j);
|
|||
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|
|||
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while (--n >= 0) {
|
|||
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array = arrays[n];
|
|||
|
m = array.length;
|
|||
|
while (--m >= 0) {
|
|||
|
merged[--j] = array[m];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return merged;
|
|||
|
};
|
|||
|
|
|||
|
var min = function(values, valueof) {
|
|||
|
var n = values.length,
|
|||
|
i = -1,
|
|||
|
value,
|
|||
|
min;
|
|||
|
|
|||
|
if (valueof == null) {
|
|||
|
while (++i < n) { // Find the first comparable value.
|
|||
|
if ((value = values[i]) != null && value >= value) {
|
|||
|
min = value;
|
|||
|
while (++i < n) { // Compare the remaining values.
|
|||
|
if ((value = values[i]) != null && min > value) {
|
|||
|
min = value;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
else {
|
|||
|
while (++i < n) { // Find the first comparable value.
|
|||
|
if ((value = valueof(values[i], i, values)) != null && value >= value) {
|
|||
|
min = value;
|
|||
|
while (++i < n) { // Compare the remaining values.
|
|||
|
if ((value = valueof(values[i], i, values)) != null && min > value) {
|
|||
|
min = value;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return min;
|
|||
|
};
|
|||
|
|
|||
|
var permute = function(array, indexes) {
|
|||
|
var i = indexes.length, permutes = new Array(i);
|
|||
|
while (i--) permutes[i] = array[indexes[i]];
|
|||
|
return permutes;
|
|||
|
};
|
|||
|
|
|||
|
var scan = function(values, compare) {
|
|||
|
if (!(n = values.length)) return;
|
|||
|
var n,
|
|||
|
i = 0,
|
|||
|
j = 0,
|
|||
|
xi,
|
|||
|
xj = values[j];
|
|||
|
|
|||
|
if (compare == null) compare = ascending;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
if (compare(xi = values[i], xj) < 0 || compare(xj, xj) !== 0) {
|
|||
|
xj = xi, j = i;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (compare(xj, xj) === 0) return j;
|
|||
|
};
|
|||
|
|
|||
|
var shuffle = function(array, i0, i1) {
|
|||
|
var m = (i1 == null ? array.length : i1) - (i0 = i0 == null ? 0 : +i0),
|
|||
|
t,
|
|||
|
i;
|
|||
|
|
|||
|
while (m) {
|
|||
|
i = Math.random() * m-- | 0;
|
|||
|
t = array[m + i0];
|
|||
|
array[m + i0] = array[i + i0];
|
|||
|
array[i + i0] = t;
|
|||
|
}
|
|||
|
|
|||
|
return array;
|
|||
|
};
|
|||
|
|
|||
|
var sum = function(values, valueof) {
|
|||
|
var n = values.length,
|
|||
|
i = -1,
|
|||
|
value,
|
|||
|
sum = 0;
|
|||
|
|
|||
|
if (valueof == null) {
|
|||
|
while (++i < n) {
|
|||
|
if (value = +values[i]) sum += value; // Note: zero and null are equivalent.
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
else {
|
|||
|
while (++i < n) {
|
|||
|
if (value = +valueof(values[i], i, values)) sum += value;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return sum;
|
|||
|
};
|
|||
|
|
|||
|
var transpose = function(matrix) {
|
|||
|
if (!(n = matrix.length)) return [];
|
|||
|
for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) {
|
|||
|
for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {
|
|||
|
row[j] = matrix[j][i];
|
|||
|
}
|
|||
|
}
|
|||
|
return transpose;
|
|||
|
};
|
|||
|
|
|||
|
function length(d) {
|
|||
|
return d.length;
|
|||
|
}
|
|||
|
|
|||
|
var zip = function() {
|
|||
|
return transpose(arguments);
|
|||
|
};
|
|||
|
|
|||
|
var slice$1 = Array.prototype.slice;
|
|||
|
|
|||
|
var identity$1 = function(x) {
|
|||
|
return x;
|
|||
|
};
|
|||
|
|
|||
|
var top = 1;
|
|||
|
var right = 2;
|
|||
|
var bottom = 3;
|
|||
|
var left = 4;
|
|||
|
var epsilon = 1e-6;
|
|||
|
|
|||
|
function translateX(x) {
|
|||
|
return "translate(" + (x + 0.5) + ",0)";
|
|||
|
}
|
|||
|
|
|||
|
function translateY(y) {
|
|||
|
return "translate(0," + (y + 0.5) + ")";
|
|||
|
}
|
|||
|
|
|||
|
function number$1(scale) {
|
|||
|
return function(d) {
|
|||
|
return +scale(d);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function center(scale) {
|
|||
|
var offset = Math.max(0, scale.bandwidth() - 1) / 2; // Adjust for 0.5px offset.
|
|||
|
if (scale.round()) offset = Math.round(offset);
|
|||
|
return function(d) {
|
|||
|
return +scale(d) + offset;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function entering() {
|
|||
|
return !this.__axis;
|
|||
|
}
|
|||
|
|
|||
|
function axis(orient, scale) {
|
|||
|
var tickArguments = [],
|
|||
|
tickValues = null,
|
|||
|
tickFormat = null,
|
|||
|
tickSizeInner = 6,
|
|||
|
tickSizeOuter = 6,
|
|||
|
tickPadding = 3,
|
|||
|
k = orient === top || orient === left ? -1 : 1,
|
|||
|
x = orient === left || orient === right ? "x" : "y",
|
|||
|
transform = orient === top || orient === bottom ? translateX : translateY;
|
|||
|
|
|||
|
function axis(context) {
|
|||
|
var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,
|
|||
|
format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity$1) : tickFormat,
|
|||
|
spacing = Math.max(tickSizeInner, 0) + tickPadding,
|
|||
|
range = scale.range(),
|
|||
|
range0 = +range[0] + 0.5,
|
|||
|
range1 = +range[range.length - 1] + 0.5,
|
|||
|
position = (scale.bandwidth ? center : number$1)(scale.copy()),
|
|||
|
selection = context.selection ? context.selection() : context,
|
|||
|
path = selection.selectAll(".domain").data([null]),
|
|||
|
tick = selection.selectAll(".tick").data(values, scale).order(),
|
|||
|
tickExit = tick.exit(),
|
|||
|
tickEnter = tick.enter().append("g").attr("class", "tick"),
|
|||
|
line = tick.select("line"),
|
|||
|
text = tick.select("text");
|
|||
|
|
|||
|
path = path.merge(path.enter().insert("path", ".tick")
|
|||
|
.attr("class", "domain")
|
|||
|
.attr("stroke", "#000"));
|
|||
|
|
|||
|
tick = tick.merge(tickEnter);
|
|||
|
|
|||
|
line = line.merge(tickEnter.append("line")
|
|||
|
.attr("stroke", "#000")
|
|||
|
.attr(x + "2", k * tickSizeInner));
|
|||
|
|
|||
|
text = text.merge(tickEnter.append("text")
|
|||
|
.attr("fill", "#000")
|
|||
|
.attr(x, k * spacing)
|
|||
|
.attr("dy", orient === top ? "0em" : orient === bottom ? "0.71em" : "0.32em"));
|
|||
|
|
|||
|
if (context !== selection) {
|
|||
|
path = path.transition(context);
|
|||
|
tick = tick.transition(context);
|
|||
|
line = line.transition(context);
|
|||
|
text = text.transition(context);
|
|||
|
|
|||
|
tickExit = tickExit.transition(context)
|
|||
|
.attr("opacity", epsilon)
|
|||
|
.attr("transform", function(d) { return isFinite(d = position(d)) ? transform(d) : this.getAttribute("transform"); });
|
|||
|
|
|||
|
tickEnter
|
|||
|
.attr("opacity", epsilon)
|
|||
|
.attr("transform", function(d) { var p = this.parentNode.__axis; return transform(p && isFinite(p = p(d)) ? p : position(d)); });
|
|||
|
}
|
|||
|
|
|||
|
tickExit.remove();
|
|||
|
|
|||
|
path
|
|||
|
.attr("d", orient === left || orient == right
|
|||
|
? "M" + k * tickSizeOuter + "," + range0 + "H0.5V" + range1 + "H" + k * tickSizeOuter
|
|||
|
: "M" + range0 + "," + k * tickSizeOuter + "V0.5H" + range1 + "V" + k * tickSizeOuter);
|
|||
|
|
|||
|
tick
|
|||
|
.attr("opacity", 1)
|
|||
|
.attr("transform", function(d) { return transform(position(d)); });
|
|||
|
|
|||
|
line
|
|||
|
.attr(x + "2", k * tickSizeInner);
|
|||
|
|
|||
|
text
|
|||
|
.attr(x, k * spacing)
|
|||
|
.text(format);
|
|||
|
|
|||
|
selection.filter(entering)
|
|||
|
.attr("fill", "none")
|
|||
|
.attr("font-size", 10)
|
|||
|
.attr("font-family", "sans-serif")
|
|||
|
.attr("text-anchor", orient === right ? "start" : orient === left ? "end" : "middle");
|
|||
|
|
|||
|
selection
|
|||
|
.each(function() { this.__axis = position; });
|
|||
|
}
|
|||
|
|
|||
|
axis.scale = function(_) {
|
|||
|
return arguments.length ? (scale = _, axis) : scale;
|
|||
|
};
|
|||
|
|
|||
|
axis.ticks = function() {
|
|||
|
return tickArguments = slice$1.call(arguments), axis;
|
|||
|
};
|
|||
|
|
|||
|
axis.tickArguments = function(_) {
|
|||
|
return arguments.length ? (tickArguments = _ == null ? [] : slice$1.call(_), axis) : tickArguments.slice();
|
|||
|
};
|
|||
|
|
|||
|
axis.tickValues = function(_) {
|
|||
|
return arguments.length ? (tickValues = _ == null ? null : slice$1.call(_), axis) : tickValues && tickValues.slice();
|
|||
|
};
|
|||
|
|
|||
|
axis.tickFormat = function(_) {
|
|||
|
return arguments.length ? (tickFormat = _, axis) : tickFormat;
|
|||
|
};
|
|||
|
|
|||
|
axis.tickSize = function(_) {
|
|||
|
return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;
|
|||
|
};
|
|||
|
|
|||
|
axis.tickSizeInner = function(_) {
|
|||
|
return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;
|
|||
|
};
|
|||
|
|
|||
|
axis.tickSizeOuter = function(_) {
|
|||
|
return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;
|
|||
|
};
|
|||
|
|
|||
|
axis.tickPadding = function(_) {
|
|||
|
return arguments.length ? (tickPadding = +_, axis) : tickPadding;
|
|||
|
};
|
|||
|
|
|||
|
return axis;
|
|||
|
}
|
|||
|
|
|||
|
function axisTop(scale) {
|
|||
|
return axis(top, scale);
|
|||
|
}
|
|||
|
|
|||
|
function axisRight(scale) {
|
|||
|
return axis(right, scale);
|
|||
|
}
|
|||
|
|
|||
|
function axisBottom(scale) {
|
|||
|
return axis(bottom, scale);
|
|||
|
}
|
|||
|
|
|||
|
function axisLeft(scale) {
|
|||
|
return axis(left, scale);
|
|||
|
}
|
|||
|
|
|||
|
var noop = {value: function() {}};
|
|||
|
|
|||
|
function dispatch() {
|
|||
|
for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {
|
|||
|
if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t);
|
|||
|
_[t] = [];
|
|||
|
}
|
|||
|
return new Dispatch(_);
|
|||
|
}
|
|||
|
|
|||
|
function Dispatch(_) {
|
|||
|
this._ = _;
|
|||
|
}
|
|||
|
|
|||
|
function parseTypenames(typenames, types) {
|
|||
|
return typenames.trim().split(/^|\s+/).map(function(t) {
|
|||
|
var name = "", i = t.indexOf(".");
|
|||
|
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
|
|||
|
if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t);
|
|||
|
return {type: t, name: name};
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
Dispatch.prototype = dispatch.prototype = {
|
|||
|
constructor: Dispatch,
|
|||
|
on: function(typename, callback) {
|
|||
|
var _ = this._,
|
|||
|
T = parseTypenames(typename + "", _),
|
|||
|
t,
|
|||
|
i = -1,
|
|||
|
n = T.length;
|
|||
|
|
|||
|
// If no callback was specified, return the callback of the given type and name.
|
|||
|
if (arguments.length < 2) {
|
|||
|
while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
// If a type was specified, set the callback for the given type and name.
|
|||
|
// Otherwise, if a null callback was specified, remove callbacks of the given name.
|
|||
|
if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback);
|
|||
|
while (++i < n) {
|
|||
|
if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);
|
|||
|
else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);
|
|||
|
}
|
|||
|
|
|||
|
return this;
|
|||
|
},
|
|||
|
copy: function() {
|
|||
|
var copy = {}, _ = this._;
|
|||
|
for (var t in _) copy[t] = _[t].slice();
|
|||
|
return new Dispatch(copy);
|
|||
|
},
|
|||
|
call: function(type, that) {
|
|||
|
if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];
|
|||
|
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
|
|||
|
for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
|
|||
|
},
|
|||
|
apply: function(type, that, args) {
|
|||
|
if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type);
|
|||
|
for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function get(type, name) {
|
|||
|
for (var i = 0, n = type.length, c; i < n; ++i) {
|
|||
|
if ((c = type[i]).name === name) {
|
|||
|
return c.value;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function set(type, name, callback) {
|
|||
|
for (var i = 0, n = type.length; i < n; ++i) {
|
|||
|
if (type[i].name === name) {
|
|||
|
type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
if (callback != null) type.push({name: name, value: callback});
|
|||
|
return type;
|
|||
|
}
|
|||
|
|
|||
|
var xhtml = "http://www.w3.org/1999/xhtml";
|
|||
|
|
|||
|
var namespaces = {
|
|||
|
svg: "http://www.w3.org/2000/svg",
|
|||
|
xhtml: xhtml,
|
|||
|
xlink: "http://www.w3.org/1999/xlink",
|
|||
|
xml: "http://www.w3.org/XML/1998/namespace",
|
|||
|
xmlns: "http://www.w3.org/2000/xmlns/"
|
|||
|
};
|
|||
|
|
|||
|
var namespace = function(name) {
|
|||
|
var prefix = name += "", i = prefix.indexOf(":");
|
|||
|
if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1);
|
|||
|
return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name;
|
|||
|
};
|
|||
|
|
|||
|
function creatorInherit(name) {
|
|||
|
return function() {
|
|||
|
var document = this.ownerDocument,
|
|||
|
uri = this.namespaceURI;
|
|||
|
return uri === xhtml && document.documentElement.namespaceURI === xhtml
|
|||
|
? document.createElement(name)
|
|||
|
: document.createElementNS(uri, name);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function creatorFixed(fullname) {
|
|||
|
return function() {
|
|||
|
return this.ownerDocument.createElementNS(fullname.space, fullname.local);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var creator = function(name) {
|
|||
|
var fullname = namespace(name);
|
|||
|
return (fullname.local
|
|||
|
? creatorFixed
|
|||
|
: creatorInherit)(fullname);
|
|||
|
};
|
|||
|
|
|||
|
var nextId = 0;
|
|||
|
|
|||
|
function local$1() {
|
|||
|
return new Local;
|
|||
|
}
|
|||
|
|
|||
|
function Local() {
|
|||
|
this._ = "@" + (++nextId).toString(36);
|
|||
|
}
|
|||
|
|
|||
|
Local.prototype = local$1.prototype = {
|
|||
|
constructor: Local,
|
|||
|
get: function(node) {
|
|||
|
var id = this._;
|
|||
|
while (!(id in node)) if (!(node = node.parentNode)) return;
|
|||
|
return node[id];
|
|||
|
},
|
|||
|
set: function(node, value) {
|
|||
|
return node[this._] = value;
|
|||
|
},
|
|||
|
remove: function(node) {
|
|||
|
return this._ in node && delete node[this._];
|
|||
|
},
|
|||
|
toString: function() {
|
|||
|
return this._;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var matcher = function(selector) {
|
|||
|
return function() {
|
|||
|
return this.matches(selector);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
if (typeof document !== "undefined") {
|
|||
|
var element = document.documentElement;
|
|||
|
if (!element.matches) {
|
|||
|
var vendorMatches = element.webkitMatchesSelector
|
|||
|
|| element.msMatchesSelector
|
|||
|
|| element.mozMatchesSelector
|
|||
|
|| element.oMatchesSelector;
|
|||
|
matcher = function(selector) {
|
|||
|
return function() {
|
|||
|
return vendorMatches.call(this, selector);
|
|||
|
};
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var matcher$1 = matcher;
|
|||
|
|
|||
|
var filterEvents = {};
|
|||
|
|
|||
|
exports.event = null;
|
|||
|
|
|||
|
if (typeof document !== "undefined") {
|
|||
|
var element$1 = document.documentElement;
|
|||
|
if (!("onmouseenter" in element$1)) {
|
|||
|
filterEvents = {mouseenter: "mouseover", mouseleave: "mouseout"};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function filterContextListener(listener, index, group) {
|
|||
|
listener = contextListener(listener, index, group);
|
|||
|
return function(event) {
|
|||
|
var related = event.relatedTarget;
|
|||
|
if (!related || (related !== this && !(related.compareDocumentPosition(this) & 8))) {
|
|||
|
listener.call(this, event);
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function contextListener(listener, index, group) {
|
|||
|
return function(event1) {
|
|||
|
var event0 = exports.event; // Events can be reentrant (e.g., focus).
|
|||
|
exports.event = event1;
|
|||
|
try {
|
|||
|
listener.call(this, this.__data__, index, group);
|
|||
|
} finally {
|
|||
|
exports.event = event0;
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function parseTypenames$1(typenames) {
|
|||
|
return typenames.trim().split(/^|\s+/).map(function(t) {
|
|||
|
var name = "", i = t.indexOf(".");
|
|||
|
if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);
|
|||
|
return {type: t, name: name};
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
function onRemove(typename) {
|
|||
|
return function() {
|
|||
|
var on = this.__on;
|
|||
|
if (!on) return;
|
|||
|
for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {
|
|||
|
if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {
|
|||
|
this.removeEventListener(o.type, o.listener, o.capture);
|
|||
|
} else {
|
|||
|
on[++i] = o;
|
|||
|
}
|
|||
|
}
|
|||
|
if (++i) on.length = i;
|
|||
|
else delete this.__on;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function onAdd(typename, value, capture) {
|
|||
|
var wrap = filterEvents.hasOwnProperty(typename.type) ? filterContextListener : contextListener;
|
|||
|
return function(d, i, group) {
|
|||
|
var on = this.__on, o, listener = wrap(value, i, group);
|
|||
|
if (on) for (var j = 0, m = on.length; j < m; ++j) {
|
|||
|
if ((o = on[j]).type === typename.type && o.name === typename.name) {
|
|||
|
this.removeEventListener(o.type, o.listener, o.capture);
|
|||
|
this.addEventListener(o.type, o.listener = listener, o.capture = capture);
|
|||
|
o.value = value;
|
|||
|
return;
|
|||
|
}
|
|||
|
}
|
|||
|
this.addEventListener(typename.type, listener, capture);
|
|||
|
o = {type: typename.type, name: typename.name, value: value, listener: listener, capture: capture};
|
|||
|
if (!on) this.__on = [o];
|
|||
|
else on.push(o);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_on = function(typename, value, capture) {
|
|||
|
var typenames = parseTypenames$1(typename + ""), i, n = typenames.length, t;
|
|||
|
|
|||
|
if (arguments.length < 2) {
|
|||
|
var on = this.node().__on;
|
|||
|
if (on) for (var j = 0, m = on.length, o; j < m; ++j) {
|
|||
|
for (i = 0, o = on[j]; i < n; ++i) {
|
|||
|
if ((t = typenames[i]).type === o.type && t.name === o.name) {
|
|||
|
return o.value;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
on = value ? onAdd : onRemove;
|
|||
|
if (capture == null) capture = false;
|
|||
|
for (i = 0; i < n; ++i) this.each(on(typenames[i], value, capture));
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
function customEvent(event1, listener, that, args) {
|
|||
|
var event0 = exports.event;
|
|||
|
event1.sourceEvent = exports.event;
|
|||
|
exports.event = event1;
|
|||
|
try {
|
|||
|
return listener.apply(that, args);
|
|||
|
} finally {
|
|||
|
exports.event = event0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var sourceEvent = function() {
|
|||
|
var current = exports.event, source;
|
|||
|
while (source = current.sourceEvent) current = source;
|
|||
|
return current;
|
|||
|
};
|
|||
|
|
|||
|
var point = function(node, event) {
|
|||
|
var svg = node.ownerSVGElement || node;
|
|||
|
|
|||
|
if (svg.createSVGPoint) {
|
|||
|
var point = svg.createSVGPoint();
|
|||
|
point.x = event.clientX, point.y = event.clientY;
|
|||
|
point = point.matrixTransform(node.getScreenCTM().inverse());
|
|||
|
return [point.x, point.y];
|
|||
|
}
|
|||
|
|
|||
|
var rect = node.getBoundingClientRect();
|
|||
|
return [event.clientX - rect.left - node.clientLeft, event.clientY - rect.top - node.clientTop];
|
|||
|
};
|
|||
|
|
|||
|
var mouse = function(node) {
|
|||
|
var event = sourceEvent();
|
|||
|
if (event.changedTouches) event = event.changedTouches[0];
|
|||
|
return point(node, event);
|
|||
|
};
|
|||
|
|
|||
|
function none() {}
|
|||
|
|
|||
|
var selector = function(selector) {
|
|||
|
return selector == null ? none : function() {
|
|||
|
return this.querySelector(selector);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var selection_select = function(select) {
|
|||
|
if (typeof select !== "function") select = selector(select);
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
|
|||
|
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
|
|||
|
if ("__data__" in node) subnode.__data__ = node.__data__;
|
|||
|
subgroup[i] = subnode;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Selection(subgroups, this._parents);
|
|||
|
};
|
|||
|
|
|||
|
function empty$1() {
|
|||
|
return [];
|
|||
|
}
|
|||
|
|
|||
|
var selectorAll = function(selector) {
|
|||
|
return selector == null ? empty$1 : function() {
|
|||
|
return this.querySelectorAll(selector);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var selection_selectAll = function(select) {
|
|||
|
if (typeof select !== "function") select = selectorAll(select);
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
subgroups.push(select.call(node, node.__data__, i, group));
|
|||
|
parents.push(node);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Selection(subgroups, parents);
|
|||
|
};
|
|||
|
|
|||
|
var selection_filter = function(match) {
|
|||
|
if (typeof match !== "function") match = matcher$1(match);
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
|
|||
|
if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
|
|||
|
subgroup.push(node);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Selection(subgroups, this._parents);
|
|||
|
};
|
|||
|
|
|||
|
var sparse = function(update) {
|
|||
|
return new Array(update.length);
|
|||
|
};
|
|||
|
|
|||
|
var selection_enter = function() {
|
|||
|
return new Selection(this._enter || this._groups.map(sparse), this._parents);
|
|||
|
};
|
|||
|
|
|||
|
function EnterNode(parent, datum) {
|
|||
|
this.ownerDocument = parent.ownerDocument;
|
|||
|
this.namespaceURI = parent.namespaceURI;
|
|||
|
this._next = null;
|
|||
|
this._parent = parent;
|
|||
|
this.__data__ = datum;
|
|||
|
}
|
|||
|
|
|||
|
EnterNode.prototype = {
|
|||
|
constructor: EnterNode,
|
|||
|
appendChild: function(child) { return this._parent.insertBefore(child, this._next); },
|
|||
|
insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },
|
|||
|
querySelector: function(selector) { return this._parent.querySelector(selector); },
|
|||
|
querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }
|
|||
|
};
|
|||
|
|
|||
|
var constant$1 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var keyPrefix = "$"; // Protect against keys like “__proto__”.
|
|||
|
|
|||
|
function bindIndex(parent, group, enter, update, exit, data) {
|
|||
|
var i = 0,
|
|||
|
node,
|
|||
|
groupLength = group.length,
|
|||
|
dataLength = data.length;
|
|||
|
|
|||
|
// Put any non-null nodes that fit into update.
|
|||
|
// Put any null nodes into enter.
|
|||
|
// Put any remaining data into enter.
|
|||
|
for (; i < dataLength; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
node.__data__ = data[i];
|
|||
|
update[i] = node;
|
|||
|
} else {
|
|||
|
enter[i] = new EnterNode(parent, data[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Put any non-null nodes that don’t fit into exit.
|
|||
|
for (; i < groupLength; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
exit[i] = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function bindKey(parent, group, enter, update, exit, data, key) {
|
|||
|
var i,
|
|||
|
node,
|
|||
|
nodeByKeyValue = {},
|
|||
|
groupLength = group.length,
|
|||
|
dataLength = data.length,
|
|||
|
keyValues = new Array(groupLength),
|
|||
|
keyValue;
|
|||
|
|
|||
|
// Compute the key for each node.
|
|||
|
// If multiple nodes have the same key, the duplicates are added to exit.
|
|||
|
for (i = 0; i < groupLength; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
keyValues[i] = keyValue = keyPrefix + key.call(node, node.__data__, i, group);
|
|||
|
if (keyValue in nodeByKeyValue) {
|
|||
|
exit[i] = node;
|
|||
|
} else {
|
|||
|
nodeByKeyValue[keyValue] = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Compute the key for each datum.
|
|||
|
// If there a node associated with this key, join and add it to update.
|
|||
|
// If there is not (or the key is a duplicate), add it to enter.
|
|||
|
for (i = 0; i < dataLength; ++i) {
|
|||
|
keyValue = keyPrefix + key.call(parent, data[i], i, data);
|
|||
|
if (node = nodeByKeyValue[keyValue]) {
|
|||
|
update[i] = node;
|
|||
|
node.__data__ = data[i];
|
|||
|
nodeByKeyValue[keyValue] = null;
|
|||
|
} else {
|
|||
|
enter[i] = new EnterNode(parent, data[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Add any remaining nodes that were not bound to data to exit.
|
|||
|
for (i = 0; i < groupLength; ++i) {
|
|||
|
if ((node = group[i]) && (nodeByKeyValue[keyValues[i]] === node)) {
|
|||
|
exit[i] = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var selection_data = function(value, key) {
|
|||
|
if (!value) {
|
|||
|
data = new Array(this.size()), j = -1;
|
|||
|
this.each(function(d) { data[++j] = d; });
|
|||
|
return data;
|
|||
|
}
|
|||
|
|
|||
|
var bind = key ? bindKey : bindIndex,
|
|||
|
parents = this._parents,
|
|||
|
groups = this._groups;
|
|||
|
|
|||
|
if (typeof value !== "function") value = constant$1(value);
|
|||
|
|
|||
|
for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {
|
|||
|
var parent = parents[j],
|
|||
|
group = groups[j],
|
|||
|
groupLength = group.length,
|
|||
|
data = value.call(parent, parent && parent.__data__, j, parents),
|
|||
|
dataLength = data.length,
|
|||
|
enterGroup = enter[j] = new Array(dataLength),
|
|||
|
updateGroup = update[j] = new Array(dataLength),
|
|||
|
exitGroup = exit[j] = new Array(groupLength);
|
|||
|
|
|||
|
bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);
|
|||
|
|
|||
|
// Now connect the enter nodes to their following update node, such that
|
|||
|
// appendChild can insert the materialized enter node before this node,
|
|||
|
// rather than at the end of the parent node.
|
|||
|
for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {
|
|||
|
if (previous = enterGroup[i0]) {
|
|||
|
if (i0 >= i1) i1 = i0 + 1;
|
|||
|
while (!(next = updateGroup[i1]) && ++i1 < dataLength);
|
|||
|
previous._next = next || null;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
update = new Selection(update, parents);
|
|||
|
update._enter = enter;
|
|||
|
update._exit = exit;
|
|||
|
return update;
|
|||
|
};
|
|||
|
|
|||
|
var selection_exit = function() {
|
|||
|
return new Selection(this._exit || this._groups.map(sparse), this._parents);
|
|||
|
};
|
|||
|
|
|||
|
var selection_merge = function(selection$$1) {
|
|||
|
|
|||
|
for (var groups0 = this._groups, groups1 = selection$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
|
|||
|
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
|
|||
|
if (node = group0[i] || group1[i]) {
|
|||
|
merge[i] = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
for (; j < m0; ++j) {
|
|||
|
merges[j] = groups0[j];
|
|||
|
}
|
|||
|
|
|||
|
return new Selection(merges, this._parents);
|
|||
|
};
|
|||
|
|
|||
|
var selection_order = function() {
|
|||
|
|
|||
|
for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {
|
|||
|
for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {
|
|||
|
if (node = group[i]) {
|
|||
|
if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next);
|
|||
|
next = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var selection_sort = function(compare) {
|
|||
|
if (!compare) compare = ascending$1;
|
|||
|
|
|||
|
function compareNode(a, b) {
|
|||
|
return a && b ? compare(a.__data__, b.__data__) : !a - !b;
|
|||
|
}
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
sortgroup[i] = node;
|
|||
|
}
|
|||
|
}
|
|||
|
sortgroup.sort(compareNode);
|
|||
|
}
|
|||
|
|
|||
|
return new Selection(sortgroups, this._parents).order();
|
|||
|
};
|
|||
|
|
|||
|
function ascending$1(a, b) {
|
|||
|
return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
|
|||
|
}
|
|||
|
|
|||
|
var selection_call = function() {
|
|||
|
var callback = arguments[0];
|
|||
|
arguments[0] = this;
|
|||
|
callback.apply(null, arguments);
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var selection_nodes = function() {
|
|||
|
var nodes = new Array(this.size()), i = -1;
|
|||
|
this.each(function() { nodes[++i] = this; });
|
|||
|
return nodes;
|
|||
|
};
|
|||
|
|
|||
|
var selection_node = function() {
|
|||
|
|
|||
|
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
|
|||
|
for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {
|
|||
|
var node = group[i];
|
|||
|
if (node) return node;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return null;
|
|||
|
};
|
|||
|
|
|||
|
var selection_size = function() {
|
|||
|
var size = 0;
|
|||
|
this.each(function() { ++size; });
|
|||
|
return size;
|
|||
|
};
|
|||
|
|
|||
|
var selection_empty = function() {
|
|||
|
return !this.node();
|
|||
|
};
|
|||
|
|
|||
|
var selection_each = function(callback) {
|
|||
|
|
|||
|
for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {
|
|||
|
for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {
|
|||
|
if (node = group[i]) callback.call(node, node.__data__, i, group);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
function attrRemove(name) {
|
|||
|
return function() {
|
|||
|
this.removeAttribute(name);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrRemoveNS(fullname) {
|
|||
|
return function() {
|
|||
|
this.removeAttributeNS(fullname.space, fullname.local);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrConstant(name, value) {
|
|||
|
return function() {
|
|||
|
this.setAttribute(name, value);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrConstantNS(fullname, value) {
|
|||
|
return function() {
|
|||
|
this.setAttributeNS(fullname.space, fullname.local, value);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrFunction(name, value) {
|
|||
|
return function() {
|
|||
|
var v = value.apply(this, arguments);
|
|||
|
if (v == null) this.removeAttribute(name);
|
|||
|
else this.setAttribute(name, v);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrFunctionNS(fullname, value) {
|
|||
|
return function() {
|
|||
|
var v = value.apply(this, arguments);
|
|||
|
if (v == null) this.removeAttributeNS(fullname.space, fullname.local);
|
|||
|
else this.setAttributeNS(fullname.space, fullname.local, v);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_attr = function(name, value) {
|
|||
|
var fullname = namespace(name);
|
|||
|
|
|||
|
if (arguments.length < 2) {
|
|||
|
var node = this.node();
|
|||
|
return fullname.local
|
|||
|
? node.getAttributeNS(fullname.space, fullname.local)
|
|||
|
: node.getAttribute(fullname);
|
|||
|
}
|
|||
|
|
|||
|
return this.each((value == null
|
|||
|
? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === "function"
|
|||
|
? (fullname.local ? attrFunctionNS : attrFunction)
|
|||
|
: (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));
|
|||
|
};
|
|||
|
|
|||
|
var defaultView = function(node) {
|
|||
|
return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node
|
|||
|
|| (node.document && node) // node is a Window
|
|||
|
|| node.defaultView; // node is a Document
|
|||
|
};
|
|||
|
|
|||
|
function styleRemove(name) {
|
|||
|
return function() {
|
|||
|
this.style.removeProperty(name);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function styleConstant(name, value, priority) {
|
|||
|
return function() {
|
|||
|
this.style.setProperty(name, value, priority);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function styleFunction(name, value, priority) {
|
|||
|
return function() {
|
|||
|
var v = value.apply(this, arguments);
|
|||
|
if (v == null) this.style.removeProperty(name);
|
|||
|
else this.style.setProperty(name, v, priority);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_style = function(name, value, priority) {
|
|||
|
return arguments.length > 1
|
|||
|
? this.each((value == null
|
|||
|
? styleRemove : typeof value === "function"
|
|||
|
? styleFunction
|
|||
|
: styleConstant)(name, value, priority == null ? "" : priority))
|
|||
|
: styleValue(this.node(), name);
|
|||
|
};
|
|||
|
|
|||
|
function styleValue(node, name) {
|
|||
|
return node.style.getPropertyValue(name)
|
|||
|
|| defaultView(node).getComputedStyle(node, null).getPropertyValue(name);
|
|||
|
}
|
|||
|
|
|||
|
function propertyRemove(name) {
|
|||
|
return function() {
|
|||
|
delete this[name];
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function propertyConstant(name, value) {
|
|||
|
return function() {
|
|||
|
this[name] = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function propertyFunction(name, value) {
|
|||
|
return function() {
|
|||
|
var v = value.apply(this, arguments);
|
|||
|
if (v == null) delete this[name];
|
|||
|
else this[name] = v;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_property = function(name, value) {
|
|||
|
return arguments.length > 1
|
|||
|
? this.each((value == null
|
|||
|
? propertyRemove : typeof value === "function"
|
|||
|
? propertyFunction
|
|||
|
: propertyConstant)(name, value))
|
|||
|
: this.node()[name];
|
|||
|
};
|
|||
|
|
|||
|
function classArray(string) {
|
|||
|
return string.trim().split(/^|\s+/);
|
|||
|
}
|
|||
|
|
|||
|
function classList(node) {
|
|||
|
return node.classList || new ClassList(node);
|
|||
|
}
|
|||
|
|
|||
|
function ClassList(node) {
|
|||
|
this._node = node;
|
|||
|
this._names = classArray(node.getAttribute("class") || "");
|
|||
|
}
|
|||
|
|
|||
|
ClassList.prototype = {
|
|||
|
add: function(name) {
|
|||
|
var i = this._names.indexOf(name);
|
|||
|
if (i < 0) {
|
|||
|
this._names.push(name);
|
|||
|
this._node.setAttribute("class", this._names.join(" "));
|
|||
|
}
|
|||
|
},
|
|||
|
remove: function(name) {
|
|||
|
var i = this._names.indexOf(name);
|
|||
|
if (i >= 0) {
|
|||
|
this._names.splice(i, 1);
|
|||
|
this._node.setAttribute("class", this._names.join(" "));
|
|||
|
}
|
|||
|
},
|
|||
|
contains: function(name) {
|
|||
|
return this._names.indexOf(name) >= 0;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function classedAdd(node, names) {
|
|||
|
var list = classList(node), i = -1, n = names.length;
|
|||
|
while (++i < n) list.add(names[i]);
|
|||
|
}
|
|||
|
|
|||
|
function classedRemove(node, names) {
|
|||
|
var list = classList(node), i = -1, n = names.length;
|
|||
|
while (++i < n) list.remove(names[i]);
|
|||
|
}
|
|||
|
|
|||
|
function classedTrue(names) {
|
|||
|
return function() {
|
|||
|
classedAdd(this, names);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function classedFalse(names) {
|
|||
|
return function() {
|
|||
|
classedRemove(this, names);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function classedFunction(names, value) {
|
|||
|
return function() {
|
|||
|
(value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_classed = function(name, value) {
|
|||
|
var names = classArray(name + "");
|
|||
|
|
|||
|
if (arguments.length < 2) {
|
|||
|
var list = classList(this.node()), i = -1, n = names.length;
|
|||
|
while (++i < n) if (!list.contains(names[i])) return false;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
return this.each((typeof value === "function"
|
|||
|
? classedFunction : value
|
|||
|
? classedTrue
|
|||
|
: classedFalse)(names, value));
|
|||
|
};
|
|||
|
|
|||
|
function textRemove() {
|
|||
|
this.textContent = "";
|
|||
|
}
|
|||
|
|
|||
|
function textConstant(value) {
|
|||
|
return function() {
|
|||
|
this.textContent = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function textFunction(value) {
|
|||
|
return function() {
|
|||
|
var v = value.apply(this, arguments);
|
|||
|
this.textContent = v == null ? "" : v;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_text = function(value) {
|
|||
|
return arguments.length
|
|||
|
? this.each(value == null
|
|||
|
? textRemove : (typeof value === "function"
|
|||
|
? textFunction
|
|||
|
: textConstant)(value))
|
|||
|
: this.node().textContent;
|
|||
|
};
|
|||
|
|
|||
|
function htmlRemove() {
|
|||
|
this.innerHTML = "";
|
|||
|
}
|
|||
|
|
|||
|
function htmlConstant(value) {
|
|||
|
return function() {
|
|||
|
this.innerHTML = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function htmlFunction(value) {
|
|||
|
return function() {
|
|||
|
var v = value.apply(this, arguments);
|
|||
|
this.innerHTML = v == null ? "" : v;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_html = function(value) {
|
|||
|
return arguments.length
|
|||
|
? this.each(value == null
|
|||
|
? htmlRemove : (typeof value === "function"
|
|||
|
? htmlFunction
|
|||
|
: htmlConstant)(value))
|
|||
|
: this.node().innerHTML;
|
|||
|
};
|
|||
|
|
|||
|
function raise() {
|
|||
|
if (this.nextSibling) this.parentNode.appendChild(this);
|
|||
|
}
|
|||
|
|
|||
|
var selection_raise = function() {
|
|||
|
return this.each(raise);
|
|||
|
};
|
|||
|
|
|||
|
function lower() {
|
|||
|
if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);
|
|||
|
}
|
|||
|
|
|||
|
var selection_lower = function() {
|
|||
|
return this.each(lower);
|
|||
|
};
|
|||
|
|
|||
|
var selection_append = function(name) {
|
|||
|
var create = typeof name === "function" ? name : creator(name);
|
|||
|
return this.select(function() {
|
|||
|
return this.appendChild(create.apply(this, arguments));
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
function constantNull() {
|
|||
|
return null;
|
|||
|
}
|
|||
|
|
|||
|
var selection_insert = function(name, before) {
|
|||
|
var create = typeof name === "function" ? name : creator(name),
|
|||
|
select = before == null ? constantNull : typeof before === "function" ? before : selector(before);
|
|||
|
return this.select(function() {
|
|||
|
return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
function remove() {
|
|||
|
var parent = this.parentNode;
|
|||
|
if (parent) parent.removeChild(this);
|
|||
|
}
|
|||
|
|
|||
|
var selection_remove = function() {
|
|||
|
return this.each(remove);
|
|||
|
};
|
|||
|
|
|||
|
var selection_datum = function(value) {
|
|||
|
return arguments.length
|
|||
|
? this.property("__data__", value)
|
|||
|
: this.node().__data__;
|
|||
|
};
|
|||
|
|
|||
|
function dispatchEvent(node, type, params) {
|
|||
|
var window = defaultView(node),
|
|||
|
event = window.CustomEvent;
|
|||
|
|
|||
|
if (typeof event === "function") {
|
|||
|
event = new event(type, params);
|
|||
|
} else {
|
|||
|
event = window.document.createEvent("Event");
|
|||
|
if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;
|
|||
|
else event.initEvent(type, false, false);
|
|||
|
}
|
|||
|
|
|||
|
node.dispatchEvent(event);
|
|||
|
}
|
|||
|
|
|||
|
function dispatchConstant(type, params) {
|
|||
|
return function() {
|
|||
|
return dispatchEvent(this, type, params);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function dispatchFunction(type, params) {
|
|||
|
return function() {
|
|||
|
return dispatchEvent(this, type, params.apply(this, arguments));
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var selection_dispatch = function(type, params) {
|
|||
|
return this.each((typeof params === "function"
|
|||
|
? dispatchFunction
|
|||
|
: dispatchConstant)(type, params));
|
|||
|
};
|
|||
|
|
|||
|
var root = [null];
|
|||
|
|
|||
|
function Selection(groups, parents) {
|
|||
|
this._groups = groups;
|
|||
|
this._parents = parents;
|
|||
|
}
|
|||
|
|
|||
|
function selection() {
|
|||
|
return new Selection([[document.documentElement]], root);
|
|||
|
}
|
|||
|
|
|||
|
Selection.prototype = selection.prototype = {
|
|||
|
constructor: Selection,
|
|||
|
select: selection_select,
|
|||
|
selectAll: selection_selectAll,
|
|||
|
filter: selection_filter,
|
|||
|
data: selection_data,
|
|||
|
enter: selection_enter,
|
|||
|
exit: selection_exit,
|
|||
|
merge: selection_merge,
|
|||
|
order: selection_order,
|
|||
|
sort: selection_sort,
|
|||
|
call: selection_call,
|
|||
|
nodes: selection_nodes,
|
|||
|
node: selection_node,
|
|||
|
size: selection_size,
|
|||
|
empty: selection_empty,
|
|||
|
each: selection_each,
|
|||
|
attr: selection_attr,
|
|||
|
style: selection_style,
|
|||
|
property: selection_property,
|
|||
|
classed: selection_classed,
|
|||
|
text: selection_text,
|
|||
|
html: selection_html,
|
|||
|
raise: selection_raise,
|
|||
|
lower: selection_lower,
|
|||
|
append: selection_append,
|
|||
|
insert: selection_insert,
|
|||
|
remove: selection_remove,
|
|||
|
datum: selection_datum,
|
|||
|
on: selection_on,
|
|||
|
dispatch: selection_dispatch
|
|||
|
};
|
|||
|
|
|||
|
var select = function(selector) {
|
|||
|
return typeof selector === "string"
|
|||
|
? new Selection([[document.querySelector(selector)]], [document.documentElement])
|
|||
|
: new Selection([[selector]], root);
|
|||
|
};
|
|||
|
|
|||
|
var selectAll = function(selector) {
|
|||
|
return typeof selector === "string"
|
|||
|
? new Selection([document.querySelectorAll(selector)], [document.documentElement])
|
|||
|
: new Selection([selector == null ? [] : selector], root);
|
|||
|
};
|
|||
|
|
|||
|
var touch = function(node, touches, identifier) {
|
|||
|
if (arguments.length < 3) identifier = touches, touches = sourceEvent().changedTouches;
|
|||
|
|
|||
|
for (var i = 0, n = touches ? touches.length : 0, touch; i < n; ++i) {
|
|||
|
if ((touch = touches[i]).identifier === identifier) {
|
|||
|
return point(node, touch);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return null;
|
|||
|
};
|
|||
|
|
|||
|
var touches = function(node, touches) {
|
|||
|
if (touches == null) touches = sourceEvent().touches;
|
|||
|
|
|||
|
for (var i = 0, n = touches ? touches.length : 0, points = new Array(n); i < n; ++i) {
|
|||
|
points[i] = point(node, touches[i]);
|
|||
|
}
|
|||
|
|
|||
|
return points;
|
|||
|
};
|
|||
|
|
|||
|
function nopropagation() {
|
|||
|
exports.event.stopImmediatePropagation();
|
|||
|
}
|
|||
|
|
|||
|
var noevent = function() {
|
|||
|
exports.event.preventDefault();
|
|||
|
exports.event.stopImmediatePropagation();
|
|||
|
};
|
|||
|
|
|||
|
var dragDisable = function(view) {
|
|||
|
var root = view.document.documentElement,
|
|||
|
selection = select(view).on("dragstart.drag", noevent, true);
|
|||
|
if ("onselectstart" in root) {
|
|||
|
selection.on("selectstart.drag", noevent, true);
|
|||
|
} else {
|
|||
|
root.__noselect = root.style.MozUserSelect;
|
|||
|
root.style.MozUserSelect = "none";
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function yesdrag(view, noclick) {
|
|||
|
var root = view.document.documentElement,
|
|||
|
selection = select(view).on("dragstart.drag", null);
|
|||
|
if (noclick) {
|
|||
|
selection.on("click.drag", noevent, true);
|
|||
|
setTimeout(function() { selection.on("click.drag", null); }, 0);
|
|||
|
}
|
|||
|
if ("onselectstart" in root) {
|
|||
|
selection.on("selectstart.drag", null);
|
|||
|
} else {
|
|||
|
root.style.MozUserSelect = root.__noselect;
|
|||
|
delete root.__noselect;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var constant$2 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function DragEvent(target, type, subject, id, active, x, y, dx, dy, dispatch) {
|
|||
|
this.target = target;
|
|||
|
this.type = type;
|
|||
|
this.subject = subject;
|
|||
|
this.identifier = id;
|
|||
|
this.active = active;
|
|||
|
this.x = x;
|
|||
|
this.y = y;
|
|||
|
this.dx = dx;
|
|||
|
this.dy = dy;
|
|||
|
this._ = dispatch;
|
|||
|
}
|
|||
|
|
|||
|
DragEvent.prototype.on = function() {
|
|||
|
var value = this._.on.apply(this._, arguments);
|
|||
|
return value === this._ ? this : value;
|
|||
|
};
|
|||
|
|
|||
|
// Ignore right-click, since that should open the context menu.
|
|||
|
function defaultFilter$1() {
|
|||
|
return !exports.event.button;
|
|||
|
}
|
|||
|
|
|||
|
function defaultContainer() {
|
|||
|
return this.parentNode;
|
|||
|
}
|
|||
|
|
|||
|
function defaultSubject(d) {
|
|||
|
return d == null ? {x: exports.event.x, y: exports.event.y} : d;
|
|||
|
}
|
|||
|
|
|||
|
function touchable() {
|
|||
|
return "ontouchstart" in this;
|
|||
|
}
|
|||
|
|
|||
|
var drag = function() {
|
|||
|
var filter = defaultFilter$1,
|
|||
|
container = defaultContainer,
|
|||
|
subject = defaultSubject,
|
|||
|
gestures = {},
|
|||
|
listeners = dispatch("start", "drag", "end"),
|
|||
|
active = 0,
|
|||
|
mousedownx,
|
|||
|
mousedowny,
|
|||
|
mousemoving,
|
|||
|
touchending,
|
|||
|
clickDistance2 = 0;
|
|||
|
|
|||
|
function drag(selection) {
|
|||
|
selection
|
|||
|
.on("mousedown.drag", mousedowned)
|
|||
|
.filter(touchable)
|
|||
|
.on("touchstart.drag", touchstarted)
|
|||
|
.on("touchmove.drag", touchmoved)
|
|||
|
.on("touchend.drag touchcancel.drag", touchended)
|
|||
|
.style("touch-action", "none")
|
|||
|
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
|
|||
|
}
|
|||
|
|
|||
|
function mousedowned() {
|
|||
|
if (touchending || !filter.apply(this, arguments)) return;
|
|||
|
var gesture = beforestart("mouse", container.apply(this, arguments), mouse, this, arguments);
|
|||
|
if (!gesture) return;
|
|||
|
select(exports.event.view).on("mousemove.drag", mousemoved, true).on("mouseup.drag", mouseupped, true);
|
|||
|
dragDisable(exports.event.view);
|
|||
|
nopropagation();
|
|||
|
mousemoving = false;
|
|||
|
mousedownx = exports.event.clientX;
|
|||
|
mousedowny = exports.event.clientY;
|
|||
|
gesture("start");
|
|||
|
}
|
|||
|
|
|||
|
function mousemoved() {
|
|||
|
noevent();
|
|||
|
if (!mousemoving) {
|
|||
|
var dx = exports.event.clientX - mousedownx, dy = exports.event.clientY - mousedowny;
|
|||
|
mousemoving = dx * dx + dy * dy > clickDistance2;
|
|||
|
}
|
|||
|
gestures.mouse("drag");
|
|||
|
}
|
|||
|
|
|||
|
function mouseupped() {
|
|||
|
select(exports.event.view).on("mousemove.drag mouseup.drag", null);
|
|||
|
yesdrag(exports.event.view, mousemoving);
|
|||
|
noevent();
|
|||
|
gestures.mouse("end");
|
|||
|
}
|
|||
|
|
|||
|
function touchstarted() {
|
|||
|
if (!filter.apply(this, arguments)) return;
|
|||
|
var touches = exports.event.changedTouches,
|
|||
|
c = container.apply(this, arguments),
|
|||
|
n = touches.length, i, gesture;
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
if (gesture = beforestart(touches[i].identifier, c, touch, this, arguments)) {
|
|||
|
nopropagation();
|
|||
|
gesture("start");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function touchmoved() {
|
|||
|
var touches = exports.event.changedTouches,
|
|||
|
n = touches.length, i, gesture;
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
if (gesture = gestures[touches[i].identifier]) {
|
|||
|
noevent();
|
|||
|
gesture("drag");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function touchended() {
|
|||
|
var touches = exports.event.changedTouches,
|
|||
|
n = touches.length, i, gesture;
|
|||
|
|
|||
|
if (touchending) clearTimeout(touchending);
|
|||
|
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
if (gesture = gestures[touches[i].identifier]) {
|
|||
|
nopropagation();
|
|||
|
gesture("end");
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function beforestart(id, container, point, that, args) {
|
|||
|
var p = point(container, id), s, dx, dy,
|
|||
|
sublisteners = listeners.copy();
|
|||
|
|
|||
|
if (!customEvent(new DragEvent(drag, "beforestart", s, id, active, p[0], p[1], 0, 0, sublisteners), function() {
|
|||
|
if ((exports.event.subject = s = subject.apply(that, args)) == null) return false;
|
|||
|
dx = s.x - p[0] || 0;
|
|||
|
dy = s.y - p[1] || 0;
|
|||
|
return true;
|
|||
|
})) return;
|
|||
|
|
|||
|
return function gesture(type) {
|
|||
|
var p0 = p, n;
|
|||
|
switch (type) {
|
|||
|
case "start": gestures[id] = gesture, n = active++; break;
|
|||
|
case "end": delete gestures[id], --active; // nobreak
|
|||
|
case "drag": p = point(container, id), n = active; break;
|
|||
|
}
|
|||
|
customEvent(new DragEvent(drag, type, s, id, n, p[0] + dx, p[1] + dy, p[0] - p0[0], p[1] - p0[1], sublisteners), sublisteners.apply, sublisteners, [type, that, args]);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
drag.filter = function(_) {
|
|||
|
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$2(!!_), drag) : filter;
|
|||
|
};
|
|||
|
|
|||
|
drag.container = function(_) {
|
|||
|
return arguments.length ? (container = typeof _ === "function" ? _ : constant$2(_), drag) : container;
|
|||
|
};
|
|||
|
|
|||
|
drag.subject = function(_) {
|
|||
|
return arguments.length ? (subject = typeof _ === "function" ? _ : constant$2(_), drag) : subject;
|
|||
|
};
|
|||
|
|
|||
|
drag.on = function() {
|
|||
|
var value = listeners.on.apply(listeners, arguments);
|
|||
|
return value === listeners ? drag : value;
|
|||
|
};
|
|||
|
|
|||
|
drag.clickDistance = function(_) {
|
|||
|
return arguments.length ? (clickDistance2 = (_ = +_) * _, drag) : Math.sqrt(clickDistance2);
|
|||
|
};
|
|||
|
|
|||
|
return drag;
|
|||
|
};
|
|||
|
|
|||
|
var define = function(constructor, factory, prototype) {
|
|||
|
constructor.prototype = factory.prototype = prototype;
|
|||
|
prototype.constructor = constructor;
|
|||
|
};
|
|||
|
|
|||
|
function extend(parent, definition) {
|
|||
|
var prototype = Object.create(parent.prototype);
|
|||
|
for (var key in definition) prototype[key] = definition[key];
|
|||
|
return prototype;
|
|||
|
}
|
|||
|
|
|||
|
function Color() {}
|
|||
|
|
|||
|
var darker = 0.7;
|
|||
|
var brighter = 1 / darker;
|
|||
|
|
|||
|
var reI = "\\s*([+-]?\\d+)\\s*";
|
|||
|
var reN = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)\\s*";
|
|||
|
var reP = "\\s*([+-]?\\d*\\.?\\d+(?:[eE][+-]?\\d+)?)%\\s*";
|
|||
|
var reHex3 = /^#([0-9a-f]{3})$/;
|
|||
|
var reHex6 = /^#([0-9a-f]{6})$/;
|
|||
|
var reRgbInteger = new RegExp("^rgb\\(" + [reI, reI, reI] + "\\)$");
|
|||
|
var reRgbPercent = new RegExp("^rgb\\(" + [reP, reP, reP] + "\\)$");
|
|||
|
var reRgbaInteger = new RegExp("^rgba\\(" + [reI, reI, reI, reN] + "\\)$");
|
|||
|
var reRgbaPercent = new RegExp("^rgba\\(" + [reP, reP, reP, reN] + "\\)$");
|
|||
|
var reHslPercent = new RegExp("^hsl\\(" + [reN, reP, reP] + "\\)$");
|
|||
|
var reHslaPercent = new RegExp("^hsla\\(" + [reN, reP, reP, reN] + "\\)$");
|
|||
|
|
|||
|
var named = {
|
|||
|
aliceblue: 0xf0f8ff,
|
|||
|
antiquewhite: 0xfaebd7,
|
|||
|
aqua: 0x00ffff,
|
|||
|
aquamarine: 0x7fffd4,
|
|||
|
azure: 0xf0ffff,
|
|||
|
beige: 0xf5f5dc,
|
|||
|
bisque: 0xffe4c4,
|
|||
|
black: 0x000000,
|
|||
|
blanchedalmond: 0xffebcd,
|
|||
|
blue: 0x0000ff,
|
|||
|
blueviolet: 0x8a2be2,
|
|||
|
brown: 0xa52a2a,
|
|||
|
burlywood: 0xdeb887,
|
|||
|
cadetblue: 0x5f9ea0,
|
|||
|
chartreuse: 0x7fff00,
|
|||
|
chocolate: 0xd2691e,
|
|||
|
coral: 0xff7f50,
|
|||
|
cornflowerblue: 0x6495ed,
|
|||
|
cornsilk: 0xfff8dc,
|
|||
|
crimson: 0xdc143c,
|
|||
|
cyan: 0x00ffff,
|
|||
|
darkblue: 0x00008b,
|
|||
|
darkcyan: 0x008b8b,
|
|||
|
darkgoldenrod: 0xb8860b,
|
|||
|
darkgray: 0xa9a9a9,
|
|||
|
darkgreen: 0x006400,
|
|||
|
darkgrey: 0xa9a9a9,
|
|||
|
darkkhaki: 0xbdb76b,
|
|||
|
darkmagenta: 0x8b008b,
|
|||
|
darkolivegreen: 0x556b2f,
|
|||
|
darkorange: 0xff8c00,
|
|||
|
darkorchid: 0x9932cc,
|
|||
|
darkred: 0x8b0000,
|
|||
|
darksalmon: 0xe9967a,
|
|||
|
darkseagreen: 0x8fbc8f,
|
|||
|
darkslateblue: 0x483d8b,
|
|||
|
darkslategray: 0x2f4f4f,
|
|||
|
darkslategrey: 0x2f4f4f,
|
|||
|
darkturquoise: 0x00ced1,
|
|||
|
darkviolet: 0x9400d3,
|
|||
|
deeppink: 0xff1493,
|
|||
|
deepskyblue: 0x00bfff,
|
|||
|
dimgray: 0x696969,
|
|||
|
dimgrey: 0x696969,
|
|||
|
dodgerblue: 0x1e90ff,
|
|||
|
firebrick: 0xb22222,
|
|||
|
floralwhite: 0xfffaf0,
|
|||
|
forestgreen: 0x228b22,
|
|||
|
fuchsia: 0xff00ff,
|
|||
|
gainsboro: 0xdcdcdc,
|
|||
|
ghostwhite: 0xf8f8ff,
|
|||
|
gold: 0xffd700,
|
|||
|
goldenrod: 0xdaa520,
|
|||
|
gray: 0x808080,
|
|||
|
green: 0x008000,
|
|||
|
greenyellow: 0xadff2f,
|
|||
|
grey: 0x808080,
|
|||
|
honeydew: 0xf0fff0,
|
|||
|
hotpink: 0xff69b4,
|
|||
|
indianred: 0xcd5c5c,
|
|||
|
indigo: 0x4b0082,
|
|||
|
ivory: 0xfffff0,
|
|||
|
khaki: 0xf0e68c,
|
|||
|
lavender: 0xe6e6fa,
|
|||
|
lavenderblush: 0xfff0f5,
|
|||
|
lawngreen: 0x7cfc00,
|
|||
|
lemonchiffon: 0xfffacd,
|
|||
|
lightblue: 0xadd8e6,
|
|||
|
lightcoral: 0xf08080,
|
|||
|
lightcyan: 0xe0ffff,
|
|||
|
lightgoldenrodyellow: 0xfafad2,
|
|||
|
lightgray: 0xd3d3d3,
|
|||
|
lightgreen: 0x90ee90,
|
|||
|
lightgrey: 0xd3d3d3,
|
|||
|
lightpink: 0xffb6c1,
|
|||
|
lightsalmon: 0xffa07a,
|
|||
|
lightseagreen: 0x20b2aa,
|
|||
|
lightskyblue: 0x87cefa,
|
|||
|
lightslategray: 0x778899,
|
|||
|
lightslategrey: 0x778899,
|
|||
|
lightsteelblue: 0xb0c4de,
|
|||
|
lightyellow: 0xffffe0,
|
|||
|
lime: 0x00ff00,
|
|||
|
limegreen: 0x32cd32,
|
|||
|
linen: 0xfaf0e6,
|
|||
|
magenta: 0xff00ff,
|
|||
|
maroon: 0x800000,
|
|||
|
mediumaquamarine: 0x66cdaa,
|
|||
|
mediumblue: 0x0000cd,
|
|||
|
mediumorchid: 0xba55d3,
|
|||
|
mediumpurple: 0x9370db,
|
|||
|
mediumseagreen: 0x3cb371,
|
|||
|
mediumslateblue: 0x7b68ee,
|
|||
|
mediumspringgreen: 0x00fa9a,
|
|||
|
mediumturquoise: 0x48d1cc,
|
|||
|
mediumvioletred: 0xc71585,
|
|||
|
midnightblue: 0x191970,
|
|||
|
mintcream: 0xf5fffa,
|
|||
|
mistyrose: 0xffe4e1,
|
|||
|
moccasin: 0xffe4b5,
|
|||
|
navajowhite: 0xffdead,
|
|||
|
navy: 0x000080,
|
|||
|
oldlace: 0xfdf5e6,
|
|||
|
olive: 0x808000,
|
|||
|
olivedrab: 0x6b8e23,
|
|||
|
orange: 0xffa500,
|
|||
|
orangered: 0xff4500,
|
|||
|
orchid: 0xda70d6,
|
|||
|
palegoldenrod: 0xeee8aa,
|
|||
|
palegreen: 0x98fb98,
|
|||
|
paleturquoise: 0xafeeee,
|
|||
|
palevioletred: 0xdb7093,
|
|||
|
papayawhip: 0xffefd5,
|
|||
|
peachpuff: 0xffdab9,
|
|||
|
peru: 0xcd853f,
|
|||
|
pink: 0xffc0cb,
|
|||
|
plum: 0xdda0dd,
|
|||
|
powderblue: 0xb0e0e6,
|
|||
|
purple: 0x800080,
|
|||
|
rebeccapurple: 0x663399,
|
|||
|
red: 0xff0000,
|
|||
|
rosybrown: 0xbc8f8f,
|
|||
|
royalblue: 0x4169e1,
|
|||
|
saddlebrown: 0x8b4513,
|
|||
|
salmon: 0xfa8072,
|
|||
|
sandybrown: 0xf4a460,
|
|||
|
seagreen: 0x2e8b57,
|
|||
|
seashell: 0xfff5ee,
|
|||
|
sienna: 0xa0522d,
|
|||
|
silver: 0xc0c0c0,
|
|||
|
skyblue: 0x87ceeb,
|
|||
|
slateblue: 0x6a5acd,
|
|||
|
slategray: 0x708090,
|
|||
|
slategrey: 0x708090,
|
|||
|
snow: 0xfffafa,
|
|||
|
springgreen: 0x00ff7f,
|
|||
|
steelblue: 0x4682b4,
|
|||
|
tan: 0xd2b48c,
|
|||
|
teal: 0x008080,
|
|||
|
thistle: 0xd8bfd8,
|
|||
|
tomato: 0xff6347,
|
|||
|
turquoise: 0x40e0d0,
|
|||
|
violet: 0xee82ee,
|
|||
|
wheat: 0xf5deb3,
|
|||
|
white: 0xffffff,
|
|||
|
whitesmoke: 0xf5f5f5,
|
|||
|
yellow: 0xffff00,
|
|||
|
yellowgreen: 0x9acd32
|
|||
|
};
|
|||
|
|
|||
|
define(Color, color, {
|
|||
|
displayable: function() {
|
|||
|
return this.rgb().displayable();
|
|||
|
},
|
|||
|
toString: function() {
|
|||
|
return this.rgb() + "";
|
|||
|
}
|
|||
|
});
|
|||
|
|
|||
|
function color(format) {
|
|||
|
var m;
|
|||
|
format = (format + "").trim().toLowerCase();
|
|||
|
return (m = reHex3.exec(format)) ? (m = parseInt(m[1], 16), new Rgb((m >> 8 & 0xf) | (m >> 4 & 0x0f0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1)) // #f00
|
|||
|
: (m = reHex6.exec(format)) ? rgbn(parseInt(m[1], 16)) // #ff0000
|
|||
|
: (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)
|
|||
|
: (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)
|
|||
|
: (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)
|
|||
|
: (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)
|
|||
|
: (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)
|
|||
|
: (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)
|
|||
|
: named.hasOwnProperty(format) ? rgbn(named[format])
|
|||
|
: format === "transparent" ? new Rgb(NaN, NaN, NaN, 0)
|
|||
|
: null;
|
|||
|
}
|
|||
|
|
|||
|
function rgbn(n) {
|
|||
|
return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);
|
|||
|
}
|
|||
|
|
|||
|
function rgba(r, g, b, a) {
|
|||
|
if (a <= 0) r = g = b = NaN;
|
|||
|
return new Rgb(r, g, b, a);
|
|||
|
}
|
|||
|
|
|||
|
function rgbConvert(o) {
|
|||
|
if (!(o instanceof Color)) o = color(o);
|
|||
|
if (!o) return new Rgb;
|
|||
|
o = o.rgb();
|
|||
|
return new Rgb(o.r, o.g, o.b, o.opacity);
|
|||
|
}
|
|||
|
|
|||
|
function rgb(r, g, b, opacity) {
|
|||
|
return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);
|
|||
|
}
|
|||
|
|
|||
|
function Rgb(r, g, b, opacity) {
|
|||
|
this.r = +r;
|
|||
|
this.g = +g;
|
|||
|
this.b = +b;
|
|||
|
this.opacity = +opacity;
|
|||
|
}
|
|||
|
|
|||
|
define(Rgb, rgb, extend(Color, {
|
|||
|
brighter: function(k) {
|
|||
|
k = k == null ? brighter : Math.pow(brighter, k);
|
|||
|
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
|
|||
|
},
|
|||
|
darker: function(k) {
|
|||
|
k = k == null ? darker : Math.pow(darker, k);
|
|||
|
return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);
|
|||
|
},
|
|||
|
rgb: function() {
|
|||
|
return this;
|
|||
|
},
|
|||
|
displayable: function() {
|
|||
|
return (0 <= this.r && this.r <= 255)
|
|||
|
&& (0 <= this.g && this.g <= 255)
|
|||
|
&& (0 <= this.b && this.b <= 255)
|
|||
|
&& (0 <= this.opacity && this.opacity <= 1);
|
|||
|
},
|
|||
|
toString: function() {
|
|||
|
var a = this.opacity; a = isNaN(a) ? 1 : Math.max(0, Math.min(1, a));
|
|||
|
return (a === 1 ? "rgb(" : "rgba(")
|
|||
|
+ Math.max(0, Math.min(255, Math.round(this.r) || 0)) + ", "
|
|||
|
+ Math.max(0, Math.min(255, Math.round(this.g) || 0)) + ", "
|
|||
|
+ Math.max(0, Math.min(255, Math.round(this.b) || 0))
|
|||
|
+ (a === 1 ? ")" : ", " + a + ")");
|
|||
|
}
|
|||
|
}));
|
|||
|
|
|||
|
function hsla(h, s, l, a) {
|
|||
|
if (a <= 0) h = s = l = NaN;
|
|||
|
else if (l <= 0 || l >= 1) h = s = NaN;
|
|||
|
else if (s <= 0) h = NaN;
|
|||
|
return new Hsl(h, s, l, a);
|
|||
|
}
|
|||
|
|
|||
|
function hslConvert(o) {
|
|||
|
if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);
|
|||
|
if (!(o instanceof Color)) o = color(o);
|
|||
|
if (!o) return new Hsl;
|
|||
|
if (o instanceof Hsl) return o;
|
|||
|
o = o.rgb();
|
|||
|
var r = o.r / 255,
|
|||
|
g = o.g / 255,
|
|||
|
b = o.b / 255,
|
|||
|
min = Math.min(r, g, b),
|
|||
|
max = Math.max(r, g, b),
|
|||
|
h = NaN,
|
|||
|
s = max - min,
|
|||
|
l = (max + min) / 2;
|
|||
|
if (s) {
|
|||
|
if (r === max) h = (g - b) / s + (g < b) * 6;
|
|||
|
else if (g === max) h = (b - r) / s + 2;
|
|||
|
else h = (r - g) / s + 4;
|
|||
|
s /= l < 0.5 ? max + min : 2 - max - min;
|
|||
|
h *= 60;
|
|||
|
} else {
|
|||
|
s = l > 0 && l < 1 ? 0 : h;
|
|||
|
}
|
|||
|
return new Hsl(h, s, l, o.opacity);
|
|||
|
}
|
|||
|
|
|||
|
function hsl(h, s, l, opacity) {
|
|||
|
return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);
|
|||
|
}
|
|||
|
|
|||
|
function Hsl(h, s, l, opacity) {
|
|||
|
this.h = +h;
|
|||
|
this.s = +s;
|
|||
|
this.l = +l;
|
|||
|
this.opacity = +opacity;
|
|||
|
}
|
|||
|
|
|||
|
define(Hsl, hsl, extend(Color, {
|
|||
|
brighter: function(k) {
|
|||
|
k = k == null ? brighter : Math.pow(brighter, k);
|
|||
|
return new Hsl(this.h, this.s, this.l * k, this.opacity);
|
|||
|
},
|
|||
|
darker: function(k) {
|
|||
|
k = k == null ? darker : Math.pow(darker, k);
|
|||
|
return new Hsl(this.h, this.s, this.l * k, this.opacity);
|
|||
|
},
|
|||
|
rgb: function() {
|
|||
|
var h = this.h % 360 + (this.h < 0) * 360,
|
|||
|
s = isNaN(h) || isNaN(this.s) ? 0 : this.s,
|
|||
|
l = this.l,
|
|||
|
m2 = l + (l < 0.5 ? l : 1 - l) * s,
|
|||
|
m1 = 2 * l - m2;
|
|||
|
return new Rgb(
|
|||
|
hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),
|
|||
|
hsl2rgb(h, m1, m2),
|
|||
|
hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),
|
|||
|
this.opacity
|
|||
|
);
|
|||
|
},
|
|||
|
displayable: function() {
|
|||
|
return (0 <= this.s && this.s <= 1 || isNaN(this.s))
|
|||
|
&& (0 <= this.l && this.l <= 1)
|
|||
|
&& (0 <= this.opacity && this.opacity <= 1);
|
|||
|
}
|
|||
|
}));
|
|||
|
|
|||
|
/* From FvD 13.37, CSS Color Module Level 3 */
|
|||
|
function hsl2rgb(h, m1, m2) {
|
|||
|
return (h < 60 ? m1 + (m2 - m1) * h / 60
|
|||
|
: h < 180 ? m2
|
|||
|
: h < 240 ? m1 + (m2 - m1) * (240 - h) / 60
|
|||
|
: m1) * 255;
|
|||
|
}
|
|||
|
|
|||
|
var deg2rad = Math.PI / 180;
|
|||
|
var rad2deg = 180 / Math.PI;
|
|||
|
|
|||
|
var Kn = 18;
|
|||
|
var Xn = 0.950470;
|
|||
|
var Yn = 1;
|
|||
|
var Zn = 1.088830;
|
|||
|
var t0 = 4 / 29;
|
|||
|
var t1 = 6 / 29;
|
|||
|
var t2 = 3 * t1 * t1;
|
|||
|
var t3 = t1 * t1 * t1;
|
|||
|
|
|||
|
function labConvert(o) {
|
|||
|
if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);
|
|||
|
if (o instanceof Hcl) {
|
|||
|
var h = o.h * deg2rad;
|
|||
|
return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);
|
|||
|
}
|
|||
|
if (!(o instanceof Rgb)) o = rgbConvert(o);
|
|||
|
var b = rgb2xyz(o.r),
|
|||
|
a = rgb2xyz(o.g),
|
|||
|
l = rgb2xyz(o.b),
|
|||
|
x = xyz2lab((0.4124564 * b + 0.3575761 * a + 0.1804375 * l) / Xn),
|
|||
|
y = xyz2lab((0.2126729 * b + 0.7151522 * a + 0.0721750 * l) / Yn),
|
|||
|
z = xyz2lab((0.0193339 * b + 0.1191920 * a + 0.9503041 * l) / Zn);
|
|||
|
return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);
|
|||
|
}
|
|||
|
|
|||
|
function lab(l, a, b, opacity) {
|
|||
|
return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);
|
|||
|
}
|
|||
|
|
|||
|
function Lab(l, a, b, opacity) {
|
|||
|
this.l = +l;
|
|||
|
this.a = +a;
|
|||
|
this.b = +b;
|
|||
|
this.opacity = +opacity;
|
|||
|
}
|
|||
|
|
|||
|
define(Lab, lab, extend(Color, {
|
|||
|
brighter: function(k) {
|
|||
|
return new Lab(this.l + Kn * (k == null ? 1 : k), this.a, this.b, this.opacity);
|
|||
|
},
|
|||
|
darker: function(k) {
|
|||
|
return new Lab(this.l - Kn * (k == null ? 1 : k), this.a, this.b, this.opacity);
|
|||
|
},
|
|||
|
rgb: function() {
|
|||
|
var y = (this.l + 16) / 116,
|
|||
|
x = isNaN(this.a) ? y : y + this.a / 500,
|
|||
|
z = isNaN(this.b) ? y : y - this.b / 200;
|
|||
|
y = Yn * lab2xyz(y);
|
|||
|
x = Xn * lab2xyz(x);
|
|||
|
z = Zn * lab2xyz(z);
|
|||
|
return new Rgb(
|
|||
|
xyz2rgb( 3.2404542 * x - 1.5371385 * y - 0.4985314 * z), // D65 -> sRGB
|
|||
|
xyz2rgb(-0.9692660 * x + 1.8760108 * y + 0.0415560 * z),
|
|||
|
xyz2rgb( 0.0556434 * x - 0.2040259 * y + 1.0572252 * z),
|
|||
|
this.opacity
|
|||
|
);
|
|||
|
}
|
|||
|
}));
|
|||
|
|
|||
|
function xyz2lab(t) {
|
|||
|
return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;
|
|||
|
}
|
|||
|
|
|||
|
function lab2xyz(t) {
|
|||
|
return t > t1 ? t * t * t : t2 * (t - t0);
|
|||
|
}
|
|||
|
|
|||
|
function xyz2rgb(x) {
|
|||
|
return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);
|
|||
|
}
|
|||
|
|
|||
|
function rgb2xyz(x) {
|
|||
|
return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);
|
|||
|
}
|
|||
|
|
|||
|
function hclConvert(o) {
|
|||
|
if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);
|
|||
|
if (!(o instanceof Lab)) o = labConvert(o);
|
|||
|
var h = Math.atan2(o.b, o.a) * rad2deg;
|
|||
|
return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);
|
|||
|
}
|
|||
|
|
|||
|
function hcl(h, c, l, opacity) {
|
|||
|
return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);
|
|||
|
}
|
|||
|
|
|||
|
function Hcl(h, c, l, opacity) {
|
|||
|
this.h = +h;
|
|||
|
this.c = +c;
|
|||
|
this.l = +l;
|
|||
|
this.opacity = +opacity;
|
|||
|
}
|
|||
|
|
|||
|
define(Hcl, hcl, extend(Color, {
|
|||
|
brighter: function(k) {
|
|||
|
return new Hcl(this.h, this.c, this.l + Kn * (k == null ? 1 : k), this.opacity);
|
|||
|
},
|
|||
|
darker: function(k) {
|
|||
|
return new Hcl(this.h, this.c, this.l - Kn * (k == null ? 1 : k), this.opacity);
|
|||
|
},
|
|||
|
rgb: function() {
|
|||
|
return labConvert(this).rgb();
|
|||
|
}
|
|||
|
}));
|
|||
|
|
|||
|
var A = -0.14861;
|
|||
|
var B = +1.78277;
|
|||
|
var C = -0.29227;
|
|||
|
var D = -0.90649;
|
|||
|
var E = +1.97294;
|
|||
|
var ED = E * D;
|
|||
|
var EB = E * B;
|
|||
|
var BC_DA = B * C - D * A;
|
|||
|
|
|||
|
function cubehelixConvert(o) {
|
|||
|
if (o instanceof Cubehelix) return new Cubehelix(o.h, o.s, o.l, o.opacity);
|
|||
|
if (!(o instanceof Rgb)) o = rgbConvert(o);
|
|||
|
var r = o.r / 255,
|
|||
|
g = o.g / 255,
|
|||
|
b = o.b / 255,
|
|||
|
l = (BC_DA * b + ED * r - EB * g) / (BC_DA + ED - EB),
|
|||
|
bl = b - l,
|
|||
|
k = (E * (g - l) - C * bl) / D,
|
|||
|
s = Math.sqrt(k * k + bl * bl) / (E * l * (1 - l)), // NaN if l=0 or l=1
|
|||
|
h = s ? Math.atan2(k, bl) * rad2deg - 120 : NaN;
|
|||
|
return new Cubehelix(h < 0 ? h + 360 : h, s, l, o.opacity);
|
|||
|
}
|
|||
|
|
|||
|
function cubehelix(h, s, l, opacity) {
|
|||
|
return arguments.length === 1 ? cubehelixConvert(h) : new Cubehelix(h, s, l, opacity == null ? 1 : opacity);
|
|||
|
}
|
|||
|
|
|||
|
function Cubehelix(h, s, l, opacity) {
|
|||
|
this.h = +h;
|
|||
|
this.s = +s;
|
|||
|
this.l = +l;
|
|||
|
this.opacity = +opacity;
|
|||
|
}
|
|||
|
|
|||
|
define(Cubehelix, cubehelix, extend(Color, {
|
|||
|
brighter: function(k) {
|
|||
|
k = k == null ? brighter : Math.pow(brighter, k);
|
|||
|
return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
|
|||
|
},
|
|||
|
darker: function(k) {
|
|||
|
k = k == null ? darker : Math.pow(darker, k);
|
|||
|
return new Cubehelix(this.h, this.s, this.l * k, this.opacity);
|
|||
|
},
|
|||
|
rgb: function() {
|
|||
|
var h = isNaN(this.h) ? 0 : (this.h + 120) * deg2rad,
|
|||
|
l = +this.l,
|
|||
|
a = isNaN(this.s) ? 0 : this.s * l * (1 - l),
|
|||
|
cosh = Math.cos(h),
|
|||
|
sinh = Math.sin(h);
|
|||
|
return new Rgb(
|
|||
|
255 * (l + a * (A * cosh + B * sinh)),
|
|||
|
255 * (l + a * (C * cosh + D * sinh)),
|
|||
|
255 * (l + a * (E * cosh)),
|
|||
|
this.opacity
|
|||
|
);
|
|||
|
}
|
|||
|
}));
|
|||
|
|
|||
|
function basis(t1, v0, v1, v2, v3) {
|
|||
|
var t2 = t1 * t1, t3 = t2 * t1;
|
|||
|
return ((1 - 3 * t1 + 3 * t2 - t3) * v0
|
|||
|
+ (4 - 6 * t2 + 3 * t3) * v1
|
|||
|
+ (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2
|
|||
|
+ t3 * v3) / 6;
|
|||
|
}
|
|||
|
|
|||
|
var basis$1 = function(values) {
|
|||
|
var n = values.length - 1;
|
|||
|
return function(t) {
|
|||
|
var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),
|
|||
|
v1 = values[i],
|
|||
|
v2 = values[i + 1],
|
|||
|
v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,
|
|||
|
v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;
|
|||
|
return basis((t - i / n) * n, v0, v1, v2, v3);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var basisClosed = function(values) {
|
|||
|
var n = values.length;
|
|||
|
return function(t) {
|
|||
|
var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),
|
|||
|
v0 = values[(i + n - 1) % n],
|
|||
|
v1 = values[i % n],
|
|||
|
v2 = values[(i + 1) % n],
|
|||
|
v3 = values[(i + 2) % n];
|
|||
|
return basis((t - i / n) * n, v0, v1, v2, v3);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var constant$3 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function linear(a, d) {
|
|||
|
return function(t) {
|
|||
|
return a + t * d;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function exponential(a, b, y) {
|
|||
|
return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {
|
|||
|
return Math.pow(a + t * b, y);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function hue(a, b) {
|
|||
|
var d = b - a;
|
|||
|
return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant$3(isNaN(a) ? b : a);
|
|||
|
}
|
|||
|
|
|||
|
function gamma(y) {
|
|||
|
return (y = +y) === 1 ? nogamma : function(a, b) {
|
|||
|
return b - a ? exponential(a, b, y) : constant$3(isNaN(a) ? b : a);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function nogamma(a, b) {
|
|||
|
var d = b - a;
|
|||
|
return d ? linear(a, d) : constant$3(isNaN(a) ? b : a);
|
|||
|
}
|
|||
|
|
|||
|
var interpolateRgb = (function rgbGamma(y) {
|
|||
|
var color$$1 = gamma(y);
|
|||
|
|
|||
|
function rgb$$1(start, end) {
|
|||
|
var r = color$$1((start = rgb(start)).r, (end = rgb(end)).r),
|
|||
|
g = color$$1(start.g, end.g),
|
|||
|
b = color$$1(start.b, end.b),
|
|||
|
opacity = nogamma(start.opacity, end.opacity);
|
|||
|
return function(t) {
|
|||
|
start.r = r(t);
|
|||
|
start.g = g(t);
|
|||
|
start.b = b(t);
|
|||
|
start.opacity = opacity(t);
|
|||
|
return start + "";
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
rgb$$1.gamma = rgbGamma;
|
|||
|
|
|||
|
return rgb$$1;
|
|||
|
})(1);
|
|||
|
|
|||
|
function rgbSpline(spline) {
|
|||
|
return function(colors) {
|
|||
|
var n = colors.length,
|
|||
|
r = new Array(n),
|
|||
|
g = new Array(n),
|
|||
|
b = new Array(n),
|
|||
|
i, color$$1;
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
color$$1 = rgb(colors[i]);
|
|||
|
r[i] = color$$1.r || 0;
|
|||
|
g[i] = color$$1.g || 0;
|
|||
|
b[i] = color$$1.b || 0;
|
|||
|
}
|
|||
|
r = spline(r);
|
|||
|
g = spline(g);
|
|||
|
b = spline(b);
|
|||
|
color$$1.opacity = 1;
|
|||
|
return function(t) {
|
|||
|
color$$1.r = r(t);
|
|||
|
color$$1.g = g(t);
|
|||
|
color$$1.b = b(t);
|
|||
|
return color$$1 + "";
|
|||
|
};
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var rgbBasis = rgbSpline(basis$1);
|
|||
|
var rgbBasisClosed = rgbSpline(basisClosed);
|
|||
|
|
|||
|
var array$1 = function(a, b) {
|
|||
|
var nb = b ? b.length : 0,
|
|||
|
na = a ? Math.min(nb, a.length) : 0,
|
|||
|
x = new Array(nb),
|
|||
|
c = new Array(nb),
|
|||
|
i;
|
|||
|
|
|||
|
for (i = 0; i < na; ++i) x[i] = interpolateValue(a[i], b[i]);
|
|||
|
for (; i < nb; ++i) c[i] = b[i];
|
|||
|
|
|||
|
return function(t) {
|
|||
|
for (i = 0; i < na; ++i) c[i] = x[i](t);
|
|||
|
return c;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var date = function(a, b) {
|
|||
|
var d = new Date;
|
|||
|
return a = +a, b -= a, function(t) {
|
|||
|
return d.setTime(a + b * t), d;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var reinterpolate = function(a, b) {
|
|||
|
return a = +a, b -= a, function(t) {
|
|||
|
return a + b * t;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var object = function(a, b) {
|
|||
|
var i = {},
|
|||
|
c = {},
|
|||
|
k;
|
|||
|
|
|||
|
if (a === null || typeof a !== "object") a = {};
|
|||
|
if (b === null || typeof b !== "object") b = {};
|
|||
|
|
|||
|
for (k in b) {
|
|||
|
if (k in a) {
|
|||
|
i[k] = interpolateValue(a[k], b[k]);
|
|||
|
} else {
|
|||
|
c[k] = b[k];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return function(t) {
|
|||
|
for (k in i) c[k] = i[k](t);
|
|||
|
return c;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var reA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g;
|
|||
|
var reB = new RegExp(reA.source, "g");
|
|||
|
|
|||
|
function zero(b) {
|
|||
|
return function() {
|
|||
|
return b;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function one(b) {
|
|||
|
return function(t) {
|
|||
|
return b(t) + "";
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var interpolateString = function(a, b) {
|
|||
|
var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b
|
|||
|
am, // current match in a
|
|||
|
bm, // current match in b
|
|||
|
bs, // string preceding current number in b, if any
|
|||
|
i = -1, // index in s
|
|||
|
s = [], // string constants and placeholders
|
|||
|
q = []; // number interpolators
|
|||
|
|
|||
|
// Coerce inputs to strings.
|
|||
|
a = a + "", b = b + "";
|
|||
|
|
|||
|
// Interpolate pairs of numbers in a & b.
|
|||
|
while ((am = reA.exec(a))
|
|||
|
&& (bm = reB.exec(b))) {
|
|||
|
if ((bs = bm.index) > bi) { // a string precedes the next number in b
|
|||
|
bs = b.slice(bi, bs);
|
|||
|
if (s[i]) s[i] += bs; // coalesce with previous string
|
|||
|
else s[++i] = bs;
|
|||
|
}
|
|||
|
if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match
|
|||
|
if (s[i]) s[i] += bm; // coalesce with previous string
|
|||
|
else s[++i] = bm;
|
|||
|
} else { // interpolate non-matching numbers
|
|||
|
s[++i] = null;
|
|||
|
q.push({i: i, x: reinterpolate(am, bm)});
|
|||
|
}
|
|||
|
bi = reB.lastIndex;
|
|||
|
}
|
|||
|
|
|||
|
// Add remains of b.
|
|||
|
if (bi < b.length) {
|
|||
|
bs = b.slice(bi);
|
|||
|
if (s[i]) s[i] += bs; // coalesce with previous string
|
|||
|
else s[++i] = bs;
|
|||
|
}
|
|||
|
|
|||
|
// Special optimization for only a single match.
|
|||
|
// Otherwise, interpolate each of the numbers and rejoin the string.
|
|||
|
return s.length < 2 ? (q[0]
|
|||
|
? one(q[0].x)
|
|||
|
: zero(b))
|
|||
|
: (b = q.length, function(t) {
|
|||
|
for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);
|
|||
|
return s.join("");
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var interpolateValue = function(a, b) {
|
|||
|
var t = typeof b, c;
|
|||
|
return b == null || t === "boolean" ? constant$3(b)
|
|||
|
: (t === "number" ? reinterpolate
|
|||
|
: t === "string" ? ((c = color(b)) ? (b = c, interpolateRgb) : interpolateString)
|
|||
|
: b instanceof color ? interpolateRgb
|
|||
|
: b instanceof Date ? date
|
|||
|
: Array.isArray(b) ? array$1
|
|||
|
: typeof b.valueOf !== "function" && typeof b.toString !== "function" || isNaN(b) ? object
|
|||
|
: reinterpolate)(a, b);
|
|||
|
};
|
|||
|
|
|||
|
var interpolateRound = function(a, b) {
|
|||
|
return a = +a, b -= a, function(t) {
|
|||
|
return Math.round(a + b * t);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var degrees = 180 / Math.PI;
|
|||
|
|
|||
|
var identity$2 = {
|
|||
|
translateX: 0,
|
|||
|
translateY: 0,
|
|||
|
rotate: 0,
|
|||
|
skewX: 0,
|
|||
|
scaleX: 1,
|
|||
|
scaleY: 1
|
|||
|
};
|
|||
|
|
|||
|
var decompose = function(a, b, c, d, e, f) {
|
|||
|
var scaleX, scaleY, skewX;
|
|||
|
if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;
|
|||
|
if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;
|
|||
|
if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;
|
|||
|
if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;
|
|||
|
return {
|
|||
|
translateX: e,
|
|||
|
translateY: f,
|
|||
|
rotate: Math.atan2(b, a) * degrees,
|
|||
|
skewX: Math.atan(skewX) * degrees,
|
|||
|
scaleX: scaleX,
|
|||
|
scaleY: scaleY
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var cssNode;
|
|||
|
var cssRoot;
|
|||
|
var cssView;
|
|||
|
var svgNode;
|
|||
|
|
|||
|
function parseCss(value) {
|
|||
|
if (value === "none") return identity$2;
|
|||
|
if (!cssNode) cssNode = document.createElement("DIV"), cssRoot = document.documentElement, cssView = document.defaultView;
|
|||
|
cssNode.style.transform = value;
|
|||
|
value = cssView.getComputedStyle(cssRoot.appendChild(cssNode), null).getPropertyValue("transform");
|
|||
|
cssRoot.removeChild(cssNode);
|
|||
|
value = value.slice(7, -1).split(",");
|
|||
|
return decompose(+value[0], +value[1], +value[2], +value[3], +value[4], +value[5]);
|
|||
|
}
|
|||
|
|
|||
|
function parseSvg(value) {
|
|||
|
if (value == null) return identity$2;
|
|||
|
if (!svgNode) svgNode = document.createElementNS("http://www.w3.org/2000/svg", "g");
|
|||
|
svgNode.setAttribute("transform", value);
|
|||
|
if (!(value = svgNode.transform.baseVal.consolidate())) return identity$2;
|
|||
|
value = value.matrix;
|
|||
|
return decompose(value.a, value.b, value.c, value.d, value.e, value.f);
|
|||
|
}
|
|||
|
|
|||
|
function interpolateTransform(parse, pxComma, pxParen, degParen) {
|
|||
|
|
|||
|
function pop(s) {
|
|||
|
return s.length ? s.pop() + " " : "";
|
|||
|
}
|
|||
|
|
|||
|
function translate(xa, ya, xb, yb, s, q) {
|
|||
|
if (xa !== xb || ya !== yb) {
|
|||
|
var i = s.push("translate(", null, pxComma, null, pxParen);
|
|||
|
q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)});
|
|||
|
} else if (xb || yb) {
|
|||
|
s.push("translate(" + xb + pxComma + yb + pxParen);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function rotate(a, b, s, q) {
|
|||
|
if (a !== b) {
|
|||
|
if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path
|
|||
|
q.push({i: s.push(pop(s) + "rotate(", null, degParen) - 2, x: reinterpolate(a, b)});
|
|||
|
} else if (b) {
|
|||
|
s.push(pop(s) + "rotate(" + b + degParen);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function skewX(a, b, s, q) {
|
|||
|
if (a !== b) {
|
|||
|
q.push({i: s.push(pop(s) + "skewX(", null, degParen) - 2, x: reinterpolate(a, b)});
|
|||
|
} else if (b) {
|
|||
|
s.push(pop(s) + "skewX(" + b + degParen);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function scale(xa, ya, xb, yb, s, q) {
|
|||
|
if (xa !== xb || ya !== yb) {
|
|||
|
var i = s.push(pop(s) + "scale(", null, ",", null, ")");
|
|||
|
q.push({i: i - 4, x: reinterpolate(xa, xb)}, {i: i - 2, x: reinterpolate(ya, yb)});
|
|||
|
} else if (xb !== 1 || yb !== 1) {
|
|||
|
s.push(pop(s) + "scale(" + xb + "," + yb + ")");
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return function(a, b) {
|
|||
|
var s = [], // string constants and placeholders
|
|||
|
q = []; // number interpolators
|
|||
|
a = parse(a), b = parse(b);
|
|||
|
translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);
|
|||
|
rotate(a.rotate, b.rotate, s, q);
|
|||
|
skewX(a.skewX, b.skewX, s, q);
|
|||
|
scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);
|
|||
|
a = b = null; // gc
|
|||
|
return function(t) {
|
|||
|
var i = -1, n = q.length, o;
|
|||
|
while (++i < n) s[(o = q[i]).i] = o.x(t);
|
|||
|
return s.join("");
|
|||
|
};
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var interpolateTransformCss = interpolateTransform(parseCss, "px, ", "px)", "deg)");
|
|||
|
var interpolateTransformSvg = interpolateTransform(parseSvg, ", ", ")", ")");
|
|||
|
|
|||
|
var rho = Math.SQRT2;
|
|||
|
var rho2 = 2;
|
|||
|
var rho4 = 4;
|
|||
|
var epsilon2 = 1e-12;
|
|||
|
|
|||
|
function cosh(x) {
|
|||
|
return ((x = Math.exp(x)) + 1 / x) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function sinh(x) {
|
|||
|
return ((x = Math.exp(x)) - 1 / x) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function tanh(x) {
|
|||
|
return ((x = Math.exp(2 * x)) - 1) / (x + 1);
|
|||
|
}
|
|||
|
|
|||
|
// p0 = [ux0, uy0, w0]
|
|||
|
// p1 = [ux1, uy1, w1]
|
|||
|
var interpolateZoom = function(p0, p1) {
|
|||
|
var ux0 = p0[0], uy0 = p0[1], w0 = p0[2],
|
|||
|
ux1 = p1[0], uy1 = p1[1], w1 = p1[2],
|
|||
|
dx = ux1 - ux0,
|
|||
|
dy = uy1 - uy0,
|
|||
|
d2 = dx * dx + dy * dy,
|
|||
|
i,
|
|||
|
S;
|
|||
|
|
|||
|
// Special case for u0 ≅ u1.
|
|||
|
if (d2 < epsilon2) {
|
|||
|
S = Math.log(w1 / w0) / rho;
|
|||
|
i = function(t) {
|
|||
|
return [
|
|||
|
ux0 + t * dx,
|
|||
|
uy0 + t * dy,
|
|||
|
w0 * Math.exp(rho * t * S)
|
|||
|
];
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
// General case.
|
|||
|
else {
|
|||
|
var d1 = Math.sqrt(d2),
|
|||
|
b0 = (w1 * w1 - w0 * w0 + rho4 * d2) / (2 * w0 * rho2 * d1),
|
|||
|
b1 = (w1 * w1 - w0 * w0 - rho4 * d2) / (2 * w1 * rho2 * d1),
|
|||
|
r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0),
|
|||
|
r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1);
|
|||
|
S = (r1 - r0) / rho;
|
|||
|
i = function(t) {
|
|||
|
var s = t * S,
|
|||
|
coshr0 = cosh(r0),
|
|||
|
u = w0 / (rho2 * d1) * (coshr0 * tanh(rho * s + r0) - sinh(r0));
|
|||
|
return [
|
|||
|
ux0 + u * dx,
|
|||
|
uy0 + u * dy,
|
|||
|
w0 * coshr0 / cosh(rho * s + r0)
|
|||
|
];
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
i.duration = S * 1000;
|
|||
|
|
|||
|
return i;
|
|||
|
};
|
|||
|
|
|||
|
function hsl$1(hue$$1) {
|
|||
|
return function(start, end) {
|
|||
|
var h = hue$$1((start = hsl(start)).h, (end = hsl(end)).h),
|
|||
|
s = nogamma(start.s, end.s),
|
|||
|
l = nogamma(start.l, end.l),
|
|||
|
opacity = nogamma(start.opacity, end.opacity);
|
|||
|
return function(t) {
|
|||
|
start.h = h(t);
|
|||
|
start.s = s(t);
|
|||
|
start.l = l(t);
|
|||
|
start.opacity = opacity(t);
|
|||
|
return start + "";
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var hsl$2 = hsl$1(hue);
|
|||
|
var hslLong = hsl$1(nogamma);
|
|||
|
|
|||
|
function lab$1(start, end) {
|
|||
|
var l = nogamma((start = lab(start)).l, (end = lab(end)).l),
|
|||
|
a = nogamma(start.a, end.a),
|
|||
|
b = nogamma(start.b, end.b),
|
|||
|
opacity = nogamma(start.opacity, end.opacity);
|
|||
|
return function(t) {
|
|||
|
start.l = l(t);
|
|||
|
start.a = a(t);
|
|||
|
start.b = b(t);
|
|||
|
start.opacity = opacity(t);
|
|||
|
return start + "";
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function hcl$1(hue$$1) {
|
|||
|
return function(start, end) {
|
|||
|
var h = hue$$1((start = hcl(start)).h, (end = hcl(end)).h),
|
|||
|
c = nogamma(start.c, end.c),
|
|||
|
l = nogamma(start.l, end.l),
|
|||
|
opacity = nogamma(start.opacity, end.opacity);
|
|||
|
return function(t) {
|
|||
|
start.h = h(t);
|
|||
|
start.c = c(t);
|
|||
|
start.l = l(t);
|
|||
|
start.opacity = opacity(t);
|
|||
|
return start + "";
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var hcl$2 = hcl$1(hue);
|
|||
|
var hclLong = hcl$1(nogamma);
|
|||
|
|
|||
|
function cubehelix$1(hue$$1) {
|
|||
|
return (function cubehelixGamma(y) {
|
|||
|
y = +y;
|
|||
|
|
|||
|
function cubehelix$$1(start, end) {
|
|||
|
var h = hue$$1((start = cubehelix(start)).h, (end = cubehelix(end)).h),
|
|||
|
s = nogamma(start.s, end.s),
|
|||
|
l = nogamma(start.l, end.l),
|
|||
|
opacity = nogamma(start.opacity, end.opacity);
|
|||
|
return function(t) {
|
|||
|
start.h = h(t);
|
|||
|
start.s = s(t);
|
|||
|
start.l = l(Math.pow(t, y));
|
|||
|
start.opacity = opacity(t);
|
|||
|
return start + "";
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
cubehelix$$1.gamma = cubehelixGamma;
|
|||
|
|
|||
|
return cubehelix$$1;
|
|||
|
})(1);
|
|||
|
}
|
|||
|
|
|||
|
var cubehelix$2 = cubehelix$1(hue);
|
|||
|
var cubehelixLong = cubehelix$1(nogamma);
|
|||
|
|
|||
|
var quantize = function(interpolator, n) {
|
|||
|
var samples = new Array(n);
|
|||
|
for (var i = 0; i < n; ++i) samples[i] = interpolator(i / (n - 1));
|
|||
|
return samples;
|
|||
|
};
|
|||
|
|
|||
|
var frame = 0;
|
|||
|
var timeout = 0;
|
|||
|
var interval = 0;
|
|||
|
var pokeDelay = 1000;
|
|||
|
var taskHead;
|
|||
|
var taskTail;
|
|||
|
var clockLast = 0;
|
|||
|
var clockNow = 0;
|
|||
|
var clockSkew = 0;
|
|||
|
var clock = typeof performance === "object" && performance.now ? performance : Date;
|
|||
|
var setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
|
|||
|
|
|||
|
function now() {
|
|||
|
return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
|
|||
|
}
|
|||
|
|
|||
|
function clearNow() {
|
|||
|
clockNow = 0;
|
|||
|
}
|
|||
|
|
|||
|
function Timer() {
|
|||
|
this._call =
|
|||
|
this._time =
|
|||
|
this._next = null;
|
|||
|
}
|
|||
|
|
|||
|
Timer.prototype = timer.prototype = {
|
|||
|
constructor: Timer,
|
|||
|
restart: function(callback, delay, time) {
|
|||
|
if (typeof callback !== "function") throw new TypeError("callback is not a function");
|
|||
|
time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);
|
|||
|
if (!this._next && taskTail !== this) {
|
|||
|
if (taskTail) taskTail._next = this;
|
|||
|
else taskHead = this;
|
|||
|
taskTail = this;
|
|||
|
}
|
|||
|
this._call = callback;
|
|||
|
this._time = time;
|
|||
|
sleep();
|
|||
|
},
|
|||
|
stop: function() {
|
|||
|
if (this._call) {
|
|||
|
this._call = null;
|
|||
|
this._time = Infinity;
|
|||
|
sleep();
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function timer(callback, delay, time) {
|
|||
|
var t = new Timer;
|
|||
|
t.restart(callback, delay, time);
|
|||
|
return t;
|
|||
|
}
|
|||
|
|
|||
|
function timerFlush() {
|
|||
|
now(); // Get the current time, if not already set.
|
|||
|
++frame; // Pretend we’ve set an alarm, if we haven’t already.
|
|||
|
var t = taskHead, e;
|
|||
|
while (t) {
|
|||
|
if ((e = clockNow - t._time) >= 0) t._call.call(null, e);
|
|||
|
t = t._next;
|
|||
|
}
|
|||
|
--frame;
|
|||
|
}
|
|||
|
|
|||
|
function wake() {
|
|||
|
clockNow = (clockLast = clock.now()) + clockSkew;
|
|||
|
frame = timeout = 0;
|
|||
|
try {
|
|||
|
timerFlush();
|
|||
|
} finally {
|
|||
|
frame = 0;
|
|||
|
nap();
|
|||
|
clockNow = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function poke() {
|
|||
|
var now = clock.now(), delay = now - clockLast;
|
|||
|
if (delay > pokeDelay) clockSkew -= delay, clockLast = now;
|
|||
|
}
|
|||
|
|
|||
|
function nap() {
|
|||
|
var t0, t1 = taskHead, t2, time = Infinity;
|
|||
|
while (t1) {
|
|||
|
if (t1._call) {
|
|||
|
if (time > t1._time) time = t1._time;
|
|||
|
t0 = t1, t1 = t1._next;
|
|||
|
} else {
|
|||
|
t2 = t1._next, t1._next = null;
|
|||
|
t1 = t0 ? t0._next = t2 : taskHead = t2;
|
|||
|
}
|
|||
|
}
|
|||
|
taskTail = t0;
|
|||
|
sleep(time);
|
|||
|
}
|
|||
|
|
|||
|
function sleep(time) {
|
|||
|
if (frame) return; // Soonest alarm already set, or will be.
|
|||
|
if (timeout) timeout = clearTimeout(timeout);
|
|||
|
var delay = time - clockNow; // Strictly less than if we recomputed clockNow.
|
|||
|
if (delay > 24) {
|
|||
|
if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);
|
|||
|
if (interval) interval = clearInterval(interval);
|
|||
|
} else {
|
|||
|
if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);
|
|||
|
frame = 1, setFrame(wake);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var timeout$1 = function(callback, delay, time) {
|
|||
|
var t = new Timer;
|
|||
|
delay = delay == null ? 0 : +delay;
|
|||
|
t.restart(function(elapsed) {
|
|||
|
t.stop();
|
|||
|
callback(elapsed + delay);
|
|||
|
}, delay, time);
|
|||
|
return t;
|
|||
|
};
|
|||
|
|
|||
|
var interval$1 = function(callback, delay, time) {
|
|||
|
var t = new Timer, total = delay;
|
|||
|
if (delay == null) return t.restart(callback, delay, time), t;
|
|||
|
delay = +delay, time = time == null ? now() : +time;
|
|||
|
t.restart(function tick(elapsed) {
|
|||
|
elapsed += total;
|
|||
|
t.restart(tick, total += delay, time);
|
|||
|
callback(elapsed);
|
|||
|
}, delay, time);
|
|||
|
return t;
|
|||
|
};
|
|||
|
|
|||
|
var emptyOn = dispatch("start", "end", "interrupt");
|
|||
|
var emptyTween = [];
|
|||
|
|
|||
|
var CREATED = 0;
|
|||
|
var SCHEDULED = 1;
|
|||
|
var STARTING = 2;
|
|||
|
var STARTED = 3;
|
|||
|
var RUNNING = 4;
|
|||
|
var ENDING = 5;
|
|||
|
var ENDED = 6;
|
|||
|
|
|||
|
var schedule = function(node, name, id, index, group, timing) {
|
|||
|
var schedules = node.__transition;
|
|||
|
if (!schedules) node.__transition = {};
|
|||
|
else if (id in schedules) return;
|
|||
|
create(node, id, {
|
|||
|
name: name,
|
|||
|
index: index, // For context during callback.
|
|||
|
group: group, // For context during callback.
|
|||
|
on: emptyOn,
|
|||
|
tween: emptyTween,
|
|||
|
time: timing.time,
|
|||
|
delay: timing.delay,
|
|||
|
duration: timing.duration,
|
|||
|
ease: timing.ease,
|
|||
|
timer: null,
|
|||
|
state: CREATED
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
function init(node, id) {
|
|||
|
var schedule = node.__transition;
|
|||
|
if (!schedule || !(schedule = schedule[id]) || schedule.state > CREATED) throw new Error("too late");
|
|||
|
return schedule;
|
|||
|
}
|
|||
|
|
|||
|
function set$1(node, id) {
|
|||
|
var schedule = node.__transition;
|
|||
|
if (!schedule || !(schedule = schedule[id]) || schedule.state > STARTING) throw new Error("too late");
|
|||
|
return schedule;
|
|||
|
}
|
|||
|
|
|||
|
function get$1(node, id) {
|
|||
|
var schedule = node.__transition;
|
|||
|
if (!schedule || !(schedule = schedule[id])) throw new Error("too late");
|
|||
|
return schedule;
|
|||
|
}
|
|||
|
|
|||
|
function create(node, id, self) {
|
|||
|
var schedules = node.__transition,
|
|||
|
tween;
|
|||
|
|
|||
|
// Initialize the self timer when the transition is created.
|
|||
|
// Note the actual delay is not known until the first callback!
|
|||
|
schedules[id] = self;
|
|||
|
self.timer = timer(schedule, 0, self.time);
|
|||
|
|
|||
|
function schedule(elapsed) {
|
|||
|
self.state = SCHEDULED;
|
|||
|
self.timer.restart(start, self.delay, self.time);
|
|||
|
|
|||
|
// If the elapsed delay is less than our first sleep, start immediately.
|
|||
|
if (self.delay <= elapsed) start(elapsed - self.delay);
|
|||
|
}
|
|||
|
|
|||
|
function start(elapsed) {
|
|||
|
var i, j, n, o;
|
|||
|
|
|||
|
// If the state is not SCHEDULED, then we previously errored on start.
|
|||
|
if (self.state !== SCHEDULED) return stop();
|
|||
|
|
|||
|
for (i in schedules) {
|
|||
|
o = schedules[i];
|
|||
|
if (o.name !== self.name) continue;
|
|||
|
|
|||
|
// While this element already has a starting transition during this frame,
|
|||
|
// defer starting an interrupting transition until that transition has a
|
|||
|
// chance to tick (and possibly end); see d3/d3-transition#54!
|
|||
|
if (o.state === STARTED) return timeout$1(start);
|
|||
|
|
|||
|
// Interrupt the active transition, if any.
|
|||
|
// Dispatch the interrupt event.
|
|||
|
if (o.state === RUNNING) {
|
|||
|
o.state = ENDED;
|
|||
|
o.timer.stop();
|
|||
|
o.on.call("interrupt", node, node.__data__, o.index, o.group);
|
|||
|
delete schedules[i];
|
|||
|
}
|
|||
|
|
|||
|
// Cancel any pre-empted transitions. No interrupt event is dispatched
|
|||
|
// because the cancelled transitions never started. Note that this also
|
|||
|
// removes this transition from the pending list!
|
|||
|
else if (+i < id) {
|
|||
|
o.state = ENDED;
|
|||
|
o.timer.stop();
|
|||
|
delete schedules[i];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Defer the first tick to end of the current frame; see d3/d3#1576.
|
|||
|
// Note the transition may be canceled after start and before the first tick!
|
|||
|
// Note this must be scheduled before the start event; see d3/d3-transition#16!
|
|||
|
// Assuming this is successful, subsequent callbacks go straight to tick.
|
|||
|
timeout$1(function() {
|
|||
|
if (self.state === STARTED) {
|
|||
|
self.state = RUNNING;
|
|||
|
self.timer.restart(tick, self.delay, self.time);
|
|||
|
tick(elapsed);
|
|||
|
}
|
|||
|
});
|
|||
|
|
|||
|
// Dispatch the start event.
|
|||
|
// Note this must be done before the tween are initialized.
|
|||
|
self.state = STARTING;
|
|||
|
self.on.call("start", node, node.__data__, self.index, self.group);
|
|||
|
if (self.state !== STARTING) return; // interrupted
|
|||
|
self.state = STARTED;
|
|||
|
|
|||
|
// Initialize the tween, deleting null tween.
|
|||
|
tween = new Array(n = self.tween.length);
|
|||
|
for (i = 0, j = -1; i < n; ++i) {
|
|||
|
if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {
|
|||
|
tween[++j] = o;
|
|||
|
}
|
|||
|
}
|
|||
|
tween.length = j + 1;
|
|||
|
}
|
|||
|
|
|||
|
function tick(elapsed) {
|
|||
|
var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),
|
|||
|
i = -1,
|
|||
|
n = tween.length;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
tween[i].call(null, t);
|
|||
|
}
|
|||
|
|
|||
|
// Dispatch the end event.
|
|||
|
if (self.state === ENDING) {
|
|||
|
self.on.call("end", node, node.__data__, self.index, self.group);
|
|||
|
stop();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function stop() {
|
|||
|
self.state = ENDED;
|
|||
|
self.timer.stop();
|
|||
|
delete schedules[id];
|
|||
|
for (var i in schedules) return; // eslint-disable-line no-unused-vars
|
|||
|
delete node.__transition;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var interrupt = function(node, name) {
|
|||
|
var schedules = node.__transition,
|
|||
|
schedule$$1,
|
|||
|
active,
|
|||
|
empty = true,
|
|||
|
i;
|
|||
|
|
|||
|
if (!schedules) return;
|
|||
|
|
|||
|
name = name == null ? null : name + "";
|
|||
|
|
|||
|
for (i in schedules) {
|
|||
|
if ((schedule$$1 = schedules[i]).name !== name) { empty = false; continue; }
|
|||
|
active = schedule$$1.state > STARTING && schedule$$1.state < ENDING;
|
|||
|
schedule$$1.state = ENDED;
|
|||
|
schedule$$1.timer.stop();
|
|||
|
if (active) schedule$$1.on.call("interrupt", node, node.__data__, schedule$$1.index, schedule$$1.group);
|
|||
|
delete schedules[i];
|
|||
|
}
|
|||
|
|
|||
|
if (empty) delete node.__transition;
|
|||
|
};
|
|||
|
|
|||
|
var selection_interrupt = function(name) {
|
|||
|
return this.each(function() {
|
|||
|
interrupt(this, name);
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
function tweenRemove(id, name) {
|
|||
|
var tween0, tween1;
|
|||
|
return function() {
|
|||
|
var schedule$$1 = set$1(this, id),
|
|||
|
tween = schedule$$1.tween;
|
|||
|
|
|||
|
// If this node shared tween with the previous node,
|
|||
|
// just assign the updated shared tween and we’re done!
|
|||
|
// Otherwise, copy-on-write.
|
|||
|
if (tween !== tween0) {
|
|||
|
tween1 = tween0 = tween;
|
|||
|
for (var i = 0, n = tween1.length; i < n; ++i) {
|
|||
|
if (tween1[i].name === name) {
|
|||
|
tween1 = tween1.slice();
|
|||
|
tween1.splice(i, 1);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
schedule$$1.tween = tween1;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function tweenFunction(id, name, value) {
|
|||
|
var tween0, tween1;
|
|||
|
if (typeof value !== "function") throw new Error;
|
|||
|
return function() {
|
|||
|
var schedule$$1 = set$1(this, id),
|
|||
|
tween = schedule$$1.tween;
|
|||
|
|
|||
|
// If this node shared tween with the previous node,
|
|||
|
// just assign the updated shared tween and we’re done!
|
|||
|
// Otherwise, copy-on-write.
|
|||
|
if (tween !== tween0) {
|
|||
|
tween1 = (tween0 = tween).slice();
|
|||
|
for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {
|
|||
|
if (tween1[i].name === name) {
|
|||
|
tween1[i] = t;
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
if (i === n) tween1.push(t);
|
|||
|
}
|
|||
|
|
|||
|
schedule$$1.tween = tween1;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_tween = function(name, value) {
|
|||
|
var id = this._id;
|
|||
|
|
|||
|
name += "";
|
|||
|
|
|||
|
if (arguments.length < 2) {
|
|||
|
var tween = get$1(this.node(), id).tween;
|
|||
|
for (var i = 0, n = tween.length, t; i < n; ++i) {
|
|||
|
if ((t = tween[i]).name === name) {
|
|||
|
return t.value;
|
|||
|
}
|
|||
|
}
|
|||
|
return null;
|
|||
|
}
|
|||
|
|
|||
|
return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));
|
|||
|
};
|
|||
|
|
|||
|
function tweenValue(transition, name, value) {
|
|||
|
var id = transition._id;
|
|||
|
|
|||
|
transition.each(function() {
|
|||
|
var schedule$$1 = set$1(this, id);
|
|||
|
(schedule$$1.value || (schedule$$1.value = {}))[name] = value.apply(this, arguments);
|
|||
|
});
|
|||
|
|
|||
|
return function(node) {
|
|||
|
return get$1(node, id).value[name];
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var interpolate = function(a, b) {
|
|||
|
var c;
|
|||
|
return (typeof b === "number" ? reinterpolate
|
|||
|
: b instanceof color ? interpolateRgb
|
|||
|
: (c = color(b)) ? (b = c, interpolateRgb)
|
|||
|
: interpolateString)(a, b);
|
|||
|
};
|
|||
|
|
|||
|
function attrRemove$1(name) {
|
|||
|
return function() {
|
|||
|
this.removeAttribute(name);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrRemoveNS$1(fullname) {
|
|||
|
return function() {
|
|||
|
this.removeAttributeNS(fullname.space, fullname.local);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrConstant$1(name, interpolate$$1, value1) {
|
|||
|
var value00,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0 = this.getAttribute(name);
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrConstantNS$1(fullname, interpolate$$1, value1) {
|
|||
|
var value00,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0 = this.getAttributeNS(fullname.space, fullname.local);
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrFunction$1(name, interpolate$$1, value) {
|
|||
|
var value00,
|
|||
|
value10,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0, value1 = value(this);
|
|||
|
if (value1 == null) return void this.removeAttribute(name);
|
|||
|
value0 = this.getAttribute(name);
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 && value1 === value10 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function attrFunctionNS$1(fullname, interpolate$$1, value) {
|
|||
|
var value00,
|
|||
|
value10,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0, value1 = value(this);
|
|||
|
if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);
|
|||
|
value0 = this.getAttributeNS(fullname.space, fullname.local);
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 && value1 === value10 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_attr = function(name, value) {
|
|||
|
var fullname = namespace(name), i = fullname === "transform" ? interpolateTransformSvg : interpolate;
|
|||
|
return this.attrTween(name, typeof value === "function"
|
|||
|
? (fullname.local ? attrFunctionNS$1 : attrFunction$1)(fullname, i, tweenValue(this, "attr." + name, value))
|
|||
|
: value == null ? (fullname.local ? attrRemoveNS$1 : attrRemove$1)(fullname)
|
|||
|
: (fullname.local ? attrConstantNS$1 : attrConstant$1)(fullname, i, value + ""));
|
|||
|
};
|
|||
|
|
|||
|
function attrTweenNS(fullname, value) {
|
|||
|
function tween() {
|
|||
|
var node = this, i = value.apply(node, arguments);
|
|||
|
return i && function(t) {
|
|||
|
node.setAttributeNS(fullname.space, fullname.local, i(t));
|
|||
|
};
|
|||
|
}
|
|||
|
tween._value = value;
|
|||
|
return tween;
|
|||
|
}
|
|||
|
|
|||
|
function attrTween(name, value) {
|
|||
|
function tween() {
|
|||
|
var node = this, i = value.apply(node, arguments);
|
|||
|
return i && function(t) {
|
|||
|
node.setAttribute(name, i(t));
|
|||
|
};
|
|||
|
}
|
|||
|
tween._value = value;
|
|||
|
return tween;
|
|||
|
}
|
|||
|
|
|||
|
var transition_attrTween = function(name, value) {
|
|||
|
var key = "attr." + name;
|
|||
|
if (arguments.length < 2) return (key = this.tween(key)) && key._value;
|
|||
|
if (value == null) return this.tween(key, null);
|
|||
|
if (typeof value !== "function") throw new Error;
|
|||
|
var fullname = namespace(name);
|
|||
|
return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));
|
|||
|
};
|
|||
|
|
|||
|
function delayFunction(id, value) {
|
|||
|
return function() {
|
|||
|
init(this, id).delay = +value.apply(this, arguments);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function delayConstant(id, value) {
|
|||
|
return value = +value, function() {
|
|||
|
init(this, id).delay = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_delay = function(value) {
|
|||
|
var id = this._id;
|
|||
|
|
|||
|
return arguments.length
|
|||
|
? this.each((typeof value === "function"
|
|||
|
? delayFunction
|
|||
|
: delayConstant)(id, value))
|
|||
|
: get$1(this.node(), id).delay;
|
|||
|
};
|
|||
|
|
|||
|
function durationFunction(id, value) {
|
|||
|
return function() {
|
|||
|
set$1(this, id).duration = +value.apply(this, arguments);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function durationConstant(id, value) {
|
|||
|
return value = +value, function() {
|
|||
|
set$1(this, id).duration = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_duration = function(value) {
|
|||
|
var id = this._id;
|
|||
|
|
|||
|
return arguments.length
|
|||
|
? this.each((typeof value === "function"
|
|||
|
? durationFunction
|
|||
|
: durationConstant)(id, value))
|
|||
|
: get$1(this.node(), id).duration;
|
|||
|
};
|
|||
|
|
|||
|
function easeConstant(id, value) {
|
|||
|
if (typeof value !== "function") throw new Error;
|
|||
|
return function() {
|
|||
|
set$1(this, id).ease = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_ease = function(value) {
|
|||
|
var id = this._id;
|
|||
|
|
|||
|
return arguments.length
|
|||
|
? this.each(easeConstant(id, value))
|
|||
|
: get$1(this.node(), id).ease;
|
|||
|
};
|
|||
|
|
|||
|
var transition_filter = function(match) {
|
|||
|
if (typeof match !== "function") match = matcher$1(match);
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {
|
|||
|
if ((node = group[i]) && match.call(node, node.__data__, i, group)) {
|
|||
|
subgroup.push(node);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Transition(subgroups, this._parents, this._name, this._id);
|
|||
|
};
|
|||
|
|
|||
|
var transition_merge = function(transition$$1) {
|
|||
|
if (transition$$1._id !== this._id) throw new Error;
|
|||
|
|
|||
|
for (var groups0 = this._groups, groups1 = transition$$1._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {
|
|||
|
for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {
|
|||
|
if (node = group0[i] || group1[i]) {
|
|||
|
merge[i] = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
for (; j < m0; ++j) {
|
|||
|
merges[j] = groups0[j];
|
|||
|
}
|
|||
|
|
|||
|
return new Transition(merges, this._parents, this._name, this._id);
|
|||
|
};
|
|||
|
|
|||
|
function start(name) {
|
|||
|
return (name + "").trim().split(/^|\s+/).every(function(t) {
|
|||
|
var i = t.indexOf(".");
|
|||
|
if (i >= 0) t = t.slice(0, i);
|
|||
|
return !t || t === "start";
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
function onFunction(id, name, listener) {
|
|||
|
var on0, on1, sit = start(name) ? init : set$1;
|
|||
|
return function() {
|
|||
|
var schedule$$1 = sit(this, id),
|
|||
|
on = schedule$$1.on;
|
|||
|
|
|||
|
// If this node shared a dispatch with the previous node,
|
|||
|
// just assign the updated shared dispatch and we’re done!
|
|||
|
// Otherwise, copy-on-write.
|
|||
|
if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);
|
|||
|
|
|||
|
schedule$$1.on = on1;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_on = function(name, listener) {
|
|||
|
var id = this._id;
|
|||
|
|
|||
|
return arguments.length < 2
|
|||
|
? get$1(this.node(), id).on.on(name)
|
|||
|
: this.each(onFunction(id, name, listener));
|
|||
|
};
|
|||
|
|
|||
|
function removeFunction(id) {
|
|||
|
return function() {
|
|||
|
var parent = this.parentNode;
|
|||
|
for (var i in this.__transition) if (+i !== id) return;
|
|||
|
if (parent) parent.removeChild(this);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_remove = function() {
|
|||
|
return this.on("end.remove", removeFunction(this._id));
|
|||
|
};
|
|||
|
|
|||
|
var transition_select = function(select) {
|
|||
|
var name = this._name,
|
|||
|
id = this._id;
|
|||
|
|
|||
|
if (typeof select !== "function") select = selector(select);
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {
|
|||
|
if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {
|
|||
|
if ("__data__" in node) subnode.__data__ = node.__data__;
|
|||
|
subgroup[i] = subnode;
|
|||
|
schedule(subgroup[i], name, id, i, subgroup, get$1(node, id));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Transition(subgroups, this._parents, name, id);
|
|||
|
};
|
|||
|
|
|||
|
var transition_selectAll = function(select) {
|
|||
|
var name = this._name,
|
|||
|
id = this._id;
|
|||
|
|
|||
|
if (typeof select !== "function") select = selectorAll(select);
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
for (var children = select.call(node, node.__data__, i, group), child, inherit = get$1(node, id), k = 0, l = children.length; k < l; ++k) {
|
|||
|
if (child = children[k]) {
|
|||
|
schedule(child, name, id, k, children, inherit);
|
|||
|
}
|
|||
|
}
|
|||
|
subgroups.push(children);
|
|||
|
parents.push(node);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Transition(subgroups, parents, name, id);
|
|||
|
};
|
|||
|
|
|||
|
var Selection$1 = selection.prototype.constructor;
|
|||
|
|
|||
|
var transition_selection = function() {
|
|||
|
return new Selection$1(this._groups, this._parents);
|
|||
|
};
|
|||
|
|
|||
|
function styleRemove$1(name, interpolate$$1) {
|
|||
|
var value00,
|
|||
|
value10,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0 = styleValue(this, name),
|
|||
|
value1 = (this.style.removeProperty(name), styleValue(this, name));
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 && value1 === value10 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function styleRemoveEnd(name) {
|
|||
|
return function() {
|
|||
|
this.style.removeProperty(name);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function styleConstant$1(name, interpolate$$1, value1) {
|
|||
|
var value00,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0 = styleValue(this, name);
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function styleFunction$1(name, interpolate$$1, value) {
|
|||
|
var value00,
|
|||
|
value10,
|
|||
|
interpolate0;
|
|||
|
return function() {
|
|||
|
var value0 = styleValue(this, name),
|
|||
|
value1 = value(this);
|
|||
|
if (value1 == null) value1 = (this.style.removeProperty(name), styleValue(this, name));
|
|||
|
return value0 === value1 ? null
|
|||
|
: value0 === value00 && value1 === value10 ? interpolate0
|
|||
|
: interpolate0 = interpolate$$1(value00 = value0, value10 = value1);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_style = function(name, value, priority) {
|
|||
|
var i = (name += "") === "transform" ? interpolateTransformCss : interpolate;
|
|||
|
return value == null ? this
|
|||
|
.styleTween(name, styleRemove$1(name, i))
|
|||
|
.on("end.style." + name, styleRemoveEnd(name))
|
|||
|
: this.styleTween(name, typeof value === "function"
|
|||
|
? styleFunction$1(name, i, tweenValue(this, "style." + name, value))
|
|||
|
: styleConstant$1(name, i, value + ""), priority);
|
|||
|
};
|
|||
|
|
|||
|
function styleTween(name, value, priority) {
|
|||
|
function tween() {
|
|||
|
var node = this, i = value.apply(node, arguments);
|
|||
|
return i && function(t) {
|
|||
|
node.style.setProperty(name, i(t), priority);
|
|||
|
};
|
|||
|
}
|
|||
|
tween._value = value;
|
|||
|
return tween;
|
|||
|
}
|
|||
|
|
|||
|
var transition_styleTween = function(name, value, priority) {
|
|||
|
var key = "style." + (name += "");
|
|||
|
if (arguments.length < 2) return (key = this.tween(key)) && key._value;
|
|||
|
if (value == null) return this.tween(key, null);
|
|||
|
if (typeof value !== "function") throw new Error;
|
|||
|
return this.tween(key, styleTween(name, value, priority == null ? "" : priority));
|
|||
|
};
|
|||
|
|
|||
|
function textConstant$1(value) {
|
|||
|
return function() {
|
|||
|
this.textContent = value;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function textFunction$1(value) {
|
|||
|
return function() {
|
|||
|
var value1 = value(this);
|
|||
|
this.textContent = value1 == null ? "" : value1;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transition_text = function(value) {
|
|||
|
return this.tween("text", typeof value === "function"
|
|||
|
? textFunction$1(tweenValue(this, "text", value))
|
|||
|
: textConstant$1(value == null ? "" : value + ""));
|
|||
|
};
|
|||
|
|
|||
|
var transition_transition = function() {
|
|||
|
var name = this._name,
|
|||
|
id0 = this._id,
|
|||
|
id1 = newId();
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
var inherit = get$1(node, id0);
|
|||
|
schedule(node, name, id1, i, group, {
|
|||
|
time: inherit.time + inherit.delay + inherit.duration,
|
|||
|
delay: 0,
|
|||
|
duration: inherit.duration,
|
|||
|
ease: inherit.ease
|
|||
|
});
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Transition(groups, this._parents, name, id1);
|
|||
|
};
|
|||
|
|
|||
|
var id = 0;
|
|||
|
|
|||
|
function Transition(groups, parents, name, id) {
|
|||
|
this._groups = groups;
|
|||
|
this._parents = parents;
|
|||
|
this._name = name;
|
|||
|
this._id = id;
|
|||
|
}
|
|||
|
|
|||
|
function transition(name) {
|
|||
|
return selection().transition(name);
|
|||
|
}
|
|||
|
|
|||
|
function newId() {
|
|||
|
return ++id;
|
|||
|
}
|
|||
|
|
|||
|
var selection_prototype = selection.prototype;
|
|||
|
|
|||
|
Transition.prototype = transition.prototype = {
|
|||
|
constructor: Transition,
|
|||
|
select: transition_select,
|
|||
|
selectAll: transition_selectAll,
|
|||
|
filter: transition_filter,
|
|||
|
merge: transition_merge,
|
|||
|
selection: transition_selection,
|
|||
|
transition: transition_transition,
|
|||
|
call: selection_prototype.call,
|
|||
|
nodes: selection_prototype.nodes,
|
|||
|
node: selection_prototype.node,
|
|||
|
size: selection_prototype.size,
|
|||
|
empty: selection_prototype.empty,
|
|||
|
each: selection_prototype.each,
|
|||
|
on: transition_on,
|
|||
|
attr: transition_attr,
|
|||
|
attrTween: transition_attrTween,
|
|||
|
style: transition_style,
|
|||
|
styleTween: transition_styleTween,
|
|||
|
text: transition_text,
|
|||
|
remove: transition_remove,
|
|||
|
tween: transition_tween,
|
|||
|
delay: transition_delay,
|
|||
|
duration: transition_duration,
|
|||
|
ease: transition_ease
|
|||
|
};
|
|||
|
|
|||
|
function linear$1(t) {
|
|||
|
return +t;
|
|||
|
}
|
|||
|
|
|||
|
function quadIn(t) {
|
|||
|
return t * t;
|
|||
|
}
|
|||
|
|
|||
|
function quadOut(t) {
|
|||
|
return t * (2 - t);
|
|||
|
}
|
|||
|
|
|||
|
function quadInOut(t) {
|
|||
|
return ((t *= 2) <= 1 ? t * t : --t * (2 - t) + 1) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function cubicIn(t) {
|
|||
|
return t * t * t;
|
|||
|
}
|
|||
|
|
|||
|
function cubicOut(t) {
|
|||
|
return --t * t * t + 1;
|
|||
|
}
|
|||
|
|
|||
|
function cubicInOut(t) {
|
|||
|
return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;
|
|||
|
}
|
|||
|
|
|||
|
var exponent = 3;
|
|||
|
|
|||
|
var polyIn = (function custom(e) {
|
|||
|
e = +e;
|
|||
|
|
|||
|
function polyIn(t) {
|
|||
|
return Math.pow(t, e);
|
|||
|
}
|
|||
|
|
|||
|
polyIn.exponent = custom;
|
|||
|
|
|||
|
return polyIn;
|
|||
|
})(exponent);
|
|||
|
|
|||
|
var polyOut = (function custom(e) {
|
|||
|
e = +e;
|
|||
|
|
|||
|
function polyOut(t) {
|
|||
|
return 1 - Math.pow(1 - t, e);
|
|||
|
}
|
|||
|
|
|||
|
polyOut.exponent = custom;
|
|||
|
|
|||
|
return polyOut;
|
|||
|
})(exponent);
|
|||
|
|
|||
|
var polyInOut = (function custom(e) {
|
|||
|
e = +e;
|
|||
|
|
|||
|
function polyInOut(t) {
|
|||
|
return ((t *= 2) <= 1 ? Math.pow(t, e) : 2 - Math.pow(2 - t, e)) / 2;
|
|||
|
}
|
|||
|
|
|||
|
polyInOut.exponent = custom;
|
|||
|
|
|||
|
return polyInOut;
|
|||
|
})(exponent);
|
|||
|
|
|||
|
var pi = Math.PI;
|
|||
|
var halfPi = pi / 2;
|
|||
|
|
|||
|
function sinIn(t) {
|
|||
|
return 1 - Math.cos(t * halfPi);
|
|||
|
}
|
|||
|
|
|||
|
function sinOut(t) {
|
|||
|
return Math.sin(t * halfPi);
|
|||
|
}
|
|||
|
|
|||
|
function sinInOut(t) {
|
|||
|
return (1 - Math.cos(pi * t)) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function expIn(t) {
|
|||
|
return Math.pow(2, 10 * t - 10);
|
|||
|
}
|
|||
|
|
|||
|
function expOut(t) {
|
|||
|
return 1 - Math.pow(2, -10 * t);
|
|||
|
}
|
|||
|
|
|||
|
function expInOut(t) {
|
|||
|
return ((t *= 2) <= 1 ? Math.pow(2, 10 * t - 10) : 2 - Math.pow(2, 10 - 10 * t)) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function circleIn(t) {
|
|||
|
return 1 - Math.sqrt(1 - t * t);
|
|||
|
}
|
|||
|
|
|||
|
function circleOut(t) {
|
|||
|
return Math.sqrt(1 - --t * t);
|
|||
|
}
|
|||
|
|
|||
|
function circleInOut(t) {
|
|||
|
return ((t *= 2) <= 1 ? 1 - Math.sqrt(1 - t * t) : Math.sqrt(1 - (t -= 2) * t) + 1) / 2;
|
|||
|
}
|
|||
|
|
|||
|
var b1 = 4 / 11;
|
|||
|
var b2 = 6 / 11;
|
|||
|
var b3 = 8 / 11;
|
|||
|
var b4 = 3 / 4;
|
|||
|
var b5 = 9 / 11;
|
|||
|
var b6 = 10 / 11;
|
|||
|
var b7 = 15 / 16;
|
|||
|
var b8 = 21 / 22;
|
|||
|
var b9 = 63 / 64;
|
|||
|
var b0 = 1 / b1 / b1;
|
|||
|
|
|||
|
function bounceIn(t) {
|
|||
|
return 1 - bounceOut(1 - t);
|
|||
|
}
|
|||
|
|
|||
|
function bounceOut(t) {
|
|||
|
return (t = +t) < b1 ? b0 * t * t : t < b3 ? b0 * (t -= b2) * t + b4 : t < b6 ? b0 * (t -= b5) * t + b7 : b0 * (t -= b8) * t + b9;
|
|||
|
}
|
|||
|
|
|||
|
function bounceInOut(t) {
|
|||
|
return ((t *= 2) <= 1 ? 1 - bounceOut(1 - t) : bounceOut(t - 1) + 1) / 2;
|
|||
|
}
|
|||
|
|
|||
|
var overshoot = 1.70158;
|
|||
|
|
|||
|
var backIn = (function custom(s) {
|
|||
|
s = +s;
|
|||
|
|
|||
|
function backIn(t) {
|
|||
|
return t * t * ((s + 1) * t - s);
|
|||
|
}
|
|||
|
|
|||
|
backIn.overshoot = custom;
|
|||
|
|
|||
|
return backIn;
|
|||
|
})(overshoot);
|
|||
|
|
|||
|
var backOut = (function custom(s) {
|
|||
|
s = +s;
|
|||
|
|
|||
|
function backOut(t) {
|
|||
|
return --t * t * ((s + 1) * t + s) + 1;
|
|||
|
}
|
|||
|
|
|||
|
backOut.overshoot = custom;
|
|||
|
|
|||
|
return backOut;
|
|||
|
})(overshoot);
|
|||
|
|
|||
|
var backInOut = (function custom(s) {
|
|||
|
s = +s;
|
|||
|
|
|||
|
function backInOut(t) {
|
|||
|
return ((t *= 2) < 1 ? t * t * ((s + 1) * t - s) : (t -= 2) * t * ((s + 1) * t + s) + 2) / 2;
|
|||
|
}
|
|||
|
|
|||
|
backInOut.overshoot = custom;
|
|||
|
|
|||
|
return backInOut;
|
|||
|
})(overshoot);
|
|||
|
|
|||
|
var tau = 2 * Math.PI;
|
|||
|
var amplitude = 1;
|
|||
|
var period = 0.3;
|
|||
|
|
|||
|
var elasticIn = (function custom(a, p) {
|
|||
|
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
|
|||
|
|
|||
|
function elasticIn(t) {
|
|||
|
return a * Math.pow(2, 10 * --t) * Math.sin((s - t) / p);
|
|||
|
}
|
|||
|
|
|||
|
elasticIn.amplitude = function(a) { return custom(a, p * tau); };
|
|||
|
elasticIn.period = function(p) { return custom(a, p); };
|
|||
|
|
|||
|
return elasticIn;
|
|||
|
})(amplitude, period);
|
|||
|
|
|||
|
var elasticOut = (function custom(a, p) {
|
|||
|
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
|
|||
|
|
|||
|
function elasticOut(t) {
|
|||
|
return 1 - a * Math.pow(2, -10 * (t = +t)) * Math.sin((t + s) / p);
|
|||
|
}
|
|||
|
|
|||
|
elasticOut.amplitude = function(a) { return custom(a, p * tau); };
|
|||
|
elasticOut.period = function(p) { return custom(a, p); };
|
|||
|
|
|||
|
return elasticOut;
|
|||
|
})(amplitude, period);
|
|||
|
|
|||
|
var elasticInOut = (function custom(a, p) {
|
|||
|
var s = Math.asin(1 / (a = Math.max(1, a))) * (p /= tau);
|
|||
|
|
|||
|
function elasticInOut(t) {
|
|||
|
return ((t = t * 2 - 1) < 0
|
|||
|
? a * Math.pow(2, 10 * t) * Math.sin((s - t) / p)
|
|||
|
: 2 - a * Math.pow(2, -10 * t) * Math.sin((s + t) / p)) / 2;
|
|||
|
}
|
|||
|
|
|||
|
elasticInOut.amplitude = function(a) { return custom(a, p * tau); };
|
|||
|
elasticInOut.period = function(p) { return custom(a, p); };
|
|||
|
|
|||
|
return elasticInOut;
|
|||
|
})(amplitude, period);
|
|||
|
|
|||
|
var defaultTiming = {
|
|||
|
time: null, // Set on use.
|
|||
|
delay: 0,
|
|||
|
duration: 250,
|
|||
|
ease: cubicInOut
|
|||
|
};
|
|||
|
|
|||
|
function inherit(node, id) {
|
|||
|
var timing;
|
|||
|
while (!(timing = node.__transition) || !(timing = timing[id])) {
|
|||
|
if (!(node = node.parentNode)) {
|
|||
|
return defaultTiming.time = now(), defaultTiming;
|
|||
|
}
|
|||
|
}
|
|||
|
return timing;
|
|||
|
}
|
|||
|
|
|||
|
var selection_transition = function(name) {
|
|||
|
var id,
|
|||
|
timing;
|
|||
|
|
|||
|
if (name instanceof Transition) {
|
|||
|
id = name._id, name = name._name;
|
|||
|
} else {
|
|||
|
id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + "";
|
|||
|
}
|
|||
|
|
|||
|
for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
|
|||
|
for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {
|
|||
|
if (node = group[i]) {
|
|||
|
schedule(node, name, id, i, group, timing || inherit(node, id));
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return new Transition(groups, this._parents, name, id);
|
|||
|
};
|
|||
|
|
|||
|
selection.prototype.interrupt = selection_interrupt;
|
|||
|
selection.prototype.transition = selection_transition;
|
|||
|
|
|||
|
var root$1 = [null];
|
|||
|
|
|||
|
var active = function(node, name) {
|
|||
|
var schedules = node.__transition,
|
|||
|
schedule$$1,
|
|||
|
i;
|
|||
|
|
|||
|
if (schedules) {
|
|||
|
name = name == null ? null : name + "";
|
|||
|
for (i in schedules) {
|
|||
|
if ((schedule$$1 = schedules[i]).state > SCHEDULED && schedule$$1.name === name) {
|
|||
|
return new Transition([[node]], root$1, name, +i);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return null;
|
|||
|
};
|
|||
|
|
|||
|
var constant$4 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var BrushEvent = function(target, type, selection) {
|
|||
|
this.target = target;
|
|||
|
this.type = type;
|
|||
|
this.selection = selection;
|
|||
|
};
|
|||
|
|
|||
|
function nopropagation$1() {
|
|||
|
exports.event.stopImmediatePropagation();
|
|||
|
}
|
|||
|
|
|||
|
var noevent$1 = function() {
|
|||
|
exports.event.preventDefault();
|
|||
|
exports.event.stopImmediatePropagation();
|
|||
|
};
|
|||
|
|
|||
|
var MODE_DRAG = {name: "drag"};
|
|||
|
var MODE_SPACE = {name: "space"};
|
|||
|
var MODE_HANDLE = {name: "handle"};
|
|||
|
var MODE_CENTER = {name: "center"};
|
|||
|
|
|||
|
var X = {
|
|||
|
name: "x",
|
|||
|
handles: ["e", "w"].map(type),
|
|||
|
input: function(x, e) { return x && [[x[0], e[0][1]], [x[1], e[1][1]]]; },
|
|||
|
output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }
|
|||
|
};
|
|||
|
|
|||
|
var Y = {
|
|||
|
name: "y",
|
|||
|
handles: ["n", "s"].map(type),
|
|||
|
input: function(y, e) { return y && [[e[0][0], y[0]], [e[1][0], y[1]]]; },
|
|||
|
output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }
|
|||
|
};
|
|||
|
|
|||
|
var XY = {
|
|||
|
name: "xy",
|
|||
|
handles: ["n", "e", "s", "w", "nw", "ne", "se", "sw"].map(type),
|
|||
|
input: function(xy) { return xy; },
|
|||
|
output: function(xy) { return xy; }
|
|||
|
};
|
|||
|
|
|||
|
var cursors = {
|
|||
|
overlay: "crosshair",
|
|||
|
selection: "move",
|
|||
|
n: "ns-resize",
|
|||
|
e: "ew-resize",
|
|||
|
s: "ns-resize",
|
|||
|
w: "ew-resize",
|
|||
|
nw: "nwse-resize",
|
|||
|
ne: "nesw-resize",
|
|||
|
se: "nwse-resize",
|
|||
|
sw: "nesw-resize"
|
|||
|
};
|
|||
|
|
|||
|
var flipX = {
|
|||
|
e: "w",
|
|||
|
w: "e",
|
|||
|
nw: "ne",
|
|||
|
ne: "nw",
|
|||
|
se: "sw",
|
|||
|
sw: "se"
|
|||
|
};
|
|||
|
|
|||
|
var flipY = {
|
|||
|
n: "s",
|
|||
|
s: "n",
|
|||
|
nw: "sw",
|
|||
|
ne: "se",
|
|||
|
se: "ne",
|
|||
|
sw: "nw"
|
|||
|
};
|
|||
|
|
|||
|
var signsX = {
|
|||
|
overlay: +1,
|
|||
|
selection: +1,
|
|||
|
n: null,
|
|||
|
e: +1,
|
|||
|
s: null,
|
|||
|
w: -1,
|
|||
|
nw: -1,
|
|||
|
ne: +1,
|
|||
|
se: +1,
|
|||
|
sw: -1
|
|||
|
};
|
|||
|
|
|||
|
var signsY = {
|
|||
|
overlay: +1,
|
|||
|
selection: +1,
|
|||
|
n: -1,
|
|||
|
e: null,
|
|||
|
s: +1,
|
|||
|
w: null,
|
|||
|
nw: -1,
|
|||
|
ne: -1,
|
|||
|
se: +1,
|
|||
|
sw: +1
|
|||
|
};
|
|||
|
|
|||
|
function type(t) {
|
|||
|
return {type: t};
|
|||
|
}
|
|||
|
|
|||
|
// Ignore right-click, since that should open the context menu.
|
|||
|
function defaultFilter() {
|
|||
|
return !exports.event.button;
|
|||
|
}
|
|||
|
|
|||
|
function defaultExtent() {
|
|||
|
var svg = this.ownerSVGElement || this;
|
|||
|
return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];
|
|||
|
}
|
|||
|
|
|||
|
// Like d3.local, but with the name “__brush” rather than auto-generated.
|
|||
|
function local(node) {
|
|||
|
while (!node.__brush) if (!(node = node.parentNode)) return;
|
|||
|
return node.__brush;
|
|||
|
}
|
|||
|
|
|||
|
function empty(extent) {
|
|||
|
return extent[0][0] === extent[1][0]
|
|||
|
|| extent[0][1] === extent[1][1];
|
|||
|
}
|
|||
|
|
|||
|
function brushSelection(node) {
|
|||
|
var state = node.__brush;
|
|||
|
return state ? state.dim.output(state.selection) : null;
|
|||
|
}
|
|||
|
|
|||
|
function brushX() {
|
|||
|
return brush$1(X);
|
|||
|
}
|
|||
|
|
|||
|
function brushY() {
|
|||
|
return brush$1(Y);
|
|||
|
}
|
|||
|
|
|||
|
var brush = function() {
|
|||
|
return brush$1(XY);
|
|||
|
};
|
|||
|
|
|||
|
function brush$1(dim) {
|
|||
|
var extent = defaultExtent,
|
|||
|
filter = defaultFilter,
|
|||
|
listeners = dispatch(brush, "start", "brush", "end"),
|
|||
|
handleSize = 6,
|
|||
|
touchending;
|
|||
|
|
|||
|
function brush(group) {
|
|||
|
var overlay = group
|
|||
|
.property("__brush", initialize)
|
|||
|
.selectAll(".overlay")
|
|||
|
.data([type("overlay")]);
|
|||
|
|
|||
|
overlay.enter().append("rect")
|
|||
|
.attr("class", "overlay")
|
|||
|
.attr("pointer-events", "all")
|
|||
|
.attr("cursor", cursors.overlay)
|
|||
|
.merge(overlay)
|
|||
|
.each(function() {
|
|||
|
var extent = local(this).extent;
|
|||
|
select(this)
|
|||
|
.attr("x", extent[0][0])
|
|||
|
.attr("y", extent[0][1])
|
|||
|
.attr("width", extent[1][0] - extent[0][0])
|
|||
|
.attr("height", extent[1][1] - extent[0][1]);
|
|||
|
});
|
|||
|
|
|||
|
group.selectAll(".selection")
|
|||
|
.data([type("selection")])
|
|||
|
.enter().append("rect")
|
|||
|
.attr("class", "selection")
|
|||
|
.attr("cursor", cursors.selection)
|
|||
|
.attr("fill", "#777")
|
|||
|
.attr("fill-opacity", 0.3)
|
|||
|
.attr("stroke", "#fff")
|
|||
|
.attr("shape-rendering", "crispEdges");
|
|||
|
|
|||
|
var handle = group.selectAll(".handle")
|
|||
|
.data(dim.handles, function(d) { return d.type; });
|
|||
|
|
|||
|
handle.exit().remove();
|
|||
|
|
|||
|
handle.enter().append("rect")
|
|||
|
.attr("class", function(d) { return "handle handle--" + d.type; })
|
|||
|
.attr("cursor", function(d) { return cursors[d.type]; });
|
|||
|
|
|||
|
group
|
|||
|
.each(redraw)
|
|||
|
.attr("fill", "none")
|
|||
|
.attr("pointer-events", "all")
|
|||
|
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)")
|
|||
|
.on("mousedown.brush touchstart.brush", started);
|
|||
|
}
|
|||
|
|
|||
|
brush.move = function(group, selection) {
|
|||
|
if (group.selection) {
|
|||
|
group
|
|||
|
.on("start.brush", function() { emitter(this, arguments).beforestart().start(); })
|
|||
|
.on("interrupt.brush end.brush", function() { emitter(this, arguments).end(); })
|
|||
|
.tween("brush", function() {
|
|||
|
var that = this,
|
|||
|
state = that.__brush,
|
|||
|
emit = emitter(that, arguments),
|
|||
|
selection0 = state.selection,
|
|||
|
selection1 = dim.input(typeof selection === "function" ? selection.apply(this, arguments) : selection, state.extent),
|
|||
|
i = interpolateValue(selection0, selection1);
|
|||
|
|
|||
|
function tween(t) {
|
|||
|
state.selection = t === 1 && empty(selection1) ? null : i(t);
|
|||
|
redraw.call(that);
|
|||
|
emit.brush();
|
|||
|
}
|
|||
|
|
|||
|
return selection0 && selection1 ? tween : tween(1);
|
|||
|
});
|
|||
|
} else {
|
|||
|
group
|
|||
|
.each(function() {
|
|||
|
var that = this,
|
|||
|
args = arguments,
|
|||
|
state = that.__brush,
|
|||
|
selection1 = dim.input(typeof selection === "function" ? selection.apply(that, args) : selection, state.extent),
|
|||
|
emit = emitter(that, args).beforestart();
|
|||
|
|
|||
|
interrupt(that);
|
|||
|
state.selection = selection1 == null || empty(selection1) ? null : selection1;
|
|||
|
redraw.call(that);
|
|||
|
emit.start().brush().end();
|
|||
|
});
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function redraw() {
|
|||
|
var group = select(this),
|
|||
|
selection = local(this).selection;
|
|||
|
|
|||
|
if (selection) {
|
|||
|
group.selectAll(".selection")
|
|||
|
.style("display", null)
|
|||
|
.attr("x", selection[0][0])
|
|||
|
.attr("y", selection[0][1])
|
|||
|
.attr("width", selection[1][0] - selection[0][0])
|
|||
|
.attr("height", selection[1][1] - selection[0][1]);
|
|||
|
|
|||
|
group.selectAll(".handle")
|
|||
|
.style("display", null)
|
|||
|
.attr("x", function(d) { return d.type[d.type.length - 1] === "e" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })
|
|||
|
.attr("y", function(d) { return d.type[0] === "s" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })
|
|||
|
.attr("width", function(d) { return d.type === "n" || d.type === "s" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })
|
|||
|
.attr("height", function(d) { return d.type === "e" || d.type === "w" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });
|
|||
|
}
|
|||
|
|
|||
|
else {
|
|||
|
group.selectAll(".selection,.handle")
|
|||
|
.style("display", "none")
|
|||
|
.attr("x", null)
|
|||
|
.attr("y", null)
|
|||
|
.attr("width", null)
|
|||
|
.attr("height", null);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function emitter(that, args) {
|
|||
|
return that.__brush.emitter || new Emitter(that, args);
|
|||
|
}
|
|||
|
|
|||
|
function Emitter(that, args) {
|
|||
|
this.that = that;
|
|||
|
this.args = args;
|
|||
|
this.state = that.__brush;
|
|||
|
this.active = 0;
|
|||
|
}
|
|||
|
|
|||
|
Emitter.prototype = {
|
|||
|
beforestart: function() {
|
|||
|
if (++this.active === 1) this.state.emitter = this, this.starting = true;
|
|||
|
return this;
|
|||
|
},
|
|||
|
start: function() {
|
|||
|
if (this.starting) this.starting = false, this.emit("start");
|
|||
|
return this;
|
|||
|
},
|
|||
|
brush: function() {
|
|||
|
this.emit("brush");
|
|||
|
return this;
|
|||
|
},
|
|||
|
end: function() {
|
|||
|
if (--this.active === 0) delete this.state.emitter, this.emit("end");
|
|||
|
return this;
|
|||
|
},
|
|||
|
emit: function(type) {
|
|||
|
customEvent(new BrushEvent(brush, type, dim.output(this.state.selection)), listeners.apply, listeners, [type, this.that, this.args]);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function started() {
|
|||
|
if (exports.event.touches) { if (exports.event.changedTouches.length < exports.event.touches.length) return noevent$1(); }
|
|||
|
else if (touchending) return;
|
|||
|
if (!filter.apply(this, arguments)) return;
|
|||
|
|
|||
|
var that = this,
|
|||
|
type = exports.event.target.__data__.type,
|
|||
|
mode = (exports.event.metaKey ? type = "overlay" : type) === "selection" ? MODE_DRAG : (exports.event.altKey ? MODE_CENTER : MODE_HANDLE),
|
|||
|
signX = dim === Y ? null : signsX[type],
|
|||
|
signY = dim === X ? null : signsY[type],
|
|||
|
state = local(that),
|
|||
|
extent = state.extent,
|
|||
|
selection = state.selection,
|
|||
|
W = extent[0][0], w0, w1,
|
|||
|
N = extent[0][1], n0, n1,
|
|||
|
E = extent[1][0], e0, e1,
|
|||
|
S = extent[1][1], s0, s1,
|
|||
|
dx,
|
|||
|
dy,
|
|||
|
moving,
|
|||
|
shifting = signX && signY && exports.event.shiftKey,
|
|||
|
lockX,
|
|||
|
lockY,
|
|||
|
point0 = mouse(that),
|
|||
|
point = point0,
|
|||
|
emit = emitter(that, arguments).beforestart();
|
|||
|
|
|||
|
if (type === "overlay") {
|
|||
|
state.selection = selection = [
|
|||
|
[w0 = dim === Y ? W : point0[0], n0 = dim === X ? N : point0[1]],
|
|||
|
[e0 = dim === Y ? E : w0, s0 = dim === X ? S : n0]
|
|||
|
];
|
|||
|
} else {
|
|||
|
w0 = selection[0][0];
|
|||
|
n0 = selection[0][1];
|
|||
|
e0 = selection[1][0];
|
|||
|
s0 = selection[1][1];
|
|||
|
}
|
|||
|
|
|||
|
w1 = w0;
|
|||
|
n1 = n0;
|
|||
|
e1 = e0;
|
|||
|
s1 = s0;
|
|||
|
|
|||
|
var group = select(that)
|
|||
|
.attr("pointer-events", "none");
|
|||
|
|
|||
|
var overlay = group.selectAll(".overlay")
|
|||
|
.attr("cursor", cursors[type]);
|
|||
|
|
|||
|
if (exports.event.touches) {
|
|||
|
group
|
|||
|
.on("touchmove.brush", moved, true)
|
|||
|
.on("touchend.brush touchcancel.brush", ended, true);
|
|||
|
} else {
|
|||
|
var view = select(exports.event.view)
|
|||
|
.on("keydown.brush", keydowned, true)
|
|||
|
.on("keyup.brush", keyupped, true)
|
|||
|
.on("mousemove.brush", moved, true)
|
|||
|
.on("mouseup.brush", ended, true);
|
|||
|
|
|||
|
dragDisable(exports.event.view);
|
|||
|
}
|
|||
|
|
|||
|
nopropagation$1();
|
|||
|
interrupt(that);
|
|||
|
redraw.call(that);
|
|||
|
emit.start();
|
|||
|
|
|||
|
function moved() {
|
|||
|
var point1 = mouse(that);
|
|||
|
if (shifting && !lockX && !lockY) {
|
|||
|
if (Math.abs(point1[0] - point[0]) > Math.abs(point1[1] - point[1])) lockY = true;
|
|||
|
else lockX = true;
|
|||
|
}
|
|||
|
point = point1;
|
|||
|
moving = true;
|
|||
|
noevent$1();
|
|||
|
move();
|
|||
|
}
|
|||
|
|
|||
|
function move() {
|
|||
|
var t;
|
|||
|
|
|||
|
dx = point[0] - point0[0];
|
|||
|
dy = point[1] - point0[1];
|
|||
|
|
|||
|
switch (mode) {
|
|||
|
case MODE_SPACE:
|
|||
|
case MODE_DRAG: {
|
|||
|
if (signX) dx = Math.max(W - w0, Math.min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;
|
|||
|
if (signY) dy = Math.max(N - n0, Math.min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;
|
|||
|
break;
|
|||
|
}
|
|||
|
case MODE_HANDLE: {
|
|||
|
if (signX < 0) dx = Math.max(W - w0, Math.min(E - w0, dx)), w1 = w0 + dx, e1 = e0;
|
|||
|
else if (signX > 0) dx = Math.max(W - e0, Math.min(E - e0, dx)), w1 = w0, e1 = e0 + dx;
|
|||
|
if (signY < 0) dy = Math.max(N - n0, Math.min(S - n0, dy)), n1 = n0 + dy, s1 = s0;
|
|||
|
else if (signY > 0) dy = Math.max(N - s0, Math.min(S - s0, dy)), n1 = n0, s1 = s0 + dy;
|
|||
|
break;
|
|||
|
}
|
|||
|
case MODE_CENTER: {
|
|||
|
if (signX) w1 = Math.max(W, Math.min(E, w0 - dx * signX)), e1 = Math.max(W, Math.min(E, e0 + dx * signX));
|
|||
|
if (signY) n1 = Math.max(N, Math.min(S, n0 - dy * signY)), s1 = Math.max(N, Math.min(S, s0 + dy * signY));
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (e1 < w1) {
|
|||
|
signX *= -1;
|
|||
|
t = w0, w0 = e0, e0 = t;
|
|||
|
t = w1, w1 = e1, e1 = t;
|
|||
|
if (type in flipX) overlay.attr("cursor", cursors[type = flipX[type]]);
|
|||
|
}
|
|||
|
|
|||
|
if (s1 < n1) {
|
|||
|
signY *= -1;
|
|||
|
t = n0, n0 = s0, s0 = t;
|
|||
|
t = n1, n1 = s1, s1 = t;
|
|||
|
if (type in flipY) overlay.attr("cursor", cursors[type = flipY[type]]);
|
|||
|
}
|
|||
|
|
|||
|
if (state.selection) selection = state.selection; // May be set by brush.move!
|
|||
|
if (lockX) w1 = selection[0][0], e1 = selection[1][0];
|
|||
|
if (lockY) n1 = selection[0][1], s1 = selection[1][1];
|
|||
|
|
|||
|
if (selection[0][0] !== w1
|
|||
|
|| selection[0][1] !== n1
|
|||
|
|| selection[1][0] !== e1
|
|||
|
|| selection[1][1] !== s1) {
|
|||
|
state.selection = [[w1, n1], [e1, s1]];
|
|||
|
redraw.call(that);
|
|||
|
emit.brush();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function ended() {
|
|||
|
nopropagation$1();
|
|||
|
if (exports.event.touches) {
|
|||
|
if (exports.event.touches.length) return;
|
|||
|
if (touchending) clearTimeout(touchending);
|
|||
|
touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!
|
|||
|
group.on("touchmove.brush touchend.brush touchcancel.brush", null);
|
|||
|
} else {
|
|||
|
yesdrag(exports.event.view, moving);
|
|||
|
view.on("keydown.brush keyup.brush mousemove.brush mouseup.brush", null);
|
|||
|
}
|
|||
|
group.attr("pointer-events", "all");
|
|||
|
overlay.attr("cursor", cursors.overlay);
|
|||
|
if (state.selection) selection = state.selection; // May be set by brush.move (on start)!
|
|||
|
if (empty(selection)) state.selection = null, redraw.call(that);
|
|||
|
emit.end();
|
|||
|
}
|
|||
|
|
|||
|
function keydowned() {
|
|||
|
switch (exports.event.keyCode) {
|
|||
|
case 16: { // SHIFT
|
|||
|
shifting = signX && signY;
|
|||
|
break;
|
|||
|
}
|
|||
|
case 18: { // ALT
|
|||
|
if (mode === MODE_HANDLE) {
|
|||
|
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
|
|||
|
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
|
|||
|
mode = MODE_CENTER;
|
|||
|
move();
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
case 32: { // SPACE; takes priority over ALT
|
|||
|
if (mode === MODE_HANDLE || mode === MODE_CENTER) {
|
|||
|
if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;
|
|||
|
if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;
|
|||
|
mode = MODE_SPACE;
|
|||
|
overlay.attr("cursor", cursors.selection);
|
|||
|
move();
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
default: return;
|
|||
|
}
|
|||
|
noevent$1();
|
|||
|
}
|
|||
|
|
|||
|
function keyupped() {
|
|||
|
switch (exports.event.keyCode) {
|
|||
|
case 16: { // SHIFT
|
|||
|
if (shifting) {
|
|||
|
lockX = lockY = shifting = false;
|
|||
|
move();
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
case 18: { // ALT
|
|||
|
if (mode === MODE_CENTER) {
|
|||
|
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
|
|||
|
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
|
|||
|
mode = MODE_HANDLE;
|
|||
|
move();
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
case 32: { // SPACE
|
|||
|
if (mode === MODE_SPACE) {
|
|||
|
if (exports.event.altKey) {
|
|||
|
if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;
|
|||
|
if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;
|
|||
|
mode = MODE_CENTER;
|
|||
|
} else {
|
|||
|
if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;
|
|||
|
if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;
|
|||
|
mode = MODE_HANDLE;
|
|||
|
}
|
|||
|
overlay.attr("cursor", cursors[type]);
|
|||
|
move();
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
default: return;
|
|||
|
}
|
|||
|
noevent$1();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initialize() {
|
|||
|
var state = this.__brush || {selection: null};
|
|||
|
state.extent = extent.apply(this, arguments);
|
|||
|
state.dim = dim;
|
|||
|
return state;
|
|||
|
}
|
|||
|
|
|||
|
brush.extent = function(_) {
|
|||
|
return arguments.length ? (extent = typeof _ === "function" ? _ : constant$4([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), brush) : extent;
|
|||
|
};
|
|||
|
|
|||
|
brush.filter = function(_) {
|
|||
|
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$4(!!_), brush) : filter;
|
|||
|
};
|
|||
|
|
|||
|
brush.handleSize = function(_) {
|
|||
|
return arguments.length ? (handleSize = +_, brush) : handleSize;
|
|||
|
};
|
|||
|
|
|||
|
brush.on = function() {
|
|||
|
var value = listeners.on.apply(listeners, arguments);
|
|||
|
return value === listeners ? brush : value;
|
|||
|
};
|
|||
|
|
|||
|
return brush;
|
|||
|
}
|
|||
|
|
|||
|
var cos = Math.cos;
|
|||
|
var sin = Math.sin;
|
|||
|
var pi$1 = Math.PI;
|
|||
|
var halfPi$1 = pi$1 / 2;
|
|||
|
var tau$1 = pi$1 * 2;
|
|||
|
var max$1 = Math.max;
|
|||
|
|
|||
|
function compareValue(compare) {
|
|||
|
return function(a, b) {
|
|||
|
return compare(
|
|||
|
a.source.value + a.target.value,
|
|||
|
b.source.value + b.target.value
|
|||
|
);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var chord = function() {
|
|||
|
var padAngle = 0,
|
|||
|
sortGroups = null,
|
|||
|
sortSubgroups = null,
|
|||
|
sortChords = null;
|
|||
|
|
|||
|
function chord(matrix) {
|
|||
|
var n = matrix.length,
|
|||
|
groupSums = [],
|
|||
|
groupIndex = sequence(n),
|
|||
|
subgroupIndex = [],
|
|||
|
chords = [],
|
|||
|
groups = chords.groups = new Array(n),
|
|||
|
subgroups = new Array(n * n),
|
|||
|
k,
|
|||
|
x,
|
|||
|
x0,
|
|||
|
dx,
|
|||
|
i,
|
|||
|
j;
|
|||
|
|
|||
|
// Compute the sum.
|
|||
|
k = 0, i = -1; while (++i < n) {
|
|||
|
x = 0, j = -1; while (++j < n) {
|
|||
|
x += matrix[i][j];
|
|||
|
}
|
|||
|
groupSums.push(x);
|
|||
|
subgroupIndex.push(sequence(n));
|
|||
|
k += x;
|
|||
|
}
|
|||
|
|
|||
|
// Sort groups…
|
|||
|
if (sortGroups) groupIndex.sort(function(a, b) {
|
|||
|
return sortGroups(groupSums[a], groupSums[b]);
|
|||
|
});
|
|||
|
|
|||
|
// Sort subgroups…
|
|||
|
if (sortSubgroups) subgroupIndex.forEach(function(d, i) {
|
|||
|
d.sort(function(a, b) {
|
|||
|
return sortSubgroups(matrix[i][a], matrix[i][b]);
|
|||
|
});
|
|||
|
});
|
|||
|
|
|||
|
// Convert the sum to scaling factor for [0, 2pi].
|
|||
|
// TODO Allow start and end angle to be specified?
|
|||
|
// TODO Allow padding to be specified as percentage?
|
|||
|
k = max$1(0, tau$1 - padAngle * n) / k;
|
|||
|
dx = k ? padAngle : tau$1 / n;
|
|||
|
|
|||
|
// Compute the start and end angle for each group and subgroup.
|
|||
|
// Note: Opera has a bug reordering object literal properties!
|
|||
|
x = 0, i = -1; while (++i < n) {
|
|||
|
x0 = x, j = -1; while (++j < n) {
|
|||
|
var di = groupIndex[i],
|
|||
|
dj = subgroupIndex[di][j],
|
|||
|
v = matrix[di][dj],
|
|||
|
a0 = x,
|
|||
|
a1 = x += v * k;
|
|||
|
subgroups[dj * n + di] = {
|
|||
|
index: di,
|
|||
|
subindex: dj,
|
|||
|
startAngle: a0,
|
|||
|
endAngle: a1,
|
|||
|
value: v
|
|||
|
};
|
|||
|
}
|
|||
|
groups[di] = {
|
|||
|
index: di,
|
|||
|
startAngle: x0,
|
|||
|
endAngle: x,
|
|||
|
value: groupSums[di]
|
|||
|
};
|
|||
|
x += dx;
|
|||
|
}
|
|||
|
|
|||
|
// Generate chords for each (non-empty) subgroup-subgroup link.
|
|||
|
i = -1; while (++i < n) {
|
|||
|
j = i - 1; while (++j < n) {
|
|||
|
var source = subgroups[j * n + i],
|
|||
|
target = subgroups[i * n + j];
|
|||
|
if (source.value || target.value) {
|
|||
|
chords.push(source.value < target.value
|
|||
|
? {source: target, target: source}
|
|||
|
: {source: source, target: target});
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return sortChords ? chords.sort(sortChords) : chords;
|
|||
|
}
|
|||
|
|
|||
|
chord.padAngle = function(_) {
|
|||
|
return arguments.length ? (padAngle = max$1(0, _), chord) : padAngle;
|
|||
|
};
|
|||
|
|
|||
|
chord.sortGroups = function(_) {
|
|||
|
return arguments.length ? (sortGroups = _, chord) : sortGroups;
|
|||
|
};
|
|||
|
|
|||
|
chord.sortSubgroups = function(_) {
|
|||
|
return arguments.length ? (sortSubgroups = _, chord) : sortSubgroups;
|
|||
|
};
|
|||
|
|
|||
|
chord.sortChords = function(_) {
|
|||
|
return arguments.length ? (_ == null ? sortChords = null : (sortChords = compareValue(_))._ = _, chord) : sortChords && sortChords._;
|
|||
|
};
|
|||
|
|
|||
|
return chord;
|
|||
|
};
|
|||
|
|
|||
|
var slice$2 = Array.prototype.slice;
|
|||
|
|
|||
|
var constant$5 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var pi$2 = Math.PI;
|
|||
|
var tau$2 = 2 * pi$2;
|
|||
|
var epsilon$1 = 1e-6;
|
|||
|
var tauEpsilon = tau$2 - epsilon$1;
|
|||
|
|
|||
|
function Path() {
|
|||
|
this._x0 = this._y0 = // start of current subpath
|
|||
|
this._x1 = this._y1 = null; // end of current subpath
|
|||
|
this._ = "";
|
|||
|
}
|
|||
|
|
|||
|
function path() {
|
|||
|
return new Path;
|
|||
|
}
|
|||
|
|
|||
|
Path.prototype = path.prototype = {
|
|||
|
constructor: Path,
|
|||
|
moveTo: function(x, y) {
|
|||
|
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y);
|
|||
|
},
|
|||
|
closePath: function() {
|
|||
|
if (this._x1 !== null) {
|
|||
|
this._x1 = this._x0, this._y1 = this._y0;
|
|||
|
this._ += "Z";
|
|||
|
}
|
|||
|
},
|
|||
|
lineTo: function(x, y) {
|
|||
|
this._ += "L" + (this._x1 = +x) + "," + (this._y1 = +y);
|
|||
|
},
|
|||
|
quadraticCurveTo: function(x1, y1, x, y) {
|
|||
|
this._ += "Q" + (+x1) + "," + (+y1) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
|
|||
|
},
|
|||
|
bezierCurveTo: function(x1, y1, x2, y2, x, y) {
|
|||
|
this._ += "C" + (+x1) + "," + (+y1) + "," + (+x2) + "," + (+y2) + "," + (this._x1 = +x) + "," + (this._y1 = +y);
|
|||
|
},
|
|||
|
arcTo: function(x1, y1, x2, y2, r) {
|
|||
|
x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;
|
|||
|
var x0 = this._x1,
|
|||
|
y0 = this._y1,
|
|||
|
x21 = x2 - x1,
|
|||
|
y21 = y2 - y1,
|
|||
|
x01 = x0 - x1,
|
|||
|
y01 = y0 - y1,
|
|||
|
l01_2 = x01 * x01 + y01 * y01;
|
|||
|
|
|||
|
// Is the radius negative? Error.
|
|||
|
if (r < 0) throw new Error("negative radius: " + r);
|
|||
|
|
|||
|
// Is this path empty? Move to (x1,y1).
|
|||
|
if (this._x1 === null) {
|
|||
|
this._ += "M" + (this._x1 = x1) + "," + (this._y1 = y1);
|
|||
|
}
|
|||
|
|
|||
|
// Or, is (x1,y1) coincident with (x0,y0)? Do nothing.
|
|||
|
else if (!(l01_2 > epsilon$1)) {}
|
|||
|
|
|||
|
// Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?
|
|||
|
// Equivalently, is (x1,y1) coincident with (x2,y2)?
|
|||
|
// Or, is the radius zero? Line to (x1,y1).
|
|||
|
else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon$1) || !r) {
|
|||
|
this._ += "L" + (this._x1 = x1) + "," + (this._y1 = y1);
|
|||
|
}
|
|||
|
|
|||
|
// Otherwise, draw an arc!
|
|||
|
else {
|
|||
|
var x20 = x2 - x0,
|
|||
|
y20 = y2 - y0,
|
|||
|
l21_2 = x21 * x21 + y21 * y21,
|
|||
|
l20_2 = x20 * x20 + y20 * y20,
|
|||
|
l21 = Math.sqrt(l21_2),
|
|||
|
l01 = Math.sqrt(l01_2),
|
|||
|
l = r * Math.tan((pi$2 - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),
|
|||
|
t01 = l / l01,
|
|||
|
t21 = l / l21;
|
|||
|
|
|||
|
// If the start tangent is not coincident with (x0,y0), line to.
|
|||
|
if (Math.abs(t01 - 1) > epsilon$1) {
|
|||
|
this._ += "L" + (x1 + t01 * x01) + "," + (y1 + t01 * y01);
|
|||
|
}
|
|||
|
|
|||
|
this._ += "A" + r + "," + r + ",0,0," + (+(y01 * x20 > x01 * y20)) + "," + (this._x1 = x1 + t21 * x21) + "," + (this._y1 = y1 + t21 * y21);
|
|||
|
}
|
|||
|
},
|
|||
|
arc: function(x, y, r, a0, a1, ccw) {
|
|||
|
x = +x, y = +y, r = +r;
|
|||
|
var dx = r * Math.cos(a0),
|
|||
|
dy = r * Math.sin(a0),
|
|||
|
x0 = x + dx,
|
|||
|
y0 = y + dy,
|
|||
|
cw = 1 ^ ccw,
|
|||
|
da = ccw ? a0 - a1 : a1 - a0;
|
|||
|
|
|||
|
// Is the radius negative? Error.
|
|||
|
if (r < 0) throw new Error("negative radius: " + r);
|
|||
|
|
|||
|
// Is this path empty? Move to (x0,y0).
|
|||
|
if (this._x1 === null) {
|
|||
|
this._ += "M" + x0 + "," + y0;
|
|||
|
}
|
|||
|
|
|||
|
// Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).
|
|||
|
else if (Math.abs(this._x1 - x0) > epsilon$1 || Math.abs(this._y1 - y0) > epsilon$1) {
|
|||
|
this._ += "L" + x0 + "," + y0;
|
|||
|
}
|
|||
|
|
|||
|
// Is this arc empty? We’re done.
|
|||
|
if (!r) return;
|
|||
|
|
|||
|
// Does the angle go the wrong way? Flip the direction.
|
|||
|
if (da < 0) da = da % tau$2 + tau$2;
|
|||
|
|
|||
|
// Is this a complete circle? Draw two arcs to complete the circle.
|
|||
|
if (da > tauEpsilon) {
|
|||
|
this._ += "A" + r + "," + r + ",0,1," + cw + "," + (x - dx) + "," + (y - dy) + "A" + r + "," + r + ",0,1," + cw + "," + (this._x1 = x0) + "," + (this._y1 = y0);
|
|||
|
}
|
|||
|
|
|||
|
// Is this arc non-empty? Draw an arc!
|
|||
|
else if (da > epsilon$1) {
|
|||
|
this._ += "A" + r + "," + r + ",0," + (+(da >= pi$2)) + "," + cw + "," + (this._x1 = x + r * Math.cos(a1)) + "," + (this._y1 = y + r * Math.sin(a1));
|
|||
|
}
|
|||
|
},
|
|||
|
rect: function(x, y, w, h) {
|
|||
|
this._ += "M" + (this._x0 = this._x1 = +x) + "," + (this._y0 = this._y1 = +y) + "h" + (+w) + "v" + (+h) + "h" + (-w) + "Z";
|
|||
|
},
|
|||
|
toString: function() {
|
|||
|
return this._;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function defaultSource(d) {
|
|||
|
return d.source;
|
|||
|
}
|
|||
|
|
|||
|
function defaultTarget(d) {
|
|||
|
return d.target;
|
|||
|
}
|
|||
|
|
|||
|
function defaultRadius(d) {
|
|||
|
return d.radius;
|
|||
|
}
|
|||
|
|
|||
|
function defaultStartAngle(d) {
|
|||
|
return d.startAngle;
|
|||
|
}
|
|||
|
|
|||
|
function defaultEndAngle(d) {
|
|||
|
return d.endAngle;
|
|||
|
}
|
|||
|
|
|||
|
var ribbon = function() {
|
|||
|
var source = defaultSource,
|
|||
|
target = defaultTarget,
|
|||
|
radius = defaultRadius,
|
|||
|
startAngle = defaultStartAngle,
|
|||
|
endAngle = defaultEndAngle,
|
|||
|
context = null;
|
|||
|
|
|||
|
function ribbon() {
|
|||
|
var buffer,
|
|||
|
argv = slice$2.call(arguments),
|
|||
|
s = source.apply(this, argv),
|
|||
|
t = target.apply(this, argv),
|
|||
|
sr = +radius.apply(this, (argv[0] = s, argv)),
|
|||
|
sa0 = startAngle.apply(this, argv) - halfPi$1,
|
|||
|
sa1 = endAngle.apply(this, argv) - halfPi$1,
|
|||
|
sx0 = sr * cos(sa0),
|
|||
|
sy0 = sr * sin(sa0),
|
|||
|
tr = +radius.apply(this, (argv[0] = t, argv)),
|
|||
|
ta0 = startAngle.apply(this, argv) - halfPi$1,
|
|||
|
ta1 = endAngle.apply(this, argv) - halfPi$1;
|
|||
|
|
|||
|
if (!context) context = buffer = path();
|
|||
|
|
|||
|
context.moveTo(sx0, sy0);
|
|||
|
context.arc(0, 0, sr, sa0, sa1);
|
|||
|
if (sa0 !== ta0 || sa1 !== ta1) { // TODO sr !== tr?
|
|||
|
context.quadraticCurveTo(0, 0, tr * cos(ta0), tr * sin(ta0));
|
|||
|
context.arc(0, 0, tr, ta0, ta1);
|
|||
|
}
|
|||
|
context.quadraticCurveTo(0, 0, sx0, sy0);
|
|||
|
context.closePath();
|
|||
|
|
|||
|
if (buffer) return context = null, buffer + "" || null;
|
|||
|
}
|
|||
|
|
|||
|
ribbon.radius = function(_) {
|
|||
|
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$5(+_), ribbon) : radius;
|
|||
|
};
|
|||
|
|
|||
|
ribbon.startAngle = function(_) {
|
|||
|
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : startAngle;
|
|||
|
};
|
|||
|
|
|||
|
ribbon.endAngle = function(_) {
|
|||
|
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$5(+_), ribbon) : endAngle;
|
|||
|
};
|
|||
|
|
|||
|
ribbon.source = function(_) {
|
|||
|
return arguments.length ? (source = _, ribbon) : source;
|
|||
|
};
|
|||
|
|
|||
|
ribbon.target = function(_) {
|
|||
|
return arguments.length ? (target = _, ribbon) : target;
|
|||
|
};
|
|||
|
|
|||
|
ribbon.context = function(_) {
|
|||
|
return arguments.length ? ((context = _ == null ? null : _), ribbon) : context;
|
|||
|
};
|
|||
|
|
|||
|
return ribbon;
|
|||
|
};
|
|||
|
|
|||
|
var prefix = "$";
|
|||
|
|
|||
|
function Map() {}
|
|||
|
|
|||
|
Map.prototype = map$1.prototype = {
|
|||
|
constructor: Map,
|
|||
|
has: function(key) {
|
|||
|
return (prefix + key) in this;
|
|||
|
},
|
|||
|
get: function(key) {
|
|||
|
return this[prefix + key];
|
|||
|
},
|
|||
|
set: function(key, value) {
|
|||
|
this[prefix + key] = value;
|
|||
|
return this;
|
|||
|
},
|
|||
|
remove: function(key) {
|
|||
|
var property = prefix + key;
|
|||
|
return property in this && delete this[property];
|
|||
|
},
|
|||
|
clear: function() {
|
|||
|
for (var property in this) if (property[0] === prefix) delete this[property];
|
|||
|
},
|
|||
|
keys: function() {
|
|||
|
var keys = [];
|
|||
|
for (var property in this) if (property[0] === prefix) keys.push(property.slice(1));
|
|||
|
return keys;
|
|||
|
},
|
|||
|
values: function() {
|
|||
|
var values = [];
|
|||
|
for (var property in this) if (property[0] === prefix) values.push(this[property]);
|
|||
|
return values;
|
|||
|
},
|
|||
|
entries: function() {
|
|||
|
var entries = [];
|
|||
|
for (var property in this) if (property[0] === prefix) entries.push({key: property.slice(1), value: this[property]});
|
|||
|
return entries;
|
|||
|
},
|
|||
|
size: function() {
|
|||
|
var size = 0;
|
|||
|
for (var property in this) if (property[0] === prefix) ++size;
|
|||
|
return size;
|
|||
|
},
|
|||
|
empty: function() {
|
|||
|
for (var property in this) if (property[0] === prefix) return false;
|
|||
|
return true;
|
|||
|
},
|
|||
|
each: function(f) {
|
|||
|
for (var property in this) if (property[0] === prefix) f(this[property], property.slice(1), this);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function map$1(object, f) {
|
|||
|
var map = new Map;
|
|||
|
|
|||
|
// Copy constructor.
|
|||
|
if (object instanceof Map) object.each(function(value, key) { map.set(key, value); });
|
|||
|
|
|||
|
// Index array by numeric index or specified key function.
|
|||
|
else if (Array.isArray(object)) {
|
|||
|
var i = -1,
|
|||
|
n = object.length,
|
|||
|
o;
|
|||
|
|
|||
|
if (f == null) while (++i < n) map.set(i, object[i]);
|
|||
|
else while (++i < n) map.set(f(o = object[i], i, object), o);
|
|||
|
}
|
|||
|
|
|||
|
// Convert object to map.
|
|||
|
else if (object) for (var key in object) map.set(key, object[key]);
|
|||
|
|
|||
|
return map;
|
|||
|
}
|
|||
|
|
|||
|
var nest = function() {
|
|||
|
var keys = [],
|
|||
|
sortKeys = [],
|
|||
|
sortValues,
|
|||
|
rollup,
|
|||
|
nest;
|
|||
|
|
|||
|
function apply(array, depth, createResult, setResult) {
|
|||
|
if (depth >= keys.length) {
|
|||
|
if (sortValues != null) array.sort(sortValues);
|
|||
|
return rollup != null ? rollup(array) : array;
|
|||
|
}
|
|||
|
|
|||
|
var i = -1,
|
|||
|
n = array.length,
|
|||
|
key = keys[depth++],
|
|||
|
keyValue,
|
|||
|
value,
|
|||
|
valuesByKey = map$1(),
|
|||
|
values,
|
|||
|
result = createResult();
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
if (values = valuesByKey.get(keyValue = key(value = array[i]) + "")) {
|
|||
|
values.push(value);
|
|||
|
} else {
|
|||
|
valuesByKey.set(keyValue, [value]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
valuesByKey.each(function(values, key) {
|
|||
|
setResult(result, key, apply(values, depth, createResult, setResult));
|
|||
|
});
|
|||
|
|
|||
|
return result;
|
|||
|
}
|
|||
|
|
|||
|
function entries(map, depth) {
|
|||
|
if (++depth > keys.length) return map;
|
|||
|
var array, sortKey = sortKeys[depth - 1];
|
|||
|
if (rollup != null && depth >= keys.length) array = map.entries();
|
|||
|
else array = [], map.each(function(v, k) { array.push({key: k, values: entries(v, depth)}); });
|
|||
|
return sortKey != null ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array;
|
|||
|
}
|
|||
|
|
|||
|
return nest = {
|
|||
|
object: function(array) { return apply(array, 0, createObject, setObject); },
|
|||
|
map: function(array) { return apply(array, 0, createMap, setMap); },
|
|||
|
entries: function(array) { return entries(apply(array, 0, createMap, setMap), 0); },
|
|||
|
key: function(d) { keys.push(d); return nest; },
|
|||
|
sortKeys: function(order) { sortKeys[keys.length - 1] = order; return nest; },
|
|||
|
sortValues: function(order) { sortValues = order; return nest; },
|
|||
|
rollup: function(f) { rollup = f; return nest; }
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function createObject() {
|
|||
|
return {};
|
|||
|
}
|
|||
|
|
|||
|
function setObject(object, key, value) {
|
|||
|
object[key] = value;
|
|||
|
}
|
|||
|
|
|||
|
function createMap() {
|
|||
|
return map$1();
|
|||
|
}
|
|||
|
|
|||
|
function setMap(map, key, value) {
|
|||
|
map.set(key, value);
|
|||
|
}
|
|||
|
|
|||
|
function Set() {}
|
|||
|
|
|||
|
var proto = map$1.prototype;
|
|||
|
|
|||
|
Set.prototype = set$2.prototype = {
|
|||
|
constructor: Set,
|
|||
|
has: proto.has,
|
|||
|
add: function(value) {
|
|||
|
value += "";
|
|||
|
this[prefix + value] = value;
|
|||
|
return this;
|
|||
|
},
|
|||
|
remove: proto.remove,
|
|||
|
clear: proto.clear,
|
|||
|
values: proto.keys,
|
|||
|
size: proto.size,
|
|||
|
empty: proto.empty,
|
|||
|
each: proto.each
|
|||
|
};
|
|||
|
|
|||
|
function set$2(object, f) {
|
|||
|
var set = new Set;
|
|||
|
|
|||
|
// Copy constructor.
|
|||
|
if (object instanceof Set) object.each(function(value) { set.add(value); });
|
|||
|
|
|||
|
// Otherwise, assume it’s an array.
|
|||
|
else if (object) {
|
|||
|
var i = -1, n = object.length;
|
|||
|
if (f == null) while (++i < n) set.add(object[i]);
|
|||
|
else while (++i < n) set.add(f(object[i], i, object));
|
|||
|
}
|
|||
|
|
|||
|
return set;
|
|||
|
}
|
|||
|
|
|||
|
var keys = function(map) {
|
|||
|
var keys = [];
|
|||
|
for (var key in map) keys.push(key);
|
|||
|
return keys;
|
|||
|
};
|
|||
|
|
|||
|
var values = function(map) {
|
|||
|
var values = [];
|
|||
|
for (var key in map) values.push(map[key]);
|
|||
|
return values;
|
|||
|
};
|
|||
|
|
|||
|
var entries = function(map) {
|
|||
|
var entries = [];
|
|||
|
for (var key in map) entries.push({key: key, value: map[key]});
|
|||
|
return entries;
|
|||
|
};
|
|||
|
|
|||
|
var EOL = {};
|
|||
|
var EOF = {};
|
|||
|
var QUOTE = 34;
|
|||
|
var NEWLINE = 10;
|
|||
|
var RETURN = 13;
|
|||
|
|
|||
|
function objectConverter(columns) {
|
|||
|
return new Function("d", "return {" + columns.map(function(name, i) {
|
|||
|
return JSON.stringify(name) + ": d[" + i + "]";
|
|||
|
}).join(",") + "}");
|
|||
|
}
|
|||
|
|
|||
|
function customConverter(columns, f) {
|
|||
|
var object = objectConverter(columns);
|
|||
|
return function(row, i) {
|
|||
|
return f(object(row), i, columns);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
// Compute unique columns in order of discovery.
|
|||
|
function inferColumns(rows) {
|
|||
|
var columnSet = Object.create(null),
|
|||
|
columns = [];
|
|||
|
|
|||
|
rows.forEach(function(row) {
|
|||
|
for (var column in row) {
|
|||
|
if (!(column in columnSet)) {
|
|||
|
columns.push(columnSet[column] = column);
|
|||
|
}
|
|||
|
}
|
|||
|
});
|
|||
|
|
|||
|
return columns;
|
|||
|
}
|
|||
|
|
|||
|
var dsv = function(delimiter) {
|
|||
|
var reFormat = new RegExp("[\"" + delimiter + "\n\r]"),
|
|||
|
DELIMITER = delimiter.charCodeAt(0);
|
|||
|
|
|||
|
function parse(text, f) {
|
|||
|
var convert, columns, rows = parseRows(text, function(row, i) {
|
|||
|
if (convert) return convert(row, i - 1);
|
|||
|
columns = row, convert = f ? customConverter(row, f) : objectConverter(row);
|
|||
|
});
|
|||
|
rows.columns = columns;
|
|||
|
return rows;
|
|||
|
}
|
|||
|
|
|||
|
function parseRows(text, f) {
|
|||
|
var rows = [], // output rows
|
|||
|
N = text.length,
|
|||
|
I = 0, // current character index
|
|||
|
n = 0, // current line number
|
|||
|
t, // current token
|
|||
|
eof = N <= 0, // current token followed by EOF?
|
|||
|
eol = false; // current token followed by EOL?
|
|||
|
|
|||
|
// Strip the trailing newline.
|
|||
|
if (text.charCodeAt(N - 1) === NEWLINE) --N;
|
|||
|
if (text.charCodeAt(N - 1) === RETURN) --N;
|
|||
|
|
|||
|
function token() {
|
|||
|
if (eof) return EOF;
|
|||
|
if (eol) return eol = false, EOL;
|
|||
|
|
|||
|
// Unescape quotes.
|
|||
|
var i, j = I, c;
|
|||
|
if (text.charCodeAt(j) === QUOTE) {
|
|||
|
while (I++ < N && text.charCodeAt(I) !== QUOTE || text.charCodeAt(++I) === QUOTE);
|
|||
|
if ((i = I) >= N) eof = true;
|
|||
|
else if ((c = text.charCodeAt(I++)) === NEWLINE) eol = true;
|
|||
|
else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
|
|||
|
return text.slice(j + 1, i - 1).replace(/""/g, "\"");
|
|||
|
}
|
|||
|
|
|||
|
// Find next delimiter or newline.
|
|||
|
while (I < N) {
|
|||
|
if ((c = text.charCodeAt(i = I++)) === NEWLINE) eol = true;
|
|||
|
else if (c === RETURN) { eol = true; if (text.charCodeAt(I) === NEWLINE) ++I; }
|
|||
|
else if (c !== DELIMITER) continue;
|
|||
|
return text.slice(j, i);
|
|||
|
}
|
|||
|
|
|||
|
// Return last token before EOF.
|
|||
|
return eof = true, text.slice(j, N);
|
|||
|
}
|
|||
|
|
|||
|
while ((t = token()) !== EOF) {
|
|||
|
var row = [];
|
|||
|
while (t !== EOL && t !== EOF) row.push(t), t = token();
|
|||
|
if (f && (row = f(row, n++)) == null) continue;
|
|||
|
rows.push(row);
|
|||
|
}
|
|||
|
|
|||
|
return rows;
|
|||
|
}
|
|||
|
|
|||
|
function format(rows, columns) {
|
|||
|
if (columns == null) columns = inferColumns(rows);
|
|||
|
return [columns.map(formatValue).join(delimiter)].concat(rows.map(function(row) {
|
|||
|
return columns.map(function(column) {
|
|||
|
return formatValue(row[column]);
|
|||
|
}).join(delimiter);
|
|||
|
})).join("\n");
|
|||
|
}
|
|||
|
|
|||
|
function formatRows(rows) {
|
|||
|
return rows.map(formatRow).join("\n");
|
|||
|
}
|
|||
|
|
|||
|
function formatRow(row) {
|
|||
|
return row.map(formatValue).join(delimiter);
|
|||
|
}
|
|||
|
|
|||
|
function formatValue(text) {
|
|||
|
return text == null ? ""
|
|||
|
: reFormat.test(text += "") ? "\"" + text.replace(/"/g, "\"\"") + "\""
|
|||
|
: text;
|
|||
|
}
|
|||
|
|
|||
|
return {
|
|||
|
parse: parse,
|
|||
|
parseRows: parseRows,
|
|||
|
format: format,
|
|||
|
formatRows: formatRows
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var csv = dsv(",");
|
|||
|
|
|||
|
var csvParse = csv.parse;
|
|||
|
var csvParseRows = csv.parseRows;
|
|||
|
var csvFormat = csv.format;
|
|||
|
var csvFormatRows = csv.formatRows;
|
|||
|
|
|||
|
var tsv = dsv("\t");
|
|||
|
|
|||
|
var tsvParse = tsv.parse;
|
|||
|
var tsvParseRows = tsv.parseRows;
|
|||
|
var tsvFormat = tsv.format;
|
|||
|
var tsvFormatRows = tsv.formatRows;
|
|||
|
|
|||
|
var center$1 = function(x, y) {
|
|||
|
var nodes;
|
|||
|
|
|||
|
if (x == null) x = 0;
|
|||
|
if (y == null) y = 0;
|
|||
|
|
|||
|
function force() {
|
|||
|
var i,
|
|||
|
n = nodes.length,
|
|||
|
node,
|
|||
|
sx = 0,
|
|||
|
sy = 0;
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
node = nodes[i], sx += node.x, sy += node.y;
|
|||
|
}
|
|||
|
|
|||
|
for (sx = sx / n - x, sy = sy / n - y, i = 0; i < n; ++i) {
|
|||
|
node = nodes[i], node.x -= sx, node.y -= sy;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
force.initialize = function(_) {
|
|||
|
nodes = _;
|
|||
|
};
|
|||
|
|
|||
|
force.x = function(_) {
|
|||
|
return arguments.length ? (x = +_, force) : x;
|
|||
|
};
|
|||
|
|
|||
|
force.y = function(_) {
|
|||
|
return arguments.length ? (y = +_, force) : y;
|
|||
|
};
|
|||
|
|
|||
|
return force;
|
|||
|
};
|
|||
|
|
|||
|
var constant$6 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var jiggle = function() {
|
|||
|
return (Math.random() - 0.5) * 1e-6;
|
|||
|
};
|
|||
|
|
|||
|
var tree_add = function(d) {
|
|||
|
var x = +this._x.call(null, d),
|
|||
|
y = +this._y.call(null, d);
|
|||
|
return add(this.cover(x, y), x, y, d);
|
|||
|
};
|
|||
|
|
|||
|
function add(tree, x, y, d) {
|
|||
|
if (isNaN(x) || isNaN(y)) return tree; // ignore invalid points
|
|||
|
|
|||
|
var parent,
|
|||
|
node = tree._root,
|
|||
|
leaf = {data: d},
|
|||
|
x0 = tree._x0,
|
|||
|
y0 = tree._y0,
|
|||
|
x1 = tree._x1,
|
|||
|
y1 = tree._y1,
|
|||
|
xm,
|
|||
|
ym,
|
|||
|
xp,
|
|||
|
yp,
|
|||
|
right,
|
|||
|
bottom,
|
|||
|
i,
|
|||
|
j;
|
|||
|
|
|||
|
// If the tree is empty, initialize the root as a leaf.
|
|||
|
if (!node) return tree._root = leaf, tree;
|
|||
|
|
|||
|
// Find the existing leaf for the new point, or add it.
|
|||
|
while (node.length) {
|
|||
|
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
|
|||
|
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
|
|||
|
if (parent = node, !(node = node[i = bottom << 1 | right])) return parent[i] = leaf, tree;
|
|||
|
}
|
|||
|
|
|||
|
// Is the new point is exactly coincident with the existing point?
|
|||
|
xp = +tree._x.call(null, node.data);
|
|||
|
yp = +tree._y.call(null, node.data);
|
|||
|
if (x === xp && y === yp) return leaf.next = node, parent ? parent[i] = leaf : tree._root = leaf, tree;
|
|||
|
|
|||
|
// Otherwise, split the leaf node until the old and new point are separated.
|
|||
|
do {
|
|||
|
parent = parent ? parent[i] = new Array(4) : tree._root = new Array(4);
|
|||
|
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
|
|||
|
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
|
|||
|
} while ((i = bottom << 1 | right) === (j = (yp >= ym) << 1 | (xp >= xm)));
|
|||
|
return parent[j] = node, parent[i] = leaf, tree;
|
|||
|
}
|
|||
|
|
|||
|
function addAll(data) {
|
|||
|
var d, i, n = data.length,
|
|||
|
x,
|
|||
|
y,
|
|||
|
xz = new Array(n),
|
|||
|
yz = new Array(n),
|
|||
|
x0 = Infinity,
|
|||
|
y0 = Infinity,
|
|||
|
x1 = -Infinity,
|
|||
|
y1 = -Infinity;
|
|||
|
|
|||
|
// Compute the points and their extent.
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
if (isNaN(x = +this._x.call(null, d = data[i])) || isNaN(y = +this._y.call(null, d))) continue;
|
|||
|
xz[i] = x;
|
|||
|
yz[i] = y;
|
|||
|
if (x < x0) x0 = x;
|
|||
|
if (x > x1) x1 = x;
|
|||
|
if (y < y0) y0 = y;
|
|||
|
if (y > y1) y1 = y;
|
|||
|
}
|
|||
|
|
|||
|
// If there were no (valid) points, inherit the existing extent.
|
|||
|
if (x1 < x0) x0 = this._x0, x1 = this._x1;
|
|||
|
if (y1 < y0) y0 = this._y0, y1 = this._y1;
|
|||
|
|
|||
|
// Expand the tree to cover the new points.
|
|||
|
this.cover(x0, y0).cover(x1, y1);
|
|||
|
|
|||
|
// Add the new points.
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
add(this, xz[i], yz[i], data[i]);
|
|||
|
}
|
|||
|
|
|||
|
return this;
|
|||
|
}
|
|||
|
|
|||
|
var tree_cover = function(x, y) {
|
|||
|
if (isNaN(x = +x) || isNaN(y = +y)) return this; // ignore invalid points
|
|||
|
|
|||
|
var x0 = this._x0,
|
|||
|
y0 = this._y0,
|
|||
|
x1 = this._x1,
|
|||
|
y1 = this._y1;
|
|||
|
|
|||
|
// If the quadtree has no extent, initialize them.
|
|||
|
// Integer extent are necessary so that if we later double the extent,
|
|||
|
// the existing quadrant boundaries don’t change due to floating point error!
|
|||
|
if (isNaN(x0)) {
|
|||
|
x1 = (x0 = Math.floor(x)) + 1;
|
|||
|
y1 = (y0 = Math.floor(y)) + 1;
|
|||
|
}
|
|||
|
|
|||
|
// Otherwise, double repeatedly to cover.
|
|||
|
else if (x0 > x || x > x1 || y0 > y || y > y1) {
|
|||
|
var z = x1 - x0,
|
|||
|
node = this._root,
|
|||
|
parent,
|
|||
|
i;
|
|||
|
|
|||
|
switch (i = (y < (y0 + y1) / 2) << 1 | (x < (x0 + x1) / 2)) {
|
|||
|
case 0: {
|
|||
|
do parent = new Array(4), parent[i] = node, node = parent;
|
|||
|
while (z *= 2, x1 = x0 + z, y1 = y0 + z, x > x1 || y > y1);
|
|||
|
break;
|
|||
|
}
|
|||
|
case 1: {
|
|||
|
do parent = new Array(4), parent[i] = node, node = parent;
|
|||
|
while (z *= 2, x0 = x1 - z, y1 = y0 + z, x0 > x || y > y1);
|
|||
|
break;
|
|||
|
}
|
|||
|
case 2: {
|
|||
|
do parent = new Array(4), parent[i] = node, node = parent;
|
|||
|
while (z *= 2, x1 = x0 + z, y0 = y1 - z, x > x1 || y0 > y);
|
|||
|
break;
|
|||
|
}
|
|||
|
case 3: {
|
|||
|
do parent = new Array(4), parent[i] = node, node = parent;
|
|||
|
while (z *= 2, x0 = x1 - z, y0 = y1 - z, x0 > x || y0 > y);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (this._root && this._root.length) this._root = node;
|
|||
|
}
|
|||
|
|
|||
|
// If the quadtree covers the point already, just return.
|
|||
|
else return this;
|
|||
|
|
|||
|
this._x0 = x0;
|
|||
|
this._y0 = y0;
|
|||
|
this._x1 = x1;
|
|||
|
this._y1 = y1;
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var tree_data = function() {
|
|||
|
var data = [];
|
|||
|
this.visit(function(node) {
|
|||
|
if (!node.length) do data.push(node.data); while (node = node.next)
|
|||
|
});
|
|||
|
return data;
|
|||
|
};
|
|||
|
|
|||
|
var tree_extent = function(_) {
|
|||
|
return arguments.length
|
|||
|
? this.cover(+_[0][0], +_[0][1]).cover(+_[1][0], +_[1][1])
|
|||
|
: isNaN(this._x0) ? undefined : [[this._x0, this._y0], [this._x1, this._y1]];
|
|||
|
};
|
|||
|
|
|||
|
var Quad = function(node, x0, y0, x1, y1) {
|
|||
|
this.node = node;
|
|||
|
this.x0 = x0;
|
|||
|
this.y0 = y0;
|
|||
|
this.x1 = x1;
|
|||
|
this.y1 = y1;
|
|||
|
};
|
|||
|
|
|||
|
var tree_find = function(x, y, radius) {
|
|||
|
var data,
|
|||
|
x0 = this._x0,
|
|||
|
y0 = this._y0,
|
|||
|
x1,
|
|||
|
y1,
|
|||
|
x2,
|
|||
|
y2,
|
|||
|
x3 = this._x1,
|
|||
|
y3 = this._y1,
|
|||
|
quads = [],
|
|||
|
node = this._root,
|
|||
|
q,
|
|||
|
i;
|
|||
|
|
|||
|
if (node) quads.push(new Quad(node, x0, y0, x3, y3));
|
|||
|
if (radius == null) radius = Infinity;
|
|||
|
else {
|
|||
|
x0 = x - radius, y0 = y - radius;
|
|||
|
x3 = x + radius, y3 = y + radius;
|
|||
|
radius *= radius;
|
|||
|
}
|
|||
|
|
|||
|
while (q = quads.pop()) {
|
|||
|
|
|||
|
// Stop searching if this quadrant can’t contain a closer node.
|
|||
|
if (!(node = q.node)
|
|||
|
|| (x1 = q.x0) > x3
|
|||
|
|| (y1 = q.y0) > y3
|
|||
|
|| (x2 = q.x1) < x0
|
|||
|
|| (y2 = q.y1) < y0) continue;
|
|||
|
|
|||
|
// Bisect the current quadrant.
|
|||
|
if (node.length) {
|
|||
|
var xm = (x1 + x2) / 2,
|
|||
|
ym = (y1 + y2) / 2;
|
|||
|
|
|||
|
quads.push(
|
|||
|
new Quad(node[3], xm, ym, x2, y2),
|
|||
|
new Quad(node[2], x1, ym, xm, y2),
|
|||
|
new Quad(node[1], xm, y1, x2, ym),
|
|||
|
new Quad(node[0], x1, y1, xm, ym)
|
|||
|
);
|
|||
|
|
|||
|
// Visit the closest quadrant first.
|
|||
|
if (i = (y >= ym) << 1 | (x >= xm)) {
|
|||
|
q = quads[quads.length - 1];
|
|||
|
quads[quads.length - 1] = quads[quads.length - 1 - i];
|
|||
|
quads[quads.length - 1 - i] = q;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Visit this point. (Visiting coincident points isn’t necessary!)
|
|||
|
else {
|
|||
|
var dx = x - +this._x.call(null, node.data),
|
|||
|
dy = y - +this._y.call(null, node.data),
|
|||
|
d2 = dx * dx + dy * dy;
|
|||
|
if (d2 < radius) {
|
|||
|
var d = Math.sqrt(radius = d2);
|
|||
|
x0 = x - d, y0 = y - d;
|
|||
|
x3 = x + d, y3 = y + d;
|
|||
|
data = node.data;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return data;
|
|||
|
};
|
|||
|
|
|||
|
var tree_remove = function(d) {
|
|||
|
if (isNaN(x = +this._x.call(null, d)) || isNaN(y = +this._y.call(null, d))) return this; // ignore invalid points
|
|||
|
|
|||
|
var parent,
|
|||
|
node = this._root,
|
|||
|
retainer,
|
|||
|
previous,
|
|||
|
next,
|
|||
|
x0 = this._x0,
|
|||
|
y0 = this._y0,
|
|||
|
x1 = this._x1,
|
|||
|
y1 = this._y1,
|
|||
|
x,
|
|||
|
y,
|
|||
|
xm,
|
|||
|
ym,
|
|||
|
right,
|
|||
|
bottom,
|
|||
|
i,
|
|||
|
j;
|
|||
|
|
|||
|
// If the tree is empty, initialize the root as a leaf.
|
|||
|
if (!node) return this;
|
|||
|
|
|||
|
// Find the leaf node for the point.
|
|||
|
// While descending, also retain the deepest parent with a non-removed sibling.
|
|||
|
if (node.length) while (true) {
|
|||
|
if (right = x >= (xm = (x0 + x1) / 2)) x0 = xm; else x1 = xm;
|
|||
|
if (bottom = y >= (ym = (y0 + y1) / 2)) y0 = ym; else y1 = ym;
|
|||
|
if (!(parent = node, node = node[i = bottom << 1 | right])) return this;
|
|||
|
if (!node.length) break;
|
|||
|
if (parent[(i + 1) & 3] || parent[(i + 2) & 3] || parent[(i + 3) & 3]) retainer = parent, j = i;
|
|||
|
}
|
|||
|
|
|||
|
// Find the point to remove.
|
|||
|
while (node.data !== d) if (!(previous = node, node = node.next)) return this;
|
|||
|
if (next = node.next) delete node.next;
|
|||
|
|
|||
|
// If there are multiple coincident points, remove just the point.
|
|||
|
if (previous) return (next ? previous.next = next : delete previous.next), this;
|
|||
|
|
|||
|
// If this is the root point, remove it.
|
|||
|
if (!parent) return this._root = next, this;
|
|||
|
|
|||
|
// Remove this leaf.
|
|||
|
next ? parent[i] = next : delete parent[i];
|
|||
|
|
|||
|
// If the parent now contains exactly one leaf, collapse superfluous parents.
|
|||
|
if ((node = parent[0] || parent[1] || parent[2] || parent[3])
|
|||
|
&& node === (parent[3] || parent[2] || parent[1] || parent[0])
|
|||
|
&& !node.length) {
|
|||
|
if (retainer) retainer[j] = node;
|
|||
|
else this._root = node;
|
|||
|
}
|
|||
|
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
function removeAll(data) {
|
|||
|
for (var i = 0, n = data.length; i < n; ++i) this.remove(data[i]);
|
|||
|
return this;
|
|||
|
}
|
|||
|
|
|||
|
var tree_root = function() {
|
|||
|
return this._root;
|
|||
|
};
|
|||
|
|
|||
|
var tree_size = function() {
|
|||
|
var size = 0;
|
|||
|
this.visit(function(node) {
|
|||
|
if (!node.length) do ++size; while (node = node.next)
|
|||
|
});
|
|||
|
return size;
|
|||
|
};
|
|||
|
|
|||
|
var tree_visit = function(callback) {
|
|||
|
var quads = [], q, node = this._root, child, x0, y0, x1, y1;
|
|||
|
if (node) quads.push(new Quad(node, this._x0, this._y0, this._x1, this._y1));
|
|||
|
while (q = quads.pop()) {
|
|||
|
if (!callback(node = q.node, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1) && node.length) {
|
|||
|
var xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
|
|||
|
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
|
|||
|
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
|
|||
|
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
|
|||
|
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
|
|||
|
}
|
|||
|
}
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var tree_visitAfter = function(callback) {
|
|||
|
var quads = [], next = [], q;
|
|||
|
if (this._root) quads.push(new Quad(this._root, this._x0, this._y0, this._x1, this._y1));
|
|||
|
while (q = quads.pop()) {
|
|||
|
var node = q.node;
|
|||
|
if (node.length) {
|
|||
|
var child, x0 = q.x0, y0 = q.y0, x1 = q.x1, y1 = q.y1, xm = (x0 + x1) / 2, ym = (y0 + y1) / 2;
|
|||
|
if (child = node[0]) quads.push(new Quad(child, x0, y0, xm, ym));
|
|||
|
if (child = node[1]) quads.push(new Quad(child, xm, y0, x1, ym));
|
|||
|
if (child = node[2]) quads.push(new Quad(child, x0, ym, xm, y1));
|
|||
|
if (child = node[3]) quads.push(new Quad(child, xm, ym, x1, y1));
|
|||
|
}
|
|||
|
next.push(q);
|
|||
|
}
|
|||
|
while (q = next.pop()) {
|
|||
|
callback(q.node, q.x0, q.y0, q.x1, q.y1);
|
|||
|
}
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
function defaultX(d) {
|
|||
|
return d[0];
|
|||
|
}
|
|||
|
|
|||
|
var tree_x = function(_) {
|
|||
|
return arguments.length ? (this._x = _, this) : this._x;
|
|||
|
};
|
|||
|
|
|||
|
function defaultY(d) {
|
|||
|
return d[1];
|
|||
|
}
|
|||
|
|
|||
|
var tree_y = function(_) {
|
|||
|
return arguments.length ? (this._y = _, this) : this._y;
|
|||
|
};
|
|||
|
|
|||
|
function quadtree(nodes, x, y) {
|
|||
|
var tree = new Quadtree(x == null ? defaultX : x, y == null ? defaultY : y, NaN, NaN, NaN, NaN);
|
|||
|
return nodes == null ? tree : tree.addAll(nodes);
|
|||
|
}
|
|||
|
|
|||
|
function Quadtree(x, y, x0, y0, x1, y1) {
|
|||
|
this._x = x;
|
|||
|
this._y = y;
|
|||
|
this._x0 = x0;
|
|||
|
this._y0 = y0;
|
|||
|
this._x1 = x1;
|
|||
|
this._y1 = y1;
|
|||
|
this._root = undefined;
|
|||
|
}
|
|||
|
|
|||
|
function leaf_copy(leaf) {
|
|||
|
var copy = {data: leaf.data}, next = copy;
|
|||
|
while (leaf = leaf.next) next = next.next = {data: leaf.data};
|
|||
|
return copy;
|
|||
|
}
|
|||
|
|
|||
|
var treeProto = quadtree.prototype = Quadtree.prototype;
|
|||
|
|
|||
|
treeProto.copy = function() {
|
|||
|
var copy = new Quadtree(this._x, this._y, this._x0, this._y0, this._x1, this._y1),
|
|||
|
node = this._root,
|
|||
|
nodes,
|
|||
|
child;
|
|||
|
|
|||
|
if (!node) return copy;
|
|||
|
|
|||
|
if (!node.length) return copy._root = leaf_copy(node), copy;
|
|||
|
|
|||
|
nodes = [{source: node, target: copy._root = new Array(4)}];
|
|||
|
while (node = nodes.pop()) {
|
|||
|
for (var i = 0; i < 4; ++i) {
|
|||
|
if (child = node.source[i]) {
|
|||
|
if (child.length) nodes.push({source: child, target: node.target[i] = new Array(4)});
|
|||
|
else node.target[i] = leaf_copy(child);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return copy;
|
|||
|
};
|
|||
|
|
|||
|
treeProto.add = tree_add;
|
|||
|
treeProto.addAll = addAll;
|
|||
|
treeProto.cover = tree_cover;
|
|||
|
treeProto.data = tree_data;
|
|||
|
treeProto.extent = tree_extent;
|
|||
|
treeProto.find = tree_find;
|
|||
|
treeProto.remove = tree_remove;
|
|||
|
treeProto.removeAll = removeAll;
|
|||
|
treeProto.root = tree_root;
|
|||
|
treeProto.size = tree_size;
|
|||
|
treeProto.visit = tree_visit;
|
|||
|
treeProto.visitAfter = tree_visitAfter;
|
|||
|
treeProto.x = tree_x;
|
|||
|
treeProto.y = tree_y;
|
|||
|
|
|||
|
function x$1(d) {
|
|||
|
return d.x + d.vx;
|
|||
|
}
|
|||
|
|
|||
|
function y(d) {
|
|||
|
return d.y + d.vy;
|
|||
|
}
|
|||
|
|
|||
|
var collide = function(radius) {
|
|||
|
var nodes,
|
|||
|
radii,
|
|||
|
strength = 1,
|
|||
|
iterations = 1;
|
|||
|
|
|||
|
if (typeof radius !== "function") radius = constant$6(radius == null ? 1 : +radius);
|
|||
|
|
|||
|
function force() {
|
|||
|
var i, n = nodes.length,
|
|||
|
tree,
|
|||
|
node,
|
|||
|
xi,
|
|||
|
yi,
|
|||
|
ri,
|
|||
|
ri2;
|
|||
|
|
|||
|
for (var k = 0; k < iterations; ++k) {
|
|||
|
tree = quadtree(nodes, x$1, y).visitAfter(prepare);
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
node = nodes[i];
|
|||
|
ri = radii[node.index], ri2 = ri * ri;
|
|||
|
xi = node.x + node.vx;
|
|||
|
yi = node.y + node.vy;
|
|||
|
tree.visit(apply);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function apply(quad, x0, y0, x1, y1) {
|
|||
|
var data = quad.data, rj = quad.r, r = ri + rj;
|
|||
|
if (data) {
|
|||
|
if (data.index > node.index) {
|
|||
|
var x = xi - data.x - data.vx,
|
|||
|
y = yi - data.y - data.vy,
|
|||
|
l = x * x + y * y;
|
|||
|
if (l < r * r) {
|
|||
|
if (x === 0) x = jiggle(), l += x * x;
|
|||
|
if (y === 0) y = jiggle(), l += y * y;
|
|||
|
l = (r - (l = Math.sqrt(l))) / l * strength;
|
|||
|
node.vx += (x *= l) * (r = (rj *= rj) / (ri2 + rj));
|
|||
|
node.vy += (y *= l) * r;
|
|||
|
data.vx -= x * (r = 1 - r);
|
|||
|
data.vy -= y * r;
|
|||
|
}
|
|||
|
}
|
|||
|
return;
|
|||
|
}
|
|||
|
return x0 > xi + r || x1 < xi - r || y0 > yi + r || y1 < yi - r;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function prepare(quad) {
|
|||
|
if (quad.data) return quad.r = radii[quad.data.index];
|
|||
|
for (var i = quad.r = 0; i < 4; ++i) {
|
|||
|
if (quad[i] && quad[i].r > quad.r) {
|
|||
|
quad.r = quad[i].r;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initialize() {
|
|||
|
if (!nodes) return;
|
|||
|
var i, n = nodes.length, node;
|
|||
|
radii = new Array(n);
|
|||
|
for (i = 0; i < n; ++i) node = nodes[i], radii[node.index] = +radius(node, i, nodes);
|
|||
|
}
|
|||
|
|
|||
|
force.initialize = function(_) {
|
|||
|
nodes = _;
|
|||
|
initialize();
|
|||
|
};
|
|||
|
|
|||
|
force.iterations = function(_) {
|
|||
|
return arguments.length ? (iterations = +_, force) : iterations;
|
|||
|
};
|
|||
|
|
|||
|
force.strength = function(_) {
|
|||
|
return arguments.length ? (strength = +_, force) : strength;
|
|||
|
};
|
|||
|
|
|||
|
force.radius = function(_) {
|
|||
|
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : radius;
|
|||
|
};
|
|||
|
|
|||
|
return force;
|
|||
|
};
|
|||
|
|
|||
|
function index(d) {
|
|||
|
return d.index;
|
|||
|
}
|
|||
|
|
|||
|
function find(nodeById, nodeId) {
|
|||
|
var node = nodeById.get(nodeId);
|
|||
|
if (!node) throw new Error("missing: " + nodeId);
|
|||
|
return node;
|
|||
|
}
|
|||
|
|
|||
|
var link = function(links) {
|
|||
|
var id = index,
|
|||
|
strength = defaultStrength,
|
|||
|
strengths,
|
|||
|
distance = constant$6(30),
|
|||
|
distances,
|
|||
|
nodes,
|
|||
|
count,
|
|||
|
bias,
|
|||
|
iterations = 1;
|
|||
|
|
|||
|
if (links == null) links = [];
|
|||
|
|
|||
|
function defaultStrength(link) {
|
|||
|
return 1 / Math.min(count[link.source.index], count[link.target.index]);
|
|||
|
}
|
|||
|
|
|||
|
function force(alpha) {
|
|||
|
for (var k = 0, n = links.length; k < iterations; ++k) {
|
|||
|
for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
|
|||
|
link = links[i], source = link.source, target = link.target;
|
|||
|
x = target.x + target.vx - source.x - source.vx || jiggle();
|
|||
|
y = target.y + target.vy - source.y - source.vy || jiggle();
|
|||
|
l = Math.sqrt(x * x + y * y);
|
|||
|
l = (l - distances[i]) / l * alpha * strengths[i];
|
|||
|
x *= l, y *= l;
|
|||
|
target.vx -= x * (b = bias[i]);
|
|||
|
target.vy -= y * b;
|
|||
|
source.vx += x * (b = 1 - b);
|
|||
|
source.vy += y * b;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initialize() {
|
|||
|
if (!nodes) return;
|
|||
|
|
|||
|
var i,
|
|||
|
n = nodes.length,
|
|||
|
m = links.length,
|
|||
|
nodeById = map$1(nodes, id),
|
|||
|
link;
|
|||
|
|
|||
|
for (i = 0, count = new Array(n); i < m; ++i) {
|
|||
|
link = links[i], link.index = i;
|
|||
|
if (typeof link.source !== "object") link.source = find(nodeById, link.source);
|
|||
|
if (typeof link.target !== "object") link.target = find(nodeById, link.target);
|
|||
|
count[link.source.index] = (count[link.source.index] || 0) + 1;
|
|||
|
count[link.target.index] = (count[link.target.index] || 0) + 1;
|
|||
|
}
|
|||
|
|
|||
|
for (i = 0, bias = new Array(m); i < m; ++i) {
|
|||
|
link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
|
|||
|
}
|
|||
|
|
|||
|
strengths = new Array(m), initializeStrength();
|
|||
|
distances = new Array(m), initializeDistance();
|
|||
|
}
|
|||
|
|
|||
|
function initializeStrength() {
|
|||
|
if (!nodes) return;
|
|||
|
|
|||
|
for (var i = 0, n = links.length; i < n; ++i) {
|
|||
|
strengths[i] = +strength(links[i], i, links);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initializeDistance() {
|
|||
|
if (!nodes) return;
|
|||
|
|
|||
|
for (var i = 0, n = links.length; i < n; ++i) {
|
|||
|
distances[i] = +distance(links[i], i, links);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
force.initialize = function(_) {
|
|||
|
nodes = _;
|
|||
|
initialize();
|
|||
|
};
|
|||
|
|
|||
|
force.links = function(_) {
|
|||
|
return arguments.length ? (links = _, initialize(), force) : links;
|
|||
|
};
|
|||
|
|
|||
|
force.id = function(_) {
|
|||
|
return arguments.length ? (id = _, force) : id;
|
|||
|
};
|
|||
|
|
|||
|
force.iterations = function(_) {
|
|||
|
return arguments.length ? (iterations = +_, force) : iterations;
|
|||
|
};
|
|||
|
|
|||
|
force.strength = function(_) {
|
|||
|
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initializeStrength(), force) : strength;
|
|||
|
};
|
|||
|
|
|||
|
force.distance = function(_) {
|
|||
|
return arguments.length ? (distance = typeof _ === "function" ? _ : constant$6(+_), initializeDistance(), force) : distance;
|
|||
|
};
|
|||
|
|
|||
|
return force;
|
|||
|
};
|
|||
|
|
|||
|
function x$2(d) {
|
|||
|
return d.x;
|
|||
|
}
|
|||
|
|
|||
|
function y$1(d) {
|
|||
|
return d.y;
|
|||
|
}
|
|||
|
|
|||
|
var initialRadius = 10;
|
|||
|
var initialAngle = Math.PI * (3 - Math.sqrt(5));
|
|||
|
|
|||
|
var simulation = function(nodes) {
|
|||
|
var simulation,
|
|||
|
alpha = 1,
|
|||
|
alphaMin = 0.001,
|
|||
|
alphaDecay = 1 - Math.pow(alphaMin, 1 / 300),
|
|||
|
alphaTarget = 0,
|
|||
|
velocityDecay = 0.6,
|
|||
|
forces = map$1(),
|
|||
|
stepper = timer(step),
|
|||
|
event = dispatch("tick", "end");
|
|||
|
|
|||
|
if (nodes == null) nodes = [];
|
|||
|
|
|||
|
function step() {
|
|||
|
tick();
|
|||
|
event.call("tick", simulation);
|
|||
|
if (alpha < alphaMin) {
|
|||
|
stepper.stop();
|
|||
|
event.call("end", simulation);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function tick() {
|
|||
|
var i, n = nodes.length, node;
|
|||
|
|
|||
|
alpha += (alphaTarget - alpha) * alphaDecay;
|
|||
|
|
|||
|
forces.each(function(force) {
|
|||
|
force(alpha);
|
|||
|
});
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
node = nodes[i];
|
|||
|
if (node.fx == null) node.x += node.vx *= velocityDecay;
|
|||
|
else node.x = node.fx, node.vx = 0;
|
|||
|
if (node.fy == null) node.y += node.vy *= velocityDecay;
|
|||
|
else node.y = node.fy, node.vy = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initializeNodes() {
|
|||
|
for (var i = 0, n = nodes.length, node; i < n; ++i) {
|
|||
|
node = nodes[i], node.index = i;
|
|||
|
if (isNaN(node.x) || isNaN(node.y)) {
|
|||
|
var radius = initialRadius * Math.sqrt(i), angle = i * initialAngle;
|
|||
|
node.x = radius * Math.cos(angle);
|
|||
|
node.y = radius * Math.sin(angle);
|
|||
|
}
|
|||
|
if (isNaN(node.vx) || isNaN(node.vy)) {
|
|||
|
node.vx = node.vy = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initializeForce(force) {
|
|||
|
if (force.initialize) force.initialize(nodes);
|
|||
|
return force;
|
|||
|
}
|
|||
|
|
|||
|
initializeNodes();
|
|||
|
|
|||
|
return simulation = {
|
|||
|
tick: tick,
|
|||
|
|
|||
|
restart: function() {
|
|||
|
return stepper.restart(step), simulation;
|
|||
|
},
|
|||
|
|
|||
|
stop: function() {
|
|||
|
return stepper.stop(), simulation;
|
|||
|
},
|
|||
|
|
|||
|
nodes: function(_) {
|
|||
|
return arguments.length ? (nodes = _, initializeNodes(), forces.each(initializeForce), simulation) : nodes;
|
|||
|
},
|
|||
|
|
|||
|
alpha: function(_) {
|
|||
|
return arguments.length ? (alpha = +_, simulation) : alpha;
|
|||
|
},
|
|||
|
|
|||
|
alphaMin: function(_) {
|
|||
|
return arguments.length ? (alphaMin = +_, simulation) : alphaMin;
|
|||
|
},
|
|||
|
|
|||
|
alphaDecay: function(_) {
|
|||
|
return arguments.length ? (alphaDecay = +_, simulation) : +alphaDecay;
|
|||
|
},
|
|||
|
|
|||
|
alphaTarget: function(_) {
|
|||
|
return arguments.length ? (alphaTarget = +_, simulation) : alphaTarget;
|
|||
|
},
|
|||
|
|
|||
|
velocityDecay: function(_) {
|
|||
|
return arguments.length ? (velocityDecay = 1 - _, simulation) : 1 - velocityDecay;
|
|||
|
},
|
|||
|
|
|||
|
force: function(name, _) {
|
|||
|
return arguments.length > 1 ? ((_ == null ? forces.remove(name) : forces.set(name, initializeForce(_))), simulation) : forces.get(name);
|
|||
|
},
|
|||
|
|
|||
|
find: function(x, y, radius) {
|
|||
|
var i = 0,
|
|||
|
n = nodes.length,
|
|||
|
dx,
|
|||
|
dy,
|
|||
|
d2,
|
|||
|
node,
|
|||
|
closest;
|
|||
|
|
|||
|
if (radius == null) radius = Infinity;
|
|||
|
else radius *= radius;
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
node = nodes[i];
|
|||
|
dx = x - node.x;
|
|||
|
dy = y - node.y;
|
|||
|
d2 = dx * dx + dy * dy;
|
|||
|
if (d2 < radius) closest = node, radius = d2;
|
|||
|
}
|
|||
|
|
|||
|
return closest;
|
|||
|
},
|
|||
|
|
|||
|
on: function(name, _) {
|
|||
|
return arguments.length > 1 ? (event.on(name, _), simulation) : event.on(name);
|
|||
|
}
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var manyBody = function() {
|
|||
|
var nodes,
|
|||
|
node,
|
|||
|
alpha,
|
|||
|
strength = constant$6(-30),
|
|||
|
strengths,
|
|||
|
distanceMin2 = 1,
|
|||
|
distanceMax2 = Infinity,
|
|||
|
theta2 = 0.81;
|
|||
|
|
|||
|
function force(_) {
|
|||
|
var i, n = nodes.length, tree = quadtree(nodes, x$2, y$1).visitAfter(accumulate);
|
|||
|
for (alpha = _, i = 0; i < n; ++i) node = nodes[i], tree.visit(apply);
|
|||
|
}
|
|||
|
|
|||
|
function initialize() {
|
|||
|
if (!nodes) return;
|
|||
|
var i, n = nodes.length, node;
|
|||
|
strengths = new Array(n);
|
|||
|
for (i = 0; i < n; ++i) node = nodes[i], strengths[node.index] = +strength(node, i, nodes);
|
|||
|
}
|
|||
|
|
|||
|
function accumulate(quad) {
|
|||
|
var strength = 0, q, c, x, y, i;
|
|||
|
|
|||
|
// For internal nodes, accumulate forces from child quadrants.
|
|||
|
if (quad.length) {
|
|||
|
for (x = y = i = 0; i < 4; ++i) {
|
|||
|
if ((q = quad[i]) && (c = q.value)) {
|
|||
|
strength += c, x += c * q.x, y += c * q.y;
|
|||
|
}
|
|||
|
}
|
|||
|
quad.x = x / strength;
|
|||
|
quad.y = y / strength;
|
|||
|
}
|
|||
|
|
|||
|
// For leaf nodes, accumulate forces from coincident quadrants.
|
|||
|
else {
|
|||
|
q = quad;
|
|||
|
q.x = q.data.x;
|
|||
|
q.y = q.data.y;
|
|||
|
do strength += strengths[q.data.index];
|
|||
|
while (q = q.next);
|
|||
|
}
|
|||
|
|
|||
|
quad.value = strength;
|
|||
|
}
|
|||
|
|
|||
|
function apply(quad, x1, _, x2) {
|
|||
|
if (!quad.value) return true;
|
|||
|
|
|||
|
var x = quad.x - node.x,
|
|||
|
y = quad.y - node.y,
|
|||
|
w = x2 - x1,
|
|||
|
l = x * x + y * y;
|
|||
|
|
|||
|
// Apply the Barnes-Hut approximation if possible.
|
|||
|
// Limit forces for very close nodes; randomize direction if coincident.
|
|||
|
if (w * w / theta2 < l) {
|
|||
|
if (l < distanceMax2) {
|
|||
|
if (x === 0) x = jiggle(), l += x * x;
|
|||
|
if (y === 0) y = jiggle(), l += y * y;
|
|||
|
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
|
|||
|
node.vx += x * quad.value * alpha / l;
|
|||
|
node.vy += y * quad.value * alpha / l;
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
// Otherwise, process points directly.
|
|||
|
else if (quad.length || l >= distanceMax2) return;
|
|||
|
|
|||
|
// Limit forces for very close nodes; randomize direction if coincident.
|
|||
|
if (quad.data !== node || quad.next) {
|
|||
|
if (x === 0) x = jiggle(), l += x * x;
|
|||
|
if (y === 0) y = jiggle(), l += y * y;
|
|||
|
if (l < distanceMin2) l = Math.sqrt(distanceMin2 * l);
|
|||
|
}
|
|||
|
|
|||
|
do if (quad.data !== node) {
|
|||
|
w = strengths[quad.data.index] * alpha / l;
|
|||
|
node.vx += x * w;
|
|||
|
node.vy += y * w;
|
|||
|
} while (quad = quad.next);
|
|||
|
}
|
|||
|
|
|||
|
force.initialize = function(_) {
|
|||
|
nodes = _;
|
|||
|
initialize();
|
|||
|
};
|
|||
|
|
|||
|
force.strength = function(_) {
|
|||
|
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
|
|||
|
};
|
|||
|
|
|||
|
force.distanceMin = function(_) {
|
|||
|
return arguments.length ? (distanceMin2 = _ * _, force) : Math.sqrt(distanceMin2);
|
|||
|
};
|
|||
|
|
|||
|
force.distanceMax = function(_) {
|
|||
|
return arguments.length ? (distanceMax2 = _ * _, force) : Math.sqrt(distanceMax2);
|
|||
|
};
|
|||
|
|
|||
|
force.theta = function(_) {
|
|||
|
return arguments.length ? (theta2 = _ * _, force) : Math.sqrt(theta2);
|
|||
|
};
|
|||
|
|
|||
|
return force;
|
|||
|
};
|
|||
|
|
|||
|
var x$3 = function(x) {
|
|||
|
var strength = constant$6(0.1),
|
|||
|
nodes,
|
|||
|
strengths,
|
|||
|
xz;
|
|||
|
|
|||
|
if (typeof x !== "function") x = constant$6(x == null ? 0 : +x);
|
|||
|
|
|||
|
function force(alpha) {
|
|||
|
for (var i = 0, n = nodes.length, node; i < n; ++i) {
|
|||
|
node = nodes[i], node.vx += (xz[i] - node.x) * strengths[i] * alpha;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initialize() {
|
|||
|
if (!nodes) return;
|
|||
|
var i, n = nodes.length;
|
|||
|
strengths = new Array(n);
|
|||
|
xz = new Array(n);
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
strengths[i] = isNaN(xz[i] = +x(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
force.initialize = function(_) {
|
|||
|
nodes = _;
|
|||
|
initialize();
|
|||
|
};
|
|||
|
|
|||
|
force.strength = function(_) {
|
|||
|
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
|
|||
|
};
|
|||
|
|
|||
|
force.x = function(_) {
|
|||
|
return arguments.length ? (x = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : x;
|
|||
|
};
|
|||
|
|
|||
|
return force;
|
|||
|
};
|
|||
|
|
|||
|
var y$2 = function(y) {
|
|||
|
var strength = constant$6(0.1),
|
|||
|
nodes,
|
|||
|
strengths,
|
|||
|
yz;
|
|||
|
|
|||
|
if (typeof y !== "function") y = constant$6(y == null ? 0 : +y);
|
|||
|
|
|||
|
function force(alpha) {
|
|||
|
for (var i = 0, n = nodes.length, node; i < n; ++i) {
|
|||
|
node = nodes[i], node.vy += (yz[i] - node.y) * strengths[i] * alpha;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function initialize() {
|
|||
|
if (!nodes) return;
|
|||
|
var i, n = nodes.length;
|
|||
|
strengths = new Array(n);
|
|||
|
yz = new Array(n);
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
strengths[i] = isNaN(yz[i] = +y(nodes[i], i, nodes)) ? 0 : +strength(nodes[i], i, nodes);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
force.initialize = function(_) {
|
|||
|
nodes = _;
|
|||
|
initialize();
|
|||
|
};
|
|||
|
|
|||
|
force.strength = function(_) {
|
|||
|
return arguments.length ? (strength = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : strength;
|
|||
|
};
|
|||
|
|
|||
|
force.y = function(_) {
|
|||
|
return arguments.length ? (y = typeof _ === "function" ? _ : constant$6(+_), initialize(), force) : y;
|
|||
|
};
|
|||
|
|
|||
|
return force;
|
|||
|
};
|
|||
|
|
|||
|
// Computes the decimal coefficient and exponent of the specified number x with
|
|||
|
// significant digits p, where x is positive and p is in [1, 21] or undefined.
|
|||
|
// For example, formatDecimal(1.23) returns ["123", 0].
|
|||
|
var formatDecimal = function(x, p) {
|
|||
|
if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf("e")) < 0) return null; // NaN, ±Infinity
|
|||
|
var i, coefficient = x.slice(0, i);
|
|||
|
|
|||
|
// The string returned by toExponential either has the form \d\.\d+e[-+]\d+
|
|||
|
// (e.g., 1.2e+3) or the form \de[-+]\d+ (e.g., 1e+3).
|
|||
|
return [
|
|||
|
coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,
|
|||
|
+x.slice(i + 1)
|
|||
|
];
|
|||
|
};
|
|||
|
|
|||
|
var exponent$1 = function(x) {
|
|||
|
return x = formatDecimal(Math.abs(x)), x ? x[1] : NaN;
|
|||
|
};
|
|||
|
|
|||
|
var formatGroup = function(grouping, thousands) {
|
|||
|
return function(value, width) {
|
|||
|
var i = value.length,
|
|||
|
t = [],
|
|||
|
j = 0,
|
|||
|
g = grouping[0],
|
|||
|
length = 0;
|
|||
|
|
|||
|
while (i > 0 && g > 0) {
|
|||
|
if (length + g + 1 > width) g = Math.max(1, width - length);
|
|||
|
t.push(value.substring(i -= g, i + g));
|
|||
|
if ((length += g + 1) > width) break;
|
|||
|
g = grouping[j = (j + 1) % grouping.length];
|
|||
|
}
|
|||
|
|
|||
|
return t.reverse().join(thousands);
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var formatNumerals = function(numerals) {
|
|||
|
return function(value) {
|
|||
|
return value.replace(/[0-9]/g, function(i) {
|
|||
|
return numerals[+i];
|
|||
|
});
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var formatDefault = function(x, p) {
|
|||
|
x = x.toPrecision(p);
|
|||
|
|
|||
|
out: for (var n = x.length, i = 1, i0 = -1, i1; i < n; ++i) {
|
|||
|
switch (x[i]) {
|
|||
|
case ".": i0 = i1 = i; break;
|
|||
|
case "0": if (i0 === 0) i0 = i; i1 = i; break;
|
|||
|
case "e": break out;
|
|||
|
default: if (i0 > 0) i0 = 0; break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return i0 > 0 ? x.slice(0, i0) + x.slice(i1 + 1) : x;
|
|||
|
};
|
|||
|
|
|||
|
var prefixExponent;
|
|||
|
|
|||
|
var formatPrefixAuto = function(x, p) {
|
|||
|
var d = formatDecimal(x, p);
|
|||
|
if (!d) return x + "";
|
|||
|
var coefficient = d[0],
|
|||
|
exponent = d[1],
|
|||
|
i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,
|
|||
|
n = coefficient.length;
|
|||
|
return i === n ? coefficient
|
|||
|
: i > n ? coefficient + new Array(i - n + 1).join("0")
|
|||
|
: i > 0 ? coefficient.slice(0, i) + "." + coefficient.slice(i)
|
|||
|
: "0." + new Array(1 - i).join("0") + formatDecimal(x, Math.max(0, p + i - 1))[0]; // less than 1y!
|
|||
|
};
|
|||
|
|
|||
|
var formatRounded = function(x, p) {
|
|||
|
var d = formatDecimal(x, p);
|
|||
|
if (!d) return x + "";
|
|||
|
var coefficient = d[0],
|
|||
|
exponent = d[1];
|
|||
|
return exponent < 0 ? "0." + new Array(-exponent).join("0") + coefficient
|
|||
|
: coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + "." + coefficient.slice(exponent + 1)
|
|||
|
: coefficient + new Array(exponent - coefficient.length + 2).join("0");
|
|||
|
};
|
|||
|
|
|||
|
var formatTypes = {
|
|||
|
"": formatDefault,
|
|||
|
"%": function(x, p) { return (x * 100).toFixed(p); },
|
|||
|
"b": function(x) { return Math.round(x).toString(2); },
|
|||
|
"c": function(x) { return x + ""; },
|
|||
|
"d": function(x) { return Math.round(x).toString(10); },
|
|||
|
"e": function(x, p) { return x.toExponential(p); },
|
|||
|
"f": function(x, p) { return x.toFixed(p); },
|
|||
|
"g": function(x, p) { return x.toPrecision(p); },
|
|||
|
"o": function(x) { return Math.round(x).toString(8); },
|
|||
|
"p": function(x, p) { return formatRounded(x * 100, p); },
|
|||
|
"r": formatRounded,
|
|||
|
"s": formatPrefixAuto,
|
|||
|
"X": function(x) { return Math.round(x).toString(16).toUpperCase(); },
|
|||
|
"x": function(x) { return Math.round(x).toString(16); }
|
|||
|
};
|
|||
|
|
|||
|
// [[fill]align][sign][symbol][0][width][,][.precision][type]
|
|||
|
var re = /^(?:(.)?([<>=^]))?([+\-\( ])?([$#])?(0)?(\d+)?(,)?(\.\d+)?([a-z%])?$/i;
|
|||
|
|
|||
|
function formatSpecifier(specifier) {
|
|||
|
return new FormatSpecifier(specifier);
|
|||
|
}
|
|||
|
|
|||
|
formatSpecifier.prototype = FormatSpecifier.prototype; // instanceof
|
|||
|
|
|||
|
function FormatSpecifier(specifier) {
|
|||
|
if (!(match = re.exec(specifier))) throw new Error("invalid format: " + specifier);
|
|||
|
|
|||
|
var match,
|
|||
|
fill = match[1] || " ",
|
|||
|
align = match[2] || ">",
|
|||
|
sign = match[3] || "-",
|
|||
|
symbol = match[4] || "",
|
|||
|
zero = !!match[5],
|
|||
|
width = match[6] && +match[6],
|
|||
|
comma = !!match[7],
|
|||
|
precision = match[8] && +match[8].slice(1),
|
|||
|
type = match[9] || "";
|
|||
|
|
|||
|
// The "n" type is an alias for ",g".
|
|||
|
if (type === "n") comma = true, type = "g";
|
|||
|
|
|||
|
// Map invalid types to the default format.
|
|||
|
else if (!formatTypes[type]) type = "";
|
|||
|
|
|||
|
// If zero fill is specified, padding goes after sign and before digits.
|
|||
|
if (zero || (fill === "0" && align === "=")) zero = true, fill = "0", align = "=";
|
|||
|
|
|||
|
this.fill = fill;
|
|||
|
this.align = align;
|
|||
|
this.sign = sign;
|
|||
|
this.symbol = symbol;
|
|||
|
this.zero = zero;
|
|||
|
this.width = width;
|
|||
|
this.comma = comma;
|
|||
|
this.precision = precision;
|
|||
|
this.type = type;
|
|||
|
}
|
|||
|
|
|||
|
FormatSpecifier.prototype.toString = function() {
|
|||
|
return this.fill
|
|||
|
+ this.align
|
|||
|
+ this.sign
|
|||
|
+ this.symbol
|
|||
|
+ (this.zero ? "0" : "")
|
|||
|
+ (this.width == null ? "" : Math.max(1, this.width | 0))
|
|||
|
+ (this.comma ? "," : "")
|
|||
|
+ (this.precision == null ? "" : "." + Math.max(0, this.precision | 0))
|
|||
|
+ this.type;
|
|||
|
};
|
|||
|
|
|||
|
var identity$3 = function(x) {
|
|||
|
return x;
|
|||
|
};
|
|||
|
|
|||
|
var prefixes = ["y","z","a","f","p","n","\xB5","m","","k","M","G","T","P","E","Z","Y"];
|
|||
|
|
|||
|
var formatLocale = function(locale) {
|
|||
|
var group = locale.grouping && locale.thousands ? formatGroup(locale.grouping, locale.thousands) : identity$3,
|
|||
|
currency = locale.currency,
|
|||
|
decimal = locale.decimal,
|
|||
|
numerals = locale.numerals ? formatNumerals(locale.numerals) : identity$3,
|
|||
|
percent = locale.percent || "%";
|
|||
|
|
|||
|
function newFormat(specifier) {
|
|||
|
specifier = formatSpecifier(specifier);
|
|||
|
|
|||
|
var fill = specifier.fill,
|
|||
|
align = specifier.align,
|
|||
|
sign = specifier.sign,
|
|||
|
symbol = specifier.symbol,
|
|||
|
zero = specifier.zero,
|
|||
|
width = specifier.width,
|
|||
|
comma = specifier.comma,
|
|||
|
precision = specifier.precision,
|
|||
|
type = specifier.type;
|
|||
|
|
|||
|
// Compute the prefix and suffix.
|
|||
|
// For SI-prefix, the suffix is lazily computed.
|
|||
|
var prefix = symbol === "$" ? currency[0] : symbol === "#" && /[boxX]/.test(type) ? "0" + type.toLowerCase() : "",
|
|||
|
suffix = symbol === "$" ? currency[1] : /[%p]/.test(type) ? percent : "";
|
|||
|
|
|||
|
// What format function should we use?
|
|||
|
// Is this an integer type?
|
|||
|
// Can this type generate exponential notation?
|
|||
|
var formatType = formatTypes[type],
|
|||
|
maybeSuffix = !type || /[defgprs%]/.test(type);
|
|||
|
|
|||
|
// Set the default precision if not specified,
|
|||
|
// or clamp the specified precision to the supported range.
|
|||
|
// For significant precision, it must be in [1, 21].
|
|||
|
// For fixed precision, it must be in [0, 20].
|
|||
|
precision = precision == null ? (type ? 6 : 12)
|
|||
|
: /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))
|
|||
|
: Math.max(0, Math.min(20, precision));
|
|||
|
|
|||
|
function format(value) {
|
|||
|
var valuePrefix = prefix,
|
|||
|
valueSuffix = suffix,
|
|||
|
i, n, c;
|
|||
|
|
|||
|
if (type === "c") {
|
|||
|
valueSuffix = formatType(value) + valueSuffix;
|
|||
|
value = "";
|
|||
|
} else {
|
|||
|
value = +value;
|
|||
|
|
|||
|
// Perform the initial formatting.
|
|||
|
var valueNegative = value < 0;
|
|||
|
value = formatType(Math.abs(value), precision);
|
|||
|
|
|||
|
// If a negative value rounds to zero during formatting, treat as positive.
|
|||
|
if (valueNegative && +value === 0) valueNegative = false;
|
|||
|
|
|||
|
// Compute the prefix and suffix.
|
|||
|
valuePrefix = (valueNegative ? (sign === "(" ? sign : "-") : sign === "-" || sign === "(" ? "" : sign) + valuePrefix;
|
|||
|
valueSuffix = valueSuffix + (type === "s" ? prefixes[8 + prefixExponent / 3] : "") + (valueNegative && sign === "(" ? ")" : "");
|
|||
|
|
|||
|
// Break the formatted value into the integer “value” part that can be
|
|||
|
// grouped, and fractional or exponential “suffix” part that is not.
|
|||
|
if (maybeSuffix) {
|
|||
|
i = -1, n = value.length;
|
|||
|
while (++i < n) {
|
|||
|
if (c = value.charCodeAt(i), 48 > c || c > 57) {
|
|||
|
valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;
|
|||
|
value = value.slice(0, i);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// If the fill character is not "0", grouping is applied before padding.
|
|||
|
if (comma && !zero) value = group(value, Infinity);
|
|||
|
|
|||
|
// Compute the padding.
|
|||
|
var length = valuePrefix.length + value.length + valueSuffix.length,
|
|||
|
padding = length < width ? new Array(width - length + 1).join(fill) : "";
|
|||
|
|
|||
|
// If the fill character is "0", grouping is applied after padding.
|
|||
|
if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = "";
|
|||
|
|
|||
|
// Reconstruct the final output based on the desired alignment.
|
|||
|
switch (align) {
|
|||
|
case "<": value = valuePrefix + value + valueSuffix + padding; break;
|
|||
|
case "=": value = valuePrefix + padding + value + valueSuffix; break;
|
|||
|
case "^": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;
|
|||
|
default: value = padding + valuePrefix + value + valueSuffix; break;
|
|||
|
}
|
|||
|
|
|||
|
return numerals(value);
|
|||
|
}
|
|||
|
|
|||
|
format.toString = function() {
|
|||
|
return specifier + "";
|
|||
|
};
|
|||
|
|
|||
|
return format;
|
|||
|
}
|
|||
|
|
|||
|
function formatPrefix(specifier, value) {
|
|||
|
var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = "f", specifier)),
|
|||
|
e = Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3,
|
|||
|
k = Math.pow(10, -e),
|
|||
|
prefix = prefixes[8 + e / 3];
|
|||
|
return function(value) {
|
|||
|
return f(k * value) + prefix;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
return {
|
|||
|
format: newFormat,
|
|||
|
formatPrefix: formatPrefix
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var locale$1;
|
|||
|
|
|||
|
|
|||
|
|
|||
|
defaultLocale({
|
|||
|
decimal: ".",
|
|||
|
thousands: ",",
|
|||
|
grouping: [3],
|
|||
|
currency: ["$", ""]
|
|||
|
});
|
|||
|
|
|||
|
function defaultLocale(definition) {
|
|||
|
locale$1 = formatLocale(definition);
|
|||
|
exports.format = locale$1.format;
|
|||
|
exports.formatPrefix = locale$1.formatPrefix;
|
|||
|
return locale$1;
|
|||
|
}
|
|||
|
|
|||
|
var precisionFixed = function(step) {
|
|||
|
return Math.max(0, -exponent$1(Math.abs(step)));
|
|||
|
};
|
|||
|
|
|||
|
var precisionPrefix = function(step, value) {
|
|||
|
return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent$1(value) / 3))) * 3 - exponent$1(Math.abs(step)));
|
|||
|
};
|
|||
|
|
|||
|
var precisionRound = function(step, max) {
|
|||
|
step = Math.abs(step), max = Math.abs(max) - step;
|
|||
|
return Math.max(0, exponent$1(max) - exponent$1(step)) + 1;
|
|||
|
};
|
|||
|
|
|||
|
// Adds floating point numbers with twice the normal precision.
|
|||
|
// Reference: J. R. Shewchuk, Adaptive Precision Floating-Point Arithmetic and
|
|||
|
// Fast Robust Geometric Predicates, Discrete & Computational Geometry 18(3)
|
|||
|
// 305–363 (1997).
|
|||
|
// Code adapted from GeographicLib by Charles F. F. Karney,
|
|||
|
// http://geographiclib.sourceforge.net/
|
|||
|
|
|||
|
var adder = function() {
|
|||
|
return new Adder;
|
|||
|
};
|
|||
|
|
|||
|
function Adder() {
|
|||
|
this.reset();
|
|||
|
}
|
|||
|
|
|||
|
Adder.prototype = {
|
|||
|
constructor: Adder,
|
|||
|
reset: function() {
|
|||
|
this.s = // rounded value
|
|||
|
this.t = 0; // exact error
|
|||
|
},
|
|||
|
add: function(y) {
|
|||
|
add$1(temp, y, this.t);
|
|||
|
add$1(this, temp.s, this.s);
|
|||
|
if (this.s) this.t += temp.t;
|
|||
|
else this.s = temp.t;
|
|||
|
},
|
|||
|
valueOf: function() {
|
|||
|
return this.s;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var temp = new Adder;
|
|||
|
|
|||
|
function add$1(adder, a, b) {
|
|||
|
var x = adder.s = a + b,
|
|||
|
bv = x - a,
|
|||
|
av = x - bv;
|
|||
|
adder.t = (a - av) + (b - bv);
|
|||
|
}
|
|||
|
|
|||
|
var epsilon$2 = 1e-6;
|
|||
|
var epsilon2$1 = 1e-12;
|
|||
|
var pi$3 = Math.PI;
|
|||
|
var halfPi$2 = pi$3 / 2;
|
|||
|
var quarterPi = pi$3 / 4;
|
|||
|
var tau$3 = pi$3 * 2;
|
|||
|
|
|||
|
var degrees$1 = 180 / pi$3;
|
|||
|
var radians = pi$3 / 180;
|
|||
|
|
|||
|
var abs = Math.abs;
|
|||
|
var atan = Math.atan;
|
|||
|
var atan2 = Math.atan2;
|
|||
|
var cos$1 = Math.cos;
|
|||
|
var ceil = Math.ceil;
|
|||
|
var exp = Math.exp;
|
|||
|
|
|||
|
var log = Math.log;
|
|||
|
var pow = Math.pow;
|
|||
|
var sin$1 = Math.sin;
|
|||
|
var sign = Math.sign || function(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; };
|
|||
|
var sqrt = Math.sqrt;
|
|||
|
var tan = Math.tan;
|
|||
|
|
|||
|
function acos(x) {
|
|||
|
return x > 1 ? 0 : x < -1 ? pi$3 : Math.acos(x);
|
|||
|
}
|
|||
|
|
|||
|
function asin(x) {
|
|||
|
return x > 1 ? halfPi$2 : x < -1 ? -halfPi$2 : Math.asin(x);
|
|||
|
}
|
|||
|
|
|||
|
function haversin(x) {
|
|||
|
return (x = sin$1(x / 2)) * x;
|
|||
|
}
|
|||
|
|
|||
|
function noop$1() {}
|
|||
|
|
|||
|
function streamGeometry(geometry, stream) {
|
|||
|
if (geometry && streamGeometryType.hasOwnProperty(geometry.type)) {
|
|||
|
streamGeometryType[geometry.type](geometry, stream);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var streamObjectType = {
|
|||
|
Feature: function(object, stream) {
|
|||
|
streamGeometry(object.geometry, stream);
|
|||
|
},
|
|||
|
FeatureCollection: function(object, stream) {
|
|||
|
var features = object.features, i = -1, n = features.length;
|
|||
|
while (++i < n) streamGeometry(features[i].geometry, stream);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var streamGeometryType = {
|
|||
|
Sphere: function(object, stream) {
|
|||
|
stream.sphere();
|
|||
|
},
|
|||
|
Point: function(object, stream) {
|
|||
|
object = object.coordinates;
|
|||
|
stream.point(object[0], object[1], object[2]);
|
|||
|
},
|
|||
|
MultiPoint: function(object, stream) {
|
|||
|
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
|||
|
while (++i < n) object = coordinates[i], stream.point(object[0], object[1], object[2]);
|
|||
|
},
|
|||
|
LineString: function(object, stream) {
|
|||
|
streamLine(object.coordinates, stream, 0);
|
|||
|
},
|
|||
|
MultiLineString: function(object, stream) {
|
|||
|
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
|||
|
while (++i < n) streamLine(coordinates[i], stream, 0);
|
|||
|
},
|
|||
|
Polygon: function(object, stream) {
|
|||
|
streamPolygon(object.coordinates, stream);
|
|||
|
},
|
|||
|
MultiPolygon: function(object, stream) {
|
|||
|
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
|||
|
while (++i < n) streamPolygon(coordinates[i], stream);
|
|||
|
},
|
|||
|
GeometryCollection: function(object, stream) {
|
|||
|
var geometries = object.geometries, i = -1, n = geometries.length;
|
|||
|
while (++i < n) streamGeometry(geometries[i], stream);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function streamLine(coordinates, stream, closed) {
|
|||
|
var i = -1, n = coordinates.length - closed, coordinate;
|
|||
|
stream.lineStart();
|
|||
|
while (++i < n) coordinate = coordinates[i], stream.point(coordinate[0], coordinate[1], coordinate[2]);
|
|||
|
stream.lineEnd();
|
|||
|
}
|
|||
|
|
|||
|
function streamPolygon(coordinates, stream) {
|
|||
|
var i = -1, n = coordinates.length;
|
|||
|
stream.polygonStart();
|
|||
|
while (++i < n) streamLine(coordinates[i], stream, 1);
|
|||
|
stream.polygonEnd();
|
|||
|
}
|
|||
|
|
|||
|
var geoStream = function(object, stream) {
|
|||
|
if (object && streamObjectType.hasOwnProperty(object.type)) {
|
|||
|
streamObjectType[object.type](object, stream);
|
|||
|
} else {
|
|||
|
streamGeometry(object, stream);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var areaRingSum = adder();
|
|||
|
|
|||
|
var areaSum = adder();
|
|||
|
var lambda00;
|
|||
|
var phi00;
|
|||
|
var lambda0;
|
|||
|
var cosPhi0;
|
|||
|
var sinPhi0;
|
|||
|
|
|||
|
var areaStream = {
|
|||
|
point: noop$1,
|
|||
|
lineStart: noop$1,
|
|||
|
lineEnd: noop$1,
|
|||
|
polygonStart: function() {
|
|||
|
areaRingSum.reset();
|
|||
|
areaStream.lineStart = areaRingStart;
|
|||
|
areaStream.lineEnd = areaRingEnd;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
var areaRing = +areaRingSum;
|
|||
|
areaSum.add(areaRing < 0 ? tau$3 + areaRing : areaRing);
|
|||
|
this.lineStart = this.lineEnd = this.point = noop$1;
|
|||
|
},
|
|||
|
sphere: function() {
|
|||
|
areaSum.add(tau$3);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function areaRingStart() {
|
|||
|
areaStream.point = areaPointFirst;
|
|||
|
}
|
|||
|
|
|||
|
function areaRingEnd() {
|
|||
|
areaPoint(lambda00, phi00);
|
|||
|
}
|
|||
|
|
|||
|
function areaPointFirst(lambda, phi) {
|
|||
|
areaStream.point = areaPoint;
|
|||
|
lambda00 = lambda, phi00 = phi;
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
lambda0 = lambda, cosPhi0 = cos$1(phi = phi / 2 + quarterPi), sinPhi0 = sin$1(phi);
|
|||
|
}
|
|||
|
|
|||
|
function areaPoint(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
phi = phi / 2 + quarterPi; // half the angular distance from south pole
|
|||
|
|
|||
|
// Spherical excess E for a spherical triangle with vertices: south pole,
|
|||
|
// previous point, current point. Uses a formula derived from Cagnoli’s
|
|||
|
// theorem. See Todhunter, Spherical Trig. (1871), Sec. 103, Eq. (2).
|
|||
|
var dLambda = lambda - lambda0,
|
|||
|
sdLambda = dLambda >= 0 ? 1 : -1,
|
|||
|
adLambda = sdLambda * dLambda,
|
|||
|
cosPhi = cos$1(phi),
|
|||
|
sinPhi = sin$1(phi),
|
|||
|
k = sinPhi0 * sinPhi,
|
|||
|
u = cosPhi0 * cosPhi + k * cos$1(adLambda),
|
|||
|
v = k * sdLambda * sin$1(adLambda);
|
|||
|
areaRingSum.add(atan2(v, u));
|
|||
|
|
|||
|
// Advance the previous points.
|
|||
|
lambda0 = lambda, cosPhi0 = cosPhi, sinPhi0 = sinPhi;
|
|||
|
}
|
|||
|
|
|||
|
var area = function(object) {
|
|||
|
areaSum.reset();
|
|||
|
geoStream(object, areaStream);
|
|||
|
return areaSum * 2;
|
|||
|
};
|
|||
|
|
|||
|
function spherical(cartesian) {
|
|||
|
return [atan2(cartesian[1], cartesian[0]), asin(cartesian[2])];
|
|||
|
}
|
|||
|
|
|||
|
function cartesian(spherical) {
|
|||
|
var lambda = spherical[0], phi = spherical[1], cosPhi = cos$1(phi);
|
|||
|
return [cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi)];
|
|||
|
}
|
|||
|
|
|||
|
function cartesianDot(a, b) {
|
|||
|
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
|
|||
|
}
|
|||
|
|
|||
|
function cartesianCross(a, b) {
|
|||
|
return [a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0]];
|
|||
|
}
|
|||
|
|
|||
|
// TODO return a
|
|||
|
function cartesianAddInPlace(a, b) {
|
|||
|
a[0] += b[0], a[1] += b[1], a[2] += b[2];
|
|||
|
}
|
|||
|
|
|||
|
function cartesianScale(vector, k) {
|
|||
|
return [vector[0] * k, vector[1] * k, vector[2] * k];
|
|||
|
}
|
|||
|
|
|||
|
// TODO return d
|
|||
|
function cartesianNormalizeInPlace(d) {
|
|||
|
var l = sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]);
|
|||
|
d[0] /= l, d[1] /= l, d[2] /= l;
|
|||
|
}
|
|||
|
|
|||
|
var lambda0$1;
|
|||
|
var phi0;
|
|||
|
var lambda1;
|
|||
|
var phi1;
|
|||
|
var lambda2;
|
|||
|
var lambda00$1;
|
|||
|
var phi00$1;
|
|||
|
var p0;
|
|||
|
var deltaSum = adder();
|
|||
|
var ranges;
|
|||
|
var range;
|
|||
|
|
|||
|
var boundsStream = {
|
|||
|
point: boundsPoint,
|
|||
|
lineStart: boundsLineStart,
|
|||
|
lineEnd: boundsLineEnd,
|
|||
|
polygonStart: function() {
|
|||
|
boundsStream.point = boundsRingPoint;
|
|||
|
boundsStream.lineStart = boundsRingStart;
|
|||
|
boundsStream.lineEnd = boundsRingEnd;
|
|||
|
deltaSum.reset();
|
|||
|
areaStream.polygonStart();
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
areaStream.polygonEnd();
|
|||
|
boundsStream.point = boundsPoint;
|
|||
|
boundsStream.lineStart = boundsLineStart;
|
|||
|
boundsStream.lineEnd = boundsLineEnd;
|
|||
|
if (areaRingSum < 0) lambda0$1 = -(lambda1 = 180), phi0 = -(phi1 = 90);
|
|||
|
else if (deltaSum > epsilon$2) phi1 = 90;
|
|||
|
else if (deltaSum < -epsilon$2) phi0 = -90;
|
|||
|
range[0] = lambda0$1, range[1] = lambda1;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function boundsPoint(lambda, phi) {
|
|||
|
ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
|
|||
|
if (phi < phi0) phi0 = phi;
|
|||
|
if (phi > phi1) phi1 = phi;
|
|||
|
}
|
|||
|
|
|||
|
function linePoint(lambda, phi) {
|
|||
|
var p = cartesian([lambda * radians, phi * radians]);
|
|||
|
if (p0) {
|
|||
|
var normal = cartesianCross(p0, p),
|
|||
|
equatorial = [normal[1], -normal[0], 0],
|
|||
|
inflection = cartesianCross(equatorial, normal);
|
|||
|
cartesianNormalizeInPlace(inflection);
|
|||
|
inflection = spherical(inflection);
|
|||
|
var delta = lambda - lambda2,
|
|||
|
sign$$1 = delta > 0 ? 1 : -1,
|
|||
|
lambdai = inflection[0] * degrees$1 * sign$$1,
|
|||
|
phii,
|
|||
|
antimeridian = abs(delta) > 180;
|
|||
|
if (antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
|
|||
|
phii = inflection[1] * degrees$1;
|
|||
|
if (phii > phi1) phi1 = phii;
|
|||
|
} else if (lambdai = (lambdai + 360) % 360 - 180, antimeridian ^ (sign$$1 * lambda2 < lambdai && lambdai < sign$$1 * lambda)) {
|
|||
|
phii = -inflection[1] * degrees$1;
|
|||
|
if (phii < phi0) phi0 = phii;
|
|||
|
} else {
|
|||
|
if (phi < phi0) phi0 = phi;
|
|||
|
if (phi > phi1) phi1 = phi;
|
|||
|
}
|
|||
|
if (antimeridian) {
|
|||
|
if (lambda < lambda2) {
|
|||
|
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
|
|||
|
} else {
|
|||
|
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
|
|||
|
}
|
|||
|
} else {
|
|||
|
if (lambda1 >= lambda0$1) {
|
|||
|
if (lambda < lambda0$1) lambda0$1 = lambda;
|
|||
|
if (lambda > lambda1) lambda1 = lambda;
|
|||
|
} else {
|
|||
|
if (lambda > lambda2) {
|
|||
|
if (angle(lambda0$1, lambda) > angle(lambda0$1, lambda1)) lambda1 = lambda;
|
|||
|
} else {
|
|||
|
if (angle(lambda, lambda1) > angle(lambda0$1, lambda1)) lambda0$1 = lambda;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
} else {
|
|||
|
ranges.push(range = [lambda0$1 = lambda, lambda1 = lambda]);
|
|||
|
}
|
|||
|
if (phi < phi0) phi0 = phi;
|
|||
|
if (phi > phi1) phi1 = phi;
|
|||
|
p0 = p, lambda2 = lambda;
|
|||
|
}
|
|||
|
|
|||
|
function boundsLineStart() {
|
|||
|
boundsStream.point = linePoint;
|
|||
|
}
|
|||
|
|
|||
|
function boundsLineEnd() {
|
|||
|
range[0] = lambda0$1, range[1] = lambda1;
|
|||
|
boundsStream.point = boundsPoint;
|
|||
|
p0 = null;
|
|||
|
}
|
|||
|
|
|||
|
function boundsRingPoint(lambda, phi) {
|
|||
|
if (p0) {
|
|||
|
var delta = lambda - lambda2;
|
|||
|
deltaSum.add(abs(delta) > 180 ? delta + (delta > 0 ? 360 : -360) : delta);
|
|||
|
} else {
|
|||
|
lambda00$1 = lambda, phi00$1 = phi;
|
|||
|
}
|
|||
|
areaStream.point(lambda, phi);
|
|||
|
linePoint(lambda, phi);
|
|||
|
}
|
|||
|
|
|||
|
function boundsRingStart() {
|
|||
|
areaStream.lineStart();
|
|||
|
}
|
|||
|
|
|||
|
function boundsRingEnd() {
|
|||
|
boundsRingPoint(lambda00$1, phi00$1);
|
|||
|
areaStream.lineEnd();
|
|||
|
if (abs(deltaSum) > epsilon$2) lambda0$1 = -(lambda1 = 180);
|
|||
|
range[0] = lambda0$1, range[1] = lambda1;
|
|||
|
p0 = null;
|
|||
|
}
|
|||
|
|
|||
|
// Finds the left-right distance between two longitudes.
|
|||
|
// This is almost the same as (lambda1 - lambda0 + 360°) % 360°, except that we want
|
|||
|
// the distance between ±180° to be 360°.
|
|||
|
function angle(lambda0, lambda1) {
|
|||
|
return (lambda1 -= lambda0) < 0 ? lambda1 + 360 : lambda1;
|
|||
|
}
|
|||
|
|
|||
|
function rangeCompare(a, b) {
|
|||
|
return a[0] - b[0];
|
|||
|
}
|
|||
|
|
|||
|
function rangeContains(range, x) {
|
|||
|
return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x;
|
|||
|
}
|
|||
|
|
|||
|
var bounds = function(feature) {
|
|||
|
var i, n, a, b, merged, deltaMax, delta;
|
|||
|
|
|||
|
phi1 = lambda1 = -(lambda0$1 = phi0 = Infinity);
|
|||
|
ranges = [];
|
|||
|
geoStream(feature, boundsStream);
|
|||
|
|
|||
|
// First, sort ranges by their minimum longitudes.
|
|||
|
if (n = ranges.length) {
|
|||
|
ranges.sort(rangeCompare);
|
|||
|
|
|||
|
// Then, merge any ranges that overlap.
|
|||
|
for (i = 1, a = ranges[0], merged = [a]; i < n; ++i) {
|
|||
|
b = ranges[i];
|
|||
|
if (rangeContains(a, b[0]) || rangeContains(a, b[1])) {
|
|||
|
if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1];
|
|||
|
if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0];
|
|||
|
} else {
|
|||
|
merged.push(a = b);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Finally, find the largest gap between the merged ranges.
|
|||
|
// The final bounding box will be the inverse of this gap.
|
|||
|
for (deltaMax = -Infinity, n = merged.length - 1, i = 0, a = merged[n]; i <= n; a = b, ++i) {
|
|||
|
b = merged[i];
|
|||
|
if ((delta = angle(a[1], b[0])) > deltaMax) deltaMax = delta, lambda0$1 = b[0], lambda1 = a[1];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
ranges = range = null;
|
|||
|
|
|||
|
return lambda0$1 === Infinity || phi0 === Infinity
|
|||
|
? [[NaN, NaN], [NaN, NaN]]
|
|||
|
: [[lambda0$1, phi0], [lambda1, phi1]];
|
|||
|
};
|
|||
|
|
|||
|
var W0;
|
|||
|
var W1;
|
|||
|
var X0;
|
|||
|
var Y0;
|
|||
|
var Z0;
|
|||
|
var X1;
|
|||
|
var Y1;
|
|||
|
var Z1;
|
|||
|
var X2;
|
|||
|
var Y2;
|
|||
|
var Z2;
|
|||
|
var lambda00$2;
|
|||
|
var phi00$2;
|
|||
|
var x0;
|
|||
|
var y0;
|
|||
|
var z0; // previous point
|
|||
|
|
|||
|
var centroidStream = {
|
|||
|
sphere: noop$1,
|
|||
|
point: centroidPoint,
|
|||
|
lineStart: centroidLineStart,
|
|||
|
lineEnd: centroidLineEnd,
|
|||
|
polygonStart: function() {
|
|||
|
centroidStream.lineStart = centroidRingStart;
|
|||
|
centroidStream.lineEnd = centroidRingEnd;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
centroidStream.lineStart = centroidLineStart;
|
|||
|
centroidStream.lineEnd = centroidLineEnd;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
// Arithmetic mean of Cartesian vectors.
|
|||
|
function centroidPoint(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
var cosPhi = cos$1(phi);
|
|||
|
centroidPointCartesian(cosPhi * cos$1(lambda), cosPhi * sin$1(lambda), sin$1(phi));
|
|||
|
}
|
|||
|
|
|||
|
function centroidPointCartesian(x, y, z) {
|
|||
|
++W0;
|
|||
|
X0 += (x - X0) / W0;
|
|||
|
Y0 += (y - Y0) / W0;
|
|||
|
Z0 += (z - Z0) / W0;
|
|||
|
}
|
|||
|
|
|||
|
function centroidLineStart() {
|
|||
|
centroidStream.point = centroidLinePointFirst;
|
|||
|
}
|
|||
|
|
|||
|
function centroidLinePointFirst(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
var cosPhi = cos$1(phi);
|
|||
|
x0 = cosPhi * cos$1(lambda);
|
|||
|
y0 = cosPhi * sin$1(lambda);
|
|||
|
z0 = sin$1(phi);
|
|||
|
centroidStream.point = centroidLinePoint;
|
|||
|
centroidPointCartesian(x0, y0, z0);
|
|||
|
}
|
|||
|
|
|||
|
function centroidLinePoint(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
var cosPhi = cos$1(phi),
|
|||
|
x = cosPhi * cos$1(lambda),
|
|||
|
y = cosPhi * sin$1(lambda),
|
|||
|
z = sin$1(phi),
|
|||
|
w = atan2(sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z);
|
|||
|
W1 += w;
|
|||
|
X1 += w * (x0 + (x0 = x));
|
|||
|
Y1 += w * (y0 + (y0 = y));
|
|||
|
Z1 += w * (z0 + (z0 = z));
|
|||
|
centroidPointCartesian(x0, y0, z0);
|
|||
|
}
|
|||
|
|
|||
|
function centroidLineEnd() {
|
|||
|
centroidStream.point = centroidPoint;
|
|||
|
}
|
|||
|
|
|||
|
// See J. E. Brock, The Inertia Tensor for a Spherical Triangle,
|
|||
|
// J. Applied Mechanics 42, 239 (1975).
|
|||
|
function centroidRingStart() {
|
|||
|
centroidStream.point = centroidRingPointFirst;
|
|||
|
}
|
|||
|
|
|||
|
function centroidRingEnd() {
|
|||
|
centroidRingPoint(lambda00$2, phi00$2);
|
|||
|
centroidStream.point = centroidPoint;
|
|||
|
}
|
|||
|
|
|||
|
function centroidRingPointFirst(lambda, phi) {
|
|||
|
lambda00$2 = lambda, phi00$2 = phi;
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
centroidStream.point = centroidRingPoint;
|
|||
|
var cosPhi = cos$1(phi);
|
|||
|
x0 = cosPhi * cos$1(lambda);
|
|||
|
y0 = cosPhi * sin$1(lambda);
|
|||
|
z0 = sin$1(phi);
|
|||
|
centroidPointCartesian(x0, y0, z0);
|
|||
|
}
|
|||
|
|
|||
|
function centroidRingPoint(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
var cosPhi = cos$1(phi),
|
|||
|
x = cosPhi * cos$1(lambda),
|
|||
|
y = cosPhi * sin$1(lambda),
|
|||
|
z = sin$1(phi),
|
|||
|
cx = y0 * z - z0 * y,
|
|||
|
cy = z0 * x - x0 * z,
|
|||
|
cz = x0 * y - y0 * x,
|
|||
|
m = sqrt(cx * cx + cy * cy + cz * cz),
|
|||
|
w = asin(m), // line weight = angle
|
|||
|
v = m && -w / m; // area weight multiplier
|
|||
|
X2 += v * cx;
|
|||
|
Y2 += v * cy;
|
|||
|
Z2 += v * cz;
|
|||
|
W1 += w;
|
|||
|
X1 += w * (x0 + (x0 = x));
|
|||
|
Y1 += w * (y0 + (y0 = y));
|
|||
|
Z1 += w * (z0 + (z0 = z));
|
|||
|
centroidPointCartesian(x0, y0, z0);
|
|||
|
}
|
|||
|
|
|||
|
var centroid = function(object) {
|
|||
|
W0 = W1 =
|
|||
|
X0 = Y0 = Z0 =
|
|||
|
X1 = Y1 = Z1 =
|
|||
|
X2 = Y2 = Z2 = 0;
|
|||
|
geoStream(object, centroidStream);
|
|||
|
|
|||
|
var x = X2,
|
|||
|
y = Y2,
|
|||
|
z = Z2,
|
|||
|
m = x * x + y * y + z * z;
|
|||
|
|
|||
|
// If the area-weighted ccentroid is undefined, fall back to length-weighted ccentroid.
|
|||
|
if (m < epsilon2$1) {
|
|||
|
x = X1, y = Y1, z = Z1;
|
|||
|
// If the feature has zero length, fall back to arithmetic mean of point vectors.
|
|||
|
if (W1 < epsilon$2) x = X0, y = Y0, z = Z0;
|
|||
|
m = x * x + y * y + z * z;
|
|||
|
// If the feature still has an undefined ccentroid, then return.
|
|||
|
if (m < epsilon2$1) return [NaN, NaN];
|
|||
|
}
|
|||
|
|
|||
|
return [atan2(y, x) * degrees$1, asin(z / sqrt(m)) * degrees$1];
|
|||
|
};
|
|||
|
|
|||
|
var constant$7 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var compose = function(a, b) {
|
|||
|
|
|||
|
function compose(x, y) {
|
|||
|
return x = a(x, y), b(x[0], x[1]);
|
|||
|
}
|
|||
|
|
|||
|
if (a.invert && b.invert) compose.invert = function(x, y) {
|
|||
|
return x = b.invert(x, y), x && a.invert(x[0], x[1]);
|
|||
|
};
|
|||
|
|
|||
|
return compose;
|
|||
|
};
|
|||
|
|
|||
|
function rotationIdentity(lambda, phi) {
|
|||
|
return [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi];
|
|||
|
}
|
|||
|
|
|||
|
rotationIdentity.invert = rotationIdentity;
|
|||
|
|
|||
|
function rotateRadians(deltaLambda, deltaPhi, deltaGamma) {
|
|||
|
return (deltaLambda %= tau$3) ? (deltaPhi || deltaGamma ? compose(rotationLambda(deltaLambda), rotationPhiGamma(deltaPhi, deltaGamma))
|
|||
|
: rotationLambda(deltaLambda))
|
|||
|
: (deltaPhi || deltaGamma ? rotationPhiGamma(deltaPhi, deltaGamma)
|
|||
|
: rotationIdentity);
|
|||
|
}
|
|||
|
|
|||
|
function forwardRotationLambda(deltaLambda) {
|
|||
|
return function(lambda, phi) {
|
|||
|
return lambda += deltaLambda, [lambda > pi$3 ? lambda - tau$3 : lambda < -pi$3 ? lambda + tau$3 : lambda, phi];
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function rotationLambda(deltaLambda) {
|
|||
|
var rotation = forwardRotationLambda(deltaLambda);
|
|||
|
rotation.invert = forwardRotationLambda(-deltaLambda);
|
|||
|
return rotation;
|
|||
|
}
|
|||
|
|
|||
|
function rotationPhiGamma(deltaPhi, deltaGamma) {
|
|||
|
var cosDeltaPhi = cos$1(deltaPhi),
|
|||
|
sinDeltaPhi = sin$1(deltaPhi),
|
|||
|
cosDeltaGamma = cos$1(deltaGamma),
|
|||
|
sinDeltaGamma = sin$1(deltaGamma);
|
|||
|
|
|||
|
function rotation(lambda, phi) {
|
|||
|
var cosPhi = cos$1(phi),
|
|||
|
x = cos$1(lambda) * cosPhi,
|
|||
|
y = sin$1(lambda) * cosPhi,
|
|||
|
z = sin$1(phi),
|
|||
|
k = z * cosDeltaPhi + x * sinDeltaPhi;
|
|||
|
return [
|
|||
|
atan2(y * cosDeltaGamma - k * sinDeltaGamma, x * cosDeltaPhi - z * sinDeltaPhi),
|
|||
|
asin(k * cosDeltaGamma + y * sinDeltaGamma)
|
|||
|
];
|
|||
|
}
|
|||
|
|
|||
|
rotation.invert = function(lambda, phi) {
|
|||
|
var cosPhi = cos$1(phi),
|
|||
|
x = cos$1(lambda) * cosPhi,
|
|||
|
y = sin$1(lambda) * cosPhi,
|
|||
|
z = sin$1(phi),
|
|||
|
k = z * cosDeltaGamma - y * sinDeltaGamma;
|
|||
|
return [
|
|||
|
atan2(y * cosDeltaGamma + z * sinDeltaGamma, x * cosDeltaPhi + k * sinDeltaPhi),
|
|||
|
asin(k * cosDeltaPhi - x * sinDeltaPhi)
|
|||
|
];
|
|||
|
};
|
|||
|
|
|||
|
return rotation;
|
|||
|
}
|
|||
|
|
|||
|
var rotation = function(rotate) {
|
|||
|
rotate = rotateRadians(rotate[0] * radians, rotate[1] * radians, rotate.length > 2 ? rotate[2] * radians : 0);
|
|||
|
|
|||
|
function forward(coordinates) {
|
|||
|
coordinates = rotate(coordinates[0] * radians, coordinates[1] * radians);
|
|||
|
return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates;
|
|||
|
}
|
|||
|
|
|||
|
forward.invert = function(coordinates) {
|
|||
|
coordinates = rotate.invert(coordinates[0] * radians, coordinates[1] * radians);
|
|||
|
return coordinates[0] *= degrees$1, coordinates[1] *= degrees$1, coordinates;
|
|||
|
};
|
|||
|
|
|||
|
return forward;
|
|||
|
};
|
|||
|
|
|||
|
// Generates a circle centered at [0°, 0°], with a given radius and precision.
|
|||
|
function circleStream(stream, radius, delta, direction, t0, t1) {
|
|||
|
if (!delta) return;
|
|||
|
var cosRadius = cos$1(radius),
|
|||
|
sinRadius = sin$1(radius),
|
|||
|
step = direction * delta;
|
|||
|
if (t0 == null) {
|
|||
|
t0 = radius + direction * tau$3;
|
|||
|
t1 = radius - step / 2;
|
|||
|
} else {
|
|||
|
t0 = circleRadius(cosRadius, t0);
|
|||
|
t1 = circleRadius(cosRadius, t1);
|
|||
|
if (direction > 0 ? t0 < t1 : t0 > t1) t0 += direction * tau$3;
|
|||
|
}
|
|||
|
for (var point, t = t0; direction > 0 ? t > t1 : t < t1; t -= step) {
|
|||
|
point = spherical([cosRadius, -sinRadius * cos$1(t), -sinRadius * sin$1(t)]);
|
|||
|
stream.point(point[0], point[1]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Returns the signed angle of a cartesian point relative to [cosRadius, 0, 0].
|
|||
|
function circleRadius(cosRadius, point) {
|
|||
|
point = cartesian(point), point[0] -= cosRadius;
|
|||
|
cartesianNormalizeInPlace(point);
|
|||
|
var radius = acos(-point[1]);
|
|||
|
return ((-point[2] < 0 ? -radius : radius) + tau$3 - epsilon$2) % tau$3;
|
|||
|
}
|
|||
|
|
|||
|
var circle = function() {
|
|||
|
var center = constant$7([0, 0]),
|
|||
|
radius = constant$7(90),
|
|||
|
precision = constant$7(6),
|
|||
|
ring,
|
|||
|
rotate,
|
|||
|
stream = {point: point};
|
|||
|
|
|||
|
function point(x, y) {
|
|||
|
ring.push(x = rotate(x, y));
|
|||
|
x[0] *= degrees$1, x[1] *= degrees$1;
|
|||
|
}
|
|||
|
|
|||
|
function circle() {
|
|||
|
var c = center.apply(this, arguments),
|
|||
|
r = radius.apply(this, arguments) * radians,
|
|||
|
p = precision.apply(this, arguments) * radians;
|
|||
|
ring = [];
|
|||
|
rotate = rotateRadians(-c[0] * radians, -c[1] * radians, 0).invert;
|
|||
|
circleStream(stream, r, p, 1);
|
|||
|
c = {type: "Polygon", coordinates: [ring]};
|
|||
|
ring = rotate = null;
|
|||
|
return c;
|
|||
|
}
|
|||
|
|
|||
|
circle.center = function(_) {
|
|||
|
return arguments.length ? (center = typeof _ === "function" ? _ : constant$7([+_[0], +_[1]]), circle) : center;
|
|||
|
};
|
|||
|
|
|||
|
circle.radius = function(_) {
|
|||
|
return arguments.length ? (radius = typeof _ === "function" ? _ : constant$7(+_), circle) : radius;
|
|||
|
};
|
|||
|
|
|||
|
circle.precision = function(_) {
|
|||
|
return arguments.length ? (precision = typeof _ === "function" ? _ : constant$7(+_), circle) : precision;
|
|||
|
};
|
|||
|
|
|||
|
return circle;
|
|||
|
};
|
|||
|
|
|||
|
var clipBuffer = function() {
|
|||
|
var lines = [],
|
|||
|
line;
|
|||
|
return {
|
|||
|
point: function(x, y) {
|
|||
|
line.push([x, y]);
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
lines.push(line = []);
|
|||
|
},
|
|||
|
lineEnd: noop$1,
|
|||
|
rejoin: function() {
|
|||
|
if (lines.length > 1) lines.push(lines.pop().concat(lines.shift()));
|
|||
|
},
|
|||
|
result: function() {
|
|||
|
var result = lines;
|
|||
|
lines = [];
|
|||
|
line = null;
|
|||
|
return result;
|
|||
|
}
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var clipLine = function(a, b, x0, y0, x1, y1) {
|
|||
|
var ax = a[0],
|
|||
|
ay = a[1],
|
|||
|
bx = b[0],
|
|||
|
by = b[1],
|
|||
|
t0 = 0,
|
|||
|
t1 = 1,
|
|||
|
dx = bx - ax,
|
|||
|
dy = by - ay,
|
|||
|
r;
|
|||
|
|
|||
|
r = x0 - ax;
|
|||
|
if (!dx && r > 0) return;
|
|||
|
r /= dx;
|
|||
|
if (dx < 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
} else if (dx > 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
}
|
|||
|
|
|||
|
r = x1 - ax;
|
|||
|
if (!dx && r < 0) return;
|
|||
|
r /= dx;
|
|||
|
if (dx < 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
} else if (dx > 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
}
|
|||
|
|
|||
|
r = y0 - ay;
|
|||
|
if (!dy && r > 0) return;
|
|||
|
r /= dy;
|
|||
|
if (dy < 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
} else if (dy > 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
}
|
|||
|
|
|||
|
r = y1 - ay;
|
|||
|
if (!dy && r < 0) return;
|
|||
|
r /= dy;
|
|||
|
if (dy < 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
} else if (dy > 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
}
|
|||
|
|
|||
|
if (t0 > 0) a[0] = ax + t0 * dx, a[1] = ay + t0 * dy;
|
|||
|
if (t1 < 1) b[0] = ax + t1 * dx, b[1] = ay + t1 * dy;
|
|||
|
return true;
|
|||
|
};
|
|||
|
|
|||
|
var pointEqual = function(a, b) {
|
|||
|
return abs(a[0] - b[0]) < epsilon$2 && abs(a[1] - b[1]) < epsilon$2;
|
|||
|
};
|
|||
|
|
|||
|
function Intersection(point, points, other, entry) {
|
|||
|
this.x = point;
|
|||
|
this.z = points;
|
|||
|
this.o = other; // another intersection
|
|||
|
this.e = entry; // is an entry?
|
|||
|
this.v = false; // visited
|
|||
|
this.n = this.p = null; // next & previous
|
|||
|
}
|
|||
|
|
|||
|
// A generalized polygon clipping algorithm: given a polygon that has been cut
|
|||
|
// into its visible line segments, and rejoins the segments by interpolating
|
|||
|
// along the clip edge.
|
|||
|
var clipPolygon = function(segments, compareIntersection, startInside, interpolate, stream) {
|
|||
|
var subject = [],
|
|||
|
clip = [],
|
|||
|
i,
|
|||
|
n;
|
|||
|
|
|||
|
segments.forEach(function(segment) {
|
|||
|
if ((n = segment.length - 1) <= 0) return;
|
|||
|
var n, p0 = segment[0], p1 = segment[n], x;
|
|||
|
|
|||
|
// If the first and last points of a segment are coincident, then treat as a
|
|||
|
// closed ring. TODO if all rings are closed, then the winding order of the
|
|||
|
// exterior ring should be checked.
|
|||
|
if (pointEqual(p0, p1)) {
|
|||
|
stream.lineStart();
|
|||
|
for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
|
|||
|
stream.lineEnd();
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
subject.push(x = new Intersection(p0, segment, null, true));
|
|||
|
clip.push(x.o = new Intersection(p0, null, x, false));
|
|||
|
subject.push(x = new Intersection(p1, segment, null, false));
|
|||
|
clip.push(x.o = new Intersection(p1, null, x, true));
|
|||
|
});
|
|||
|
|
|||
|
if (!subject.length) return;
|
|||
|
|
|||
|
clip.sort(compareIntersection);
|
|||
|
link$1(subject);
|
|||
|
link$1(clip);
|
|||
|
|
|||
|
for (i = 0, n = clip.length; i < n; ++i) {
|
|||
|
clip[i].e = startInside = !startInside;
|
|||
|
}
|
|||
|
|
|||
|
var start = subject[0],
|
|||
|
points,
|
|||
|
point;
|
|||
|
|
|||
|
while (1) {
|
|||
|
// Find first unvisited intersection.
|
|||
|
var current = start,
|
|||
|
isSubject = true;
|
|||
|
while (current.v) if ((current = current.n) === start) return;
|
|||
|
points = current.z;
|
|||
|
stream.lineStart();
|
|||
|
do {
|
|||
|
current.v = current.o.v = true;
|
|||
|
if (current.e) {
|
|||
|
if (isSubject) {
|
|||
|
for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
|
|||
|
} else {
|
|||
|
interpolate(current.x, current.n.x, 1, stream);
|
|||
|
}
|
|||
|
current = current.n;
|
|||
|
} else {
|
|||
|
if (isSubject) {
|
|||
|
points = current.p.z;
|
|||
|
for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
|
|||
|
} else {
|
|||
|
interpolate(current.x, current.p.x, -1, stream);
|
|||
|
}
|
|||
|
current = current.p;
|
|||
|
}
|
|||
|
current = current.o;
|
|||
|
points = current.z;
|
|||
|
isSubject = !isSubject;
|
|||
|
} while (!current.v);
|
|||
|
stream.lineEnd();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function link$1(array) {
|
|||
|
if (!(n = array.length)) return;
|
|||
|
var n,
|
|||
|
i = 0,
|
|||
|
a = array[0],
|
|||
|
b;
|
|||
|
while (++i < n) {
|
|||
|
a.n = b = array[i];
|
|||
|
b.p = a;
|
|||
|
a = b;
|
|||
|
}
|
|||
|
a.n = b = array[0];
|
|||
|
b.p = a;
|
|||
|
}
|
|||
|
|
|||
|
var clipMax = 1e9;
|
|||
|
var clipMin = -clipMax;
|
|||
|
|
|||
|
// TODO Use d3-polygon’s polygonContains here for the ring check?
|
|||
|
// TODO Eliminate duplicate buffering in clipBuffer and polygon.push?
|
|||
|
|
|||
|
function clipExtent(x0, y0, x1, y1) {
|
|||
|
|
|||
|
function visible(x, y) {
|
|||
|
return x0 <= x && x <= x1 && y0 <= y && y <= y1;
|
|||
|
}
|
|||
|
|
|||
|
function interpolate(from, to, direction, stream) {
|
|||
|
var a = 0, a1 = 0;
|
|||
|
if (from == null
|
|||
|
|| (a = corner(from, direction)) !== (a1 = corner(to, direction))
|
|||
|
|| comparePoint(from, to) < 0 ^ direction > 0) {
|
|||
|
do stream.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0);
|
|||
|
while ((a = (a + direction + 4) % 4) !== a1);
|
|||
|
} else {
|
|||
|
stream.point(to[0], to[1]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function corner(p, direction) {
|
|||
|
return abs(p[0] - x0) < epsilon$2 ? direction > 0 ? 0 : 3
|
|||
|
: abs(p[0] - x1) < epsilon$2 ? direction > 0 ? 2 : 1
|
|||
|
: abs(p[1] - y0) < epsilon$2 ? direction > 0 ? 1 : 0
|
|||
|
: direction > 0 ? 3 : 2; // abs(p[1] - y1) < epsilon
|
|||
|
}
|
|||
|
|
|||
|
function compareIntersection(a, b) {
|
|||
|
return comparePoint(a.x, b.x);
|
|||
|
}
|
|||
|
|
|||
|
function comparePoint(a, b) {
|
|||
|
var ca = corner(a, 1),
|
|||
|
cb = corner(b, 1);
|
|||
|
return ca !== cb ? ca - cb
|
|||
|
: ca === 0 ? b[1] - a[1]
|
|||
|
: ca === 1 ? a[0] - b[0]
|
|||
|
: ca === 2 ? a[1] - b[1]
|
|||
|
: b[0] - a[0];
|
|||
|
}
|
|||
|
|
|||
|
return function(stream) {
|
|||
|
var activeStream = stream,
|
|||
|
bufferStream = clipBuffer(),
|
|||
|
segments,
|
|||
|
polygon,
|
|||
|
ring,
|
|||
|
x__, y__, v__, // first point
|
|||
|
x_, y_, v_, // previous point
|
|||
|
first,
|
|||
|
clean;
|
|||
|
|
|||
|
var clipStream = {
|
|||
|
point: point,
|
|||
|
lineStart: lineStart,
|
|||
|
lineEnd: lineEnd,
|
|||
|
polygonStart: polygonStart,
|
|||
|
polygonEnd: polygonEnd
|
|||
|
};
|
|||
|
|
|||
|
function point(x, y) {
|
|||
|
if (visible(x, y)) activeStream.point(x, y);
|
|||
|
}
|
|||
|
|
|||
|
function polygonInside() {
|
|||
|
var winding = 0;
|
|||
|
|
|||
|
for (var i = 0, n = polygon.length; i < n; ++i) {
|
|||
|
for (var ring = polygon[i], j = 1, m = ring.length, point = ring[0], a0, a1, b0 = point[0], b1 = point[1]; j < m; ++j) {
|
|||
|
a0 = b0, a1 = b1, point = ring[j], b0 = point[0], b1 = point[1];
|
|||
|
if (a1 <= y1) { if (b1 > y1 && (b0 - a0) * (y1 - a1) > (b1 - a1) * (x0 - a0)) ++winding; }
|
|||
|
else { if (b1 <= y1 && (b0 - a0) * (y1 - a1) < (b1 - a1) * (x0 - a0)) --winding; }
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return winding;
|
|||
|
}
|
|||
|
|
|||
|
// Buffer geometry within a polygon and then clip it en masse.
|
|||
|
function polygonStart() {
|
|||
|
activeStream = bufferStream, segments = [], polygon = [], clean = true;
|
|||
|
}
|
|||
|
|
|||
|
function polygonEnd() {
|
|||
|
var startInside = polygonInside(),
|
|||
|
cleanInside = clean && startInside,
|
|||
|
visible = (segments = merge(segments)).length;
|
|||
|
if (cleanInside || visible) {
|
|||
|
stream.polygonStart();
|
|||
|
if (cleanInside) {
|
|||
|
stream.lineStart();
|
|||
|
interpolate(null, null, 1, stream);
|
|||
|
stream.lineEnd();
|
|||
|
}
|
|||
|
if (visible) {
|
|||
|
clipPolygon(segments, compareIntersection, startInside, interpolate, stream);
|
|||
|
}
|
|||
|
stream.polygonEnd();
|
|||
|
}
|
|||
|
activeStream = stream, segments = polygon = ring = null;
|
|||
|
}
|
|||
|
|
|||
|
function lineStart() {
|
|||
|
clipStream.point = linePoint;
|
|||
|
if (polygon) polygon.push(ring = []);
|
|||
|
first = true;
|
|||
|
v_ = false;
|
|||
|
x_ = y_ = NaN;
|
|||
|
}
|
|||
|
|
|||
|
// TODO rather than special-case polygons, simply handle them separately.
|
|||
|
// Ideally, coincident intersection points should be jittered to avoid
|
|||
|
// clipping issues.
|
|||
|
function lineEnd() {
|
|||
|
if (segments) {
|
|||
|
linePoint(x__, y__);
|
|||
|
if (v__ && v_) bufferStream.rejoin();
|
|||
|
segments.push(bufferStream.result());
|
|||
|
}
|
|||
|
clipStream.point = point;
|
|||
|
if (v_) activeStream.lineEnd();
|
|||
|
}
|
|||
|
|
|||
|
function linePoint(x, y) {
|
|||
|
var v = visible(x, y);
|
|||
|
if (polygon) ring.push([x, y]);
|
|||
|
if (first) {
|
|||
|
x__ = x, y__ = y, v__ = v;
|
|||
|
first = false;
|
|||
|
if (v) {
|
|||
|
activeStream.lineStart();
|
|||
|
activeStream.point(x, y);
|
|||
|
}
|
|||
|
} else {
|
|||
|
if (v && v_) activeStream.point(x, y);
|
|||
|
else {
|
|||
|
var a = [x_ = Math.max(clipMin, Math.min(clipMax, x_)), y_ = Math.max(clipMin, Math.min(clipMax, y_))],
|
|||
|
b = [x = Math.max(clipMin, Math.min(clipMax, x)), y = Math.max(clipMin, Math.min(clipMax, y))];
|
|||
|
if (clipLine(a, b, x0, y0, x1, y1)) {
|
|||
|
if (!v_) {
|
|||
|
activeStream.lineStart();
|
|||
|
activeStream.point(a[0], a[1]);
|
|||
|
}
|
|||
|
activeStream.point(b[0], b[1]);
|
|||
|
if (!v) activeStream.lineEnd();
|
|||
|
clean = false;
|
|||
|
} else if (v) {
|
|||
|
activeStream.lineStart();
|
|||
|
activeStream.point(x, y);
|
|||
|
clean = false;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
x_ = x, y_ = y, v_ = v;
|
|||
|
}
|
|||
|
|
|||
|
return clipStream;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var extent$1 = function() {
|
|||
|
var x0 = 0,
|
|||
|
y0 = 0,
|
|||
|
x1 = 960,
|
|||
|
y1 = 500,
|
|||
|
cache,
|
|||
|
cacheStream,
|
|||
|
clip;
|
|||
|
|
|||
|
return clip = {
|
|||
|
stream: function(stream) {
|
|||
|
return cache && cacheStream === stream ? cache : cache = clipExtent(x0, y0, x1, y1)(cacheStream = stream);
|
|||
|
},
|
|||
|
extent: function(_) {
|
|||
|
return arguments.length ? (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1], cache = cacheStream = null, clip) : [[x0, y0], [x1, y1]];
|
|||
|
}
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var sum$1 = adder();
|
|||
|
|
|||
|
var polygonContains = function(polygon, point) {
|
|||
|
var lambda = point[0],
|
|||
|
phi = point[1],
|
|||
|
normal = [sin$1(lambda), -cos$1(lambda), 0],
|
|||
|
angle = 0,
|
|||
|
winding = 0;
|
|||
|
|
|||
|
sum$1.reset();
|
|||
|
|
|||
|
for (var i = 0, n = polygon.length; i < n; ++i) {
|
|||
|
if (!(m = (ring = polygon[i]).length)) continue;
|
|||
|
var ring,
|
|||
|
m,
|
|||
|
point0 = ring[m - 1],
|
|||
|
lambda0 = point0[0],
|
|||
|
phi0 = point0[1] / 2 + quarterPi,
|
|||
|
sinPhi0 = sin$1(phi0),
|
|||
|
cosPhi0 = cos$1(phi0);
|
|||
|
|
|||
|
for (var j = 0; j < m; ++j, lambda0 = lambda1, sinPhi0 = sinPhi1, cosPhi0 = cosPhi1, point0 = point1) {
|
|||
|
var point1 = ring[j],
|
|||
|
lambda1 = point1[0],
|
|||
|
phi1 = point1[1] / 2 + quarterPi,
|
|||
|
sinPhi1 = sin$1(phi1),
|
|||
|
cosPhi1 = cos$1(phi1),
|
|||
|
delta = lambda1 - lambda0,
|
|||
|
sign$$1 = delta >= 0 ? 1 : -1,
|
|||
|
absDelta = sign$$1 * delta,
|
|||
|
antimeridian = absDelta > pi$3,
|
|||
|
k = sinPhi0 * sinPhi1;
|
|||
|
|
|||
|
sum$1.add(atan2(k * sign$$1 * sin$1(absDelta), cosPhi0 * cosPhi1 + k * cos$1(absDelta)));
|
|||
|
angle += antimeridian ? delta + sign$$1 * tau$3 : delta;
|
|||
|
|
|||
|
// Are the longitudes either side of the point’s meridian (lambda),
|
|||
|
// and are the latitudes smaller than the parallel (phi)?
|
|||
|
if (antimeridian ^ lambda0 >= lambda ^ lambda1 >= lambda) {
|
|||
|
var arc = cartesianCross(cartesian(point0), cartesian(point1));
|
|||
|
cartesianNormalizeInPlace(arc);
|
|||
|
var intersection = cartesianCross(normal, arc);
|
|||
|
cartesianNormalizeInPlace(intersection);
|
|||
|
var phiArc = (antimeridian ^ delta >= 0 ? -1 : 1) * asin(intersection[2]);
|
|||
|
if (phi > phiArc || phi === phiArc && (arc[0] || arc[1])) {
|
|||
|
winding += antimeridian ^ delta >= 0 ? 1 : -1;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// First, determine whether the South pole is inside or outside:
|
|||
|
//
|
|||
|
// It is inside if:
|
|||
|
// * the polygon winds around it in a clockwise direction.
|
|||
|
// * the polygon does not (cumulatively) wind around it, but has a negative
|
|||
|
// (counter-clockwise) area.
|
|||
|
//
|
|||
|
// Second, count the (signed) number of times a segment crosses a lambda
|
|||
|
// from the point to the South pole. If it is zero, then the point is the
|
|||
|
// same side as the South pole.
|
|||
|
|
|||
|
return (angle < -epsilon$2 || angle < epsilon$2 && sum$1 < -epsilon$2) ^ (winding & 1);
|
|||
|
};
|
|||
|
|
|||
|
var lengthSum = adder();
|
|||
|
var lambda0$2;
|
|||
|
var sinPhi0$1;
|
|||
|
var cosPhi0$1;
|
|||
|
|
|||
|
var lengthStream = {
|
|||
|
sphere: noop$1,
|
|||
|
point: noop$1,
|
|||
|
lineStart: lengthLineStart,
|
|||
|
lineEnd: noop$1,
|
|||
|
polygonStart: noop$1,
|
|||
|
polygonEnd: noop$1
|
|||
|
};
|
|||
|
|
|||
|
function lengthLineStart() {
|
|||
|
lengthStream.point = lengthPointFirst;
|
|||
|
lengthStream.lineEnd = lengthLineEnd;
|
|||
|
}
|
|||
|
|
|||
|
function lengthLineEnd() {
|
|||
|
lengthStream.point = lengthStream.lineEnd = noop$1;
|
|||
|
}
|
|||
|
|
|||
|
function lengthPointFirst(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
lambda0$2 = lambda, sinPhi0$1 = sin$1(phi), cosPhi0$1 = cos$1(phi);
|
|||
|
lengthStream.point = lengthPoint;
|
|||
|
}
|
|||
|
|
|||
|
function lengthPoint(lambda, phi) {
|
|||
|
lambda *= radians, phi *= radians;
|
|||
|
var sinPhi = sin$1(phi),
|
|||
|
cosPhi = cos$1(phi),
|
|||
|
delta = abs(lambda - lambda0$2),
|
|||
|
cosDelta = cos$1(delta),
|
|||
|
sinDelta = sin$1(delta),
|
|||
|
x = cosPhi * sinDelta,
|
|||
|
y = cosPhi0$1 * sinPhi - sinPhi0$1 * cosPhi * cosDelta,
|
|||
|
z = sinPhi0$1 * sinPhi + cosPhi0$1 * cosPhi * cosDelta;
|
|||
|
lengthSum.add(atan2(sqrt(x * x + y * y), z));
|
|||
|
lambda0$2 = lambda, sinPhi0$1 = sinPhi, cosPhi0$1 = cosPhi;
|
|||
|
}
|
|||
|
|
|||
|
var length$1 = function(object) {
|
|||
|
lengthSum.reset();
|
|||
|
geoStream(object, lengthStream);
|
|||
|
return +lengthSum;
|
|||
|
};
|
|||
|
|
|||
|
var coordinates = [null, null];
|
|||
|
var object$1 = {type: "LineString", coordinates: coordinates};
|
|||
|
|
|||
|
var distance = function(a, b) {
|
|||
|
coordinates[0] = a;
|
|||
|
coordinates[1] = b;
|
|||
|
return length$1(object$1);
|
|||
|
};
|
|||
|
|
|||
|
var containsObjectType = {
|
|||
|
Feature: function(object, point) {
|
|||
|
return containsGeometry(object.geometry, point);
|
|||
|
},
|
|||
|
FeatureCollection: function(object, point) {
|
|||
|
var features = object.features, i = -1, n = features.length;
|
|||
|
while (++i < n) if (containsGeometry(features[i].geometry, point)) return true;
|
|||
|
return false;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var containsGeometryType = {
|
|||
|
Sphere: function() {
|
|||
|
return true;
|
|||
|
},
|
|||
|
Point: function(object, point) {
|
|||
|
return containsPoint(object.coordinates, point);
|
|||
|
},
|
|||
|
MultiPoint: function(object, point) {
|
|||
|
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
|||
|
while (++i < n) if (containsPoint(coordinates[i], point)) return true;
|
|||
|
return false;
|
|||
|
},
|
|||
|
LineString: function(object, point) {
|
|||
|
return containsLine(object.coordinates, point);
|
|||
|
},
|
|||
|
MultiLineString: function(object, point) {
|
|||
|
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
|||
|
while (++i < n) if (containsLine(coordinates[i], point)) return true;
|
|||
|
return false;
|
|||
|
},
|
|||
|
Polygon: function(object, point) {
|
|||
|
return containsPolygon(object.coordinates, point);
|
|||
|
},
|
|||
|
MultiPolygon: function(object, point) {
|
|||
|
var coordinates = object.coordinates, i = -1, n = coordinates.length;
|
|||
|
while (++i < n) if (containsPolygon(coordinates[i], point)) return true;
|
|||
|
return false;
|
|||
|
},
|
|||
|
GeometryCollection: function(object, point) {
|
|||
|
var geometries = object.geometries, i = -1, n = geometries.length;
|
|||
|
while (++i < n) if (containsGeometry(geometries[i], point)) return true;
|
|||
|
return false;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function containsGeometry(geometry, point) {
|
|||
|
return geometry && containsGeometryType.hasOwnProperty(geometry.type)
|
|||
|
? containsGeometryType[geometry.type](geometry, point)
|
|||
|
: false;
|
|||
|
}
|
|||
|
|
|||
|
function containsPoint(coordinates, point) {
|
|||
|
return distance(coordinates, point) === 0;
|
|||
|
}
|
|||
|
|
|||
|
function containsLine(coordinates, point) {
|
|||
|
var ab = distance(coordinates[0], coordinates[1]),
|
|||
|
ao = distance(coordinates[0], point),
|
|||
|
ob = distance(point, coordinates[1]);
|
|||
|
return ao + ob <= ab + epsilon$2;
|
|||
|
}
|
|||
|
|
|||
|
function containsPolygon(coordinates, point) {
|
|||
|
return !!polygonContains(coordinates.map(ringRadians), pointRadians(point));
|
|||
|
}
|
|||
|
|
|||
|
function ringRadians(ring) {
|
|||
|
return ring = ring.map(pointRadians), ring.pop(), ring;
|
|||
|
}
|
|||
|
|
|||
|
function pointRadians(point) {
|
|||
|
return [point[0] * radians, point[1] * radians];
|
|||
|
}
|
|||
|
|
|||
|
var contains = function(object, point) {
|
|||
|
return (object && containsObjectType.hasOwnProperty(object.type)
|
|||
|
? containsObjectType[object.type]
|
|||
|
: containsGeometry)(object, point);
|
|||
|
};
|
|||
|
|
|||
|
function graticuleX(y0, y1, dy) {
|
|||
|
var y = sequence(y0, y1 - epsilon$2, dy).concat(y1);
|
|||
|
return function(x) { return y.map(function(y) { return [x, y]; }); };
|
|||
|
}
|
|||
|
|
|||
|
function graticuleY(x0, x1, dx) {
|
|||
|
var x = sequence(x0, x1 - epsilon$2, dx).concat(x1);
|
|||
|
return function(y) { return x.map(function(x) { return [x, y]; }); };
|
|||
|
}
|
|||
|
|
|||
|
function graticule() {
|
|||
|
var x1, x0, X1, X0,
|
|||
|
y1, y0, Y1, Y0,
|
|||
|
dx = 10, dy = dx, DX = 90, DY = 360,
|
|||
|
x, y, X, Y,
|
|||
|
precision = 2.5;
|
|||
|
|
|||
|
function graticule() {
|
|||
|
return {type: "MultiLineString", coordinates: lines()};
|
|||
|
}
|
|||
|
|
|||
|
function lines() {
|
|||
|
return sequence(ceil(X0 / DX) * DX, X1, DX).map(X)
|
|||
|
.concat(sequence(ceil(Y0 / DY) * DY, Y1, DY).map(Y))
|
|||
|
.concat(sequence(ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > epsilon$2; }).map(x))
|
|||
|
.concat(sequence(ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > epsilon$2; }).map(y));
|
|||
|
}
|
|||
|
|
|||
|
graticule.lines = function() {
|
|||
|
return lines().map(function(coordinates) { return {type: "LineString", coordinates: coordinates}; });
|
|||
|
};
|
|||
|
|
|||
|
graticule.outline = function() {
|
|||
|
return {
|
|||
|
type: "Polygon",
|
|||
|
coordinates: [
|
|||
|
X(X0).concat(
|
|||
|
Y(Y1).slice(1),
|
|||
|
X(X1).reverse().slice(1),
|
|||
|
Y(Y0).reverse().slice(1))
|
|||
|
]
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
graticule.extent = function(_) {
|
|||
|
if (!arguments.length) return graticule.extentMinor();
|
|||
|
return graticule.extentMajor(_).extentMinor(_);
|
|||
|
};
|
|||
|
|
|||
|
graticule.extentMajor = function(_) {
|
|||
|
if (!arguments.length) return [[X0, Y0], [X1, Y1]];
|
|||
|
X0 = +_[0][0], X1 = +_[1][0];
|
|||
|
Y0 = +_[0][1], Y1 = +_[1][1];
|
|||
|
if (X0 > X1) _ = X0, X0 = X1, X1 = _;
|
|||
|
if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _;
|
|||
|
return graticule.precision(precision);
|
|||
|
};
|
|||
|
|
|||
|
graticule.extentMinor = function(_) {
|
|||
|
if (!arguments.length) return [[x0, y0], [x1, y1]];
|
|||
|
x0 = +_[0][0], x1 = +_[1][0];
|
|||
|
y0 = +_[0][1], y1 = +_[1][1];
|
|||
|
if (x0 > x1) _ = x0, x0 = x1, x1 = _;
|
|||
|
if (y0 > y1) _ = y0, y0 = y1, y1 = _;
|
|||
|
return graticule.precision(precision);
|
|||
|
};
|
|||
|
|
|||
|
graticule.step = function(_) {
|
|||
|
if (!arguments.length) return graticule.stepMinor();
|
|||
|
return graticule.stepMajor(_).stepMinor(_);
|
|||
|
};
|
|||
|
|
|||
|
graticule.stepMajor = function(_) {
|
|||
|
if (!arguments.length) return [DX, DY];
|
|||
|
DX = +_[0], DY = +_[1];
|
|||
|
return graticule;
|
|||
|
};
|
|||
|
|
|||
|
graticule.stepMinor = function(_) {
|
|||
|
if (!arguments.length) return [dx, dy];
|
|||
|
dx = +_[0], dy = +_[1];
|
|||
|
return graticule;
|
|||
|
};
|
|||
|
|
|||
|
graticule.precision = function(_) {
|
|||
|
if (!arguments.length) return precision;
|
|||
|
precision = +_;
|
|||
|
x = graticuleX(y0, y1, 90);
|
|||
|
y = graticuleY(x0, x1, precision);
|
|||
|
X = graticuleX(Y0, Y1, 90);
|
|||
|
Y = graticuleY(X0, X1, precision);
|
|||
|
return graticule;
|
|||
|
};
|
|||
|
|
|||
|
return graticule
|
|||
|
.extentMajor([[-180, -90 + epsilon$2], [180, 90 - epsilon$2]])
|
|||
|
.extentMinor([[-180, -80 - epsilon$2], [180, 80 + epsilon$2]]);
|
|||
|
}
|
|||
|
|
|||
|
function graticule10() {
|
|||
|
return graticule()();
|
|||
|
}
|
|||
|
|
|||
|
var interpolate$1 = function(a, b) {
|
|||
|
var x0 = a[0] * radians,
|
|||
|
y0 = a[1] * radians,
|
|||
|
x1 = b[0] * radians,
|
|||
|
y1 = b[1] * radians,
|
|||
|
cy0 = cos$1(y0),
|
|||
|
sy0 = sin$1(y0),
|
|||
|
cy1 = cos$1(y1),
|
|||
|
sy1 = sin$1(y1),
|
|||
|
kx0 = cy0 * cos$1(x0),
|
|||
|
ky0 = cy0 * sin$1(x0),
|
|||
|
kx1 = cy1 * cos$1(x1),
|
|||
|
ky1 = cy1 * sin$1(x1),
|
|||
|
d = 2 * asin(sqrt(haversin(y1 - y0) + cy0 * cy1 * haversin(x1 - x0))),
|
|||
|
k = sin$1(d);
|
|||
|
|
|||
|
var interpolate = d ? function(t) {
|
|||
|
var B = sin$1(t *= d) / k,
|
|||
|
A = sin$1(d - t) / k,
|
|||
|
x = A * kx0 + B * kx1,
|
|||
|
y = A * ky0 + B * ky1,
|
|||
|
z = A * sy0 + B * sy1;
|
|||
|
return [
|
|||
|
atan2(y, x) * degrees$1,
|
|||
|
atan2(z, sqrt(x * x + y * y)) * degrees$1
|
|||
|
];
|
|||
|
} : function() {
|
|||
|
return [x0 * degrees$1, y0 * degrees$1];
|
|||
|
};
|
|||
|
|
|||
|
interpolate.distance = d;
|
|||
|
|
|||
|
return interpolate;
|
|||
|
};
|
|||
|
|
|||
|
var identity$4 = function(x) {
|
|||
|
return x;
|
|||
|
};
|
|||
|
|
|||
|
var areaSum$1 = adder();
|
|||
|
var areaRingSum$1 = adder();
|
|||
|
var x00;
|
|||
|
var y00;
|
|||
|
var x0$1;
|
|||
|
var y0$1;
|
|||
|
|
|||
|
var areaStream$1 = {
|
|||
|
point: noop$1,
|
|||
|
lineStart: noop$1,
|
|||
|
lineEnd: noop$1,
|
|||
|
polygonStart: function() {
|
|||
|
areaStream$1.lineStart = areaRingStart$1;
|
|||
|
areaStream$1.lineEnd = areaRingEnd$1;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
areaStream$1.lineStart = areaStream$1.lineEnd = areaStream$1.point = noop$1;
|
|||
|
areaSum$1.add(abs(areaRingSum$1));
|
|||
|
areaRingSum$1.reset();
|
|||
|
},
|
|||
|
result: function() {
|
|||
|
var area = areaSum$1 / 2;
|
|||
|
areaSum$1.reset();
|
|||
|
return area;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function areaRingStart$1() {
|
|||
|
areaStream$1.point = areaPointFirst$1;
|
|||
|
}
|
|||
|
|
|||
|
function areaPointFirst$1(x, y) {
|
|||
|
areaStream$1.point = areaPoint$1;
|
|||
|
x00 = x0$1 = x, y00 = y0$1 = y;
|
|||
|
}
|
|||
|
|
|||
|
function areaPoint$1(x, y) {
|
|||
|
areaRingSum$1.add(y0$1 * x - x0$1 * y);
|
|||
|
x0$1 = x, y0$1 = y;
|
|||
|
}
|
|||
|
|
|||
|
function areaRingEnd$1() {
|
|||
|
areaPoint$1(x00, y00);
|
|||
|
}
|
|||
|
|
|||
|
var x0$2 = Infinity;
|
|||
|
var y0$2 = x0$2;
|
|||
|
var x1 = -x0$2;
|
|||
|
var y1 = x1;
|
|||
|
|
|||
|
var boundsStream$1 = {
|
|||
|
point: boundsPoint$1,
|
|||
|
lineStart: noop$1,
|
|||
|
lineEnd: noop$1,
|
|||
|
polygonStart: noop$1,
|
|||
|
polygonEnd: noop$1,
|
|||
|
result: function() {
|
|||
|
var bounds = [[x0$2, y0$2], [x1, y1]];
|
|||
|
x1 = y1 = -(y0$2 = x0$2 = Infinity);
|
|||
|
return bounds;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function boundsPoint$1(x, y) {
|
|||
|
if (x < x0$2) x0$2 = x;
|
|||
|
if (x > x1) x1 = x;
|
|||
|
if (y < y0$2) y0$2 = y;
|
|||
|
if (y > y1) y1 = y;
|
|||
|
}
|
|||
|
|
|||
|
// TODO Enforce positive area for exterior, negative area for interior?
|
|||
|
|
|||
|
var X0$1 = 0;
|
|||
|
var Y0$1 = 0;
|
|||
|
var Z0$1 = 0;
|
|||
|
var X1$1 = 0;
|
|||
|
var Y1$1 = 0;
|
|||
|
var Z1$1 = 0;
|
|||
|
var X2$1 = 0;
|
|||
|
var Y2$1 = 0;
|
|||
|
var Z2$1 = 0;
|
|||
|
var x00$1;
|
|||
|
var y00$1;
|
|||
|
var x0$3;
|
|||
|
var y0$3;
|
|||
|
|
|||
|
var centroidStream$1 = {
|
|||
|
point: centroidPoint$1,
|
|||
|
lineStart: centroidLineStart$1,
|
|||
|
lineEnd: centroidLineEnd$1,
|
|||
|
polygonStart: function() {
|
|||
|
centroidStream$1.lineStart = centroidRingStart$1;
|
|||
|
centroidStream$1.lineEnd = centroidRingEnd$1;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
centroidStream$1.point = centroidPoint$1;
|
|||
|
centroidStream$1.lineStart = centroidLineStart$1;
|
|||
|
centroidStream$1.lineEnd = centroidLineEnd$1;
|
|||
|
},
|
|||
|
result: function() {
|
|||
|
var centroid = Z2$1 ? [X2$1 / Z2$1, Y2$1 / Z2$1]
|
|||
|
: Z1$1 ? [X1$1 / Z1$1, Y1$1 / Z1$1]
|
|||
|
: Z0$1 ? [X0$1 / Z0$1, Y0$1 / Z0$1]
|
|||
|
: [NaN, NaN];
|
|||
|
X0$1 = Y0$1 = Z0$1 =
|
|||
|
X1$1 = Y1$1 = Z1$1 =
|
|||
|
X2$1 = Y2$1 = Z2$1 = 0;
|
|||
|
return centroid;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function centroidPoint$1(x, y) {
|
|||
|
X0$1 += x;
|
|||
|
Y0$1 += y;
|
|||
|
++Z0$1;
|
|||
|
}
|
|||
|
|
|||
|
function centroidLineStart$1() {
|
|||
|
centroidStream$1.point = centroidPointFirstLine;
|
|||
|
}
|
|||
|
|
|||
|
function centroidPointFirstLine(x, y) {
|
|||
|
centroidStream$1.point = centroidPointLine;
|
|||
|
centroidPoint$1(x0$3 = x, y0$3 = y);
|
|||
|
}
|
|||
|
|
|||
|
function centroidPointLine(x, y) {
|
|||
|
var dx = x - x0$3, dy = y - y0$3, z = sqrt(dx * dx + dy * dy);
|
|||
|
X1$1 += z * (x0$3 + x) / 2;
|
|||
|
Y1$1 += z * (y0$3 + y) / 2;
|
|||
|
Z1$1 += z;
|
|||
|
centroidPoint$1(x0$3 = x, y0$3 = y);
|
|||
|
}
|
|||
|
|
|||
|
function centroidLineEnd$1() {
|
|||
|
centroidStream$1.point = centroidPoint$1;
|
|||
|
}
|
|||
|
|
|||
|
function centroidRingStart$1() {
|
|||
|
centroidStream$1.point = centroidPointFirstRing;
|
|||
|
}
|
|||
|
|
|||
|
function centroidRingEnd$1() {
|
|||
|
centroidPointRing(x00$1, y00$1);
|
|||
|
}
|
|||
|
|
|||
|
function centroidPointFirstRing(x, y) {
|
|||
|
centroidStream$1.point = centroidPointRing;
|
|||
|
centroidPoint$1(x00$1 = x0$3 = x, y00$1 = y0$3 = y);
|
|||
|
}
|
|||
|
|
|||
|
function centroidPointRing(x, y) {
|
|||
|
var dx = x - x0$3,
|
|||
|
dy = y - y0$3,
|
|||
|
z = sqrt(dx * dx + dy * dy);
|
|||
|
|
|||
|
X1$1 += z * (x0$3 + x) / 2;
|
|||
|
Y1$1 += z * (y0$3 + y) / 2;
|
|||
|
Z1$1 += z;
|
|||
|
|
|||
|
z = y0$3 * x - x0$3 * y;
|
|||
|
X2$1 += z * (x0$3 + x);
|
|||
|
Y2$1 += z * (y0$3 + y);
|
|||
|
Z2$1 += z * 3;
|
|||
|
centroidPoint$1(x0$3 = x, y0$3 = y);
|
|||
|
}
|
|||
|
|
|||
|
function PathContext(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
PathContext.prototype = {
|
|||
|
_radius: 4.5,
|
|||
|
pointRadius: function(_) {
|
|||
|
return this._radius = _, this;
|
|||
|
},
|
|||
|
polygonStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._line === 0) this._context.closePath();
|
|||
|
this._point = NaN;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
switch (this._point) {
|
|||
|
case 0: {
|
|||
|
this._context.moveTo(x, y);
|
|||
|
this._point = 1;
|
|||
|
break;
|
|||
|
}
|
|||
|
case 1: {
|
|||
|
this._context.lineTo(x, y);
|
|||
|
break;
|
|||
|
}
|
|||
|
default: {
|
|||
|
this._context.moveTo(x + this._radius, y);
|
|||
|
this._context.arc(x, y, this._radius, 0, tau$3);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
},
|
|||
|
result: noop$1
|
|||
|
};
|
|||
|
|
|||
|
var lengthSum$1 = adder();
|
|||
|
var lengthRing;
|
|||
|
var x00$2;
|
|||
|
var y00$2;
|
|||
|
var x0$4;
|
|||
|
var y0$4;
|
|||
|
|
|||
|
var lengthStream$1 = {
|
|||
|
point: noop$1,
|
|||
|
lineStart: function() {
|
|||
|
lengthStream$1.point = lengthPointFirst$1;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (lengthRing) lengthPoint$1(x00$2, y00$2);
|
|||
|
lengthStream$1.point = noop$1;
|
|||
|
},
|
|||
|
polygonStart: function() {
|
|||
|
lengthRing = true;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
lengthRing = null;
|
|||
|
},
|
|||
|
result: function() {
|
|||
|
var length = +lengthSum$1;
|
|||
|
lengthSum$1.reset();
|
|||
|
return length;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function lengthPointFirst$1(x, y) {
|
|||
|
lengthStream$1.point = lengthPoint$1;
|
|||
|
x00$2 = x0$4 = x, y00$2 = y0$4 = y;
|
|||
|
}
|
|||
|
|
|||
|
function lengthPoint$1(x, y) {
|
|||
|
x0$4 -= x, y0$4 -= y;
|
|||
|
lengthSum$1.add(sqrt(x0$4 * x0$4 + y0$4 * y0$4));
|
|||
|
x0$4 = x, y0$4 = y;
|
|||
|
}
|
|||
|
|
|||
|
function PathString() {
|
|||
|
this._string = [];
|
|||
|
}
|
|||
|
|
|||
|
PathString.prototype = {
|
|||
|
_radius: 4.5,
|
|||
|
_circle: circle$1(4.5),
|
|||
|
pointRadius: function(_) {
|
|||
|
if ((_ = +_) !== this._radius) this._radius = _, this._circle = null;
|
|||
|
return this;
|
|||
|
},
|
|||
|
polygonStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._line === 0) this._string.push("Z");
|
|||
|
this._point = NaN;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
switch (this._point) {
|
|||
|
case 0: {
|
|||
|
this._string.push("M", x, ",", y);
|
|||
|
this._point = 1;
|
|||
|
break;
|
|||
|
}
|
|||
|
case 1: {
|
|||
|
this._string.push("L", x, ",", y);
|
|||
|
break;
|
|||
|
}
|
|||
|
default: {
|
|||
|
if (this._circle == null) this._circle = circle$1(this._radius);
|
|||
|
this._string.push("M", x, ",", y, this._circle);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
},
|
|||
|
result: function() {
|
|||
|
if (this._string.length) {
|
|||
|
var result = this._string.join("");
|
|||
|
this._string = [];
|
|||
|
return result;
|
|||
|
} else {
|
|||
|
return null;
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function circle$1(radius) {
|
|||
|
return "m0," + radius
|
|||
|
+ "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius
|
|||
|
+ "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius
|
|||
|
+ "z";
|
|||
|
}
|
|||
|
|
|||
|
var index$1 = function(projection, context) {
|
|||
|
var pointRadius = 4.5,
|
|||
|
projectionStream,
|
|||
|
contextStream;
|
|||
|
|
|||
|
function path(object) {
|
|||
|
if (object) {
|
|||
|
if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments));
|
|||
|
geoStream(object, projectionStream(contextStream));
|
|||
|
}
|
|||
|
return contextStream.result();
|
|||
|
}
|
|||
|
|
|||
|
path.area = function(object) {
|
|||
|
geoStream(object, projectionStream(areaStream$1));
|
|||
|
return areaStream$1.result();
|
|||
|
};
|
|||
|
|
|||
|
path.measure = function(object) {
|
|||
|
geoStream(object, projectionStream(lengthStream$1));
|
|||
|
return lengthStream$1.result();
|
|||
|
};
|
|||
|
|
|||
|
path.bounds = function(object) {
|
|||
|
geoStream(object, projectionStream(boundsStream$1));
|
|||
|
return boundsStream$1.result();
|
|||
|
};
|
|||
|
|
|||
|
path.centroid = function(object) {
|
|||
|
geoStream(object, projectionStream(centroidStream$1));
|
|||
|
return centroidStream$1.result();
|
|||
|
};
|
|||
|
|
|||
|
path.projection = function(_) {
|
|||
|
return arguments.length ? (projectionStream = _ == null ? (projection = null, identity$4) : (projection = _).stream, path) : projection;
|
|||
|
};
|
|||
|
|
|||
|
path.context = function(_) {
|
|||
|
if (!arguments.length) return context;
|
|||
|
contextStream = _ == null ? (context = null, new PathString) : new PathContext(context = _);
|
|||
|
if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius);
|
|||
|
return path;
|
|||
|
};
|
|||
|
|
|||
|
path.pointRadius = function(_) {
|
|||
|
if (!arguments.length) return pointRadius;
|
|||
|
pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_);
|
|||
|
return path;
|
|||
|
};
|
|||
|
|
|||
|
return path.projection(projection).context(context);
|
|||
|
};
|
|||
|
|
|||
|
var clip = function(pointVisible, clipLine, interpolate, start) {
|
|||
|
return function(rotate, sink) {
|
|||
|
var line = clipLine(sink),
|
|||
|
rotatedStart = rotate.invert(start[0], start[1]),
|
|||
|
ringBuffer = clipBuffer(),
|
|||
|
ringSink = clipLine(ringBuffer),
|
|||
|
polygonStarted = false,
|
|||
|
polygon,
|
|||
|
segments,
|
|||
|
ring;
|
|||
|
|
|||
|
var clip = {
|
|||
|
point: point,
|
|||
|
lineStart: lineStart,
|
|||
|
lineEnd: lineEnd,
|
|||
|
polygonStart: function() {
|
|||
|
clip.point = pointRing;
|
|||
|
clip.lineStart = ringStart;
|
|||
|
clip.lineEnd = ringEnd;
|
|||
|
segments = [];
|
|||
|
polygon = [];
|
|||
|
},
|
|||
|
polygonEnd: function() {
|
|||
|
clip.point = point;
|
|||
|
clip.lineStart = lineStart;
|
|||
|
clip.lineEnd = lineEnd;
|
|||
|
segments = merge(segments);
|
|||
|
var startInside = polygonContains(polygon, rotatedStart);
|
|||
|
if (segments.length) {
|
|||
|
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
|||
|
clipPolygon(segments, compareIntersection, startInside, interpolate, sink);
|
|||
|
} else if (startInside) {
|
|||
|
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
|||
|
sink.lineStart();
|
|||
|
interpolate(null, null, 1, sink);
|
|||
|
sink.lineEnd();
|
|||
|
}
|
|||
|
if (polygonStarted) sink.polygonEnd(), polygonStarted = false;
|
|||
|
segments = polygon = null;
|
|||
|
},
|
|||
|
sphere: function() {
|
|||
|
sink.polygonStart();
|
|||
|
sink.lineStart();
|
|||
|
interpolate(null, null, 1, sink);
|
|||
|
sink.lineEnd();
|
|||
|
sink.polygonEnd();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function point(lambda, phi) {
|
|||
|
var point = rotate(lambda, phi);
|
|||
|
if (pointVisible(lambda = point[0], phi = point[1])) sink.point(lambda, phi);
|
|||
|
}
|
|||
|
|
|||
|
function pointLine(lambda, phi) {
|
|||
|
var point = rotate(lambda, phi);
|
|||
|
line.point(point[0], point[1]);
|
|||
|
}
|
|||
|
|
|||
|
function lineStart() {
|
|||
|
clip.point = pointLine;
|
|||
|
line.lineStart();
|
|||
|
}
|
|||
|
|
|||
|
function lineEnd() {
|
|||
|
clip.point = point;
|
|||
|
line.lineEnd();
|
|||
|
}
|
|||
|
|
|||
|
function pointRing(lambda, phi) {
|
|||
|
ring.push([lambda, phi]);
|
|||
|
var point = rotate(lambda, phi);
|
|||
|
ringSink.point(point[0], point[1]);
|
|||
|
}
|
|||
|
|
|||
|
function ringStart() {
|
|||
|
ringSink.lineStart();
|
|||
|
ring = [];
|
|||
|
}
|
|||
|
|
|||
|
function ringEnd() {
|
|||
|
pointRing(ring[0][0], ring[0][1]);
|
|||
|
ringSink.lineEnd();
|
|||
|
|
|||
|
var clean = ringSink.clean(),
|
|||
|
ringSegments = ringBuffer.result(),
|
|||
|
i, n = ringSegments.length, m,
|
|||
|
segment,
|
|||
|
point;
|
|||
|
|
|||
|
ring.pop();
|
|||
|
polygon.push(ring);
|
|||
|
ring = null;
|
|||
|
|
|||
|
if (!n) return;
|
|||
|
|
|||
|
// No intersections.
|
|||
|
if (clean & 1) {
|
|||
|
segment = ringSegments[0];
|
|||
|
if ((m = segment.length - 1) > 0) {
|
|||
|
if (!polygonStarted) sink.polygonStart(), polygonStarted = true;
|
|||
|
sink.lineStart();
|
|||
|
for (i = 0; i < m; ++i) sink.point((point = segment[i])[0], point[1]);
|
|||
|
sink.lineEnd();
|
|||
|
}
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
// Rejoin connected segments.
|
|||
|
// TODO reuse ringBuffer.rejoin()?
|
|||
|
if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift()));
|
|||
|
|
|||
|
segments.push(ringSegments.filter(validSegment));
|
|||
|
}
|
|||
|
|
|||
|
return clip;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function validSegment(segment) {
|
|||
|
return segment.length > 1;
|
|||
|
}
|
|||
|
|
|||
|
// Intersections are sorted along the clip edge. For both antimeridian cutting
|
|||
|
// and circle clipping, the same comparison is used.
|
|||
|
function compareIntersection(a, b) {
|
|||
|
return ((a = a.x)[0] < 0 ? a[1] - halfPi$2 - epsilon$2 : halfPi$2 - a[1])
|
|||
|
- ((b = b.x)[0] < 0 ? b[1] - halfPi$2 - epsilon$2 : halfPi$2 - b[1]);
|
|||
|
}
|
|||
|
|
|||
|
var clipAntimeridian = clip(
|
|||
|
function() { return true; },
|
|||
|
clipAntimeridianLine,
|
|||
|
clipAntimeridianInterpolate,
|
|||
|
[-pi$3, -halfPi$2]
|
|||
|
);
|
|||
|
|
|||
|
// Takes a line and cuts into visible segments. Return values: 0 - there were
|
|||
|
// intersections or the line was empty; 1 - no intersections; 2 - there were
|
|||
|
// intersections, and the first and last segments should be rejoined.
|
|||
|
function clipAntimeridianLine(stream) {
|
|||
|
var lambda0 = NaN,
|
|||
|
phi0 = NaN,
|
|||
|
sign0 = NaN,
|
|||
|
clean; // no intersections
|
|||
|
|
|||
|
return {
|
|||
|
lineStart: function() {
|
|||
|
stream.lineStart();
|
|||
|
clean = 1;
|
|||
|
},
|
|||
|
point: function(lambda1, phi1) {
|
|||
|
var sign1 = lambda1 > 0 ? pi$3 : -pi$3,
|
|||
|
delta = abs(lambda1 - lambda0);
|
|||
|
if (abs(delta - pi$3) < epsilon$2) { // line crosses a pole
|
|||
|
stream.point(lambda0, phi0 = (phi0 + phi1) / 2 > 0 ? halfPi$2 : -halfPi$2);
|
|||
|
stream.point(sign0, phi0);
|
|||
|
stream.lineEnd();
|
|||
|
stream.lineStart();
|
|||
|
stream.point(sign1, phi0);
|
|||
|
stream.point(lambda1, phi0);
|
|||
|
clean = 0;
|
|||
|
} else if (sign0 !== sign1 && delta >= pi$3) { // line crosses antimeridian
|
|||
|
if (abs(lambda0 - sign0) < epsilon$2) lambda0 -= sign0 * epsilon$2; // handle degeneracies
|
|||
|
if (abs(lambda1 - sign1) < epsilon$2) lambda1 -= sign1 * epsilon$2;
|
|||
|
phi0 = clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1);
|
|||
|
stream.point(sign0, phi0);
|
|||
|
stream.lineEnd();
|
|||
|
stream.lineStart();
|
|||
|
stream.point(sign1, phi0);
|
|||
|
clean = 0;
|
|||
|
}
|
|||
|
stream.point(lambda0 = lambda1, phi0 = phi1);
|
|||
|
sign0 = sign1;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
stream.lineEnd();
|
|||
|
lambda0 = phi0 = NaN;
|
|||
|
},
|
|||
|
clean: function() {
|
|||
|
return 2 - clean; // if intersections, rejoin first and last segments
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function clipAntimeridianIntersect(lambda0, phi0, lambda1, phi1) {
|
|||
|
var cosPhi0,
|
|||
|
cosPhi1,
|
|||
|
sinLambda0Lambda1 = sin$1(lambda0 - lambda1);
|
|||
|
return abs(sinLambda0Lambda1) > epsilon$2
|
|||
|
? atan((sin$1(phi0) * (cosPhi1 = cos$1(phi1)) * sin$1(lambda1)
|
|||
|
- sin$1(phi1) * (cosPhi0 = cos$1(phi0)) * sin$1(lambda0))
|
|||
|
/ (cosPhi0 * cosPhi1 * sinLambda0Lambda1))
|
|||
|
: (phi0 + phi1) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function clipAntimeridianInterpolate(from, to, direction, stream) {
|
|||
|
var phi;
|
|||
|
if (from == null) {
|
|||
|
phi = direction * halfPi$2;
|
|||
|
stream.point(-pi$3, phi);
|
|||
|
stream.point(0, phi);
|
|||
|
stream.point(pi$3, phi);
|
|||
|
stream.point(pi$3, 0);
|
|||
|
stream.point(pi$3, -phi);
|
|||
|
stream.point(0, -phi);
|
|||
|
stream.point(-pi$3, -phi);
|
|||
|
stream.point(-pi$3, 0);
|
|||
|
stream.point(-pi$3, phi);
|
|||
|
} else if (abs(from[0] - to[0]) > epsilon$2) {
|
|||
|
var lambda = from[0] < to[0] ? pi$3 : -pi$3;
|
|||
|
phi = direction * lambda / 2;
|
|||
|
stream.point(-lambda, phi);
|
|||
|
stream.point(0, phi);
|
|||
|
stream.point(lambda, phi);
|
|||
|
} else {
|
|||
|
stream.point(to[0], to[1]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var clipCircle = function(radius, delta) {
|
|||
|
var cr = cos$1(radius),
|
|||
|
smallRadius = cr > 0,
|
|||
|
notHemisphere = abs(cr) > epsilon$2; // TODO optimise for this common case
|
|||
|
|
|||
|
function interpolate(from, to, direction, stream) {
|
|||
|
circleStream(stream, radius, delta, direction, from, to);
|
|||
|
}
|
|||
|
|
|||
|
function visible(lambda, phi) {
|
|||
|
return cos$1(lambda) * cos$1(phi) > cr;
|
|||
|
}
|
|||
|
|
|||
|
// Takes a line and cuts into visible segments. Return values used for polygon
|
|||
|
// clipping: 0 - there were intersections or the line was empty; 1 - no
|
|||
|
// intersections 2 - there were intersections, and the first and last segments
|
|||
|
// should be rejoined.
|
|||
|
function clipLine(stream) {
|
|||
|
var point0, // previous point
|
|||
|
c0, // code for previous point
|
|||
|
v0, // visibility of previous point
|
|||
|
v00, // visibility of first point
|
|||
|
clean; // no intersections
|
|||
|
return {
|
|||
|
lineStart: function() {
|
|||
|
v00 = v0 = false;
|
|||
|
clean = 1;
|
|||
|
},
|
|||
|
point: function(lambda, phi) {
|
|||
|
var point1 = [lambda, phi],
|
|||
|
point2,
|
|||
|
v = visible(lambda, phi),
|
|||
|
c = smallRadius
|
|||
|
? v ? 0 : code(lambda, phi)
|
|||
|
: v ? code(lambda + (lambda < 0 ? pi$3 : -pi$3), phi) : 0;
|
|||
|
if (!point0 && (v00 = v0 = v)) stream.lineStart();
|
|||
|
// Handle degeneracies.
|
|||
|
// TODO ignore if not clipping polygons.
|
|||
|
if (v !== v0) {
|
|||
|
point2 = intersect(point0, point1);
|
|||
|
if (!point2 || pointEqual(point0, point2) || pointEqual(point1, point2)) {
|
|||
|
point1[0] += epsilon$2;
|
|||
|
point1[1] += epsilon$2;
|
|||
|
v = visible(point1[0], point1[1]);
|
|||
|
}
|
|||
|
}
|
|||
|
if (v !== v0) {
|
|||
|
clean = 0;
|
|||
|
if (v) {
|
|||
|
// outside going in
|
|||
|
stream.lineStart();
|
|||
|
point2 = intersect(point1, point0);
|
|||
|
stream.point(point2[0], point2[1]);
|
|||
|
} else {
|
|||
|
// inside going out
|
|||
|
point2 = intersect(point0, point1);
|
|||
|
stream.point(point2[0], point2[1]);
|
|||
|
stream.lineEnd();
|
|||
|
}
|
|||
|
point0 = point2;
|
|||
|
} else if (notHemisphere && point0 && smallRadius ^ v) {
|
|||
|
var t;
|
|||
|
// If the codes for two points are different, or are both zero,
|
|||
|
// and there this segment intersects with the small circle.
|
|||
|
if (!(c & c0) && (t = intersect(point1, point0, true))) {
|
|||
|
clean = 0;
|
|||
|
if (smallRadius) {
|
|||
|
stream.lineStart();
|
|||
|
stream.point(t[0][0], t[0][1]);
|
|||
|
stream.point(t[1][0], t[1][1]);
|
|||
|
stream.lineEnd();
|
|||
|
} else {
|
|||
|
stream.point(t[1][0], t[1][1]);
|
|||
|
stream.lineEnd();
|
|||
|
stream.lineStart();
|
|||
|
stream.point(t[0][0], t[0][1]);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
if (v && (!point0 || !pointEqual(point0, point1))) {
|
|||
|
stream.point(point1[0], point1[1]);
|
|||
|
}
|
|||
|
point0 = point1, v0 = v, c0 = c;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (v0) stream.lineEnd();
|
|||
|
point0 = null;
|
|||
|
},
|
|||
|
// Rejoin first and last segments if there were intersections and the first
|
|||
|
// and last points were visible.
|
|||
|
clean: function() {
|
|||
|
return clean | ((v00 && v0) << 1);
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
// Intersects the great circle between a and b with the clip circle.
|
|||
|
function intersect(a, b, two) {
|
|||
|
var pa = cartesian(a),
|
|||
|
pb = cartesian(b);
|
|||
|
|
|||
|
// We have two planes, n1.p = d1 and n2.p = d2.
|
|||
|
// Find intersection line p(t) = c1 n1 + c2 n2 + t (n1 ⨯ n2).
|
|||
|
var n1 = [1, 0, 0], // normal
|
|||
|
n2 = cartesianCross(pa, pb),
|
|||
|
n2n2 = cartesianDot(n2, n2),
|
|||
|
n1n2 = n2[0], // cartesianDot(n1, n2),
|
|||
|
determinant = n2n2 - n1n2 * n1n2;
|
|||
|
|
|||
|
// Two polar points.
|
|||
|
if (!determinant) return !two && a;
|
|||
|
|
|||
|
var c1 = cr * n2n2 / determinant,
|
|||
|
c2 = -cr * n1n2 / determinant,
|
|||
|
n1xn2 = cartesianCross(n1, n2),
|
|||
|
A = cartesianScale(n1, c1),
|
|||
|
B = cartesianScale(n2, c2);
|
|||
|
cartesianAddInPlace(A, B);
|
|||
|
|
|||
|
// Solve |p(t)|^2 = 1.
|
|||
|
var u = n1xn2,
|
|||
|
w = cartesianDot(A, u),
|
|||
|
uu = cartesianDot(u, u),
|
|||
|
t2 = w * w - uu * (cartesianDot(A, A) - 1);
|
|||
|
|
|||
|
if (t2 < 0) return;
|
|||
|
|
|||
|
var t = sqrt(t2),
|
|||
|
q = cartesianScale(u, (-w - t) / uu);
|
|||
|
cartesianAddInPlace(q, A);
|
|||
|
q = spherical(q);
|
|||
|
|
|||
|
if (!two) return q;
|
|||
|
|
|||
|
// Two intersection points.
|
|||
|
var lambda0 = a[0],
|
|||
|
lambda1 = b[0],
|
|||
|
phi0 = a[1],
|
|||
|
phi1 = b[1],
|
|||
|
z;
|
|||
|
|
|||
|
if (lambda1 < lambda0) z = lambda0, lambda0 = lambda1, lambda1 = z;
|
|||
|
|
|||
|
var delta = lambda1 - lambda0,
|
|||
|
polar = abs(delta - pi$3) < epsilon$2,
|
|||
|
meridian = polar || delta < epsilon$2;
|
|||
|
|
|||
|
if (!polar && phi1 < phi0) z = phi0, phi0 = phi1, phi1 = z;
|
|||
|
|
|||
|
// Check that the first point is between a and b.
|
|||
|
if (meridian
|
|||
|
? polar
|
|||
|
? phi0 + phi1 > 0 ^ q[1] < (abs(q[0] - lambda0) < epsilon$2 ? phi0 : phi1)
|
|||
|
: phi0 <= q[1] && q[1] <= phi1
|
|||
|
: delta > pi$3 ^ (lambda0 <= q[0] && q[0] <= lambda1)) {
|
|||
|
var q1 = cartesianScale(u, (-w + t) / uu);
|
|||
|
cartesianAddInPlace(q1, A);
|
|||
|
return [q, spherical(q1)];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Generates a 4-bit vector representing the location of a point relative to
|
|||
|
// the small circle's bounding box.
|
|||
|
function code(lambda, phi) {
|
|||
|
var r = smallRadius ? radius : pi$3 - radius,
|
|||
|
code = 0;
|
|||
|
if (lambda < -r) code |= 1; // left
|
|||
|
else if (lambda > r) code |= 2; // right
|
|||
|
if (phi < -r) code |= 4; // below
|
|||
|
else if (phi > r) code |= 8; // above
|
|||
|
return code;
|
|||
|
}
|
|||
|
|
|||
|
return clip(visible, clipLine, interpolate, smallRadius ? [0, -radius] : [-pi$3, radius - pi$3]);
|
|||
|
};
|
|||
|
|
|||
|
var transform = function(methods) {
|
|||
|
return {
|
|||
|
stream: transformer(methods)
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function transformer(methods) {
|
|||
|
return function(stream) {
|
|||
|
var s = new TransformStream;
|
|||
|
for (var key in methods) s[key] = methods[key];
|
|||
|
s.stream = stream;
|
|||
|
return s;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function TransformStream() {}
|
|||
|
|
|||
|
TransformStream.prototype = {
|
|||
|
constructor: TransformStream,
|
|||
|
point: function(x, y) { this.stream.point(x, y); },
|
|||
|
sphere: function() { this.stream.sphere(); },
|
|||
|
lineStart: function() { this.stream.lineStart(); },
|
|||
|
lineEnd: function() { this.stream.lineEnd(); },
|
|||
|
polygonStart: function() { this.stream.polygonStart(); },
|
|||
|
polygonEnd: function() { this.stream.polygonEnd(); }
|
|||
|
};
|
|||
|
|
|||
|
function fitExtent(projection, extent, object) {
|
|||
|
var w = extent[1][0] - extent[0][0],
|
|||
|
h = extent[1][1] - extent[0][1],
|
|||
|
clip = projection.clipExtent && projection.clipExtent();
|
|||
|
|
|||
|
projection
|
|||
|
.scale(150)
|
|||
|
.translate([0, 0]);
|
|||
|
|
|||
|
if (clip != null) projection.clipExtent(null);
|
|||
|
|
|||
|
geoStream(object, projection.stream(boundsStream$1));
|
|||
|
|
|||
|
var b = boundsStream$1.result(),
|
|||
|
k = Math.min(w / (b[1][0] - b[0][0]), h / (b[1][1] - b[0][1])),
|
|||
|
x = +extent[0][0] + (w - k * (b[1][0] + b[0][0])) / 2,
|
|||
|
y = +extent[0][1] + (h - k * (b[1][1] + b[0][1])) / 2;
|
|||
|
|
|||
|
if (clip != null) projection.clipExtent(clip);
|
|||
|
|
|||
|
return projection
|
|||
|
.scale(k * 150)
|
|||
|
.translate([x, y]);
|
|||
|
}
|
|||
|
|
|||
|
function fitSize(projection, size, object) {
|
|||
|
return fitExtent(projection, [[0, 0], size], object);
|
|||
|
}
|
|||
|
|
|||
|
var maxDepth = 16;
|
|||
|
var cosMinDistance = cos$1(30 * radians); // cos(minimum angular distance)
|
|||
|
|
|||
|
var resample = function(project, delta2) {
|
|||
|
return +delta2 ? resample$1(project, delta2) : resampleNone(project);
|
|||
|
};
|
|||
|
|
|||
|
function resampleNone(project) {
|
|||
|
return transformer({
|
|||
|
point: function(x, y) {
|
|||
|
x = project(x, y);
|
|||
|
this.stream.point(x[0], x[1]);
|
|||
|
}
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
function resample$1(project, delta2) {
|
|||
|
|
|||
|
function resampleLineTo(x0, y0, lambda0, a0, b0, c0, x1, y1, lambda1, a1, b1, c1, depth, stream) {
|
|||
|
var dx = x1 - x0,
|
|||
|
dy = y1 - y0,
|
|||
|
d2 = dx * dx + dy * dy;
|
|||
|
if (d2 > 4 * delta2 && depth--) {
|
|||
|
var a = a0 + a1,
|
|||
|
b = b0 + b1,
|
|||
|
c = c0 + c1,
|
|||
|
m = sqrt(a * a + b * b + c * c),
|
|||
|
phi2 = asin(c /= m),
|
|||
|
lambda2 = abs(abs(c) - 1) < epsilon$2 || abs(lambda0 - lambda1) < epsilon$2 ? (lambda0 + lambda1) / 2 : atan2(b, a),
|
|||
|
p = project(lambda2, phi2),
|
|||
|
x2 = p[0],
|
|||
|
y2 = p[1],
|
|||
|
dx2 = x2 - x0,
|
|||
|
dy2 = y2 - y0,
|
|||
|
dz = dy * dx2 - dx * dy2;
|
|||
|
if (dz * dz / d2 > delta2 // perpendicular projected distance
|
|||
|
|| abs((dx * dx2 + dy * dy2) / d2 - 0.5) > 0.3 // midpoint close to an end
|
|||
|
|| a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { // angular distance
|
|||
|
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x2, y2, lambda2, a /= m, b /= m, c, depth, stream);
|
|||
|
stream.point(x2, y2);
|
|||
|
resampleLineTo(x2, y2, lambda2, a, b, c, x1, y1, lambda1, a1, b1, c1, depth, stream);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
return function(stream) {
|
|||
|
var lambda00, x00, y00, a00, b00, c00, // first point
|
|||
|
lambda0, x0, y0, a0, b0, c0; // previous point
|
|||
|
|
|||
|
var resampleStream = {
|
|||
|
point: point,
|
|||
|
lineStart: lineStart,
|
|||
|
lineEnd: lineEnd,
|
|||
|
polygonStart: function() { stream.polygonStart(); resampleStream.lineStart = ringStart; },
|
|||
|
polygonEnd: function() { stream.polygonEnd(); resampleStream.lineStart = lineStart; }
|
|||
|
};
|
|||
|
|
|||
|
function point(x, y) {
|
|||
|
x = project(x, y);
|
|||
|
stream.point(x[0], x[1]);
|
|||
|
}
|
|||
|
|
|||
|
function lineStart() {
|
|||
|
x0 = NaN;
|
|||
|
resampleStream.point = linePoint;
|
|||
|
stream.lineStart();
|
|||
|
}
|
|||
|
|
|||
|
function linePoint(lambda, phi) {
|
|||
|
var c = cartesian([lambda, phi]), p = project(lambda, phi);
|
|||
|
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x0 = p[0], y0 = p[1], lambda0 = lambda, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream);
|
|||
|
stream.point(x0, y0);
|
|||
|
}
|
|||
|
|
|||
|
function lineEnd() {
|
|||
|
resampleStream.point = point;
|
|||
|
stream.lineEnd();
|
|||
|
}
|
|||
|
|
|||
|
function ringStart() {
|
|||
|
lineStart();
|
|||
|
resampleStream.point = ringPoint;
|
|||
|
resampleStream.lineEnd = ringEnd;
|
|||
|
}
|
|||
|
|
|||
|
function ringPoint(lambda, phi) {
|
|||
|
linePoint(lambda00 = lambda, phi), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0;
|
|||
|
resampleStream.point = linePoint;
|
|||
|
}
|
|||
|
|
|||
|
function ringEnd() {
|
|||
|
resampleLineTo(x0, y0, lambda0, a0, b0, c0, x00, y00, lambda00, a00, b00, c00, maxDepth, stream);
|
|||
|
resampleStream.lineEnd = lineEnd;
|
|||
|
lineEnd();
|
|||
|
}
|
|||
|
|
|||
|
return resampleStream;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var transformRadians = transformer({
|
|||
|
point: function(x, y) {
|
|||
|
this.stream.point(x * radians, y * radians);
|
|||
|
}
|
|||
|
});
|
|||
|
|
|||
|
function projection(project) {
|
|||
|
return projectionMutator(function() { return project; })();
|
|||
|
}
|
|||
|
|
|||
|
function projectionMutator(projectAt) {
|
|||
|
var project,
|
|||
|
k = 150, // scale
|
|||
|
x = 480, y = 250, // translate
|
|||
|
dx, dy, lambda = 0, phi = 0, // center
|
|||
|
deltaLambda = 0, deltaPhi = 0, deltaGamma = 0, rotate, projectRotate, // rotate
|
|||
|
theta = null, preclip = clipAntimeridian, // clip angle
|
|||
|
x0 = null, y0, x1, y1, postclip = identity$4, // clip extent
|
|||
|
delta2 = 0.5, projectResample = resample(projectTransform, delta2), // precision
|
|||
|
cache,
|
|||
|
cacheStream;
|
|||
|
|
|||
|
function projection(point) {
|
|||
|
point = projectRotate(point[0] * radians, point[1] * radians);
|
|||
|
return [point[0] * k + dx, dy - point[1] * k];
|
|||
|
}
|
|||
|
|
|||
|
function invert(point) {
|
|||
|
point = projectRotate.invert((point[0] - dx) / k, (dy - point[1]) / k);
|
|||
|
return point && [point[0] * degrees$1, point[1] * degrees$1];
|
|||
|
}
|
|||
|
|
|||
|
function projectTransform(x, y) {
|
|||
|
return x = project(x, y), [x[0] * k + dx, dy - x[1] * k];
|
|||
|
}
|
|||
|
|
|||
|
projection.stream = function(stream) {
|
|||
|
return cache && cacheStream === stream ? cache : cache = transformRadians(preclip(rotate, projectResample(postclip(cacheStream = stream))));
|
|||
|
};
|
|||
|
|
|||
|
projection.clipAngle = function(_) {
|
|||
|
return arguments.length ? (preclip = +_ ? clipCircle(theta = _ * radians, 6 * radians) : (theta = null, clipAntimeridian), reset()) : theta * degrees$1;
|
|||
|
};
|
|||
|
|
|||
|
projection.clipExtent = function(_) {
|
|||
|
return arguments.length ? (postclip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
|||
|
};
|
|||
|
|
|||
|
projection.scale = function(_) {
|
|||
|
return arguments.length ? (k = +_, recenter()) : k;
|
|||
|
};
|
|||
|
|
|||
|
projection.translate = function(_) {
|
|||
|
return arguments.length ? (x = +_[0], y = +_[1], recenter()) : [x, y];
|
|||
|
};
|
|||
|
|
|||
|
projection.center = function(_) {
|
|||
|
return arguments.length ? (lambda = _[0] % 360 * radians, phi = _[1] % 360 * radians, recenter()) : [lambda * degrees$1, phi * degrees$1];
|
|||
|
};
|
|||
|
|
|||
|
projection.rotate = function(_) {
|
|||
|
return arguments.length ? (deltaLambda = _[0] % 360 * radians, deltaPhi = _[1] % 360 * radians, deltaGamma = _.length > 2 ? _[2] % 360 * radians : 0, recenter()) : [deltaLambda * degrees$1, deltaPhi * degrees$1, deltaGamma * degrees$1];
|
|||
|
};
|
|||
|
|
|||
|
projection.precision = function(_) {
|
|||
|
return arguments.length ? (projectResample = resample(projectTransform, delta2 = _ * _), reset()) : sqrt(delta2);
|
|||
|
};
|
|||
|
|
|||
|
projection.fitExtent = function(extent, object) {
|
|||
|
return fitExtent(projection, extent, object);
|
|||
|
};
|
|||
|
|
|||
|
projection.fitSize = function(size, object) {
|
|||
|
return fitSize(projection, size, object);
|
|||
|
};
|
|||
|
|
|||
|
function recenter() {
|
|||
|
projectRotate = compose(rotate = rotateRadians(deltaLambda, deltaPhi, deltaGamma), project);
|
|||
|
var center = project(lambda, phi);
|
|||
|
dx = x - center[0] * k;
|
|||
|
dy = y + center[1] * k;
|
|||
|
return reset();
|
|||
|
}
|
|||
|
|
|||
|
function reset() {
|
|||
|
cache = cacheStream = null;
|
|||
|
return projection;
|
|||
|
}
|
|||
|
|
|||
|
return function() {
|
|||
|
project = projectAt.apply(this, arguments);
|
|||
|
projection.invert = project.invert && invert;
|
|||
|
return recenter();
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function conicProjection(projectAt) {
|
|||
|
var phi0 = 0,
|
|||
|
phi1 = pi$3 / 3,
|
|||
|
m = projectionMutator(projectAt),
|
|||
|
p = m(phi0, phi1);
|
|||
|
|
|||
|
p.parallels = function(_) {
|
|||
|
return arguments.length ? m(phi0 = _[0] * radians, phi1 = _[1] * radians) : [phi0 * degrees$1, phi1 * degrees$1];
|
|||
|
};
|
|||
|
|
|||
|
return p;
|
|||
|
}
|
|||
|
|
|||
|
function cylindricalEqualAreaRaw(phi0) {
|
|||
|
var cosPhi0 = cos$1(phi0);
|
|||
|
|
|||
|
function forward(lambda, phi) {
|
|||
|
return [lambda * cosPhi0, sin$1(phi) / cosPhi0];
|
|||
|
}
|
|||
|
|
|||
|
forward.invert = function(x, y) {
|
|||
|
return [x / cosPhi0, asin(y * cosPhi0)];
|
|||
|
};
|
|||
|
|
|||
|
return forward;
|
|||
|
}
|
|||
|
|
|||
|
function conicEqualAreaRaw(y0, y1) {
|
|||
|
var sy0 = sin$1(y0), n = (sy0 + sin$1(y1)) / 2;
|
|||
|
|
|||
|
// Are the parallels symmetrical around the Equator?
|
|||
|
if (abs(n) < epsilon$2) return cylindricalEqualAreaRaw(y0);
|
|||
|
|
|||
|
var c = 1 + sy0 * (2 * n - sy0), r0 = sqrt(c) / n;
|
|||
|
|
|||
|
function project(x, y) {
|
|||
|
var r = sqrt(c - 2 * n * sin$1(y)) / n;
|
|||
|
return [r * sin$1(x *= n), r0 - r * cos$1(x)];
|
|||
|
}
|
|||
|
|
|||
|
project.invert = function(x, y) {
|
|||
|
var r0y = r0 - y;
|
|||
|
return [atan2(x, abs(r0y)) / n * sign(r0y), asin((c - (x * x + r0y * r0y) * n * n) / (2 * n))];
|
|||
|
};
|
|||
|
|
|||
|
return project;
|
|||
|
}
|
|||
|
|
|||
|
var conicEqualArea = function() {
|
|||
|
return conicProjection(conicEqualAreaRaw)
|
|||
|
.scale(155.424)
|
|||
|
.center([0, 33.6442]);
|
|||
|
};
|
|||
|
|
|||
|
var albers = function() {
|
|||
|
return conicEqualArea()
|
|||
|
.parallels([29.5, 45.5])
|
|||
|
.scale(1070)
|
|||
|
.translate([480, 250])
|
|||
|
.rotate([96, 0])
|
|||
|
.center([-0.6, 38.7]);
|
|||
|
};
|
|||
|
|
|||
|
// The projections must have mutually exclusive clip regions on the sphere,
|
|||
|
// as this will avoid emitting interleaving lines and polygons.
|
|||
|
function multiplex(streams) {
|
|||
|
var n = streams.length;
|
|||
|
return {
|
|||
|
point: function(x, y) { var i = -1; while (++i < n) streams[i].point(x, y); },
|
|||
|
sphere: function() { var i = -1; while (++i < n) streams[i].sphere(); },
|
|||
|
lineStart: function() { var i = -1; while (++i < n) streams[i].lineStart(); },
|
|||
|
lineEnd: function() { var i = -1; while (++i < n) streams[i].lineEnd(); },
|
|||
|
polygonStart: function() { var i = -1; while (++i < n) streams[i].polygonStart(); },
|
|||
|
polygonEnd: function() { var i = -1; while (++i < n) streams[i].polygonEnd(); }
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
// A composite projection for the United States, configured by default for
|
|||
|
// 960×500. The projection also works quite well at 960×600 if you change the
|
|||
|
// scale to 1285 and adjust the translate accordingly. The set of standard
|
|||
|
// parallels for each region comes from USGS, which is published here:
|
|||
|
// http://egsc.usgs.gov/isb/pubs/MapProjections/projections.html#albers
|
|||
|
var albersUsa = function() {
|
|||
|
var cache,
|
|||
|
cacheStream,
|
|||
|
lower48 = albers(), lower48Point,
|
|||
|
alaska = conicEqualArea().rotate([154, 0]).center([-2, 58.5]).parallels([55, 65]), alaskaPoint, // EPSG:3338
|
|||
|
hawaii = conicEqualArea().rotate([157, 0]).center([-3, 19.9]).parallels([8, 18]), hawaiiPoint, // ESRI:102007
|
|||
|
point, pointStream = {point: function(x, y) { point = [x, y]; }};
|
|||
|
|
|||
|
function albersUsa(coordinates) {
|
|||
|
var x = coordinates[0], y = coordinates[1];
|
|||
|
return point = null,
|
|||
|
(lower48Point.point(x, y), point)
|
|||
|
|| (alaskaPoint.point(x, y), point)
|
|||
|
|| (hawaiiPoint.point(x, y), point);
|
|||
|
}
|
|||
|
|
|||
|
albersUsa.invert = function(coordinates) {
|
|||
|
var k = lower48.scale(),
|
|||
|
t = lower48.translate(),
|
|||
|
x = (coordinates[0] - t[0]) / k,
|
|||
|
y = (coordinates[1] - t[1]) / k;
|
|||
|
return (y >= 0.120 && y < 0.234 && x >= -0.425 && x < -0.214 ? alaska
|
|||
|
: y >= 0.166 && y < 0.234 && x >= -0.214 && x < -0.115 ? hawaii
|
|||
|
: lower48).invert(coordinates);
|
|||
|
};
|
|||
|
|
|||
|
albersUsa.stream = function(stream) {
|
|||
|
return cache && cacheStream === stream ? cache : cache = multiplex([lower48.stream(cacheStream = stream), alaska.stream(stream), hawaii.stream(stream)]);
|
|||
|
};
|
|||
|
|
|||
|
albersUsa.precision = function(_) {
|
|||
|
if (!arguments.length) return lower48.precision();
|
|||
|
lower48.precision(_), alaska.precision(_), hawaii.precision(_);
|
|||
|
return reset();
|
|||
|
};
|
|||
|
|
|||
|
albersUsa.scale = function(_) {
|
|||
|
if (!arguments.length) return lower48.scale();
|
|||
|
lower48.scale(_), alaska.scale(_ * 0.35), hawaii.scale(_);
|
|||
|
return albersUsa.translate(lower48.translate());
|
|||
|
};
|
|||
|
|
|||
|
albersUsa.translate = function(_) {
|
|||
|
if (!arguments.length) return lower48.translate();
|
|||
|
var k = lower48.scale(), x = +_[0], y = +_[1];
|
|||
|
|
|||
|
lower48Point = lower48
|
|||
|
.translate(_)
|
|||
|
.clipExtent([[x - 0.455 * k, y - 0.238 * k], [x + 0.455 * k, y + 0.238 * k]])
|
|||
|
.stream(pointStream);
|
|||
|
|
|||
|
alaskaPoint = alaska
|
|||
|
.translate([x - 0.307 * k, y + 0.201 * k])
|
|||
|
.clipExtent([[x - 0.425 * k + epsilon$2, y + 0.120 * k + epsilon$2], [x - 0.214 * k - epsilon$2, y + 0.234 * k - epsilon$2]])
|
|||
|
.stream(pointStream);
|
|||
|
|
|||
|
hawaiiPoint = hawaii
|
|||
|
.translate([x - 0.205 * k, y + 0.212 * k])
|
|||
|
.clipExtent([[x - 0.214 * k + epsilon$2, y + 0.166 * k + epsilon$2], [x - 0.115 * k - epsilon$2, y + 0.234 * k - epsilon$2]])
|
|||
|
.stream(pointStream);
|
|||
|
|
|||
|
return reset();
|
|||
|
};
|
|||
|
|
|||
|
albersUsa.fitExtent = function(extent, object) {
|
|||
|
return fitExtent(albersUsa, extent, object);
|
|||
|
};
|
|||
|
|
|||
|
albersUsa.fitSize = function(size, object) {
|
|||
|
return fitSize(albersUsa, size, object);
|
|||
|
};
|
|||
|
|
|||
|
function reset() {
|
|||
|
cache = cacheStream = null;
|
|||
|
return albersUsa;
|
|||
|
}
|
|||
|
|
|||
|
return albersUsa.scale(1070);
|
|||
|
};
|
|||
|
|
|||
|
function azimuthalRaw(scale) {
|
|||
|
return function(x, y) {
|
|||
|
var cx = cos$1(x),
|
|||
|
cy = cos$1(y),
|
|||
|
k = scale(cx * cy);
|
|||
|
return [
|
|||
|
k * cy * sin$1(x),
|
|||
|
k * sin$1(y)
|
|||
|
];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function azimuthalInvert(angle) {
|
|||
|
return function(x, y) {
|
|||
|
var z = sqrt(x * x + y * y),
|
|||
|
c = angle(z),
|
|||
|
sc = sin$1(c),
|
|||
|
cc = cos$1(c);
|
|||
|
return [
|
|||
|
atan2(x * sc, z * cc),
|
|||
|
asin(z && y * sc / z)
|
|||
|
];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var azimuthalEqualAreaRaw = azimuthalRaw(function(cxcy) {
|
|||
|
return sqrt(2 / (1 + cxcy));
|
|||
|
});
|
|||
|
|
|||
|
azimuthalEqualAreaRaw.invert = azimuthalInvert(function(z) {
|
|||
|
return 2 * asin(z / 2);
|
|||
|
});
|
|||
|
|
|||
|
var azimuthalEqualArea = function() {
|
|||
|
return projection(azimuthalEqualAreaRaw)
|
|||
|
.scale(124.75)
|
|||
|
.clipAngle(180 - 1e-3);
|
|||
|
};
|
|||
|
|
|||
|
var azimuthalEquidistantRaw = azimuthalRaw(function(c) {
|
|||
|
return (c = acos(c)) && c / sin$1(c);
|
|||
|
});
|
|||
|
|
|||
|
azimuthalEquidistantRaw.invert = azimuthalInvert(function(z) {
|
|||
|
return z;
|
|||
|
});
|
|||
|
|
|||
|
var azimuthalEquidistant = function() {
|
|||
|
return projection(azimuthalEquidistantRaw)
|
|||
|
.scale(79.4188)
|
|||
|
.clipAngle(180 - 1e-3);
|
|||
|
};
|
|||
|
|
|||
|
function mercatorRaw(lambda, phi) {
|
|||
|
return [lambda, log(tan((halfPi$2 + phi) / 2))];
|
|||
|
}
|
|||
|
|
|||
|
mercatorRaw.invert = function(x, y) {
|
|||
|
return [x, 2 * atan(exp(y)) - halfPi$2];
|
|||
|
};
|
|||
|
|
|||
|
var mercator = function() {
|
|||
|
return mercatorProjection(mercatorRaw)
|
|||
|
.scale(961 / tau$3);
|
|||
|
};
|
|||
|
|
|||
|
function mercatorProjection(project) {
|
|||
|
var m = projection(project),
|
|||
|
center = m.center,
|
|||
|
scale = m.scale,
|
|||
|
translate = m.translate,
|
|||
|
clipExtent = m.clipExtent,
|
|||
|
x0 = null, y0, x1, y1; // clip extent
|
|||
|
|
|||
|
m.scale = function(_) {
|
|||
|
return arguments.length ? (scale(_), reclip()) : scale();
|
|||
|
};
|
|||
|
|
|||
|
m.translate = function(_) {
|
|||
|
return arguments.length ? (translate(_), reclip()) : translate();
|
|||
|
};
|
|||
|
|
|||
|
m.center = function(_) {
|
|||
|
return arguments.length ? (center(_), reclip()) : center();
|
|||
|
};
|
|||
|
|
|||
|
m.clipExtent = function(_) {
|
|||
|
return arguments.length ? ((_ == null ? x0 = y0 = x1 = y1 = null : (x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1])), reclip()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
|||
|
};
|
|||
|
|
|||
|
function reclip() {
|
|||
|
var k = pi$3 * scale(),
|
|||
|
t = m(rotation(m.rotate()).invert([0, 0]));
|
|||
|
return clipExtent(x0 == null
|
|||
|
? [[t[0] - k, t[1] - k], [t[0] + k, t[1] + k]] : project === mercatorRaw
|
|||
|
? [[Math.max(t[0] - k, x0), y0], [Math.min(t[0] + k, x1), y1]]
|
|||
|
: [[x0, Math.max(t[1] - k, y0)], [x1, Math.min(t[1] + k, y1)]]);
|
|||
|
}
|
|||
|
|
|||
|
return reclip();
|
|||
|
}
|
|||
|
|
|||
|
function tany(y) {
|
|||
|
return tan((halfPi$2 + y) / 2);
|
|||
|
}
|
|||
|
|
|||
|
function conicConformalRaw(y0, y1) {
|
|||
|
var cy0 = cos$1(y0),
|
|||
|
n = y0 === y1 ? sin$1(y0) : log(cy0 / cos$1(y1)) / log(tany(y1) / tany(y0)),
|
|||
|
f = cy0 * pow(tany(y0), n) / n;
|
|||
|
|
|||
|
if (!n) return mercatorRaw;
|
|||
|
|
|||
|
function project(x, y) {
|
|||
|
if (f > 0) { if (y < -halfPi$2 + epsilon$2) y = -halfPi$2 + epsilon$2; }
|
|||
|
else { if (y > halfPi$2 - epsilon$2) y = halfPi$2 - epsilon$2; }
|
|||
|
var r = f / pow(tany(y), n);
|
|||
|
return [r * sin$1(n * x), f - r * cos$1(n * x)];
|
|||
|
}
|
|||
|
|
|||
|
project.invert = function(x, y) {
|
|||
|
var fy = f - y, r = sign(n) * sqrt(x * x + fy * fy);
|
|||
|
return [atan2(x, abs(fy)) / n * sign(fy), 2 * atan(pow(f / r, 1 / n)) - halfPi$2];
|
|||
|
};
|
|||
|
|
|||
|
return project;
|
|||
|
}
|
|||
|
|
|||
|
var conicConformal = function() {
|
|||
|
return conicProjection(conicConformalRaw)
|
|||
|
.scale(109.5)
|
|||
|
.parallels([30, 30]);
|
|||
|
};
|
|||
|
|
|||
|
function equirectangularRaw(lambda, phi) {
|
|||
|
return [lambda, phi];
|
|||
|
}
|
|||
|
|
|||
|
equirectangularRaw.invert = equirectangularRaw;
|
|||
|
|
|||
|
var equirectangular = function() {
|
|||
|
return projection(equirectangularRaw)
|
|||
|
.scale(152.63);
|
|||
|
};
|
|||
|
|
|||
|
function conicEquidistantRaw(y0, y1) {
|
|||
|
var cy0 = cos$1(y0),
|
|||
|
n = y0 === y1 ? sin$1(y0) : (cy0 - cos$1(y1)) / (y1 - y0),
|
|||
|
g = cy0 / n + y0;
|
|||
|
|
|||
|
if (abs(n) < epsilon$2) return equirectangularRaw;
|
|||
|
|
|||
|
function project(x, y) {
|
|||
|
var gy = g - y, nx = n * x;
|
|||
|
return [gy * sin$1(nx), g - gy * cos$1(nx)];
|
|||
|
}
|
|||
|
|
|||
|
project.invert = function(x, y) {
|
|||
|
var gy = g - y;
|
|||
|
return [atan2(x, abs(gy)) / n * sign(gy), g - sign(n) * sqrt(x * x + gy * gy)];
|
|||
|
};
|
|||
|
|
|||
|
return project;
|
|||
|
}
|
|||
|
|
|||
|
var conicEquidistant = function() {
|
|||
|
return conicProjection(conicEquidistantRaw)
|
|||
|
.scale(131.154)
|
|||
|
.center([0, 13.9389]);
|
|||
|
};
|
|||
|
|
|||
|
function gnomonicRaw(x, y) {
|
|||
|
var cy = cos$1(y), k = cos$1(x) * cy;
|
|||
|
return [cy * sin$1(x) / k, sin$1(y) / k];
|
|||
|
}
|
|||
|
|
|||
|
gnomonicRaw.invert = azimuthalInvert(atan);
|
|||
|
|
|||
|
var gnomonic = function() {
|
|||
|
return projection(gnomonicRaw)
|
|||
|
.scale(144.049)
|
|||
|
.clipAngle(60);
|
|||
|
};
|
|||
|
|
|||
|
function scaleTranslate(kx, ky, tx, ty) {
|
|||
|
return kx === 1 && ky === 1 && tx === 0 && ty === 0 ? identity$4 : transformer({
|
|||
|
point: function(x, y) {
|
|||
|
this.stream.point(x * kx + tx, y * ky + ty);
|
|||
|
}
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
var identity$5 = function() {
|
|||
|
var k = 1, tx = 0, ty = 0, sx = 1, sy = 1, transform$$1 = identity$4, // scale, translate and reflect
|
|||
|
x0 = null, y0, x1, y1, clip = identity$4, // clip extent
|
|||
|
cache,
|
|||
|
cacheStream,
|
|||
|
projection;
|
|||
|
|
|||
|
function reset() {
|
|||
|
cache = cacheStream = null;
|
|||
|
return projection;
|
|||
|
}
|
|||
|
|
|||
|
return projection = {
|
|||
|
stream: function(stream) {
|
|||
|
return cache && cacheStream === stream ? cache : cache = transform$$1(clip(cacheStream = stream));
|
|||
|
},
|
|||
|
clipExtent: function(_) {
|
|||
|
return arguments.length ? (clip = _ == null ? (x0 = y0 = x1 = y1 = null, identity$4) : clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]), reset()) : x0 == null ? null : [[x0, y0], [x1, y1]];
|
|||
|
},
|
|||
|
scale: function(_) {
|
|||
|
return arguments.length ? (transform$$1 = scaleTranslate((k = +_) * sx, k * sy, tx, ty), reset()) : k;
|
|||
|
},
|
|||
|
translate: function(_) {
|
|||
|
return arguments.length ? (transform$$1 = scaleTranslate(k * sx, k * sy, tx = +_[0], ty = +_[1]), reset()) : [tx, ty];
|
|||
|
},
|
|||
|
reflectX: function(_) {
|
|||
|
return arguments.length ? (transform$$1 = scaleTranslate(k * (sx = _ ? -1 : 1), k * sy, tx, ty), reset()) : sx < 0;
|
|||
|
},
|
|||
|
reflectY: function(_) {
|
|||
|
return arguments.length ? (transform$$1 = scaleTranslate(k * sx, k * (sy = _ ? -1 : 1), tx, ty), reset()) : sy < 0;
|
|||
|
},
|
|||
|
fitExtent: function(extent, object) {
|
|||
|
return fitExtent(projection, extent, object);
|
|||
|
},
|
|||
|
fitSize: function(size, object) {
|
|||
|
return fitSize(projection, size, object);
|
|||
|
}
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function orthographicRaw(x, y) {
|
|||
|
return [cos$1(y) * sin$1(x), sin$1(y)];
|
|||
|
}
|
|||
|
|
|||
|
orthographicRaw.invert = azimuthalInvert(asin);
|
|||
|
|
|||
|
var orthographic = function() {
|
|||
|
return projection(orthographicRaw)
|
|||
|
.scale(249.5)
|
|||
|
.clipAngle(90 + epsilon$2);
|
|||
|
};
|
|||
|
|
|||
|
function stereographicRaw(x, y) {
|
|||
|
var cy = cos$1(y), k = 1 + cos$1(x) * cy;
|
|||
|
return [cy * sin$1(x) / k, sin$1(y) / k];
|
|||
|
}
|
|||
|
|
|||
|
stereographicRaw.invert = azimuthalInvert(function(z) {
|
|||
|
return 2 * atan(z);
|
|||
|
});
|
|||
|
|
|||
|
var stereographic = function() {
|
|||
|
return projection(stereographicRaw)
|
|||
|
.scale(250)
|
|||
|
.clipAngle(142);
|
|||
|
};
|
|||
|
|
|||
|
function transverseMercatorRaw(lambda, phi) {
|
|||
|
return [log(tan((halfPi$2 + phi) / 2)), -lambda];
|
|||
|
}
|
|||
|
|
|||
|
transverseMercatorRaw.invert = function(x, y) {
|
|||
|
return [-y, 2 * atan(exp(x)) - halfPi$2];
|
|||
|
};
|
|||
|
|
|||
|
var transverseMercator = function() {
|
|||
|
var m = mercatorProjection(transverseMercatorRaw),
|
|||
|
center = m.center,
|
|||
|
rotate = m.rotate;
|
|||
|
|
|||
|
m.center = function(_) {
|
|||
|
return arguments.length ? center([-_[1], _[0]]) : (_ = center(), [_[1], -_[0]]);
|
|||
|
};
|
|||
|
|
|||
|
m.rotate = function(_) {
|
|||
|
return arguments.length ? rotate([_[0], _[1], _.length > 2 ? _[2] + 90 : 90]) : (_ = rotate(), [_[0], _[1], _[2] - 90]);
|
|||
|
};
|
|||
|
|
|||
|
return rotate([0, 0, 90])
|
|||
|
.scale(159.155);
|
|||
|
};
|
|||
|
|
|||
|
function defaultSeparation(a, b) {
|
|||
|
return a.parent === b.parent ? 1 : 2;
|
|||
|
}
|
|||
|
|
|||
|
function meanX(children) {
|
|||
|
return children.reduce(meanXReduce, 0) / children.length;
|
|||
|
}
|
|||
|
|
|||
|
function meanXReduce(x, c) {
|
|||
|
return x + c.x;
|
|||
|
}
|
|||
|
|
|||
|
function maxY(children) {
|
|||
|
return 1 + children.reduce(maxYReduce, 0);
|
|||
|
}
|
|||
|
|
|||
|
function maxYReduce(y, c) {
|
|||
|
return Math.max(y, c.y);
|
|||
|
}
|
|||
|
|
|||
|
function leafLeft(node) {
|
|||
|
var children;
|
|||
|
while (children = node.children) node = children[0];
|
|||
|
return node;
|
|||
|
}
|
|||
|
|
|||
|
function leafRight(node) {
|
|||
|
var children;
|
|||
|
while (children = node.children) node = children[children.length - 1];
|
|||
|
return node;
|
|||
|
}
|
|||
|
|
|||
|
var cluster = function() {
|
|||
|
var separation = defaultSeparation,
|
|||
|
dx = 1,
|
|||
|
dy = 1,
|
|||
|
nodeSize = false;
|
|||
|
|
|||
|
function cluster(root) {
|
|||
|
var previousNode,
|
|||
|
x = 0;
|
|||
|
|
|||
|
// First walk, computing the initial x & y values.
|
|||
|
root.eachAfter(function(node) {
|
|||
|
var children = node.children;
|
|||
|
if (children) {
|
|||
|
node.x = meanX(children);
|
|||
|
node.y = maxY(children);
|
|||
|
} else {
|
|||
|
node.x = previousNode ? x += separation(node, previousNode) : 0;
|
|||
|
node.y = 0;
|
|||
|
previousNode = node;
|
|||
|
}
|
|||
|
});
|
|||
|
|
|||
|
var left = leafLeft(root),
|
|||
|
right = leafRight(root),
|
|||
|
x0 = left.x - separation(left, right) / 2,
|
|||
|
x1 = right.x + separation(right, left) / 2;
|
|||
|
|
|||
|
// Second walk, normalizing x & y to the desired size.
|
|||
|
return root.eachAfter(nodeSize ? function(node) {
|
|||
|
node.x = (node.x - root.x) * dx;
|
|||
|
node.y = (root.y - node.y) * dy;
|
|||
|
} : function(node) {
|
|||
|
node.x = (node.x - x0) / (x1 - x0) * dx;
|
|||
|
node.y = (1 - (root.y ? node.y / root.y : 1)) * dy;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
cluster.separation = function(x) {
|
|||
|
return arguments.length ? (separation = x, cluster) : separation;
|
|||
|
};
|
|||
|
|
|||
|
cluster.size = function(x) {
|
|||
|
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? null : [dx, dy]);
|
|||
|
};
|
|||
|
|
|||
|
cluster.nodeSize = function(x) {
|
|||
|
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], cluster) : (nodeSize ? [dx, dy] : null);
|
|||
|
};
|
|||
|
|
|||
|
return cluster;
|
|||
|
};
|
|||
|
|
|||
|
function count(node) {
|
|||
|
var sum = 0,
|
|||
|
children = node.children,
|
|||
|
i = children && children.length;
|
|||
|
if (!i) sum = 1;
|
|||
|
else while (--i >= 0) sum += children[i].value;
|
|||
|
node.value = sum;
|
|||
|
}
|
|||
|
|
|||
|
var node_count = function() {
|
|||
|
return this.eachAfter(count);
|
|||
|
};
|
|||
|
|
|||
|
var node_each = function(callback) {
|
|||
|
var node = this, current, next = [node], children, i, n;
|
|||
|
do {
|
|||
|
current = next.reverse(), next = [];
|
|||
|
while (node = current.pop()) {
|
|||
|
callback(node), children = node.children;
|
|||
|
if (children) for (i = 0, n = children.length; i < n; ++i) {
|
|||
|
next.push(children[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
} while (next.length);
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var node_eachBefore = function(callback) {
|
|||
|
var node = this, nodes = [node], children, i;
|
|||
|
while (node = nodes.pop()) {
|
|||
|
callback(node), children = node.children;
|
|||
|
if (children) for (i = children.length - 1; i >= 0; --i) {
|
|||
|
nodes.push(children[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var node_eachAfter = function(callback) {
|
|||
|
var node = this, nodes = [node], next = [], children, i, n;
|
|||
|
while (node = nodes.pop()) {
|
|||
|
next.push(node), children = node.children;
|
|||
|
if (children) for (i = 0, n = children.length; i < n; ++i) {
|
|||
|
nodes.push(children[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
while (node = next.pop()) {
|
|||
|
callback(node);
|
|||
|
}
|
|||
|
return this;
|
|||
|
};
|
|||
|
|
|||
|
var node_sum = function(value) {
|
|||
|
return this.eachAfter(function(node) {
|
|||
|
var sum = +value(node.data) || 0,
|
|||
|
children = node.children,
|
|||
|
i = children && children.length;
|
|||
|
while (--i >= 0) sum += children[i].value;
|
|||
|
node.value = sum;
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var node_sort = function(compare) {
|
|||
|
return this.eachBefore(function(node) {
|
|||
|
if (node.children) {
|
|||
|
node.children.sort(compare);
|
|||
|
}
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var node_path = function(end) {
|
|||
|
var start = this,
|
|||
|
ancestor = leastCommonAncestor(start, end),
|
|||
|
nodes = [start];
|
|||
|
while (start !== ancestor) {
|
|||
|
start = start.parent;
|
|||
|
nodes.push(start);
|
|||
|
}
|
|||
|
var k = nodes.length;
|
|||
|
while (end !== ancestor) {
|
|||
|
nodes.splice(k, 0, end);
|
|||
|
end = end.parent;
|
|||
|
}
|
|||
|
return nodes;
|
|||
|
};
|
|||
|
|
|||
|
function leastCommonAncestor(a, b) {
|
|||
|
if (a === b) return a;
|
|||
|
var aNodes = a.ancestors(),
|
|||
|
bNodes = b.ancestors(),
|
|||
|
c = null;
|
|||
|
a = aNodes.pop();
|
|||
|
b = bNodes.pop();
|
|||
|
while (a === b) {
|
|||
|
c = a;
|
|||
|
a = aNodes.pop();
|
|||
|
b = bNodes.pop();
|
|||
|
}
|
|||
|
return c;
|
|||
|
}
|
|||
|
|
|||
|
var node_ancestors = function() {
|
|||
|
var node = this, nodes = [node];
|
|||
|
while (node = node.parent) {
|
|||
|
nodes.push(node);
|
|||
|
}
|
|||
|
return nodes;
|
|||
|
};
|
|||
|
|
|||
|
var node_descendants = function() {
|
|||
|
var nodes = [];
|
|||
|
this.each(function(node) {
|
|||
|
nodes.push(node);
|
|||
|
});
|
|||
|
return nodes;
|
|||
|
};
|
|||
|
|
|||
|
var node_leaves = function() {
|
|||
|
var leaves = [];
|
|||
|
this.eachBefore(function(node) {
|
|||
|
if (!node.children) {
|
|||
|
leaves.push(node);
|
|||
|
}
|
|||
|
});
|
|||
|
return leaves;
|
|||
|
};
|
|||
|
|
|||
|
var node_links = function() {
|
|||
|
var root = this, links = [];
|
|||
|
root.each(function(node) {
|
|||
|
if (node !== root) { // Don’t include the root’s parent, if any.
|
|||
|
links.push({source: node.parent, target: node});
|
|||
|
}
|
|||
|
});
|
|||
|
return links;
|
|||
|
};
|
|||
|
|
|||
|
function hierarchy(data, children) {
|
|||
|
var root = new Node(data),
|
|||
|
valued = +data.value && (root.value = data.value),
|
|||
|
node,
|
|||
|
nodes = [root],
|
|||
|
child,
|
|||
|
childs,
|
|||
|
i,
|
|||
|
n;
|
|||
|
|
|||
|
if (children == null) children = defaultChildren;
|
|||
|
|
|||
|
while (node = nodes.pop()) {
|
|||
|
if (valued) node.value = +node.data.value;
|
|||
|
if ((childs = children(node.data)) && (n = childs.length)) {
|
|||
|
node.children = new Array(n);
|
|||
|
for (i = n - 1; i >= 0; --i) {
|
|||
|
nodes.push(child = node.children[i] = new Node(childs[i]));
|
|||
|
child.parent = node;
|
|||
|
child.depth = node.depth + 1;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return root.eachBefore(computeHeight);
|
|||
|
}
|
|||
|
|
|||
|
function node_copy() {
|
|||
|
return hierarchy(this).eachBefore(copyData);
|
|||
|
}
|
|||
|
|
|||
|
function defaultChildren(d) {
|
|||
|
return d.children;
|
|||
|
}
|
|||
|
|
|||
|
function copyData(node) {
|
|||
|
node.data = node.data.data;
|
|||
|
}
|
|||
|
|
|||
|
function computeHeight(node) {
|
|||
|
var height = 0;
|
|||
|
do node.height = height;
|
|||
|
while ((node = node.parent) && (node.height < ++height));
|
|||
|
}
|
|||
|
|
|||
|
function Node(data) {
|
|||
|
this.data = data;
|
|||
|
this.depth =
|
|||
|
this.height = 0;
|
|||
|
this.parent = null;
|
|||
|
}
|
|||
|
|
|||
|
Node.prototype = hierarchy.prototype = {
|
|||
|
constructor: Node,
|
|||
|
count: node_count,
|
|||
|
each: node_each,
|
|||
|
eachAfter: node_eachAfter,
|
|||
|
eachBefore: node_eachBefore,
|
|||
|
sum: node_sum,
|
|||
|
sort: node_sort,
|
|||
|
path: node_path,
|
|||
|
ancestors: node_ancestors,
|
|||
|
descendants: node_descendants,
|
|||
|
leaves: node_leaves,
|
|||
|
links: node_links,
|
|||
|
copy: node_copy
|
|||
|
};
|
|||
|
|
|||
|
var slice$3 = Array.prototype.slice;
|
|||
|
|
|||
|
function shuffle$1(array) {
|
|||
|
var m = array.length,
|
|||
|
t,
|
|||
|
i;
|
|||
|
|
|||
|
while (m) {
|
|||
|
i = Math.random() * m-- | 0;
|
|||
|
t = array[m];
|
|||
|
array[m] = array[i];
|
|||
|
array[i] = t;
|
|||
|
}
|
|||
|
|
|||
|
return array;
|
|||
|
}
|
|||
|
|
|||
|
var enclose = function(circles) {
|
|||
|
var i = 0, n = (circles = shuffle$1(slice$3.call(circles))).length, B = [], p, e;
|
|||
|
|
|||
|
while (i < n) {
|
|||
|
p = circles[i];
|
|||
|
if (e && enclosesWeak(e, p)) ++i;
|
|||
|
else e = encloseBasis(B = extendBasis(B, p)), i = 0;
|
|||
|
}
|
|||
|
|
|||
|
return e;
|
|||
|
};
|
|||
|
|
|||
|
function extendBasis(B, p) {
|
|||
|
var i, j;
|
|||
|
|
|||
|
if (enclosesWeakAll(p, B)) return [p];
|
|||
|
|
|||
|
// If we get here then B must have at least one element.
|
|||
|
for (i = 0; i < B.length; ++i) {
|
|||
|
if (enclosesNot(p, B[i])
|
|||
|
&& enclosesWeakAll(encloseBasis2(B[i], p), B)) {
|
|||
|
return [B[i], p];
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// If we get here then B must have at least two elements.
|
|||
|
for (i = 0; i < B.length - 1; ++i) {
|
|||
|
for (j = i + 1; j < B.length; ++j) {
|
|||
|
if (enclosesNot(encloseBasis2(B[i], B[j]), p)
|
|||
|
&& enclosesNot(encloseBasis2(B[i], p), B[j])
|
|||
|
&& enclosesNot(encloseBasis2(B[j], p), B[i])
|
|||
|
&& enclosesWeakAll(encloseBasis3(B[i], B[j], p), B)) {
|
|||
|
return [B[i], B[j], p];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// If we get here then something is very wrong.
|
|||
|
throw new Error;
|
|||
|
}
|
|||
|
|
|||
|
function enclosesNot(a, b) {
|
|||
|
var dr = a.r - b.r, dx = b.x - a.x, dy = b.y - a.y;
|
|||
|
return dr < 0 || dr * dr < dx * dx + dy * dy;
|
|||
|
}
|
|||
|
|
|||
|
function enclosesWeak(a, b) {
|
|||
|
var dr = a.r - b.r + 1e-6, dx = b.x - a.x, dy = b.y - a.y;
|
|||
|
return dr > 0 && dr * dr > dx * dx + dy * dy;
|
|||
|
}
|
|||
|
|
|||
|
function enclosesWeakAll(a, B) {
|
|||
|
for (var i = 0; i < B.length; ++i) {
|
|||
|
if (!enclosesWeak(a, B[i])) {
|
|||
|
return false;
|
|||
|
}
|
|||
|
}
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
function encloseBasis(B) {
|
|||
|
switch (B.length) {
|
|||
|
case 1: return encloseBasis1(B[0]);
|
|||
|
case 2: return encloseBasis2(B[0], B[1]);
|
|||
|
case 3: return encloseBasis3(B[0], B[1], B[2]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function encloseBasis1(a) {
|
|||
|
return {
|
|||
|
x: a.x,
|
|||
|
y: a.y,
|
|||
|
r: a.r
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function encloseBasis2(a, b) {
|
|||
|
var x1 = a.x, y1 = a.y, r1 = a.r,
|
|||
|
x2 = b.x, y2 = b.y, r2 = b.r,
|
|||
|
x21 = x2 - x1, y21 = y2 - y1, r21 = r2 - r1,
|
|||
|
l = Math.sqrt(x21 * x21 + y21 * y21);
|
|||
|
return {
|
|||
|
x: (x1 + x2 + x21 / l * r21) / 2,
|
|||
|
y: (y1 + y2 + y21 / l * r21) / 2,
|
|||
|
r: (l + r1 + r2) / 2
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function encloseBasis3(a, b, c) {
|
|||
|
var x1 = a.x, y1 = a.y, r1 = a.r,
|
|||
|
x2 = b.x, y2 = b.y, r2 = b.r,
|
|||
|
x3 = c.x, y3 = c.y, r3 = c.r,
|
|||
|
a2 = x1 - x2,
|
|||
|
a3 = x1 - x3,
|
|||
|
b2 = y1 - y2,
|
|||
|
b3 = y1 - y3,
|
|||
|
c2 = r2 - r1,
|
|||
|
c3 = r3 - r1,
|
|||
|
d1 = x1 * x1 + y1 * y1 - r1 * r1,
|
|||
|
d2 = d1 - x2 * x2 - y2 * y2 + r2 * r2,
|
|||
|
d3 = d1 - x3 * x3 - y3 * y3 + r3 * r3,
|
|||
|
ab = a3 * b2 - a2 * b3,
|
|||
|
xa = (b2 * d3 - b3 * d2) / (ab * 2) - x1,
|
|||
|
xb = (b3 * c2 - b2 * c3) / ab,
|
|||
|
ya = (a3 * d2 - a2 * d3) / (ab * 2) - y1,
|
|||
|
yb = (a2 * c3 - a3 * c2) / ab,
|
|||
|
A = xb * xb + yb * yb - 1,
|
|||
|
B = 2 * (r1 + xa * xb + ya * yb),
|
|||
|
C = xa * xa + ya * ya - r1 * r1,
|
|||
|
r = -(A ? (B + Math.sqrt(B * B - 4 * A * C)) / (2 * A) : C / B);
|
|||
|
return {
|
|||
|
x: x1 + xa + xb * r,
|
|||
|
y: y1 + ya + yb * r,
|
|||
|
r: r
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function place(a, b, c) {
|
|||
|
var ax = a.x,
|
|||
|
ay = a.y,
|
|||
|
da = b.r + c.r,
|
|||
|
db = a.r + c.r,
|
|||
|
dx = b.x - ax,
|
|||
|
dy = b.y - ay,
|
|||
|
dc = dx * dx + dy * dy;
|
|||
|
if (dc) {
|
|||
|
var x = 0.5 + ((db *= db) - (da *= da)) / (2 * dc),
|
|||
|
y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc);
|
|||
|
c.x = ax + x * dx + y * dy;
|
|||
|
c.y = ay + x * dy - y * dx;
|
|||
|
} else {
|
|||
|
c.x = ax + db;
|
|||
|
c.y = ay;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function intersects(a, b) {
|
|||
|
var dx = b.x - a.x,
|
|||
|
dy = b.y - a.y,
|
|||
|
dr = a.r + b.r;
|
|||
|
return dr * dr - 1e-6 > dx * dx + dy * dy;
|
|||
|
}
|
|||
|
|
|||
|
function score(node) {
|
|||
|
var a = node._,
|
|||
|
b = node.next._,
|
|||
|
ab = a.r + b.r,
|
|||
|
dx = (a.x * b.r + b.x * a.r) / ab,
|
|||
|
dy = (a.y * b.r + b.y * a.r) / ab;
|
|||
|
return dx * dx + dy * dy;
|
|||
|
}
|
|||
|
|
|||
|
function Node$1(circle) {
|
|||
|
this._ = circle;
|
|||
|
this.next = null;
|
|||
|
this.previous = null;
|
|||
|
}
|
|||
|
|
|||
|
function packEnclose(circles) {
|
|||
|
if (!(n = circles.length)) return 0;
|
|||
|
|
|||
|
var a, b, c, n, aa, ca, i, j, k, sj, sk;
|
|||
|
|
|||
|
// Place the first circle.
|
|||
|
a = circles[0], a.x = 0, a.y = 0;
|
|||
|
if (!(n > 1)) return a.r;
|
|||
|
|
|||
|
// Place the second circle.
|
|||
|
b = circles[1], a.x = -b.r, b.x = a.r, b.y = 0;
|
|||
|
if (!(n > 2)) return a.r + b.r;
|
|||
|
|
|||
|
// Place the third circle.
|
|||
|
place(b, a, c = circles[2]);
|
|||
|
|
|||
|
// Initialize the front-chain using the first three circles a, b and c.
|
|||
|
a = new Node$1(a), b = new Node$1(b), c = new Node$1(c);
|
|||
|
a.next = c.previous = b;
|
|||
|
b.next = a.previous = c;
|
|||
|
c.next = b.previous = a;
|
|||
|
|
|||
|
// Attempt to place each remaining circle…
|
|||
|
pack: for (i = 3; i < n; ++i) {
|
|||
|
place(a._, b._, c = circles[i]), c = new Node$1(c);
|
|||
|
|
|||
|
// Find the closest intersecting circle on the front-chain, if any.
|
|||
|
// “Closeness” is determined by linear distance along the front-chain.
|
|||
|
// “Ahead” or “behind” is likewise determined by linear distance.
|
|||
|
j = b.next, k = a.previous, sj = b._.r, sk = a._.r;
|
|||
|
do {
|
|||
|
if (sj <= sk) {
|
|||
|
if (intersects(j._, c._)) {
|
|||
|
b = j, a.next = b, b.previous = a, --i;
|
|||
|
continue pack;
|
|||
|
}
|
|||
|
sj += j._.r, j = j.next;
|
|||
|
} else {
|
|||
|
if (intersects(k._, c._)) {
|
|||
|
a = k, a.next = b, b.previous = a, --i;
|
|||
|
continue pack;
|
|||
|
}
|
|||
|
sk += k._.r, k = k.previous;
|
|||
|
}
|
|||
|
} while (j !== k.next);
|
|||
|
|
|||
|
// Success! Insert the new circle c between a and b.
|
|||
|
c.previous = a, c.next = b, a.next = b.previous = b = c;
|
|||
|
|
|||
|
// Compute the new closest circle pair to the centroid.
|
|||
|
aa = score(a);
|
|||
|
while ((c = c.next) !== b) {
|
|||
|
if ((ca = score(c)) < aa) {
|
|||
|
a = c, aa = ca;
|
|||
|
}
|
|||
|
}
|
|||
|
b = a.next;
|
|||
|
}
|
|||
|
|
|||
|
// Compute the enclosing circle of the front chain.
|
|||
|
a = [b._], c = b; while ((c = c.next) !== b) a.push(c._); c = enclose(a);
|
|||
|
|
|||
|
// Translate the circles to put the enclosing circle around the origin.
|
|||
|
for (i = 0; i < n; ++i) a = circles[i], a.x -= c.x, a.y -= c.y;
|
|||
|
|
|||
|
return c.r;
|
|||
|
}
|
|||
|
|
|||
|
var siblings = function(circles) {
|
|||
|
packEnclose(circles);
|
|||
|
return circles;
|
|||
|
};
|
|||
|
|
|||
|
function optional(f) {
|
|||
|
return f == null ? null : required(f);
|
|||
|
}
|
|||
|
|
|||
|
function required(f) {
|
|||
|
if (typeof f !== "function") throw new Error;
|
|||
|
return f;
|
|||
|
}
|
|||
|
|
|||
|
function constantZero() {
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
var constant$8 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function defaultRadius$1(d) {
|
|||
|
return Math.sqrt(d.value);
|
|||
|
}
|
|||
|
|
|||
|
var index$2 = function() {
|
|||
|
var radius = null,
|
|||
|
dx = 1,
|
|||
|
dy = 1,
|
|||
|
padding = constantZero;
|
|||
|
|
|||
|
function pack(root) {
|
|||
|
root.x = dx / 2, root.y = dy / 2;
|
|||
|
if (radius) {
|
|||
|
root.eachBefore(radiusLeaf(radius))
|
|||
|
.eachAfter(packChildren(padding, 0.5))
|
|||
|
.eachBefore(translateChild(1));
|
|||
|
} else {
|
|||
|
root.eachBefore(radiusLeaf(defaultRadius$1))
|
|||
|
.eachAfter(packChildren(constantZero, 1))
|
|||
|
.eachAfter(packChildren(padding, root.r / Math.min(dx, dy)))
|
|||
|
.eachBefore(translateChild(Math.min(dx, dy) / (2 * root.r)));
|
|||
|
}
|
|||
|
return root;
|
|||
|
}
|
|||
|
|
|||
|
pack.radius = function(x) {
|
|||
|
return arguments.length ? (radius = optional(x), pack) : radius;
|
|||
|
};
|
|||
|
|
|||
|
pack.size = function(x) {
|
|||
|
return arguments.length ? (dx = +x[0], dy = +x[1], pack) : [dx, dy];
|
|||
|
};
|
|||
|
|
|||
|
pack.padding = function(x) {
|
|||
|
return arguments.length ? (padding = typeof x === "function" ? x : constant$8(+x), pack) : padding;
|
|||
|
};
|
|||
|
|
|||
|
return pack;
|
|||
|
};
|
|||
|
|
|||
|
function radiusLeaf(radius) {
|
|||
|
return function(node) {
|
|||
|
if (!node.children) {
|
|||
|
node.r = Math.max(0, +radius(node) || 0);
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function packChildren(padding, k) {
|
|||
|
return function(node) {
|
|||
|
if (children = node.children) {
|
|||
|
var children,
|
|||
|
i,
|
|||
|
n = children.length,
|
|||
|
r = padding(node) * k || 0,
|
|||
|
e;
|
|||
|
|
|||
|
if (r) for (i = 0; i < n; ++i) children[i].r += r;
|
|||
|
e = packEnclose(children);
|
|||
|
if (r) for (i = 0; i < n; ++i) children[i].r -= r;
|
|||
|
node.r = e + r;
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function translateChild(k) {
|
|||
|
return function(node) {
|
|||
|
var parent = node.parent;
|
|||
|
node.r *= k;
|
|||
|
if (parent) {
|
|||
|
node.x = parent.x + k * node.x;
|
|||
|
node.y = parent.y + k * node.y;
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var roundNode = function(node) {
|
|||
|
node.x0 = Math.round(node.x0);
|
|||
|
node.y0 = Math.round(node.y0);
|
|||
|
node.x1 = Math.round(node.x1);
|
|||
|
node.y1 = Math.round(node.y1);
|
|||
|
};
|
|||
|
|
|||
|
var treemapDice = function(parent, x0, y0, x1, y1) {
|
|||
|
var nodes = parent.children,
|
|||
|
node,
|
|||
|
i = -1,
|
|||
|
n = nodes.length,
|
|||
|
k = parent.value && (x1 - x0) / parent.value;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
node = nodes[i], node.y0 = y0, node.y1 = y1;
|
|||
|
node.x0 = x0, node.x1 = x0 += node.value * k;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var partition = function() {
|
|||
|
var dx = 1,
|
|||
|
dy = 1,
|
|||
|
padding = 0,
|
|||
|
round = false;
|
|||
|
|
|||
|
function partition(root) {
|
|||
|
var n = root.height + 1;
|
|||
|
root.x0 =
|
|||
|
root.y0 = padding;
|
|||
|
root.x1 = dx;
|
|||
|
root.y1 = dy / n;
|
|||
|
root.eachBefore(positionNode(dy, n));
|
|||
|
if (round) root.eachBefore(roundNode);
|
|||
|
return root;
|
|||
|
}
|
|||
|
|
|||
|
function positionNode(dy, n) {
|
|||
|
return function(node) {
|
|||
|
if (node.children) {
|
|||
|
treemapDice(node, node.x0, dy * (node.depth + 1) / n, node.x1, dy * (node.depth + 2) / n);
|
|||
|
}
|
|||
|
var x0 = node.x0,
|
|||
|
y0 = node.y0,
|
|||
|
x1 = node.x1 - padding,
|
|||
|
y1 = node.y1 - padding;
|
|||
|
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
|
|||
|
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
|
|||
|
node.x0 = x0;
|
|||
|
node.y0 = y0;
|
|||
|
node.x1 = x1;
|
|||
|
node.y1 = y1;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
partition.round = function(x) {
|
|||
|
return arguments.length ? (round = !!x, partition) : round;
|
|||
|
};
|
|||
|
|
|||
|
partition.size = function(x) {
|
|||
|
return arguments.length ? (dx = +x[0], dy = +x[1], partition) : [dx, dy];
|
|||
|
};
|
|||
|
|
|||
|
partition.padding = function(x) {
|
|||
|
return arguments.length ? (padding = +x, partition) : padding;
|
|||
|
};
|
|||
|
|
|||
|
return partition;
|
|||
|
};
|
|||
|
|
|||
|
var keyPrefix$1 = "$";
|
|||
|
var preroot = {depth: -1};
|
|||
|
var ambiguous = {};
|
|||
|
|
|||
|
function defaultId(d) {
|
|||
|
return d.id;
|
|||
|
}
|
|||
|
|
|||
|
function defaultParentId(d) {
|
|||
|
return d.parentId;
|
|||
|
}
|
|||
|
|
|||
|
var stratify = function() {
|
|||
|
var id = defaultId,
|
|||
|
parentId = defaultParentId;
|
|||
|
|
|||
|
function stratify(data) {
|
|||
|
var d,
|
|||
|
i,
|
|||
|
n = data.length,
|
|||
|
root,
|
|||
|
parent,
|
|||
|
node,
|
|||
|
nodes = new Array(n),
|
|||
|
nodeId,
|
|||
|
nodeKey,
|
|||
|
nodeByKey = {};
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
d = data[i], node = nodes[i] = new Node(d);
|
|||
|
if ((nodeId = id(d, i, data)) != null && (nodeId += "")) {
|
|||
|
nodeKey = keyPrefix$1 + (node.id = nodeId);
|
|||
|
nodeByKey[nodeKey] = nodeKey in nodeByKey ? ambiguous : node;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
node = nodes[i], nodeId = parentId(data[i], i, data);
|
|||
|
if (nodeId == null || !(nodeId += "")) {
|
|||
|
if (root) throw new Error("multiple roots");
|
|||
|
root = node;
|
|||
|
} else {
|
|||
|
parent = nodeByKey[keyPrefix$1 + nodeId];
|
|||
|
if (!parent) throw new Error("missing: " + nodeId);
|
|||
|
if (parent === ambiguous) throw new Error("ambiguous: " + nodeId);
|
|||
|
if (parent.children) parent.children.push(node);
|
|||
|
else parent.children = [node];
|
|||
|
node.parent = parent;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (!root) throw new Error("no root");
|
|||
|
root.parent = preroot;
|
|||
|
root.eachBefore(function(node) { node.depth = node.parent.depth + 1; --n; }).eachBefore(computeHeight);
|
|||
|
root.parent = null;
|
|||
|
if (n > 0) throw new Error("cycle");
|
|||
|
|
|||
|
return root;
|
|||
|
}
|
|||
|
|
|||
|
stratify.id = function(x) {
|
|||
|
return arguments.length ? (id = required(x), stratify) : id;
|
|||
|
};
|
|||
|
|
|||
|
stratify.parentId = function(x) {
|
|||
|
return arguments.length ? (parentId = required(x), stratify) : parentId;
|
|||
|
};
|
|||
|
|
|||
|
return stratify;
|
|||
|
};
|
|||
|
|
|||
|
function defaultSeparation$1(a, b) {
|
|||
|
return a.parent === b.parent ? 1 : 2;
|
|||
|
}
|
|||
|
|
|||
|
// function radialSeparation(a, b) {
|
|||
|
// return (a.parent === b.parent ? 1 : 2) / a.depth;
|
|||
|
// }
|
|||
|
|
|||
|
// This function is used to traverse the left contour of a subtree (or
|
|||
|
// subforest). It returns the successor of v on this contour. This successor is
|
|||
|
// either given by the leftmost child of v or by the thread of v. The function
|
|||
|
// returns null if and only if v is on the highest level of its subtree.
|
|||
|
function nextLeft(v) {
|
|||
|
var children = v.children;
|
|||
|
return children ? children[0] : v.t;
|
|||
|
}
|
|||
|
|
|||
|
// This function works analogously to nextLeft.
|
|||
|
function nextRight(v) {
|
|||
|
var children = v.children;
|
|||
|
return children ? children[children.length - 1] : v.t;
|
|||
|
}
|
|||
|
|
|||
|
// Shifts the current subtree rooted at w+. This is done by increasing
|
|||
|
// prelim(w+) and mod(w+) by shift.
|
|||
|
function moveSubtree(wm, wp, shift) {
|
|||
|
var change = shift / (wp.i - wm.i);
|
|||
|
wp.c -= change;
|
|||
|
wp.s += shift;
|
|||
|
wm.c += change;
|
|||
|
wp.z += shift;
|
|||
|
wp.m += shift;
|
|||
|
}
|
|||
|
|
|||
|
// All other shifts, applied to the smaller subtrees between w- and w+, are
|
|||
|
// performed by this function. To prepare the shifts, we have to adjust
|
|||
|
// change(w+), shift(w+), and change(w-).
|
|||
|
function executeShifts(v) {
|
|||
|
var shift = 0,
|
|||
|
change = 0,
|
|||
|
children = v.children,
|
|||
|
i = children.length,
|
|||
|
w;
|
|||
|
while (--i >= 0) {
|
|||
|
w = children[i];
|
|||
|
w.z += shift;
|
|||
|
w.m += shift;
|
|||
|
shift += w.s + (change += w.c);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// If vi-’s ancestor is a sibling of v, returns vi-’s ancestor. Otherwise,
|
|||
|
// returns the specified (default) ancestor.
|
|||
|
function nextAncestor(vim, v, ancestor) {
|
|||
|
return vim.a.parent === v.parent ? vim.a : ancestor;
|
|||
|
}
|
|||
|
|
|||
|
function TreeNode(node, i) {
|
|||
|
this._ = node;
|
|||
|
this.parent = null;
|
|||
|
this.children = null;
|
|||
|
this.A = null; // default ancestor
|
|||
|
this.a = this; // ancestor
|
|||
|
this.z = 0; // prelim
|
|||
|
this.m = 0; // mod
|
|||
|
this.c = 0; // change
|
|||
|
this.s = 0; // shift
|
|||
|
this.t = null; // thread
|
|||
|
this.i = i; // number
|
|||
|
}
|
|||
|
|
|||
|
TreeNode.prototype = Object.create(Node.prototype);
|
|||
|
|
|||
|
function treeRoot(root) {
|
|||
|
var tree = new TreeNode(root, 0),
|
|||
|
node,
|
|||
|
nodes = [tree],
|
|||
|
child,
|
|||
|
children,
|
|||
|
i,
|
|||
|
n;
|
|||
|
|
|||
|
while (node = nodes.pop()) {
|
|||
|
if (children = node._.children) {
|
|||
|
node.children = new Array(n = children.length);
|
|||
|
for (i = n - 1; i >= 0; --i) {
|
|||
|
nodes.push(child = node.children[i] = new TreeNode(children[i], i));
|
|||
|
child.parent = node;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
(tree.parent = new TreeNode(null, 0)).children = [tree];
|
|||
|
return tree;
|
|||
|
}
|
|||
|
|
|||
|
// Node-link tree diagram using the Reingold-Tilford "tidy" algorithm
|
|||
|
var tree = function() {
|
|||
|
var separation = defaultSeparation$1,
|
|||
|
dx = 1,
|
|||
|
dy = 1,
|
|||
|
nodeSize = null;
|
|||
|
|
|||
|
function tree(root) {
|
|||
|
var t = treeRoot(root);
|
|||
|
|
|||
|
// Compute the layout using Buchheim et al.’s algorithm.
|
|||
|
t.eachAfter(firstWalk), t.parent.m = -t.z;
|
|||
|
t.eachBefore(secondWalk);
|
|||
|
|
|||
|
// If a fixed node size is specified, scale x and y.
|
|||
|
if (nodeSize) root.eachBefore(sizeNode);
|
|||
|
|
|||
|
// If a fixed tree size is specified, scale x and y based on the extent.
|
|||
|
// Compute the left-most, right-most, and depth-most nodes for extents.
|
|||
|
else {
|
|||
|
var left = root,
|
|||
|
right = root,
|
|||
|
bottom = root;
|
|||
|
root.eachBefore(function(node) {
|
|||
|
if (node.x < left.x) left = node;
|
|||
|
if (node.x > right.x) right = node;
|
|||
|
if (node.depth > bottom.depth) bottom = node;
|
|||
|
});
|
|||
|
var s = left === right ? 1 : separation(left, right) / 2,
|
|||
|
tx = s - left.x,
|
|||
|
kx = dx / (right.x + s + tx),
|
|||
|
ky = dy / (bottom.depth || 1);
|
|||
|
root.eachBefore(function(node) {
|
|||
|
node.x = (node.x + tx) * kx;
|
|||
|
node.y = node.depth * ky;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
return root;
|
|||
|
}
|
|||
|
|
|||
|
// Computes a preliminary x-coordinate for v. Before that, FIRST WALK is
|
|||
|
// applied recursively to the children of v, as well as the function
|
|||
|
// APPORTION. After spacing out the children by calling EXECUTE SHIFTS, the
|
|||
|
// node v is placed to the midpoint of its outermost children.
|
|||
|
function firstWalk(v) {
|
|||
|
var children = v.children,
|
|||
|
siblings = v.parent.children,
|
|||
|
w = v.i ? siblings[v.i - 1] : null;
|
|||
|
if (children) {
|
|||
|
executeShifts(v);
|
|||
|
var midpoint = (children[0].z + children[children.length - 1].z) / 2;
|
|||
|
if (w) {
|
|||
|
v.z = w.z + separation(v._, w._);
|
|||
|
v.m = v.z - midpoint;
|
|||
|
} else {
|
|||
|
v.z = midpoint;
|
|||
|
}
|
|||
|
} else if (w) {
|
|||
|
v.z = w.z + separation(v._, w._);
|
|||
|
}
|
|||
|
v.parent.A = apportion(v, w, v.parent.A || siblings[0]);
|
|||
|
}
|
|||
|
|
|||
|
// Computes all real x-coordinates by summing up the modifiers recursively.
|
|||
|
function secondWalk(v) {
|
|||
|
v._.x = v.z + v.parent.m;
|
|||
|
v.m += v.parent.m;
|
|||
|
}
|
|||
|
|
|||
|
// The core of the algorithm. Here, a new subtree is combined with the
|
|||
|
// previous subtrees. Threads are used to traverse the inside and outside
|
|||
|
// contours of the left and right subtree up to the highest common level. The
|
|||
|
// vertices used for the traversals are vi+, vi-, vo-, and vo+, where the
|
|||
|
// superscript o means outside and i means inside, the subscript - means left
|
|||
|
// subtree and + means right subtree. For summing up the modifiers along the
|
|||
|
// contour, we use respective variables si+, si-, so-, and so+. Whenever two
|
|||
|
// nodes of the inside contours conflict, we compute the left one of the
|
|||
|
// greatest uncommon ancestors using the function ANCESTOR and call MOVE
|
|||
|
// SUBTREE to shift the subtree and prepare the shifts of smaller subtrees.
|
|||
|
// Finally, we add a new thread (if necessary).
|
|||
|
function apportion(v, w, ancestor) {
|
|||
|
if (w) {
|
|||
|
var vip = v,
|
|||
|
vop = v,
|
|||
|
vim = w,
|
|||
|
vom = vip.parent.children[0],
|
|||
|
sip = vip.m,
|
|||
|
sop = vop.m,
|
|||
|
sim = vim.m,
|
|||
|
som = vom.m,
|
|||
|
shift;
|
|||
|
while (vim = nextRight(vim), vip = nextLeft(vip), vim && vip) {
|
|||
|
vom = nextLeft(vom);
|
|||
|
vop = nextRight(vop);
|
|||
|
vop.a = v;
|
|||
|
shift = vim.z + sim - vip.z - sip + separation(vim._, vip._);
|
|||
|
if (shift > 0) {
|
|||
|
moveSubtree(nextAncestor(vim, v, ancestor), v, shift);
|
|||
|
sip += shift;
|
|||
|
sop += shift;
|
|||
|
}
|
|||
|
sim += vim.m;
|
|||
|
sip += vip.m;
|
|||
|
som += vom.m;
|
|||
|
sop += vop.m;
|
|||
|
}
|
|||
|
if (vim && !nextRight(vop)) {
|
|||
|
vop.t = vim;
|
|||
|
vop.m += sim - sop;
|
|||
|
}
|
|||
|
if (vip && !nextLeft(vom)) {
|
|||
|
vom.t = vip;
|
|||
|
vom.m += sip - som;
|
|||
|
ancestor = v;
|
|||
|
}
|
|||
|
}
|
|||
|
return ancestor;
|
|||
|
}
|
|||
|
|
|||
|
function sizeNode(node) {
|
|||
|
node.x *= dx;
|
|||
|
node.y = node.depth * dy;
|
|||
|
}
|
|||
|
|
|||
|
tree.separation = function(x) {
|
|||
|
return arguments.length ? (separation = x, tree) : separation;
|
|||
|
};
|
|||
|
|
|||
|
tree.size = function(x) {
|
|||
|
return arguments.length ? (nodeSize = false, dx = +x[0], dy = +x[1], tree) : (nodeSize ? null : [dx, dy]);
|
|||
|
};
|
|||
|
|
|||
|
tree.nodeSize = function(x) {
|
|||
|
return arguments.length ? (nodeSize = true, dx = +x[0], dy = +x[1], tree) : (nodeSize ? [dx, dy] : null);
|
|||
|
};
|
|||
|
|
|||
|
return tree;
|
|||
|
};
|
|||
|
|
|||
|
var treemapSlice = function(parent, x0, y0, x1, y1) {
|
|||
|
var nodes = parent.children,
|
|||
|
node,
|
|||
|
i = -1,
|
|||
|
n = nodes.length,
|
|||
|
k = parent.value && (y1 - y0) / parent.value;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
node = nodes[i], node.x0 = x0, node.x1 = x1;
|
|||
|
node.y0 = y0, node.y1 = y0 += node.value * k;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var phi = (1 + Math.sqrt(5)) / 2;
|
|||
|
|
|||
|
function squarifyRatio(ratio, parent, x0, y0, x1, y1) {
|
|||
|
var rows = [],
|
|||
|
nodes = parent.children,
|
|||
|
row,
|
|||
|
nodeValue,
|
|||
|
i0 = 0,
|
|||
|
i1 = 0,
|
|||
|
n = nodes.length,
|
|||
|
dx, dy,
|
|||
|
value = parent.value,
|
|||
|
sumValue,
|
|||
|
minValue,
|
|||
|
maxValue,
|
|||
|
newRatio,
|
|||
|
minRatio,
|
|||
|
alpha,
|
|||
|
beta;
|
|||
|
|
|||
|
while (i0 < n) {
|
|||
|
dx = x1 - x0, dy = y1 - y0;
|
|||
|
|
|||
|
// Find the next non-empty node.
|
|||
|
do sumValue = nodes[i1++].value; while (!sumValue && i1 < n);
|
|||
|
minValue = maxValue = sumValue;
|
|||
|
alpha = Math.max(dy / dx, dx / dy) / (value * ratio);
|
|||
|
beta = sumValue * sumValue * alpha;
|
|||
|
minRatio = Math.max(maxValue / beta, beta / minValue);
|
|||
|
|
|||
|
// Keep adding nodes while the aspect ratio maintains or improves.
|
|||
|
for (; i1 < n; ++i1) {
|
|||
|
sumValue += nodeValue = nodes[i1].value;
|
|||
|
if (nodeValue < minValue) minValue = nodeValue;
|
|||
|
if (nodeValue > maxValue) maxValue = nodeValue;
|
|||
|
beta = sumValue * sumValue * alpha;
|
|||
|
newRatio = Math.max(maxValue / beta, beta / minValue);
|
|||
|
if (newRatio > minRatio) { sumValue -= nodeValue; break; }
|
|||
|
minRatio = newRatio;
|
|||
|
}
|
|||
|
|
|||
|
// Position and record the row orientation.
|
|||
|
rows.push(row = {value: sumValue, dice: dx < dy, children: nodes.slice(i0, i1)});
|
|||
|
if (row.dice) treemapDice(row, x0, y0, x1, value ? y0 += dy * sumValue / value : y1);
|
|||
|
else treemapSlice(row, x0, y0, value ? x0 += dx * sumValue / value : x1, y1);
|
|||
|
value -= sumValue, i0 = i1;
|
|||
|
}
|
|||
|
|
|||
|
return rows;
|
|||
|
}
|
|||
|
|
|||
|
var squarify = (function custom(ratio) {
|
|||
|
|
|||
|
function squarify(parent, x0, y0, x1, y1) {
|
|||
|
squarifyRatio(ratio, parent, x0, y0, x1, y1);
|
|||
|
}
|
|||
|
|
|||
|
squarify.ratio = function(x) {
|
|||
|
return custom((x = +x) > 1 ? x : 1);
|
|||
|
};
|
|||
|
|
|||
|
return squarify;
|
|||
|
})(phi);
|
|||
|
|
|||
|
var index$3 = function() {
|
|||
|
var tile = squarify,
|
|||
|
round = false,
|
|||
|
dx = 1,
|
|||
|
dy = 1,
|
|||
|
paddingStack = [0],
|
|||
|
paddingInner = constantZero,
|
|||
|
paddingTop = constantZero,
|
|||
|
paddingRight = constantZero,
|
|||
|
paddingBottom = constantZero,
|
|||
|
paddingLeft = constantZero;
|
|||
|
|
|||
|
function treemap(root) {
|
|||
|
root.x0 =
|
|||
|
root.y0 = 0;
|
|||
|
root.x1 = dx;
|
|||
|
root.y1 = dy;
|
|||
|
root.eachBefore(positionNode);
|
|||
|
paddingStack = [0];
|
|||
|
if (round) root.eachBefore(roundNode);
|
|||
|
return root;
|
|||
|
}
|
|||
|
|
|||
|
function positionNode(node) {
|
|||
|
var p = paddingStack[node.depth],
|
|||
|
x0 = node.x0 + p,
|
|||
|
y0 = node.y0 + p,
|
|||
|
x1 = node.x1 - p,
|
|||
|
y1 = node.y1 - p;
|
|||
|
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
|
|||
|
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
|
|||
|
node.x0 = x0;
|
|||
|
node.y0 = y0;
|
|||
|
node.x1 = x1;
|
|||
|
node.y1 = y1;
|
|||
|
if (node.children) {
|
|||
|
p = paddingStack[node.depth + 1] = paddingInner(node) / 2;
|
|||
|
x0 += paddingLeft(node) - p;
|
|||
|
y0 += paddingTop(node) - p;
|
|||
|
x1 -= paddingRight(node) - p;
|
|||
|
y1 -= paddingBottom(node) - p;
|
|||
|
if (x1 < x0) x0 = x1 = (x0 + x1) / 2;
|
|||
|
if (y1 < y0) y0 = y1 = (y0 + y1) / 2;
|
|||
|
tile(node, x0, y0, x1, y1);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
treemap.round = function(x) {
|
|||
|
return arguments.length ? (round = !!x, treemap) : round;
|
|||
|
};
|
|||
|
|
|||
|
treemap.size = function(x) {
|
|||
|
return arguments.length ? (dx = +x[0], dy = +x[1], treemap) : [dx, dy];
|
|||
|
};
|
|||
|
|
|||
|
treemap.tile = function(x) {
|
|||
|
return arguments.length ? (tile = required(x), treemap) : tile;
|
|||
|
};
|
|||
|
|
|||
|
treemap.padding = function(x) {
|
|||
|
return arguments.length ? treemap.paddingInner(x).paddingOuter(x) : treemap.paddingInner();
|
|||
|
};
|
|||
|
|
|||
|
treemap.paddingInner = function(x) {
|
|||
|
return arguments.length ? (paddingInner = typeof x === "function" ? x : constant$8(+x), treemap) : paddingInner;
|
|||
|
};
|
|||
|
|
|||
|
treemap.paddingOuter = function(x) {
|
|||
|
return arguments.length ? treemap.paddingTop(x).paddingRight(x).paddingBottom(x).paddingLeft(x) : treemap.paddingTop();
|
|||
|
};
|
|||
|
|
|||
|
treemap.paddingTop = function(x) {
|
|||
|
return arguments.length ? (paddingTop = typeof x === "function" ? x : constant$8(+x), treemap) : paddingTop;
|
|||
|
};
|
|||
|
|
|||
|
treemap.paddingRight = function(x) {
|
|||
|
return arguments.length ? (paddingRight = typeof x === "function" ? x : constant$8(+x), treemap) : paddingRight;
|
|||
|
};
|
|||
|
|
|||
|
treemap.paddingBottom = function(x) {
|
|||
|
return arguments.length ? (paddingBottom = typeof x === "function" ? x : constant$8(+x), treemap) : paddingBottom;
|
|||
|
};
|
|||
|
|
|||
|
treemap.paddingLeft = function(x) {
|
|||
|
return arguments.length ? (paddingLeft = typeof x === "function" ? x : constant$8(+x), treemap) : paddingLeft;
|
|||
|
};
|
|||
|
|
|||
|
return treemap;
|
|||
|
};
|
|||
|
|
|||
|
var binary = function(parent, x0, y0, x1, y1) {
|
|||
|
var nodes = parent.children,
|
|||
|
i, n = nodes.length,
|
|||
|
sum, sums = new Array(n + 1);
|
|||
|
|
|||
|
for (sums[0] = sum = i = 0; i < n; ++i) {
|
|||
|
sums[i + 1] = sum += nodes[i].value;
|
|||
|
}
|
|||
|
|
|||
|
partition(0, n, parent.value, x0, y0, x1, y1);
|
|||
|
|
|||
|
function partition(i, j, value, x0, y0, x1, y1) {
|
|||
|
if (i >= j - 1) {
|
|||
|
var node = nodes[i];
|
|||
|
node.x0 = x0, node.y0 = y0;
|
|||
|
node.x1 = x1, node.y1 = y1;
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
var valueOffset = sums[i],
|
|||
|
valueTarget = (value / 2) + valueOffset,
|
|||
|
k = i + 1,
|
|||
|
hi = j - 1;
|
|||
|
|
|||
|
while (k < hi) {
|
|||
|
var mid = k + hi >>> 1;
|
|||
|
if (sums[mid] < valueTarget) k = mid + 1;
|
|||
|
else hi = mid;
|
|||
|
}
|
|||
|
|
|||
|
if ((valueTarget - sums[k - 1]) < (sums[k] - valueTarget) && i + 1 < k) --k;
|
|||
|
|
|||
|
var valueLeft = sums[k] - valueOffset,
|
|||
|
valueRight = value - valueLeft;
|
|||
|
|
|||
|
if ((x1 - x0) > (y1 - y0)) {
|
|||
|
var xk = (x0 * valueRight + x1 * valueLeft) / value;
|
|||
|
partition(i, k, valueLeft, x0, y0, xk, y1);
|
|||
|
partition(k, j, valueRight, xk, y0, x1, y1);
|
|||
|
} else {
|
|||
|
var yk = (y0 * valueRight + y1 * valueLeft) / value;
|
|||
|
partition(i, k, valueLeft, x0, y0, x1, yk);
|
|||
|
partition(k, j, valueRight, x0, yk, x1, y1);
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var sliceDice = function(parent, x0, y0, x1, y1) {
|
|||
|
(parent.depth & 1 ? treemapSlice : treemapDice)(parent, x0, y0, x1, y1);
|
|||
|
};
|
|||
|
|
|||
|
var resquarify = (function custom(ratio) {
|
|||
|
|
|||
|
function resquarify(parent, x0, y0, x1, y1) {
|
|||
|
if ((rows = parent._squarify) && (rows.ratio === ratio)) {
|
|||
|
var rows,
|
|||
|
row,
|
|||
|
nodes,
|
|||
|
i,
|
|||
|
j = -1,
|
|||
|
n,
|
|||
|
m = rows.length,
|
|||
|
value = parent.value;
|
|||
|
|
|||
|
while (++j < m) {
|
|||
|
row = rows[j], nodes = row.children;
|
|||
|
for (i = row.value = 0, n = nodes.length; i < n; ++i) row.value += nodes[i].value;
|
|||
|
if (row.dice) treemapDice(row, x0, y0, x1, y0 += (y1 - y0) * row.value / value);
|
|||
|
else treemapSlice(row, x0, y0, x0 += (x1 - x0) * row.value / value, y1);
|
|||
|
value -= row.value;
|
|||
|
}
|
|||
|
} else {
|
|||
|
parent._squarify = rows = squarifyRatio(ratio, parent, x0, y0, x1, y1);
|
|||
|
rows.ratio = ratio;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
resquarify.ratio = function(x) {
|
|||
|
return custom((x = +x) > 1 ? x : 1);
|
|||
|
};
|
|||
|
|
|||
|
return resquarify;
|
|||
|
})(phi);
|
|||
|
|
|||
|
var area$1 = function(polygon) {
|
|||
|
var i = -1,
|
|||
|
n = polygon.length,
|
|||
|
a,
|
|||
|
b = polygon[n - 1],
|
|||
|
area = 0;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
a = b;
|
|||
|
b = polygon[i];
|
|||
|
area += a[1] * b[0] - a[0] * b[1];
|
|||
|
}
|
|||
|
|
|||
|
return area / 2;
|
|||
|
};
|
|||
|
|
|||
|
var centroid$1 = function(polygon) {
|
|||
|
var i = -1,
|
|||
|
n = polygon.length,
|
|||
|
x = 0,
|
|||
|
y = 0,
|
|||
|
a,
|
|||
|
b = polygon[n - 1],
|
|||
|
c,
|
|||
|
k = 0;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
a = b;
|
|||
|
b = polygon[i];
|
|||
|
k += c = a[0] * b[1] - b[0] * a[1];
|
|||
|
x += (a[0] + b[0]) * c;
|
|||
|
y += (a[1] + b[1]) * c;
|
|||
|
}
|
|||
|
|
|||
|
return k *= 3, [x / k, y / k];
|
|||
|
};
|
|||
|
|
|||
|
// Returns the 2D cross product of AB and AC vectors, i.e., the z-component of
|
|||
|
// the 3D cross product in a quadrant I Cartesian coordinate system (+x is
|
|||
|
// right, +y is up). Returns a positive value if ABC is counter-clockwise,
|
|||
|
// negative if clockwise, and zero if the points are collinear.
|
|||
|
var cross$1 = function(a, b, c) {
|
|||
|
return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]);
|
|||
|
};
|
|||
|
|
|||
|
function lexicographicOrder(a, b) {
|
|||
|
return a[0] - b[0] || a[1] - b[1];
|
|||
|
}
|
|||
|
|
|||
|
// Computes the upper convex hull per the monotone chain algorithm.
|
|||
|
// Assumes points.length >= 3, is sorted by x, unique in y.
|
|||
|
// Returns an array of indices into points in left-to-right order.
|
|||
|
function computeUpperHullIndexes(points) {
|
|||
|
var n = points.length,
|
|||
|
indexes = [0, 1],
|
|||
|
size = 2;
|
|||
|
|
|||
|
for (var i = 2; i < n; ++i) {
|
|||
|
while (size > 1 && cross$1(points[indexes[size - 2]], points[indexes[size - 1]], points[i]) <= 0) --size;
|
|||
|
indexes[size++] = i;
|
|||
|
}
|
|||
|
|
|||
|
return indexes.slice(0, size); // remove popped points
|
|||
|
}
|
|||
|
|
|||
|
var hull = function(points) {
|
|||
|
if ((n = points.length) < 3) return null;
|
|||
|
|
|||
|
var i,
|
|||
|
n,
|
|||
|
sortedPoints = new Array(n),
|
|||
|
flippedPoints = new Array(n);
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) sortedPoints[i] = [+points[i][0], +points[i][1], i];
|
|||
|
sortedPoints.sort(lexicographicOrder);
|
|||
|
for (i = 0; i < n; ++i) flippedPoints[i] = [sortedPoints[i][0], -sortedPoints[i][1]];
|
|||
|
|
|||
|
var upperIndexes = computeUpperHullIndexes(sortedPoints),
|
|||
|
lowerIndexes = computeUpperHullIndexes(flippedPoints);
|
|||
|
|
|||
|
// Construct the hull polygon, removing possible duplicate endpoints.
|
|||
|
var skipLeft = lowerIndexes[0] === upperIndexes[0],
|
|||
|
skipRight = lowerIndexes[lowerIndexes.length - 1] === upperIndexes[upperIndexes.length - 1],
|
|||
|
hull = [];
|
|||
|
|
|||
|
// Add upper hull in right-to-l order.
|
|||
|
// Then add lower hull in left-to-right order.
|
|||
|
for (i = upperIndexes.length - 1; i >= 0; --i) hull.push(points[sortedPoints[upperIndexes[i]][2]]);
|
|||
|
for (i = +skipLeft; i < lowerIndexes.length - skipRight; ++i) hull.push(points[sortedPoints[lowerIndexes[i]][2]]);
|
|||
|
|
|||
|
return hull;
|
|||
|
};
|
|||
|
|
|||
|
var contains$1 = function(polygon, point) {
|
|||
|
var n = polygon.length,
|
|||
|
p = polygon[n - 1],
|
|||
|
x = point[0], y = point[1],
|
|||
|
x0 = p[0], y0 = p[1],
|
|||
|
x1, y1,
|
|||
|
inside = false;
|
|||
|
|
|||
|
for (var i = 0; i < n; ++i) {
|
|||
|
p = polygon[i], x1 = p[0], y1 = p[1];
|
|||
|
if (((y1 > y) !== (y0 > y)) && (x < (x0 - x1) * (y - y1) / (y0 - y1) + x1)) inside = !inside;
|
|||
|
x0 = x1, y0 = y1;
|
|||
|
}
|
|||
|
|
|||
|
return inside;
|
|||
|
};
|
|||
|
|
|||
|
var length$2 = function(polygon) {
|
|||
|
var i = -1,
|
|||
|
n = polygon.length,
|
|||
|
b = polygon[n - 1],
|
|||
|
xa,
|
|||
|
ya,
|
|||
|
xb = b[0],
|
|||
|
yb = b[1],
|
|||
|
perimeter = 0;
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
xa = xb;
|
|||
|
ya = yb;
|
|||
|
b = polygon[i];
|
|||
|
xb = b[0];
|
|||
|
yb = b[1];
|
|||
|
xa -= xb;
|
|||
|
ya -= yb;
|
|||
|
perimeter += Math.sqrt(xa * xa + ya * ya);
|
|||
|
}
|
|||
|
|
|||
|
return perimeter;
|
|||
|
};
|
|||
|
|
|||
|
var slice$4 = [].slice;
|
|||
|
|
|||
|
var noabort = {};
|
|||
|
|
|||
|
function Queue(size) {
|
|||
|
this._size = size;
|
|||
|
this._call =
|
|||
|
this._error = null;
|
|||
|
this._tasks = [];
|
|||
|
this._data = [];
|
|||
|
this._waiting =
|
|||
|
this._active =
|
|||
|
this._ended =
|
|||
|
this._start = 0; // inside a synchronous task callback?
|
|||
|
}
|
|||
|
|
|||
|
Queue.prototype = queue.prototype = {
|
|||
|
constructor: Queue,
|
|||
|
defer: function(callback) {
|
|||
|
if (typeof callback !== "function") throw new Error("invalid callback");
|
|||
|
if (this._call) throw new Error("defer after await");
|
|||
|
if (this._error != null) return this;
|
|||
|
var t = slice$4.call(arguments, 1);
|
|||
|
t.push(callback);
|
|||
|
++this._waiting, this._tasks.push(t);
|
|||
|
poke$1(this);
|
|||
|
return this;
|
|||
|
},
|
|||
|
abort: function() {
|
|||
|
if (this._error == null) abort(this, new Error("abort"));
|
|||
|
return this;
|
|||
|
},
|
|||
|
await: function(callback) {
|
|||
|
if (typeof callback !== "function") throw new Error("invalid callback");
|
|||
|
if (this._call) throw new Error("multiple await");
|
|||
|
this._call = function(error, results) { callback.apply(null, [error].concat(results)); };
|
|||
|
maybeNotify(this);
|
|||
|
return this;
|
|||
|
},
|
|||
|
awaitAll: function(callback) {
|
|||
|
if (typeof callback !== "function") throw new Error("invalid callback");
|
|||
|
if (this._call) throw new Error("multiple await");
|
|||
|
this._call = callback;
|
|||
|
maybeNotify(this);
|
|||
|
return this;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function poke$1(q) {
|
|||
|
if (!q._start) {
|
|||
|
try { start$1(q); } // let the current task complete
|
|||
|
catch (e) {
|
|||
|
if (q._tasks[q._ended + q._active - 1]) abort(q, e); // task errored synchronously
|
|||
|
else if (!q._data) throw e; // await callback errored synchronously
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function start$1(q) {
|
|||
|
while (q._start = q._waiting && q._active < q._size) {
|
|||
|
var i = q._ended + q._active,
|
|||
|
t = q._tasks[i],
|
|||
|
j = t.length - 1,
|
|||
|
c = t[j];
|
|||
|
t[j] = end(q, i);
|
|||
|
--q._waiting, ++q._active;
|
|||
|
t = c.apply(null, t);
|
|||
|
if (!q._tasks[i]) continue; // task finished synchronously
|
|||
|
q._tasks[i] = t || noabort;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function end(q, i) {
|
|||
|
return function(e, r) {
|
|||
|
if (!q._tasks[i]) return; // ignore multiple callbacks
|
|||
|
--q._active, ++q._ended;
|
|||
|
q._tasks[i] = null;
|
|||
|
if (q._error != null) return; // ignore secondary errors
|
|||
|
if (e != null) {
|
|||
|
abort(q, e);
|
|||
|
} else {
|
|||
|
q._data[i] = r;
|
|||
|
if (q._waiting) poke$1(q);
|
|||
|
else maybeNotify(q);
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function abort(q, e) {
|
|||
|
var i = q._tasks.length, t;
|
|||
|
q._error = e; // ignore active callbacks
|
|||
|
q._data = undefined; // allow gc
|
|||
|
q._waiting = NaN; // prevent starting
|
|||
|
|
|||
|
while (--i >= 0) {
|
|||
|
if (t = q._tasks[i]) {
|
|||
|
q._tasks[i] = null;
|
|||
|
if (t.abort) {
|
|||
|
try { t.abort(); }
|
|||
|
catch (e) { /* ignore */ }
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
q._active = NaN; // allow notification
|
|||
|
maybeNotify(q);
|
|||
|
}
|
|||
|
|
|||
|
function maybeNotify(q) {
|
|||
|
if (!q._active && q._call) {
|
|||
|
var d = q._data;
|
|||
|
q._data = undefined; // allow gc
|
|||
|
q._call(q._error, d);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function queue(concurrency) {
|
|||
|
if (concurrency == null) concurrency = Infinity;
|
|||
|
else if (!((concurrency = +concurrency) >= 1)) throw new Error("invalid concurrency");
|
|||
|
return new Queue(concurrency);
|
|||
|
}
|
|||
|
|
|||
|
var defaultSource$1 = function() {
|
|||
|
return Math.random();
|
|||
|
};
|
|||
|
|
|||
|
var uniform = (function sourceRandomUniform(source) {
|
|||
|
function randomUniform(min, max) {
|
|||
|
min = min == null ? 0 : +min;
|
|||
|
max = max == null ? 1 : +max;
|
|||
|
if (arguments.length === 1) max = min, min = 0;
|
|||
|
else max -= min;
|
|||
|
return function() {
|
|||
|
return source() * max + min;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
randomUniform.source = sourceRandomUniform;
|
|||
|
|
|||
|
return randomUniform;
|
|||
|
})(defaultSource$1);
|
|||
|
|
|||
|
var normal = (function sourceRandomNormal(source) {
|
|||
|
function randomNormal(mu, sigma) {
|
|||
|
var x, r;
|
|||
|
mu = mu == null ? 0 : +mu;
|
|||
|
sigma = sigma == null ? 1 : +sigma;
|
|||
|
return function() {
|
|||
|
var y;
|
|||
|
|
|||
|
// If available, use the second previously-generated uniform random.
|
|||
|
if (x != null) y = x, x = null;
|
|||
|
|
|||
|
// Otherwise, generate a new x and y.
|
|||
|
else do {
|
|||
|
x = source() * 2 - 1;
|
|||
|
y = source() * 2 - 1;
|
|||
|
r = x * x + y * y;
|
|||
|
} while (!r || r > 1);
|
|||
|
|
|||
|
return mu + sigma * y * Math.sqrt(-2 * Math.log(r) / r);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
randomNormal.source = sourceRandomNormal;
|
|||
|
|
|||
|
return randomNormal;
|
|||
|
})(defaultSource$1);
|
|||
|
|
|||
|
var logNormal = (function sourceRandomLogNormal(source) {
|
|||
|
function randomLogNormal() {
|
|||
|
var randomNormal = normal.source(source).apply(this, arguments);
|
|||
|
return function() {
|
|||
|
return Math.exp(randomNormal());
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
randomLogNormal.source = sourceRandomLogNormal;
|
|||
|
|
|||
|
return randomLogNormal;
|
|||
|
})(defaultSource$1);
|
|||
|
|
|||
|
var irwinHall = (function sourceRandomIrwinHall(source) {
|
|||
|
function randomIrwinHall(n) {
|
|||
|
return function() {
|
|||
|
for (var sum = 0, i = 0; i < n; ++i) sum += source();
|
|||
|
return sum;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
randomIrwinHall.source = sourceRandomIrwinHall;
|
|||
|
|
|||
|
return randomIrwinHall;
|
|||
|
})(defaultSource$1);
|
|||
|
|
|||
|
var bates = (function sourceRandomBates(source) {
|
|||
|
function randomBates(n) {
|
|||
|
var randomIrwinHall = irwinHall.source(source)(n);
|
|||
|
return function() {
|
|||
|
return randomIrwinHall() / n;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
randomBates.source = sourceRandomBates;
|
|||
|
|
|||
|
return randomBates;
|
|||
|
})(defaultSource$1);
|
|||
|
|
|||
|
var exponential$1 = (function sourceRandomExponential(source) {
|
|||
|
function randomExponential(lambda) {
|
|||
|
return function() {
|
|||
|
return -Math.log(1 - source()) / lambda;
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
randomExponential.source = sourceRandomExponential;
|
|||
|
|
|||
|
return randomExponential;
|
|||
|
})(defaultSource$1);
|
|||
|
|
|||
|
var request = function(url, callback) {
|
|||
|
var request,
|
|||
|
event = dispatch("beforesend", "progress", "load", "error"),
|
|||
|
mimeType,
|
|||
|
headers = map$1(),
|
|||
|
xhr = new XMLHttpRequest,
|
|||
|
user = null,
|
|||
|
password = null,
|
|||
|
response,
|
|||
|
responseType,
|
|||
|
timeout = 0;
|
|||
|
|
|||
|
// If IE does not support CORS, use XDomainRequest.
|
|||
|
if (typeof XDomainRequest !== "undefined"
|
|||
|
&& !("withCredentials" in xhr)
|
|||
|
&& /^(http(s)?:)?\/\//.test(url)) xhr = new XDomainRequest;
|
|||
|
|
|||
|
"onload" in xhr
|
|||
|
? xhr.onload = xhr.onerror = xhr.ontimeout = respond
|
|||
|
: xhr.onreadystatechange = function(o) { xhr.readyState > 3 && respond(o); };
|
|||
|
|
|||
|
function respond(o) {
|
|||
|
var status = xhr.status, result;
|
|||
|
if (!status && hasResponse(xhr)
|
|||
|
|| status >= 200 && status < 300
|
|||
|
|| status === 304) {
|
|||
|
if (response) {
|
|||
|
try {
|
|||
|
result = response.call(request, xhr);
|
|||
|
} catch (e) {
|
|||
|
event.call("error", request, e);
|
|||
|
return;
|
|||
|
}
|
|||
|
} else {
|
|||
|
result = xhr;
|
|||
|
}
|
|||
|
event.call("load", request, result);
|
|||
|
} else {
|
|||
|
event.call("error", request, o);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
xhr.onprogress = function(e) {
|
|||
|
event.call("progress", request, e);
|
|||
|
};
|
|||
|
|
|||
|
request = {
|
|||
|
header: function(name, value) {
|
|||
|
name = (name + "").toLowerCase();
|
|||
|
if (arguments.length < 2) return headers.get(name);
|
|||
|
if (value == null) headers.remove(name);
|
|||
|
else headers.set(name, value + "");
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
// If mimeType is non-null and no Accept header is set, a default is used.
|
|||
|
mimeType: function(value) {
|
|||
|
if (!arguments.length) return mimeType;
|
|||
|
mimeType = value == null ? null : value + "";
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
// Specifies what type the response value should take;
|
|||
|
// for instance, arraybuffer, blob, document, or text.
|
|||
|
responseType: function(value) {
|
|||
|
if (!arguments.length) return responseType;
|
|||
|
responseType = value;
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
timeout: function(value) {
|
|||
|
if (!arguments.length) return timeout;
|
|||
|
timeout = +value;
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
user: function(value) {
|
|||
|
return arguments.length < 1 ? user : (user = value == null ? null : value + "", request);
|
|||
|
},
|
|||
|
|
|||
|
password: function(value) {
|
|||
|
return arguments.length < 1 ? password : (password = value == null ? null : value + "", request);
|
|||
|
},
|
|||
|
|
|||
|
// Specify how to convert the response content to a specific type;
|
|||
|
// changes the callback value on "load" events.
|
|||
|
response: function(value) {
|
|||
|
response = value;
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
// Alias for send("GET", …).
|
|||
|
get: function(data, callback) {
|
|||
|
return request.send("GET", data, callback);
|
|||
|
},
|
|||
|
|
|||
|
// Alias for send("POST", …).
|
|||
|
post: function(data, callback) {
|
|||
|
return request.send("POST", data, callback);
|
|||
|
},
|
|||
|
|
|||
|
// If callback is non-null, it will be used for error and load events.
|
|||
|
send: function(method, data, callback) {
|
|||
|
xhr.open(method, url, true, user, password);
|
|||
|
if (mimeType != null && !headers.has("accept")) headers.set("accept", mimeType + ",*/*");
|
|||
|
if (xhr.setRequestHeader) headers.each(function(value, name) { xhr.setRequestHeader(name, value); });
|
|||
|
if (mimeType != null && xhr.overrideMimeType) xhr.overrideMimeType(mimeType);
|
|||
|
if (responseType != null) xhr.responseType = responseType;
|
|||
|
if (timeout > 0) xhr.timeout = timeout;
|
|||
|
if (callback == null && typeof data === "function") callback = data, data = null;
|
|||
|
if (callback != null && callback.length === 1) callback = fixCallback(callback);
|
|||
|
if (callback != null) request.on("error", callback).on("load", function(xhr) { callback(null, xhr); });
|
|||
|
event.call("beforesend", request, xhr);
|
|||
|
xhr.send(data == null ? null : data);
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
abort: function() {
|
|||
|
xhr.abort();
|
|||
|
return request;
|
|||
|
},
|
|||
|
|
|||
|
on: function() {
|
|||
|
var value = event.on.apply(event, arguments);
|
|||
|
return value === event ? request : value;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
if (callback != null) {
|
|||
|
if (typeof callback !== "function") throw new Error("invalid callback: " + callback);
|
|||
|
return request.get(callback);
|
|||
|
}
|
|||
|
|
|||
|
return request;
|
|||
|
};
|
|||
|
|
|||
|
function fixCallback(callback) {
|
|||
|
return function(error, xhr) {
|
|||
|
callback(error == null ? xhr : null);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function hasResponse(xhr) {
|
|||
|
var type = xhr.responseType;
|
|||
|
return type && type !== "text"
|
|||
|
? xhr.response // null on error
|
|||
|
: xhr.responseText; // "" on error
|
|||
|
}
|
|||
|
|
|||
|
var type$1 = function(defaultMimeType, response) {
|
|||
|
return function(url, callback) {
|
|||
|
var r = request(url).mimeType(defaultMimeType).response(response);
|
|||
|
if (callback != null) {
|
|||
|
if (typeof callback !== "function") throw new Error("invalid callback: " + callback);
|
|||
|
return r.get(callback);
|
|||
|
}
|
|||
|
return r;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var html = type$1("text/html", function(xhr) {
|
|||
|
return document.createRange().createContextualFragment(xhr.responseText);
|
|||
|
});
|
|||
|
|
|||
|
var json = type$1("application/json", function(xhr) {
|
|||
|
return JSON.parse(xhr.responseText);
|
|||
|
});
|
|||
|
|
|||
|
var text = type$1("text/plain", function(xhr) {
|
|||
|
return xhr.responseText;
|
|||
|
});
|
|||
|
|
|||
|
var xml = type$1("application/xml", function(xhr) {
|
|||
|
var xml = xhr.responseXML;
|
|||
|
if (!xml) throw new Error("parse error");
|
|||
|
return xml;
|
|||
|
});
|
|||
|
|
|||
|
var dsv$1 = function(defaultMimeType, parse) {
|
|||
|
return function(url, row, callback) {
|
|||
|
if (arguments.length < 3) callback = row, row = null;
|
|||
|
var r = request(url).mimeType(defaultMimeType);
|
|||
|
r.row = function(_) { return arguments.length ? r.response(responseOf(parse, row = _)) : row; };
|
|||
|
r.row(row);
|
|||
|
return callback ? r.get(callback) : r;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function responseOf(parse, row) {
|
|||
|
return function(request$$1) {
|
|||
|
return parse(request$$1.responseText, row);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var csv$1 = dsv$1("text/csv", csvParse);
|
|||
|
|
|||
|
var tsv$1 = dsv$1("text/tab-separated-values", tsvParse);
|
|||
|
|
|||
|
var array$2 = Array.prototype;
|
|||
|
|
|||
|
var map$3 = array$2.map;
|
|||
|
var slice$5 = array$2.slice;
|
|||
|
|
|||
|
var implicit = {name: "implicit"};
|
|||
|
|
|||
|
function ordinal(range) {
|
|||
|
var index = map$1(),
|
|||
|
domain = [],
|
|||
|
unknown = implicit;
|
|||
|
|
|||
|
range = range == null ? [] : slice$5.call(range);
|
|||
|
|
|||
|
function scale(d) {
|
|||
|
var key = d + "", i = index.get(key);
|
|||
|
if (!i) {
|
|||
|
if (unknown !== implicit) return unknown;
|
|||
|
index.set(key, i = domain.push(d));
|
|||
|
}
|
|||
|
return range[(i - 1) % range.length];
|
|||
|
}
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
if (!arguments.length) return domain.slice();
|
|||
|
domain = [], index = map$1();
|
|||
|
var i = -1, n = _.length, d, key;
|
|||
|
while (++i < n) if (!index.has(key = (d = _[i]) + "")) index.set(key, domain.push(d));
|
|||
|
return scale;
|
|||
|
};
|
|||
|
|
|||
|
scale.range = function(_) {
|
|||
|
return arguments.length ? (range = slice$5.call(_), scale) : range.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.unknown = function(_) {
|
|||
|
return arguments.length ? (unknown = _, scale) : unknown;
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return ordinal()
|
|||
|
.domain(domain)
|
|||
|
.range(range)
|
|||
|
.unknown(unknown);
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function band() {
|
|||
|
var scale = ordinal().unknown(undefined),
|
|||
|
domain = scale.domain,
|
|||
|
ordinalRange = scale.range,
|
|||
|
range$$1 = [0, 1],
|
|||
|
step,
|
|||
|
bandwidth,
|
|||
|
round = false,
|
|||
|
paddingInner = 0,
|
|||
|
paddingOuter = 0,
|
|||
|
align = 0.5;
|
|||
|
|
|||
|
delete scale.unknown;
|
|||
|
|
|||
|
function rescale() {
|
|||
|
var n = domain().length,
|
|||
|
reverse = range$$1[1] < range$$1[0],
|
|||
|
start = range$$1[reverse - 0],
|
|||
|
stop = range$$1[1 - reverse];
|
|||
|
step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);
|
|||
|
if (round) step = Math.floor(step);
|
|||
|
start += (stop - start - step * (n - paddingInner)) * align;
|
|||
|
bandwidth = step * (1 - paddingInner);
|
|||
|
if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);
|
|||
|
var values = sequence(n).map(function(i) { return start + step * i; });
|
|||
|
return ordinalRange(reverse ? values.reverse() : values);
|
|||
|
}
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? (domain(_), rescale()) : domain();
|
|||
|
};
|
|||
|
|
|||
|
scale.range = function(_) {
|
|||
|
return arguments.length ? (range$$1 = [+_[0], +_[1]], rescale()) : range$$1.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.rangeRound = function(_) {
|
|||
|
return range$$1 = [+_[0], +_[1]], round = true, rescale();
|
|||
|
};
|
|||
|
|
|||
|
scale.bandwidth = function() {
|
|||
|
return bandwidth;
|
|||
|
};
|
|||
|
|
|||
|
scale.step = function() {
|
|||
|
return step;
|
|||
|
};
|
|||
|
|
|||
|
scale.round = function(_) {
|
|||
|
return arguments.length ? (round = !!_, rescale()) : round;
|
|||
|
};
|
|||
|
|
|||
|
scale.padding = function(_) {
|
|||
|
return arguments.length ? (paddingInner = paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
|
|||
|
};
|
|||
|
|
|||
|
scale.paddingInner = function(_) {
|
|||
|
return arguments.length ? (paddingInner = Math.max(0, Math.min(1, _)), rescale()) : paddingInner;
|
|||
|
};
|
|||
|
|
|||
|
scale.paddingOuter = function(_) {
|
|||
|
return arguments.length ? (paddingOuter = Math.max(0, Math.min(1, _)), rescale()) : paddingOuter;
|
|||
|
};
|
|||
|
|
|||
|
scale.align = function(_) {
|
|||
|
return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return band()
|
|||
|
.domain(domain())
|
|||
|
.range(range$$1)
|
|||
|
.round(round)
|
|||
|
.paddingInner(paddingInner)
|
|||
|
.paddingOuter(paddingOuter)
|
|||
|
.align(align);
|
|||
|
};
|
|||
|
|
|||
|
return rescale();
|
|||
|
}
|
|||
|
|
|||
|
function pointish(scale) {
|
|||
|
var copy = scale.copy;
|
|||
|
|
|||
|
scale.padding = scale.paddingOuter;
|
|||
|
delete scale.paddingInner;
|
|||
|
delete scale.paddingOuter;
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return pointish(copy());
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function point$1() {
|
|||
|
return pointish(band().paddingInner(1));
|
|||
|
}
|
|||
|
|
|||
|
var constant$9 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var number$2 = function(x) {
|
|||
|
return +x;
|
|||
|
};
|
|||
|
|
|||
|
var unit = [0, 1];
|
|||
|
|
|||
|
function deinterpolateLinear(a, b) {
|
|||
|
return (b -= (a = +a))
|
|||
|
? function(x) { return (x - a) / b; }
|
|||
|
: constant$9(b);
|
|||
|
}
|
|||
|
|
|||
|
function deinterpolateClamp(deinterpolate) {
|
|||
|
return function(a, b) {
|
|||
|
var d = deinterpolate(a = +a, b = +b);
|
|||
|
return function(x) { return x <= a ? 0 : x >= b ? 1 : d(x); };
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function reinterpolateClamp(reinterpolate) {
|
|||
|
return function(a, b) {
|
|||
|
var r = reinterpolate(a = +a, b = +b);
|
|||
|
return function(t) { return t <= 0 ? a : t >= 1 ? b : r(t); };
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function bimap(domain, range, deinterpolate, reinterpolate) {
|
|||
|
var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];
|
|||
|
if (d1 < d0) d0 = deinterpolate(d1, d0), r0 = reinterpolate(r1, r0);
|
|||
|
else d0 = deinterpolate(d0, d1), r0 = reinterpolate(r0, r1);
|
|||
|
return function(x) { return r0(d0(x)); };
|
|||
|
}
|
|||
|
|
|||
|
function polymap(domain, range, deinterpolate, reinterpolate) {
|
|||
|
var j = Math.min(domain.length, range.length) - 1,
|
|||
|
d = new Array(j),
|
|||
|
r = new Array(j),
|
|||
|
i = -1;
|
|||
|
|
|||
|
// Reverse descending domains.
|
|||
|
if (domain[j] < domain[0]) {
|
|||
|
domain = domain.slice().reverse();
|
|||
|
range = range.slice().reverse();
|
|||
|
}
|
|||
|
|
|||
|
while (++i < j) {
|
|||
|
d[i] = deinterpolate(domain[i], domain[i + 1]);
|
|||
|
r[i] = reinterpolate(range[i], range[i + 1]);
|
|||
|
}
|
|||
|
|
|||
|
return function(x) {
|
|||
|
var i = bisectRight$1(domain, x, 1, j) - 1;
|
|||
|
return r[i](d[i](x));
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function copy(source, target) {
|
|||
|
return target
|
|||
|
.domain(source.domain())
|
|||
|
.range(source.range())
|
|||
|
.interpolate(source.interpolate())
|
|||
|
.clamp(source.clamp());
|
|||
|
}
|
|||
|
|
|||
|
// deinterpolate(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].
|
|||
|
// reinterpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding domain value x in [a,b].
|
|||
|
function continuous(deinterpolate, reinterpolate) {
|
|||
|
var domain = unit,
|
|||
|
range = unit,
|
|||
|
interpolate$$1 = interpolateValue,
|
|||
|
clamp = false,
|
|||
|
piecewise,
|
|||
|
output,
|
|||
|
input;
|
|||
|
|
|||
|
function rescale() {
|
|||
|
piecewise = Math.min(domain.length, range.length) > 2 ? polymap : bimap;
|
|||
|
output = input = null;
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function scale(x) {
|
|||
|
return (output || (output = piecewise(domain, range, clamp ? deinterpolateClamp(deinterpolate) : deinterpolate, interpolate$$1)))(+x);
|
|||
|
}
|
|||
|
|
|||
|
scale.invert = function(y) {
|
|||
|
return (input || (input = piecewise(range, domain, deinterpolateLinear, clamp ? reinterpolateClamp(reinterpolate) : reinterpolate)))(+y);
|
|||
|
};
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? (domain = map$3.call(_, number$2), rescale()) : domain.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.range = function(_) {
|
|||
|
return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.rangeRound = function(_) {
|
|||
|
return range = slice$5.call(_), interpolate$$1 = interpolateRound, rescale();
|
|||
|
};
|
|||
|
|
|||
|
scale.clamp = function(_) {
|
|||
|
return arguments.length ? (clamp = !!_, rescale()) : clamp;
|
|||
|
};
|
|||
|
|
|||
|
scale.interpolate = function(_) {
|
|||
|
return arguments.length ? (interpolate$$1 = _, rescale()) : interpolate$$1;
|
|||
|
};
|
|||
|
|
|||
|
return rescale();
|
|||
|
}
|
|||
|
|
|||
|
var tickFormat = function(domain, count, specifier) {
|
|||
|
var start = domain[0],
|
|||
|
stop = domain[domain.length - 1],
|
|||
|
step = tickStep(start, stop, count == null ? 10 : count),
|
|||
|
precision;
|
|||
|
specifier = formatSpecifier(specifier == null ? ",f" : specifier);
|
|||
|
switch (specifier.type) {
|
|||
|
case "s": {
|
|||
|
var value = Math.max(Math.abs(start), Math.abs(stop));
|
|||
|
if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision;
|
|||
|
return exports.formatPrefix(specifier, value);
|
|||
|
}
|
|||
|
case "":
|
|||
|
case "e":
|
|||
|
case "g":
|
|||
|
case "p":
|
|||
|
case "r": {
|
|||
|
if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === "e");
|
|||
|
break;
|
|||
|
}
|
|||
|
case "f":
|
|||
|
case "%": {
|
|||
|
if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === "%") * 2;
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
return exports.format(specifier);
|
|||
|
};
|
|||
|
|
|||
|
function linearish(scale) {
|
|||
|
var domain = scale.domain;
|
|||
|
|
|||
|
scale.ticks = function(count) {
|
|||
|
var d = domain();
|
|||
|
return ticks(d[0], d[d.length - 1], count == null ? 10 : count);
|
|||
|
};
|
|||
|
|
|||
|
scale.tickFormat = function(count, specifier) {
|
|||
|
return tickFormat(domain(), count, specifier);
|
|||
|
};
|
|||
|
|
|||
|
scale.nice = function(count) {
|
|||
|
if (count == null) count = 10;
|
|||
|
|
|||
|
var d = domain(),
|
|||
|
i0 = 0,
|
|||
|
i1 = d.length - 1,
|
|||
|
start = d[i0],
|
|||
|
stop = d[i1],
|
|||
|
step;
|
|||
|
|
|||
|
if (stop < start) {
|
|||
|
step = start, start = stop, stop = step;
|
|||
|
step = i0, i0 = i1, i1 = step;
|
|||
|
}
|
|||
|
|
|||
|
step = tickIncrement(start, stop, count);
|
|||
|
|
|||
|
if (step > 0) {
|
|||
|
start = Math.floor(start / step) * step;
|
|||
|
stop = Math.ceil(stop / step) * step;
|
|||
|
step = tickIncrement(start, stop, count);
|
|||
|
} else if (step < 0) {
|
|||
|
start = Math.ceil(start * step) / step;
|
|||
|
stop = Math.floor(stop * step) / step;
|
|||
|
step = tickIncrement(start, stop, count);
|
|||
|
}
|
|||
|
|
|||
|
if (step > 0) {
|
|||
|
d[i0] = Math.floor(start / step) * step;
|
|||
|
d[i1] = Math.ceil(stop / step) * step;
|
|||
|
domain(d);
|
|||
|
} else if (step < 0) {
|
|||
|
d[i0] = Math.ceil(start * step) / step;
|
|||
|
d[i1] = Math.floor(stop * step) / step;
|
|||
|
domain(d);
|
|||
|
}
|
|||
|
|
|||
|
return scale;
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function linear$2() {
|
|||
|
var scale = continuous(deinterpolateLinear, reinterpolate);
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return copy(scale, linear$2());
|
|||
|
};
|
|||
|
|
|||
|
return linearish(scale);
|
|||
|
}
|
|||
|
|
|||
|
function identity$6() {
|
|||
|
var domain = [0, 1];
|
|||
|
|
|||
|
function scale(x) {
|
|||
|
return +x;
|
|||
|
}
|
|||
|
|
|||
|
scale.invert = scale;
|
|||
|
|
|||
|
scale.domain = scale.range = function(_) {
|
|||
|
return arguments.length ? (domain = map$3.call(_, number$2), scale) : domain.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return identity$6().domain(domain);
|
|||
|
};
|
|||
|
|
|||
|
return linearish(scale);
|
|||
|
}
|
|||
|
|
|||
|
var nice = function(domain, interval) {
|
|||
|
domain = domain.slice();
|
|||
|
|
|||
|
var i0 = 0,
|
|||
|
i1 = domain.length - 1,
|
|||
|
x0 = domain[i0],
|
|||
|
x1 = domain[i1],
|
|||
|
t;
|
|||
|
|
|||
|
if (x1 < x0) {
|
|||
|
t = i0, i0 = i1, i1 = t;
|
|||
|
t = x0, x0 = x1, x1 = t;
|
|||
|
}
|
|||
|
|
|||
|
domain[i0] = interval.floor(x0);
|
|||
|
domain[i1] = interval.ceil(x1);
|
|||
|
return domain;
|
|||
|
};
|
|||
|
|
|||
|
function deinterpolate(a, b) {
|
|||
|
return (b = Math.log(b / a))
|
|||
|
? function(x) { return Math.log(x / a) / b; }
|
|||
|
: constant$9(b);
|
|||
|
}
|
|||
|
|
|||
|
function reinterpolate$1(a, b) {
|
|||
|
return a < 0
|
|||
|
? function(t) { return -Math.pow(-b, t) * Math.pow(-a, 1 - t); }
|
|||
|
: function(t) { return Math.pow(b, t) * Math.pow(a, 1 - t); };
|
|||
|
}
|
|||
|
|
|||
|
function pow10(x) {
|
|||
|
return isFinite(x) ? +("1e" + x) : x < 0 ? 0 : x;
|
|||
|
}
|
|||
|
|
|||
|
function powp(base) {
|
|||
|
return base === 10 ? pow10
|
|||
|
: base === Math.E ? Math.exp
|
|||
|
: function(x) { return Math.pow(base, x); };
|
|||
|
}
|
|||
|
|
|||
|
function logp(base) {
|
|||
|
return base === Math.E ? Math.log
|
|||
|
: base === 10 && Math.log10
|
|||
|
|| base === 2 && Math.log2
|
|||
|
|| (base = Math.log(base), function(x) { return Math.log(x) / base; });
|
|||
|
}
|
|||
|
|
|||
|
function reflect(f) {
|
|||
|
return function(x) {
|
|||
|
return -f(-x);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function log$1() {
|
|||
|
var scale = continuous(deinterpolate, reinterpolate$1).domain([1, 10]),
|
|||
|
domain = scale.domain,
|
|||
|
base = 10,
|
|||
|
logs = logp(10),
|
|||
|
pows = powp(10);
|
|||
|
|
|||
|
function rescale() {
|
|||
|
logs = logp(base), pows = powp(base);
|
|||
|
if (domain()[0] < 0) logs = reflect(logs), pows = reflect(pows);
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
scale.base = function(_) {
|
|||
|
return arguments.length ? (base = +_, rescale()) : base;
|
|||
|
};
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? (domain(_), rescale()) : domain();
|
|||
|
};
|
|||
|
|
|||
|
scale.ticks = function(count) {
|
|||
|
var d = domain(),
|
|||
|
u = d[0],
|
|||
|
v = d[d.length - 1],
|
|||
|
r;
|
|||
|
|
|||
|
if (r = v < u) i = u, u = v, v = i;
|
|||
|
|
|||
|
var i = logs(u),
|
|||
|
j = logs(v),
|
|||
|
p,
|
|||
|
k,
|
|||
|
t,
|
|||
|
n = count == null ? 10 : +count,
|
|||
|
z = [];
|
|||
|
|
|||
|
if (!(base % 1) && j - i < n) {
|
|||
|
i = Math.round(i) - 1, j = Math.round(j) + 1;
|
|||
|
if (u > 0) for (; i < j; ++i) {
|
|||
|
for (k = 1, p = pows(i); k < base; ++k) {
|
|||
|
t = p * k;
|
|||
|
if (t < u) continue;
|
|||
|
if (t > v) break;
|
|||
|
z.push(t);
|
|||
|
}
|
|||
|
} else for (; i < j; ++i) {
|
|||
|
for (k = base - 1, p = pows(i); k >= 1; --k) {
|
|||
|
t = p * k;
|
|||
|
if (t < u) continue;
|
|||
|
if (t > v) break;
|
|||
|
z.push(t);
|
|||
|
}
|
|||
|
}
|
|||
|
} else {
|
|||
|
z = ticks(i, j, Math.min(j - i, n)).map(pows);
|
|||
|
}
|
|||
|
|
|||
|
return r ? z.reverse() : z;
|
|||
|
};
|
|||
|
|
|||
|
scale.tickFormat = function(count, specifier) {
|
|||
|
if (specifier == null) specifier = base === 10 ? ".0e" : ",";
|
|||
|
if (typeof specifier !== "function") specifier = exports.format(specifier);
|
|||
|
if (count === Infinity) return specifier;
|
|||
|
if (count == null) count = 10;
|
|||
|
var k = Math.max(1, base * count / scale.ticks().length); // TODO fast estimate?
|
|||
|
return function(d) {
|
|||
|
var i = d / pows(Math.round(logs(d)));
|
|||
|
if (i * base < base - 0.5) i *= base;
|
|||
|
return i <= k ? specifier(d) : "";
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
scale.nice = function() {
|
|||
|
return domain(nice(domain(), {
|
|||
|
floor: function(x) { return pows(Math.floor(logs(x))); },
|
|||
|
ceil: function(x) { return pows(Math.ceil(logs(x))); }
|
|||
|
}));
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return copy(scale, log$1().base(base));
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function raise$1(x, exponent) {
|
|||
|
return x < 0 ? -Math.pow(-x, exponent) : Math.pow(x, exponent);
|
|||
|
}
|
|||
|
|
|||
|
function pow$1() {
|
|||
|
var exponent = 1,
|
|||
|
scale = continuous(deinterpolate, reinterpolate),
|
|||
|
domain = scale.domain;
|
|||
|
|
|||
|
function deinterpolate(a, b) {
|
|||
|
return (b = raise$1(b, exponent) - (a = raise$1(a, exponent)))
|
|||
|
? function(x) { return (raise$1(x, exponent) - a) / b; }
|
|||
|
: constant$9(b);
|
|||
|
}
|
|||
|
|
|||
|
function reinterpolate(a, b) {
|
|||
|
b = raise$1(b, exponent) - (a = raise$1(a, exponent));
|
|||
|
return function(t) { return raise$1(a + b * t, 1 / exponent); };
|
|||
|
}
|
|||
|
|
|||
|
scale.exponent = function(_) {
|
|||
|
return arguments.length ? (exponent = +_, domain(domain())) : exponent;
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return copy(scale, pow$1().exponent(exponent));
|
|||
|
};
|
|||
|
|
|||
|
return linearish(scale);
|
|||
|
}
|
|||
|
|
|||
|
function sqrt$1() {
|
|||
|
return pow$1().exponent(0.5);
|
|||
|
}
|
|||
|
|
|||
|
function quantile$$1() {
|
|||
|
var domain = [],
|
|||
|
range = [],
|
|||
|
thresholds = [];
|
|||
|
|
|||
|
function rescale() {
|
|||
|
var i = 0, n = Math.max(1, range.length);
|
|||
|
thresholds = new Array(n - 1);
|
|||
|
while (++i < n) thresholds[i - 1] = threshold(domain, i / n);
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function scale(x) {
|
|||
|
if (!isNaN(x = +x)) return range[bisectRight$1(thresholds, x)];
|
|||
|
}
|
|||
|
|
|||
|
scale.invertExtent = function(y) {
|
|||
|
var i = range.indexOf(y);
|
|||
|
return i < 0 ? [NaN, NaN] : [
|
|||
|
i > 0 ? thresholds[i - 1] : domain[0],
|
|||
|
i < thresholds.length ? thresholds[i] : domain[domain.length - 1]
|
|||
|
];
|
|||
|
};
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
if (!arguments.length) return domain.slice();
|
|||
|
domain = [];
|
|||
|
for (var i = 0, n = _.length, d; i < n; ++i) if (d = _[i], d != null && !isNaN(d = +d)) domain.push(d);
|
|||
|
domain.sort(ascending);
|
|||
|
return rescale();
|
|||
|
};
|
|||
|
|
|||
|
scale.range = function(_) {
|
|||
|
return arguments.length ? (range = slice$5.call(_), rescale()) : range.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.quantiles = function() {
|
|||
|
return thresholds.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return quantile$$1()
|
|||
|
.domain(domain)
|
|||
|
.range(range);
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
function quantize$1() {
|
|||
|
var x0 = 0,
|
|||
|
x1 = 1,
|
|||
|
n = 1,
|
|||
|
domain = [0.5],
|
|||
|
range = [0, 1];
|
|||
|
|
|||
|
function scale(x) {
|
|||
|
if (x <= x) return range[bisectRight$1(domain, x, 0, n)];
|
|||
|
}
|
|||
|
|
|||
|
function rescale() {
|
|||
|
var i = -1;
|
|||
|
domain = new Array(n);
|
|||
|
while (++i < n) domain[i] = ((i + 1) * x1 - (i - n) * x0) / (n + 1);
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? (x0 = +_[0], x1 = +_[1], rescale()) : [x0, x1];
|
|||
|
};
|
|||
|
|
|||
|
scale.range = function(_) {
|
|||
|
return arguments.length ? (n = (range = slice$5.call(_)).length - 1, rescale()) : range.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.invertExtent = function(y) {
|
|||
|
var i = range.indexOf(y);
|
|||
|
return i < 0 ? [NaN, NaN]
|
|||
|
: i < 1 ? [x0, domain[0]]
|
|||
|
: i >= n ? [domain[n - 1], x1]
|
|||
|
: [domain[i - 1], domain[i]];
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return quantize$1()
|
|||
|
.domain([x0, x1])
|
|||
|
.range(range);
|
|||
|
};
|
|||
|
|
|||
|
return linearish(scale);
|
|||
|
}
|
|||
|
|
|||
|
function threshold$1() {
|
|||
|
var domain = [0.5],
|
|||
|
range = [0, 1],
|
|||
|
n = 1;
|
|||
|
|
|||
|
function scale(x) {
|
|||
|
if (x <= x) return range[bisectRight$1(domain, x, 0, n)];
|
|||
|
}
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? (domain = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : domain.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.range = function(_) {
|
|||
|
return arguments.length ? (range = slice$5.call(_), n = Math.min(domain.length, range.length - 1), scale) : range.slice();
|
|||
|
};
|
|||
|
|
|||
|
scale.invertExtent = function(y) {
|
|||
|
var i = range.indexOf(y);
|
|||
|
return [domain[i - 1], domain[i]];
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return threshold$1()
|
|||
|
.domain(domain)
|
|||
|
.range(range);
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
var t0$1 = new Date;
|
|||
|
var t1$1 = new Date;
|
|||
|
|
|||
|
function newInterval(floori, offseti, count, field) {
|
|||
|
|
|||
|
function interval(date) {
|
|||
|
return floori(date = new Date(+date)), date;
|
|||
|
}
|
|||
|
|
|||
|
interval.floor = interval;
|
|||
|
|
|||
|
interval.ceil = function(date) {
|
|||
|
return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;
|
|||
|
};
|
|||
|
|
|||
|
interval.round = function(date) {
|
|||
|
var d0 = interval(date),
|
|||
|
d1 = interval.ceil(date);
|
|||
|
return date - d0 < d1 - date ? d0 : d1;
|
|||
|
};
|
|||
|
|
|||
|
interval.offset = function(date, step) {
|
|||
|
return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;
|
|||
|
};
|
|||
|
|
|||
|
interval.range = function(start, stop, step) {
|
|||
|
var range = [];
|
|||
|
start = interval.ceil(start);
|
|||
|
step = step == null ? 1 : Math.floor(step);
|
|||
|
if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date
|
|||
|
do range.push(new Date(+start)); while (offseti(start, step), floori(start), start < stop)
|
|||
|
return range;
|
|||
|
};
|
|||
|
|
|||
|
interval.filter = function(test) {
|
|||
|
return newInterval(function(date) {
|
|||
|
if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);
|
|||
|
}, function(date, step) {
|
|||
|
if (date >= date) {
|
|||
|
if (step < 0) while (++step <= 0) {
|
|||
|
while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty
|
|||
|
} else while (--step >= 0) {
|
|||
|
while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty
|
|||
|
}
|
|||
|
}
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
if (count) {
|
|||
|
interval.count = function(start, end) {
|
|||
|
t0$1.setTime(+start), t1$1.setTime(+end);
|
|||
|
floori(t0$1), floori(t1$1);
|
|||
|
return Math.floor(count(t0$1, t1$1));
|
|||
|
};
|
|||
|
|
|||
|
interval.every = function(step) {
|
|||
|
step = Math.floor(step);
|
|||
|
return !isFinite(step) || !(step > 0) ? null
|
|||
|
: !(step > 1) ? interval
|
|||
|
: interval.filter(field
|
|||
|
? function(d) { return field(d) % step === 0; }
|
|||
|
: function(d) { return interval.count(0, d) % step === 0; });
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
return interval;
|
|||
|
}
|
|||
|
|
|||
|
var millisecond = newInterval(function() {
|
|||
|
// noop
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step);
|
|||
|
}, function(start, end) {
|
|||
|
return end - start;
|
|||
|
});
|
|||
|
|
|||
|
// An optimized implementation for this simple case.
|
|||
|
millisecond.every = function(k) {
|
|||
|
k = Math.floor(k);
|
|||
|
if (!isFinite(k) || !(k > 0)) return null;
|
|||
|
if (!(k > 1)) return millisecond;
|
|||
|
return newInterval(function(date) {
|
|||
|
date.setTime(Math.floor(date / k) * k);
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step * k);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / k;
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var milliseconds = millisecond.range;
|
|||
|
|
|||
|
var durationSecond$1 = 1e3;
|
|||
|
var durationMinute$1 = 6e4;
|
|||
|
var durationHour$1 = 36e5;
|
|||
|
var durationDay$1 = 864e5;
|
|||
|
var durationWeek$1 = 6048e5;
|
|||
|
|
|||
|
var second = newInterval(function(date) {
|
|||
|
date.setTime(Math.floor(date / durationSecond$1) * durationSecond$1);
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step * durationSecond$1);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationSecond$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getUTCSeconds();
|
|||
|
});
|
|||
|
|
|||
|
var seconds = second.range;
|
|||
|
|
|||
|
var minute = newInterval(function(date) {
|
|||
|
date.setTime(Math.floor(date / durationMinute$1) * durationMinute$1);
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step * durationMinute$1);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationMinute$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getMinutes();
|
|||
|
});
|
|||
|
|
|||
|
var minutes = minute.range;
|
|||
|
|
|||
|
var hour = newInterval(function(date) {
|
|||
|
var offset = date.getTimezoneOffset() * durationMinute$1 % durationHour$1;
|
|||
|
if (offset < 0) offset += durationHour$1;
|
|||
|
date.setTime(Math.floor((+date - offset) / durationHour$1) * durationHour$1 + offset);
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step * durationHour$1);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationHour$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getHours();
|
|||
|
});
|
|||
|
|
|||
|
var hours = hour.range;
|
|||
|
|
|||
|
var day = newInterval(function(date) {
|
|||
|
date.setHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setDate(date.getDate() + step);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationDay$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getDate() - 1;
|
|||
|
});
|
|||
|
|
|||
|
var days = day.range;
|
|||
|
|
|||
|
function weekday(i) {
|
|||
|
return newInterval(function(date) {
|
|||
|
date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);
|
|||
|
date.setHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setDate(date.getDate() + step * 7);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute$1) / durationWeek$1;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
var sunday = weekday(0);
|
|||
|
var monday = weekday(1);
|
|||
|
var tuesday = weekday(2);
|
|||
|
var wednesday = weekday(3);
|
|||
|
var thursday = weekday(4);
|
|||
|
var friday = weekday(5);
|
|||
|
var saturday = weekday(6);
|
|||
|
|
|||
|
var sundays = sunday.range;
|
|||
|
var mondays = monday.range;
|
|||
|
var tuesdays = tuesday.range;
|
|||
|
var wednesdays = wednesday.range;
|
|||
|
var thursdays = thursday.range;
|
|||
|
var fridays = friday.range;
|
|||
|
var saturdays = saturday.range;
|
|||
|
|
|||
|
var month = newInterval(function(date) {
|
|||
|
date.setDate(1);
|
|||
|
date.setHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setMonth(date.getMonth() + step);
|
|||
|
}, function(start, end) {
|
|||
|
return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;
|
|||
|
}, function(date) {
|
|||
|
return date.getMonth();
|
|||
|
});
|
|||
|
|
|||
|
var months = month.range;
|
|||
|
|
|||
|
var year = newInterval(function(date) {
|
|||
|
date.setMonth(0, 1);
|
|||
|
date.setHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setFullYear(date.getFullYear() + step);
|
|||
|
}, function(start, end) {
|
|||
|
return end.getFullYear() - start.getFullYear();
|
|||
|
}, function(date) {
|
|||
|
return date.getFullYear();
|
|||
|
});
|
|||
|
|
|||
|
// An optimized implementation for this simple case.
|
|||
|
year.every = function(k) {
|
|||
|
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
|
|||
|
date.setFullYear(Math.floor(date.getFullYear() / k) * k);
|
|||
|
date.setMonth(0, 1);
|
|||
|
date.setHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setFullYear(date.getFullYear() + step * k);
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var years = year.range;
|
|||
|
|
|||
|
var utcMinute = newInterval(function(date) {
|
|||
|
date.setUTCSeconds(0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step * durationMinute$1);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationMinute$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getUTCMinutes();
|
|||
|
});
|
|||
|
|
|||
|
var utcMinutes = utcMinute.range;
|
|||
|
|
|||
|
var utcHour = newInterval(function(date) {
|
|||
|
date.setUTCMinutes(0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setTime(+date + step * durationHour$1);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationHour$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getUTCHours();
|
|||
|
});
|
|||
|
|
|||
|
var utcHours = utcHour.range;
|
|||
|
|
|||
|
var utcDay = newInterval(function(date) {
|
|||
|
date.setUTCHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setUTCDate(date.getUTCDate() + step);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationDay$1;
|
|||
|
}, function(date) {
|
|||
|
return date.getUTCDate() - 1;
|
|||
|
});
|
|||
|
|
|||
|
var utcDays = utcDay.range;
|
|||
|
|
|||
|
function utcWeekday(i) {
|
|||
|
return newInterval(function(date) {
|
|||
|
date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);
|
|||
|
date.setUTCHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setUTCDate(date.getUTCDate() + step * 7);
|
|||
|
}, function(start, end) {
|
|||
|
return (end - start) / durationWeek$1;
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
var utcSunday = utcWeekday(0);
|
|||
|
var utcMonday = utcWeekday(1);
|
|||
|
var utcTuesday = utcWeekday(2);
|
|||
|
var utcWednesday = utcWeekday(3);
|
|||
|
var utcThursday = utcWeekday(4);
|
|||
|
var utcFriday = utcWeekday(5);
|
|||
|
var utcSaturday = utcWeekday(6);
|
|||
|
|
|||
|
var utcSundays = utcSunday.range;
|
|||
|
var utcMondays = utcMonday.range;
|
|||
|
var utcTuesdays = utcTuesday.range;
|
|||
|
var utcWednesdays = utcWednesday.range;
|
|||
|
var utcThursdays = utcThursday.range;
|
|||
|
var utcFridays = utcFriday.range;
|
|||
|
var utcSaturdays = utcSaturday.range;
|
|||
|
|
|||
|
var utcMonth = newInterval(function(date) {
|
|||
|
date.setUTCDate(1);
|
|||
|
date.setUTCHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setUTCMonth(date.getUTCMonth() + step);
|
|||
|
}, function(start, end) {
|
|||
|
return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;
|
|||
|
}, function(date) {
|
|||
|
return date.getUTCMonth();
|
|||
|
});
|
|||
|
|
|||
|
var utcMonths = utcMonth.range;
|
|||
|
|
|||
|
var utcYear = newInterval(function(date) {
|
|||
|
date.setUTCMonth(0, 1);
|
|||
|
date.setUTCHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setUTCFullYear(date.getUTCFullYear() + step);
|
|||
|
}, function(start, end) {
|
|||
|
return end.getUTCFullYear() - start.getUTCFullYear();
|
|||
|
}, function(date) {
|
|||
|
return date.getUTCFullYear();
|
|||
|
});
|
|||
|
|
|||
|
// An optimized implementation for this simple case.
|
|||
|
utcYear.every = function(k) {
|
|||
|
return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : newInterval(function(date) {
|
|||
|
date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);
|
|||
|
date.setUTCMonth(0, 1);
|
|||
|
date.setUTCHours(0, 0, 0, 0);
|
|||
|
}, function(date, step) {
|
|||
|
date.setUTCFullYear(date.getUTCFullYear() + step * k);
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var utcYears = utcYear.range;
|
|||
|
|
|||
|
function localDate(d) {
|
|||
|
if (0 <= d.y && d.y < 100) {
|
|||
|
var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);
|
|||
|
date.setFullYear(d.y);
|
|||
|
return date;
|
|||
|
}
|
|||
|
return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);
|
|||
|
}
|
|||
|
|
|||
|
function utcDate(d) {
|
|||
|
if (0 <= d.y && d.y < 100) {
|
|||
|
var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));
|
|||
|
date.setUTCFullYear(d.y);
|
|||
|
return date;
|
|||
|
}
|
|||
|
return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));
|
|||
|
}
|
|||
|
|
|||
|
function newYear(y) {
|
|||
|
return {y: y, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0};
|
|||
|
}
|
|||
|
|
|||
|
function formatLocale$1(locale) {
|
|||
|
var locale_dateTime = locale.dateTime,
|
|||
|
locale_date = locale.date,
|
|||
|
locale_time = locale.time,
|
|||
|
locale_periods = locale.periods,
|
|||
|
locale_weekdays = locale.days,
|
|||
|
locale_shortWeekdays = locale.shortDays,
|
|||
|
locale_months = locale.months,
|
|||
|
locale_shortMonths = locale.shortMonths;
|
|||
|
|
|||
|
var periodRe = formatRe(locale_periods),
|
|||
|
periodLookup = formatLookup(locale_periods),
|
|||
|
weekdayRe = formatRe(locale_weekdays),
|
|||
|
weekdayLookup = formatLookup(locale_weekdays),
|
|||
|
shortWeekdayRe = formatRe(locale_shortWeekdays),
|
|||
|
shortWeekdayLookup = formatLookup(locale_shortWeekdays),
|
|||
|
monthRe = formatRe(locale_months),
|
|||
|
monthLookup = formatLookup(locale_months),
|
|||
|
shortMonthRe = formatRe(locale_shortMonths),
|
|||
|
shortMonthLookup = formatLookup(locale_shortMonths);
|
|||
|
|
|||
|
var formats = {
|
|||
|
"a": formatShortWeekday,
|
|||
|
"A": formatWeekday,
|
|||
|
"b": formatShortMonth,
|
|||
|
"B": formatMonth,
|
|||
|
"c": null,
|
|||
|
"d": formatDayOfMonth,
|
|||
|
"e": formatDayOfMonth,
|
|||
|
"H": formatHour24,
|
|||
|
"I": formatHour12,
|
|||
|
"j": formatDayOfYear,
|
|||
|
"L": formatMilliseconds,
|
|||
|
"m": formatMonthNumber,
|
|||
|
"M": formatMinutes,
|
|||
|
"p": formatPeriod,
|
|||
|
"S": formatSeconds,
|
|||
|
"U": formatWeekNumberSunday,
|
|||
|
"w": formatWeekdayNumber,
|
|||
|
"W": formatWeekNumberMonday,
|
|||
|
"x": null,
|
|||
|
"X": null,
|
|||
|
"y": formatYear,
|
|||
|
"Y": formatFullYear,
|
|||
|
"Z": formatZone,
|
|||
|
"%": formatLiteralPercent
|
|||
|
};
|
|||
|
|
|||
|
var utcFormats = {
|
|||
|
"a": formatUTCShortWeekday,
|
|||
|
"A": formatUTCWeekday,
|
|||
|
"b": formatUTCShortMonth,
|
|||
|
"B": formatUTCMonth,
|
|||
|
"c": null,
|
|||
|
"d": formatUTCDayOfMonth,
|
|||
|
"e": formatUTCDayOfMonth,
|
|||
|
"H": formatUTCHour24,
|
|||
|
"I": formatUTCHour12,
|
|||
|
"j": formatUTCDayOfYear,
|
|||
|
"L": formatUTCMilliseconds,
|
|||
|
"m": formatUTCMonthNumber,
|
|||
|
"M": formatUTCMinutes,
|
|||
|
"p": formatUTCPeriod,
|
|||
|
"S": formatUTCSeconds,
|
|||
|
"U": formatUTCWeekNumberSunday,
|
|||
|
"w": formatUTCWeekdayNumber,
|
|||
|
"W": formatUTCWeekNumberMonday,
|
|||
|
"x": null,
|
|||
|
"X": null,
|
|||
|
"y": formatUTCYear,
|
|||
|
"Y": formatUTCFullYear,
|
|||
|
"Z": formatUTCZone,
|
|||
|
"%": formatLiteralPercent
|
|||
|
};
|
|||
|
|
|||
|
var parses = {
|
|||
|
"a": parseShortWeekday,
|
|||
|
"A": parseWeekday,
|
|||
|
"b": parseShortMonth,
|
|||
|
"B": parseMonth,
|
|||
|
"c": parseLocaleDateTime,
|
|||
|
"d": parseDayOfMonth,
|
|||
|
"e": parseDayOfMonth,
|
|||
|
"H": parseHour24,
|
|||
|
"I": parseHour24,
|
|||
|
"j": parseDayOfYear,
|
|||
|
"L": parseMilliseconds,
|
|||
|
"m": parseMonthNumber,
|
|||
|
"M": parseMinutes,
|
|||
|
"p": parsePeriod,
|
|||
|
"S": parseSeconds,
|
|||
|
"U": parseWeekNumberSunday,
|
|||
|
"w": parseWeekdayNumber,
|
|||
|
"W": parseWeekNumberMonday,
|
|||
|
"x": parseLocaleDate,
|
|||
|
"X": parseLocaleTime,
|
|||
|
"y": parseYear,
|
|||
|
"Y": parseFullYear,
|
|||
|
"Z": parseZone,
|
|||
|
"%": parseLiteralPercent
|
|||
|
};
|
|||
|
|
|||
|
// These recursive directive definitions must be deferred.
|
|||
|
formats.x = newFormat(locale_date, formats);
|
|||
|
formats.X = newFormat(locale_time, formats);
|
|||
|
formats.c = newFormat(locale_dateTime, formats);
|
|||
|
utcFormats.x = newFormat(locale_date, utcFormats);
|
|||
|
utcFormats.X = newFormat(locale_time, utcFormats);
|
|||
|
utcFormats.c = newFormat(locale_dateTime, utcFormats);
|
|||
|
|
|||
|
function newFormat(specifier, formats) {
|
|||
|
return function(date) {
|
|||
|
var string = [],
|
|||
|
i = -1,
|
|||
|
j = 0,
|
|||
|
n = specifier.length,
|
|||
|
c,
|
|||
|
pad,
|
|||
|
format;
|
|||
|
|
|||
|
if (!(date instanceof Date)) date = new Date(+date);
|
|||
|
|
|||
|
while (++i < n) {
|
|||
|
if (specifier.charCodeAt(i) === 37) {
|
|||
|
string.push(specifier.slice(j, i));
|
|||
|
if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);
|
|||
|
else pad = c === "e" ? " " : "0";
|
|||
|
if (format = formats[c]) c = format(date, pad);
|
|||
|
string.push(c);
|
|||
|
j = i + 1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
string.push(specifier.slice(j, i));
|
|||
|
return string.join("");
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function newParse(specifier, newDate) {
|
|||
|
return function(string) {
|
|||
|
var d = newYear(1900),
|
|||
|
i = parseSpecifier(d, specifier, string += "", 0);
|
|||
|
if (i != string.length) return null;
|
|||
|
|
|||
|
// The am-pm flag is 0 for AM, and 1 for PM.
|
|||
|
if ("p" in d) d.H = d.H % 12 + d.p * 12;
|
|||
|
|
|||
|
// Convert day-of-week and week-of-year to day-of-year.
|
|||
|
if ("W" in d || "U" in d) {
|
|||
|
if (!("w" in d)) d.w = "W" in d ? 1 : 0;
|
|||
|
var day$$1 = "Z" in d ? utcDate(newYear(d.y)).getUTCDay() : newDate(newYear(d.y)).getDay();
|
|||
|
d.m = 0;
|
|||
|
d.d = "W" in d ? (d.w + 6) % 7 + d.W * 7 - (day$$1 + 5) % 7 : d.w + d.U * 7 - (day$$1 + 6) % 7;
|
|||
|
}
|
|||
|
|
|||
|
// If a time zone is specified, all fields are interpreted as UTC and then
|
|||
|
// offset according to the specified time zone.
|
|||
|
if ("Z" in d) {
|
|||
|
d.H += d.Z / 100 | 0;
|
|||
|
d.M += d.Z % 100;
|
|||
|
return utcDate(d);
|
|||
|
}
|
|||
|
|
|||
|
// Otherwise, all fields are in local time.
|
|||
|
return newDate(d);
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function parseSpecifier(d, specifier, string, j) {
|
|||
|
var i = 0,
|
|||
|
n = specifier.length,
|
|||
|
m = string.length,
|
|||
|
c,
|
|||
|
parse;
|
|||
|
|
|||
|
while (i < n) {
|
|||
|
if (j >= m) return -1;
|
|||
|
c = specifier.charCodeAt(i++);
|
|||
|
if (c === 37) {
|
|||
|
c = specifier.charAt(i++);
|
|||
|
parse = parses[c in pads ? specifier.charAt(i++) : c];
|
|||
|
if (!parse || ((j = parse(d, string, j)) < 0)) return -1;
|
|||
|
} else if (c != string.charCodeAt(j++)) {
|
|||
|
return -1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return j;
|
|||
|
}
|
|||
|
|
|||
|
function parsePeriod(d, string, i) {
|
|||
|
var n = periodRe.exec(string.slice(i));
|
|||
|
return n ? (d.p = periodLookup[n[0].toLowerCase()], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseShortWeekday(d, string, i) {
|
|||
|
var n = shortWeekdayRe.exec(string.slice(i));
|
|||
|
return n ? (d.w = shortWeekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseWeekday(d, string, i) {
|
|||
|
var n = weekdayRe.exec(string.slice(i));
|
|||
|
return n ? (d.w = weekdayLookup[n[0].toLowerCase()], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseShortMonth(d, string, i) {
|
|||
|
var n = shortMonthRe.exec(string.slice(i));
|
|||
|
return n ? (d.m = shortMonthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseMonth(d, string, i) {
|
|||
|
var n = monthRe.exec(string.slice(i));
|
|||
|
return n ? (d.m = monthLookup[n[0].toLowerCase()], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseLocaleDateTime(d, string, i) {
|
|||
|
return parseSpecifier(d, locale_dateTime, string, i);
|
|||
|
}
|
|||
|
|
|||
|
function parseLocaleDate(d, string, i) {
|
|||
|
return parseSpecifier(d, locale_date, string, i);
|
|||
|
}
|
|||
|
|
|||
|
function parseLocaleTime(d, string, i) {
|
|||
|
return parseSpecifier(d, locale_time, string, i);
|
|||
|
}
|
|||
|
|
|||
|
function formatShortWeekday(d) {
|
|||
|
return locale_shortWeekdays[d.getDay()];
|
|||
|
}
|
|||
|
|
|||
|
function formatWeekday(d) {
|
|||
|
return locale_weekdays[d.getDay()];
|
|||
|
}
|
|||
|
|
|||
|
function formatShortMonth(d) {
|
|||
|
return locale_shortMonths[d.getMonth()];
|
|||
|
}
|
|||
|
|
|||
|
function formatMonth(d) {
|
|||
|
return locale_months[d.getMonth()];
|
|||
|
}
|
|||
|
|
|||
|
function formatPeriod(d) {
|
|||
|
return locale_periods[+(d.getHours() >= 12)];
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCShortWeekday(d) {
|
|||
|
return locale_shortWeekdays[d.getUTCDay()];
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCWeekday(d) {
|
|||
|
return locale_weekdays[d.getUTCDay()];
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCShortMonth(d) {
|
|||
|
return locale_shortMonths[d.getUTCMonth()];
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCMonth(d) {
|
|||
|
return locale_months[d.getUTCMonth()];
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCPeriod(d) {
|
|||
|
return locale_periods[+(d.getUTCHours() >= 12)];
|
|||
|
}
|
|||
|
|
|||
|
return {
|
|||
|
format: function(specifier) {
|
|||
|
var f = newFormat(specifier += "", formats);
|
|||
|
f.toString = function() { return specifier; };
|
|||
|
return f;
|
|||
|
},
|
|||
|
parse: function(specifier) {
|
|||
|
var p = newParse(specifier += "", localDate);
|
|||
|
p.toString = function() { return specifier; };
|
|||
|
return p;
|
|||
|
},
|
|||
|
utcFormat: function(specifier) {
|
|||
|
var f = newFormat(specifier += "", utcFormats);
|
|||
|
f.toString = function() { return specifier; };
|
|||
|
return f;
|
|||
|
},
|
|||
|
utcParse: function(specifier) {
|
|||
|
var p = newParse(specifier, utcDate);
|
|||
|
p.toString = function() { return specifier; };
|
|||
|
return p;
|
|||
|
}
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var pads = {"-": "", "_": " ", "0": "0"};
|
|||
|
var numberRe = /^\s*\d+/;
|
|||
|
var percentRe = /^%/;
|
|||
|
var requoteRe = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g;
|
|||
|
|
|||
|
function pad(value, fill, width) {
|
|||
|
var sign = value < 0 ? "-" : "",
|
|||
|
string = (sign ? -value : value) + "",
|
|||
|
length = string.length;
|
|||
|
return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);
|
|||
|
}
|
|||
|
|
|||
|
function requote(s) {
|
|||
|
return s.replace(requoteRe, "\\$&");
|
|||
|
}
|
|||
|
|
|||
|
function formatRe(names) {
|
|||
|
return new RegExp("^(?:" + names.map(requote).join("|") + ")", "i");
|
|||
|
}
|
|||
|
|
|||
|
function formatLookup(names) {
|
|||
|
var map = {}, i = -1, n = names.length;
|
|||
|
while (++i < n) map[names[i].toLowerCase()] = i;
|
|||
|
return map;
|
|||
|
}
|
|||
|
|
|||
|
function parseWeekdayNumber(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 1));
|
|||
|
return n ? (d.w = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseWeekNumberSunday(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i));
|
|||
|
return n ? (d.U = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseWeekNumberMonday(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i));
|
|||
|
return n ? (d.W = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseFullYear(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 4));
|
|||
|
return n ? (d.y = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseYear(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 2));
|
|||
|
return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseZone(d, string, i) {
|
|||
|
var n = /^(Z)|([+-]\d\d)(?:\:?(\d\d))?/.exec(string.slice(i, i + 6));
|
|||
|
return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || "00")), i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseMonthNumber(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 2));
|
|||
|
return n ? (d.m = n[0] - 1, i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseDayOfMonth(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 2));
|
|||
|
return n ? (d.d = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseDayOfYear(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 3));
|
|||
|
return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseHour24(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 2));
|
|||
|
return n ? (d.H = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseMinutes(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 2));
|
|||
|
return n ? (d.M = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseSeconds(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 2));
|
|||
|
return n ? (d.S = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseMilliseconds(d, string, i) {
|
|||
|
var n = numberRe.exec(string.slice(i, i + 3));
|
|||
|
return n ? (d.L = +n[0], i + n[0].length) : -1;
|
|||
|
}
|
|||
|
|
|||
|
function parseLiteralPercent(d, string, i) {
|
|||
|
var n = percentRe.exec(string.slice(i, i + 1));
|
|||
|
return n ? i + n[0].length : -1;
|
|||
|
}
|
|||
|
|
|||
|
function formatDayOfMonth(d, p) {
|
|||
|
return pad(d.getDate(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatHour24(d, p) {
|
|||
|
return pad(d.getHours(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatHour12(d, p) {
|
|||
|
return pad(d.getHours() % 12 || 12, p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatDayOfYear(d, p) {
|
|||
|
return pad(1 + day.count(year(d), d), p, 3);
|
|||
|
}
|
|||
|
|
|||
|
function formatMilliseconds(d, p) {
|
|||
|
return pad(d.getMilliseconds(), p, 3);
|
|||
|
}
|
|||
|
|
|||
|
function formatMonthNumber(d, p) {
|
|||
|
return pad(d.getMonth() + 1, p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatMinutes(d, p) {
|
|||
|
return pad(d.getMinutes(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatSeconds(d, p) {
|
|||
|
return pad(d.getSeconds(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatWeekNumberSunday(d, p) {
|
|||
|
return pad(sunday.count(year(d), d), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatWeekdayNumber(d) {
|
|||
|
return d.getDay();
|
|||
|
}
|
|||
|
|
|||
|
function formatWeekNumberMonday(d, p) {
|
|||
|
return pad(monday.count(year(d), d), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatYear(d, p) {
|
|||
|
return pad(d.getFullYear() % 100, p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatFullYear(d, p) {
|
|||
|
return pad(d.getFullYear() % 10000, p, 4);
|
|||
|
}
|
|||
|
|
|||
|
function formatZone(d) {
|
|||
|
var z = d.getTimezoneOffset();
|
|||
|
return (z > 0 ? "-" : (z *= -1, "+"))
|
|||
|
+ pad(z / 60 | 0, "0", 2)
|
|||
|
+ pad(z % 60, "0", 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCDayOfMonth(d, p) {
|
|||
|
return pad(d.getUTCDate(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCHour24(d, p) {
|
|||
|
return pad(d.getUTCHours(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCHour12(d, p) {
|
|||
|
return pad(d.getUTCHours() % 12 || 12, p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCDayOfYear(d, p) {
|
|||
|
return pad(1 + utcDay.count(utcYear(d), d), p, 3);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCMilliseconds(d, p) {
|
|||
|
return pad(d.getUTCMilliseconds(), p, 3);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCMonthNumber(d, p) {
|
|||
|
return pad(d.getUTCMonth() + 1, p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCMinutes(d, p) {
|
|||
|
return pad(d.getUTCMinutes(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCSeconds(d, p) {
|
|||
|
return pad(d.getUTCSeconds(), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCWeekNumberSunday(d, p) {
|
|||
|
return pad(utcSunday.count(utcYear(d), d), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCWeekdayNumber(d) {
|
|||
|
return d.getUTCDay();
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCWeekNumberMonday(d, p) {
|
|||
|
return pad(utcMonday.count(utcYear(d), d), p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCYear(d, p) {
|
|||
|
return pad(d.getUTCFullYear() % 100, p, 2);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCFullYear(d, p) {
|
|||
|
return pad(d.getUTCFullYear() % 10000, p, 4);
|
|||
|
}
|
|||
|
|
|||
|
function formatUTCZone() {
|
|||
|
return "+0000";
|
|||
|
}
|
|||
|
|
|||
|
function formatLiteralPercent() {
|
|||
|
return "%";
|
|||
|
}
|
|||
|
|
|||
|
var locale$2;
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
defaultLocale$1({
|
|||
|
dateTime: "%x, %X",
|
|||
|
date: "%-m/%-d/%Y",
|
|||
|
time: "%-I:%M:%S %p",
|
|||
|
periods: ["AM", "PM"],
|
|||
|
days: ["Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday"],
|
|||
|
shortDays: ["Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat"],
|
|||
|
months: ["January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"],
|
|||
|
shortMonths: ["Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"]
|
|||
|
});
|
|||
|
|
|||
|
function defaultLocale$1(definition) {
|
|||
|
locale$2 = formatLocale$1(definition);
|
|||
|
exports.timeFormat = locale$2.format;
|
|||
|
exports.timeParse = locale$2.parse;
|
|||
|
exports.utcFormat = locale$2.utcFormat;
|
|||
|
exports.utcParse = locale$2.utcParse;
|
|||
|
return locale$2;
|
|||
|
}
|
|||
|
|
|||
|
var isoSpecifier = "%Y-%m-%dT%H:%M:%S.%LZ";
|
|||
|
|
|||
|
function formatIsoNative(date) {
|
|||
|
return date.toISOString();
|
|||
|
}
|
|||
|
|
|||
|
var formatIso = Date.prototype.toISOString
|
|||
|
? formatIsoNative
|
|||
|
: exports.utcFormat(isoSpecifier);
|
|||
|
|
|||
|
function parseIsoNative(string) {
|
|||
|
var date = new Date(string);
|
|||
|
return isNaN(date) ? null : date;
|
|||
|
}
|
|||
|
|
|||
|
var parseIso = +new Date("2000-01-01T00:00:00.000Z")
|
|||
|
? parseIsoNative
|
|||
|
: exports.utcParse(isoSpecifier);
|
|||
|
|
|||
|
var durationSecond = 1000;
|
|||
|
var durationMinute = durationSecond * 60;
|
|||
|
var durationHour = durationMinute * 60;
|
|||
|
var durationDay = durationHour * 24;
|
|||
|
var durationWeek = durationDay * 7;
|
|||
|
var durationMonth = durationDay * 30;
|
|||
|
var durationYear = durationDay * 365;
|
|||
|
|
|||
|
function date$1(t) {
|
|||
|
return new Date(t);
|
|||
|
}
|
|||
|
|
|||
|
function number$3(t) {
|
|||
|
return t instanceof Date ? +t : +new Date(+t);
|
|||
|
}
|
|||
|
|
|||
|
function calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format) {
|
|||
|
var scale = continuous(deinterpolateLinear, reinterpolate),
|
|||
|
invert = scale.invert,
|
|||
|
domain = scale.domain;
|
|||
|
|
|||
|
var formatMillisecond = format(".%L"),
|
|||
|
formatSecond = format(":%S"),
|
|||
|
formatMinute = format("%I:%M"),
|
|||
|
formatHour = format("%I %p"),
|
|||
|
formatDay = format("%a %d"),
|
|||
|
formatWeek = format("%b %d"),
|
|||
|
formatMonth = format("%B"),
|
|||
|
formatYear = format("%Y");
|
|||
|
|
|||
|
var tickIntervals = [
|
|||
|
[second$$1, 1, durationSecond],
|
|||
|
[second$$1, 5, 5 * durationSecond],
|
|||
|
[second$$1, 15, 15 * durationSecond],
|
|||
|
[second$$1, 30, 30 * durationSecond],
|
|||
|
[minute$$1, 1, durationMinute],
|
|||
|
[minute$$1, 5, 5 * durationMinute],
|
|||
|
[minute$$1, 15, 15 * durationMinute],
|
|||
|
[minute$$1, 30, 30 * durationMinute],
|
|||
|
[ hour$$1, 1, durationHour ],
|
|||
|
[ hour$$1, 3, 3 * durationHour ],
|
|||
|
[ hour$$1, 6, 6 * durationHour ],
|
|||
|
[ hour$$1, 12, 12 * durationHour ],
|
|||
|
[ day$$1, 1, durationDay ],
|
|||
|
[ day$$1, 2, 2 * durationDay ],
|
|||
|
[ week, 1, durationWeek ],
|
|||
|
[ month$$1, 1, durationMonth ],
|
|||
|
[ month$$1, 3, 3 * durationMonth ],
|
|||
|
[ year$$1, 1, durationYear ]
|
|||
|
];
|
|||
|
|
|||
|
function tickFormat(date) {
|
|||
|
return (second$$1(date) < date ? formatMillisecond
|
|||
|
: minute$$1(date) < date ? formatSecond
|
|||
|
: hour$$1(date) < date ? formatMinute
|
|||
|
: day$$1(date) < date ? formatHour
|
|||
|
: month$$1(date) < date ? (week(date) < date ? formatDay : formatWeek)
|
|||
|
: year$$1(date) < date ? formatMonth
|
|||
|
: formatYear)(date);
|
|||
|
}
|
|||
|
|
|||
|
function tickInterval(interval, start, stop, step) {
|
|||
|
if (interval == null) interval = 10;
|
|||
|
|
|||
|
// If a desired tick count is specified, pick a reasonable tick interval
|
|||
|
// based on the extent of the domain and a rough estimate of tick size.
|
|||
|
// Otherwise, assume interval is already a time interval and use it.
|
|||
|
if (typeof interval === "number") {
|
|||
|
var target = Math.abs(stop - start) / interval,
|
|||
|
i = bisector(function(i) { return i[2]; }).right(tickIntervals, target);
|
|||
|
if (i === tickIntervals.length) {
|
|||
|
step = tickStep(start / durationYear, stop / durationYear, interval);
|
|||
|
interval = year$$1;
|
|||
|
} else if (i) {
|
|||
|
i = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];
|
|||
|
step = i[1];
|
|||
|
interval = i[0];
|
|||
|
} else {
|
|||
|
step = tickStep(start, stop, interval);
|
|||
|
interval = millisecond$$1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return step == null ? interval : interval.every(step);
|
|||
|
}
|
|||
|
|
|||
|
scale.invert = function(y) {
|
|||
|
return new Date(invert(y));
|
|||
|
};
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? domain(map$3.call(_, number$3)) : domain().map(date$1);
|
|||
|
};
|
|||
|
|
|||
|
scale.ticks = function(interval, step) {
|
|||
|
var d = domain(),
|
|||
|
t0 = d[0],
|
|||
|
t1 = d[d.length - 1],
|
|||
|
r = t1 < t0,
|
|||
|
t;
|
|||
|
if (r) t = t0, t0 = t1, t1 = t;
|
|||
|
t = tickInterval(interval, t0, t1, step);
|
|||
|
t = t ? t.range(t0, t1 + 1) : []; // inclusive stop
|
|||
|
return r ? t.reverse() : t;
|
|||
|
};
|
|||
|
|
|||
|
scale.tickFormat = function(count, specifier) {
|
|||
|
return specifier == null ? tickFormat : format(specifier);
|
|||
|
};
|
|||
|
|
|||
|
scale.nice = function(interval, step) {
|
|||
|
var d = domain();
|
|||
|
return (interval = tickInterval(interval, d[0], d[d.length - 1], step))
|
|||
|
? domain(nice(d, interval))
|
|||
|
: scale;
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return copy(scale, calendar(year$$1, month$$1, week, day$$1, hour$$1, minute$$1, second$$1, millisecond$$1, format));
|
|||
|
};
|
|||
|
|
|||
|
return scale;
|
|||
|
}
|
|||
|
|
|||
|
var time = function() {
|
|||
|
return calendar(year, month, sunday, day, hour, minute, second, millisecond, exports.timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]);
|
|||
|
};
|
|||
|
|
|||
|
var utcTime = function() {
|
|||
|
return calendar(utcYear, utcMonth, utcSunday, utcDay, utcHour, utcMinute, second, millisecond, exports.utcFormat).domain([Date.UTC(2000, 0, 1), Date.UTC(2000, 0, 2)]);
|
|||
|
};
|
|||
|
|
|||
|
var colors = function(s) {
|
|||
|
return s.match(/.{6}/g).map(function(x) {
|
|||
|
return "#" + x;
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
var category10 = colors("1f77b4ff7f0e2ca02cd627289467bd8c564be377c27f7f7fbcbd2217becf");
|
|||
|
|
|||
|
var category20b = colors("393b795254a36b6ecf9c9ede6379398ca252b5cf6bcedb9c8c6d31bd9e39e7ba52e7cb94843c39ad494ad6616be7969c7b4173a55194ce6dbdde9ed6");
|
|||
|
|
|||
|
var category20c = colors("3182bd6baed69ecae1c6dbefe6550dfd8d3cfdae6bfdd0a231a35474c476a1d99bc7e9c0756bb19e9ac8bcbddcdadaeb636363969696bdbdbdd9d9d9");
|
|||
|
|
|||
|
var category20 = colors("1f77b4aec7e8ff7f0effbb782ca02c98df8ad62728ff98969467bdc5b0d58c564bc49c94e377c2f7b6d27f7f7fc7c7c7bcbd22dbdb8d17becf9edae5");
|
|||
|
|
|||
|
var cubehelix$3 = cubehelixLong(cubehelix(300, 0.5, 0.0), cubehelix(-240, 0.5, 1.0));
|
|||
|
|
|||
|
var warm = cubehelixLong(cubehelix(-100, 0.75, 0.35), cubehelix(80, 1.50, 0.8));
|
|||
|
|
|||
|
var cool = cubehelixLong(cubehelix(260, 0.75, 0.35), cubehelix(80, 1.50, 0.8));
|
|||
|
|
|||
|
var rainbow = cubehelix();
|
|||
|
|
|||
|
var rainbow$1 = function(t) {
|
|||
|
if (t < 0 || t > 1) t -= Math.floor(t);
|
|||
|
var ts = Math.abs(t - 0.5);
|
|||
|
rainbow.h = 360 * t - 100;
|
|||
|
rainbow.s = 1.5 - 1.5 * ts;
|
|||
|
rainbow.l = 0.8 - 0.9 * ts;
|
|||
|
return rainbow + "";
|
|||
|
};
|
|||
|
|
|||
|
function ramp(range) {
|
|||
|
var n = range.length;
|
|||
|
return function(t) {
|
|||
|
return range[Math.max(0, Math.min(n - 1, Math.floor(t * n)))];
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var viridis = ramp(colors("44015444025645045745055946075a46085c460a5d460b5e470d60470e6147106347116447136548146748166848176948186a481a6c481b6d481c6e481d6f481f70482071482173482374482475482576482677482878482979472a7a472c7a472d7b472e7c472f7d46307e46327e46337f463480453581453781453882443983443a83443b84433d84433e85423f854240864241864142874144874045884046883f47883f48893e49893e4a893e4c8a3d4d8a3d4e8a3c4f8a3c508b3b518b3b528b3a538b3a548c39558c39568c38588c38598c375a8c375b8d365c8d365d8d355e8d355f8d34608d34618d33628d33638d32648e32658e31668e31678e31688e30698e306a8e2f6b8e2f6c8e2e6d8e2e6e8e2e6f8e2d708e2d718e2c718e2c728e2c738e2b748e2b758e2a768e2a778e2a788e29798e297a8e297b8e287c8e287d8e277e8e277f8e27808e26818e26828e26828e25838e25848e25858e24868e24878e23888e23898e238a8d228b8d228c8d228d8d218e8d218f8d21908d21918c20928c20928c20938c1f948c1f958b1f968b1f978b1f988b1f998a1f9a8a1e9b8a1e9c891e9d891f9e891f9f881fa0881fa1881fa1871fa28720a38620a48621a58521a68522a78522a88423a98324aa8325ab8225ac8226ad8127ad8128ae8029af7f2ab07f2cb17e2db27d2eb37c2fb47c31b57b32b67a34b67935b77937b87838b9773aba763bbb753dbc743fbc7340bd7242be7144bf7046c06f48c16e4ac16d4cc26c4ec36b50c46a52c56954c56856c66758c7655ac8645cc8635ec96260ca6063cb5f65cb5e67cc5c69cd5b6ccd5a6ece5870cf5773d05675d05477d1537ad1517cd2507fd34e81d34d84d44b86d54989d5488bd6468ed64590d74393d74195d84098d83e9bd93c9dd93ba0da39a2da37a5db36a8db34aadc32addc30b0dd2fb2dd2db5de2bb8de29bade28bddf26c0df25c2df23c5e021c8e020cae11fcde11dd0e11cd2e21bd5e21ad8e219dae319dde318dfe318e2e418e5e419e7e419eae51aece51befe51cf1e51df4e61ef6e620f8e621fbe723fde725"));
|
|||
|
|
|||
|
var magma = ramp(colors("00000401000501010601010802010902020b02020d03030f03031204041405041606051806051a07061c08071e0907200a08220b09240c09260d0a290e0b2b100b2d110c2f120d31130d34140e36150e38160f3b180f3d19103f1a10421c10441d11471e114920114b21114e22115024125325125527125829115a2a115c2c115f2d11612f116331116533106734106936106b38106c390f6e3b0f703d0f713f0f72400f74420f75440f764510774710784910784a10794c117a4e117b4f127b51127c52137c54137d56147d57157e59157e5a167e5c167f5d177f5f187f601880621980641a80651a80671b80681c816a1c816b1d816d1d816e1e81701f81721f817320817521817621817822817922827b23827c23827e24828025828125818326818426818627818827818928818b29818c29818e2a81902a81912b81932b80942c80962c80982d80992d809b2e7f9c2e7f9e2f7fa02f7fa1307ea3307ea5317ea6317da8327daa337dab337cad347cae347bb0357bb2357bb3367ab5367ab73779b83779ba3878bc3978bd3977bf3a77c03a76c23b75c43c75c53c74c73d73c83e73ca3e72cc3f71cd4071cf4070d0416fd2426fd3436ed5446dd6456cd8456cd9466bdb476adc4869de4968df4a68e04c67e24d66e34e65e44f64e55064e75263e85362e95462ea5661eb5760ec5860ed5a5fee5b5eef5d5ef05f5ef1605df2625df2645cf3655cf4675cf4695cf56b5cf66c5cf66e5cf7705cf7725cf8745cf8765cf9785df9795df97b5dfa7d5efa7f5efa815ffb835ffb8560fb8761fc8961fc8a62fc8c63fc8e64fc9065fd9266fd9467fd9668fd9869fd9a6afd9b6bfe9d6cfe9f6dfea16efea36ffea571fea772fea973feaa74feac76feae77feb078feb27afeb47bfeb67cfeb77efeb97ffebb81febd82febf84fec185fec287fec488fec68afec88cfeca8dfecc8ffecd90fecf92fed194fed395fed597fed799fed89afdda9cfddc9efddea0fde0a1fde2a3fde3a5fde5a7fde7a9fde9aafdebacfcecaefceeb0fcf0b2fcf2b4fcf4b6fcf6b8fcf7b9fcf9bbfcfbbdfcfdbf"));
|
|||
|
|
|||
|
var inferno = ramp(colors("00000401000501010601010802010a02020c02020e03021004031204031405041706041907051b08051d09061f0a07220b07240c08260d08290e092b10092d110a30120a32140b34150b37160b39180c3c190c3e1b0c411c0c431e0c451f0c48210c4a230c4c240c4f260c51280b53290b552b0b572d0b592f0a5b310a5c320a5e340a5f3609613809623909633b09643d09653e0966400a67420a68440a68450a69470b6a490b6a4a0c6b4c0c6b4d0d6c4f0d6c510e6c520e6d540f6d550f6d57106e59106e5a116e5c126e5d126e5f136e61136e62146e64156e65156e67166e69166e6a176e6c186e6d186e6f196e71196e721a6e741a6e751b6e771c6d781c6d7a1d6d7c1d6d7d1e6d7f1e6c801f6c82206c84206b85216b87216b88226a8a226a8c23698d23698f24699025689225689326679526679727669827669a28659b29649d29649f2a63a02a63a22b62a32c61a52c60a62d60a82e5fa92e5eab2f5ead305dae305cb0315bb1325ab3325ab43359b63458b73557b93556ba3655bc3754bd3853bf3952c03a51c13a50c33b4fc43c4ec63d4dc73e4cc83f4bca404acb4149cc4248ce4347cf4446d04545d24644d34743d44842d54a41d74b3fd84c3ed94d3dda4e3cdb503bdd513ade5238df5337e05536e15635e25734e35933e45a31e55c30e65d2fe75e2ee8602de9612bea632aeb6429eb6628ec6726ed6925ee6a24ef6c23ef6e21f06f20f1711ff1731df2741cf3761bf37819f47918f57b17f57d15f67e14f68013f78212f78410f8850ff8870ef8890cf98b0bf98c0af98e09fa9008fa9207fa9407fb9606fb9706fb9906fb9b06fb9d07fc9f07fca108fca309fca50afca60cfca80dfcaa0ffcac11fcae12fcb014fcb216fcb418fbb61afbb81dfbba1ffbbc21fbbe23fac026fac228fac42afac62df9c72ff9c932f9cb35f8cd37f8cf3af7d13df7d340f6d543f6d746f5d949f5db4cf4dd4ff4df53f4e156f3e35af3e55df2e661f2e865f2ea69f1ec6df1ed71f1ef75f1f179f2f27df2f482f3f586f3f68af4f88ef5f992f6fa96f8fb9af9fc9dfafda1fcffa4"));
|
|||
|
|
|||
|
var plasma = ramp(colors("0d088710078813078916078a19068c1b068d1d068e20068f2206902406912605912805922a05932c05942e05952f059631059733059735049837049938049a3a049a3c049b3e049c3f049c41049d43039e44039e46039f48039f4903a04b03a14c02a14e02a25002a25102a35302a35502a45601a45801a45901a55b01a55c01a65e01a66001a66100a76300a76400a76600a76700a86900a86a00a86c00a86e00a86f00a87100a87201a87401a87501a87701a87801a87a02a87b02a87d03a87e03a88004a88104a78305a78405a78606a68707a68808a68a09a58b0aa58d0ba58e0ca48f0da4910ea3920fa39410a29511a19613a19814a099159f9a169f9c179e9d189d9e199da01a9ca11b9ba21d9aa31e9aa51f99a62098a72197a82296aa2395ab2494ac2694ad2793ae2892b02991b12a90b22b8fb32c8eb42e8db52f8cb6308bb7318ab83289ba3388bb3488bc3587bd3786be3885bf3984c03a83c13b82c23c81c33d80c43e7fc5407ec6417dc7427cc8437bc9447aca457acb4679cc4778cc4977cd4a76ce4b75cf4c74d04d73d14e72d24f71d35171d45270d5536fd5546ed6556dd7566cd8576bd9586ada5a6ada5b69db5c68dc5d67dd5e66de5f65de6164df6263e06363e16462e26561e26660e3685fe4695ee56a5de56b5de66c5ce76e5be76f5ae87059e97158e97257ea7457eb7556eb7655ec7754ed7953ed7a52ee7b51ef7c51ef7e50f07f4ff0804ef1814df1834cf2844bf3854bf3874af48849f48948f58b47f58c46f68d45f68f44f79044f79143f79342f89441f89540f9973ff9983ef99a3efa9b3dfa9c3cfa9e3bfb9f3afba139fba238fca338fca537fca636fca835fca934fdab33fdac33fdae32fdaf31fdb130fdb22ffdb42ffdb52efeb72dfeb82cfeba2cfebb2bfebd2afebe2afec029fdc229fdc328fdc527fdc627fdc827fdca26fdcb26fccd25fcce25fcd025fcd225fbd324fbd524fbd724fad824fada24f9dc24f9dd25f8df25f8e125f7e225f7e425f6e626f6e826f5e926f5eb27f4ed27f3ee27f3f027f2f227f1f426f1f525f0f724f0f921"));
|
|||
|
|
|||
|
function sequential(interpolator) {
|
|||
|
var x0 = 0,
|
|||
|
x1 = 1,
|
|||
|
clamp = false;
|
|||
|
|
|||
|
function scale(x) {
|
|||
|
var t = (x - x0) / (x1 - x0);
|
|||
|
return interpolator(clamp ? Math.max(0, Math.min(1, t)) : t);
|
|||
|
}
|
|||
|
|
|||
|
scale.domain = function(_) {
|
|||
|
return arguments.length ? (x0 = +_[0], x1 = +_[1], scale) : [x0, x1];
|
|||
|
};
|
|||
|
|
|||
|
scale.clamp = function(_) {
|
|||
|
return arguments.length ? (clamp = !!_, scale) : clamp;
|
|||
|
};
|
|||
|
|
|||
|
scale.interpolator = function(_) {
|
|||
|
return arguments.length ? (interpolator = _, scale) : interpolator;
|
|||
|
};
|
|||
|
|
|||
|
scale.copy = function() {
|
|||
|
return sequential(interpolator).domain([x0, x1]).clamp(clamp);
|
|||
|
};
|
|||
|
|
|||
|
return linearish(scale);
|
|||
|
}
|
|||
|
|
|||
|
var constant$10 = function(x) {
|
|||
|
return function constant() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
var abs$1 = Math.abs;
|
|||
|
var atan2$1 = Math.atan2;
|
|||
|
var cos$2 = Math.cos;
|
|||
|
var max$2 = Math.max;
|
|||
|
var min$1 = Math.min;
|
|||
|
var sin$2 = Math.sin;
|
|||
|
var sqrt$2 = Math.sqrt;
|
|||
|
|
|||
|
var epsilon$3 = 1e-12;
|
|||
|
var pi$4 = Math.PI;
|
|||
|
var halfPi$3 = pi$4 / 2;
|
|||
|
var tau$4 = 2 * pi$4;
|
|||
|
|
|||
|
function acos$1(x) {
|
|||
|
return x > 1 ? 0 : x < -1 ? pi$4 : Math.acos(x);
|
|||
|
}
|
|||
|
|
|||
|
function asin$1(x) {
|
|||
|
return x >= 1 ? halfPi$3 : x <= -1 ? -halfPi$3 : Math.asin(x);
|
|||
|
}
|
|||
|
|
|||
|
function arcInnerRadius(d) {
|
|||
|
return d.innerRadius;
|
|||
|
}
|
|||
|
|
|||
|
function arcOuterRadius(d) {
|
|||
|
return d.outerRadius;
|
|||
|
}
|
|||
|
|
|||
|
function arcStartAngle(d) {
|
|||
|
return d.startAngle;
|
|||
|
}
|
|||
|
|
|||
|
function arcEndAngle(d) {
|
|||
|
return d.endAngle;
|
|||
|
}
|
|||
|
|
|||
|
function arcPadAngle(d) {
|
|||
|
return d && d.padAngle; // Note: optional!
|
|||
|
}
|
|||
|
|
|||
|
function intersect(x0, y0, x1, y1, x2, y2, x3, y3) {
|
|||
|
var x10 = x1 - x0, y10 = y1 - y0,
|
|||
|
x32 = x3 - x2, y32 = y3 - y2,
|
|||
|
t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / (y32 * x10 - x32 * y10);
|
|||
|
return [x0 + t * x10, y0 + t * y10];
|
|||
|
}
|
|||
|
|
|||
|
// Compute perpendicular offset line of length rc.
|
|||
|
// http://mathworld.wolfram.com/Circle-LineIntersection.html
|
|||
|
function cornerTangents(x0, y0, x1, y1, r1, rc, cw) {
|
|||
|
var x01 = x0 - x1,
|
|||
|
y01 = y0 - y1,
|
|||
|
lo = (cw ? rc : -rc) / sqrt$2(x01 * x01 + y01 * y01),
|
|||
|
ox = lo * y01,
|
|||
|
oy = -lo * x01,
|
|||
|
x11 = x0 + ox,
|
|||
|
y11 = y0 + oy,
|
|||
|
x10 = x1 + ox,
|
|||
|
y10 = y1 + oy,
|
|||
|
x00 = (x11 + x10) / 2,
|
|||
|
y00 = (y11 + y10) / 2,
|
|||
|
dx = x10 - x11,
|
|||
|
dy = y10 - y11,
|
|||
|
d2 = dx * dx + dy * dy,
|
|||
|
r = r1 - rc,
|
|||
|
D = x11 * y10 - x10 * y11,
|
|||
|
d = (dy < 0 ? -1 : 1) * sqrt$2(max$2(0, r * r * d2 - D * D)),
|
|||
|
cx0 = (D * dy - dx * d) / d2,
|
|||
|
cy0 = (-D * dx - dy * d) / d2,
|
|||
|
cx1 = (D * dy + dx * d) / d2,
|
|||
|
cy1 = (-D * dx + dy * d) / d2,
|
|||
|
dx0 = cx0 - x00,
|
|||
|
dy0 = cy0 - y00,
|
|||
|
dx1 = cx1 - x00,
|
|||
|
dy1 = cy1 - y00;
|
|||
|
|
|||
|
// Pick the closer of the two intersection points.
|
|||
|
// TODO Is there a faster way to determine which intersection to use?
|
|||
|
if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;
|
|||
|
|
|||
|
return {
|
|||
|
cx: cx0,
|
|||
|
cy: cy0,
|
|||
|
x01: -ox,
|
|||
|
y01: -oy,
|
|||
|
x11: cx0 * (r1 / r - 1),
|
|||
|
y11: cy0 * (r1 / r - 1)
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
var arc = function() {
|
|||
|
var innerRadius = arcInnerRadius,
|
|||
|
outerRadius = arcOuterRadius,
|
|||
|
cornerRadius = constant$10(0),
|
|||
|
padRadius = null,
|
|||
|
startAngle = arcStartAngle,
|
|||
|
endAngle = arcEndAngle,
|
|||
|
padAngle = arcPadAngle,
|
|||
|
context = null;
|
|||
|
|
|||
|
function arc() {
|
|||
|
var buffer,
|
|||
|
r,
|
|||
|
r0 = +innerRadius.apply(this, arguments),
|
|||
|
r1 = +outerRadius.apply(this, arguments),
|
|||
|
a0 = startAngle.apply(this, arguments) - halfPi$3,
|
|||
|
a1 = endAngle.apply(this, arguments) - halfPi$3,
|
|||
|
da = abs$1(a1 - a0),
|
|||
|
cw = a1 > a0;
|
|||
|
|
|||
|
if (!context) context = buffer = path();
|
|||
|
|
|||
|
// Ensure that the outer radius is always larger than the inner radius.
|
|||
|
if (r1 < r0) r = r1, r1 = r0, r0 = r;
|
|||
|
|
|||
|
// Is it a point?
|
|||
|
if (!(r1 > epsilon$3)) context.moveTo(0, 0);
|
|||
|
|
|||
|
// Or is it a circle or annulus?
|
|||
|
else if (da > tau$4 - epsilon$3) {
|
|||
|
context.moveTo(r1 * cos$2(a0), r1 * sin$2(a0));
|
|||
|
context.arc(0, 0, r1, a0, a1, !cw);
|
|||
|
if (r0 > epsilon$3) {
|
|||
|
context.moveTo(r0 * cos$2(a1), r0 * sin$2(a1));
|
|||
|
context.arc(0, 0, r0, a1, a0, cw);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Or is it a circular or annular sector?
|
|||
|
else {
|
|||
|
var a01 = a0,
|
|||
|
a11 = a1,
|
|||
|
a00 = a0,
|
|||
|
a10 = a1,
|
|||
|
da0 = da,
|
|||
|
da1 = da,
|
|||
|
ap = padAngle.apply(this, arguments) / 2,
|
|||
|
rp = (ap > epsilon$3) && (padRadius ? +padRadius.apply(this, arguments) : sqrt$2(r0 * r0 + r1 * r1)),
|
|||
|
rc = min$1(abs$1(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),
|
|||
|
rc0 = rc,
|
|||
|
rc1 = rc,
|
|||
|
t0,
|
|||
|
t1;
|
|||
|
|
|||
|
// Apply padding? Note that since r1 ≥ r0, da1 ≥ da0.
|
|||
|
if (rp > epsilon$3) {
|
|||
|
var p0 = asin$1(rp / r0 * sin$2(ap)),
|
|||
|
p1 = asin$1(rp / r1 * sin$2(ap));
|
|||
|
if ((da0 -= p0 * 2) > epsilon$3) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;
|
|||
|
else da0 = 0, a00 = a10 = (a0 + a1) / 2;
|
|||
|
if ((da1 -= p1 * 2) > epsilon$3) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;
|
|||
|
else da1 = 0, a01 = a11 = (a0 + a1) / 2;
|
|||
|
}
|
|||
|
|
|||
|
var x01 = r1 * cos$2(a01),
|
|||
|
y01 = r1 * sin$2(a01),
|
|||
|
x10 = r0 * cos$2(a10),
|
|||
|
y10 = r0 * sin$2(a10);
|
|||
|
|
|||
|
// Apply rounded corners?
|
|||
|
if (rc > epsilon$3) {
|
|||
|
var x11 = r1 * cos$2(a11),
|
|||
|
y11 = r1 * sin$2(a11),
|
|||
|
x00 = r0 * cos$2(a00),
|
|||
|
y00 = r0 * sin$2(a00);
|
|||
|
|
|||
|
// Restrict the corner radius according to the sector angle.
|
|||
|
if (da < pi$4) {
|
|||
|
var oc = da0 > epsilon$3 ? intersect(x01, y01, x00, y00, x11, y11, x10, y10) : [x10, y10],
|
|||
|
ax = x01 - oc[0],
|
|||
|
ay = y01 - oc[1],
|
|||
|
bx = x11 - oc[0],
|
|||
|
by = y11 - oc[1],
|
|||
|
kc = 1 / sin$2(acos$1((ax * bx + ay * by) / (sqrt$2(ax * ax + ay * ay) * sqrt$2(bx * bx + by * by))) / 2),
|
|||
|
lc = sqrt$2(oc[0] * oc[0] + oc[1] * oc[1]);
|
|||
|
rc0 = min$1(rc, (r0 - lc) / (kc - 1));
|
|||
|
rc1 = min$1(rc, (r1 - lc) / (kc + 1));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Is the sector collapsed to a line?
|
|||
|
if (!(da1 > epsilon$3)) context.moveTo(x01, y01);
|
|||
|
|
|||
|
// Does the sector’s outer ring have rounded corners?
|
|||
|
else if (rc1 > epsilon$3) {
|
|||
|
t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);
|
|||
|
t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);
|
|||
|
|
|||
|
context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);
|
|||
|
|
|||
|
// Have the corners merged?
|
|||
|
if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw);
|
|||
|
|
|||
|
// Otherwise, draw the two corners and the ring.
|
|||
|
else {
|
|||
|
context.arc(t0.cx, t0.cy, rc1, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw);
|
|||
|
context.arc(0, 0, r1, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), !cw);
|
|||
|
context.arc(t1.cx, t1.cy, rc1, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Or is the outer ring just a circular arc?
|
|||
|
else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);
|
|||
|
|
|||
|
// Is there no inner ring, and it’s a circular sector?
|
|||
|
// Or perhaps it’s an annular sector collapsed due to padding?
|
|||
|
if (!(r0 > epsilon$3) || !(da0 > epsilon$3)) context.lineTo(x10, y10);
|
|||
|
|
|||
|
// Does the sector’s inner ring (or point) have rounded corners?
|
|||
|
else if (rc0 > epsilon$3) {
|
|||
|
t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);
|
|||
|
t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);
|
|||
|
|
|||
|
context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);
|
|||
|
|
|||
|
// Have the corners merged?
|
|||
|
if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t1.y01, t1.x01), !cw);
|
|||
|
|
|||
|
// Otherwise, draw the two corners and the ring.
|
|||
|
else {
|
|||
|
context.arc(t0.cx, t0.cy, rc0, atan2$1(t0.y01, t0.x01), atan2$1(t0.y11, t0.x11), !cw);
|
|||
|
context.arc(0, 0, r0, atan2$1(t0.cy + t0.y11, t0.cx + t0.x11), atan2$1(t1.cy + t1.y11, t1.cx + t1.x11), cw);
|
|||
|
context.arc(t1.cx, t1.cy, rc0, atan2$1(t1.y11, t1.x11), atan2$1(t1.y01, t1.x01), !cw);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Or is the inner ring just a circular arc?
|
|||
|
else context.arc(0, 0, r0, a10, a00, cw);
|
|||
|
}
|
|||
|
|
|||
|
context.closePath();
|
|||
|
|
|||
|
if (buffer) return context = null, buffer + "" || null;
|
|||
|
}
|
|||
|
|
|||
|
arc.centroid = function() {
|
|||
|
var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,
|
|||
|
a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi$4 / 2;
|
|||
|
return [cos$2(a) * r, sin$2(a) * r];
|
|||
|
};
|
|||
|
|
|||
|
arc.innerRadius = function(_) {
|
|||
|
return arguments.length ? (innerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : innerRadius;
|
|||
|
};
|
|||
|
|
|||
|
arc.outerRadius = function(_) {
|
|||
|
return arguments.length ? (outerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : outerRadius;
|
|||
|
};
|
|||
|
|
|||
|
arc.cornerRadius = function(_) {
|
|||
|
return arguments.length ? (cornerRadius = typeof _ === "function" ? _ : constant$10(+_), arc) : cornerRadius;
|
|||
|
};
|
|||
|
|
|||
|
arc.padRadius = function(_) {
|
|||
|
return arguments.length ? (padRadius = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), arc) : padRadius;
|
|||
|
};
|
|||
|
|
|||
|
arc.startAngle = function(_) {
|
|||
|
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : startAngle;
|
|||
|
};
|
|||
|
|
|||
|
arc.endAngle = function(_) {
|
|||
|
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : endAngle;
|
|||
|
};
|
|||
|
|
|||
|
arc.padAngle = function(_) {
|
|||
|
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), arc) : padAngle;
|
|||
|
};
|
|||
|
|
|||
|
arc.context = function(_) {
|
|||
|
return arguments.length ? ((context = _ == null ? null : _), arc) : context;
|
|||
|
};
|
|||
|
|
|||
|
return arc;
|
|||
|
};
|
|||
|
|
|||
|
function Linear(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
Linear.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|||
|
case 1: this._point = 2; // proceed
|
|||
|
default: this._context.lineTo(x, y); break;
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var curveLinear = function(context) {
|
|||
|
return new Linear(context);
|
|||
|
};
|
|||
|
|
|||
|
function x$4(p) {
|
|||
|
return p[0];
|
|||
|
}
|
|||
|
|
|||
|
function y$3(p) {
|
|||
|
return p[1];
|
|||
|
}
|
|||
|
|
|||
|
var line = function() {
|
|||
|
var x$$1 = x$4,
|
|||
|
y$$1 = y$3,
|
|||
|
defined = constant$10(true),
|
|||
|
context = null,
|
|||
|
curve = curveLinear,
|
|||
|
output = null;
|
|||
|
|
|||
|
function line(data) {
|
|||
|
var i,
|
|||
|
n = data.length,
|
|||
|
d,
|
|||
|
defined0 = false,
|
|||
|
buffer;
|
|||
|
|
|||
|
if (context == null) output = curve(buffer = path());
|
|||
|
|
|||
|
for (i = 0; i <= n; ++i) {
|
|||
|
if (!(i < n && defined(d = data[i], i, data)) === defined0) {
|
|||
|
if (defined0 = !defined0) output.lineStart();
|
|||
|
else output.lineEnd();
|
|||
|
}
|
|||
|
if (defined0) output.point(+x$$1(d, i, data), +y$$1(d, i, data));
|
|||
|
}
|
|||
|
|
|||
|
if (buffer) return output = null, buffer + "" || null;
|
|||
|
}
|
|||
|
|
|||
|
line.x = function(_) {
|
|||
|
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : x$$1;
|
|||
|
};
|
|||
|
|
|||
|
line.y = function(_) {
|
|||
|
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), line) : y$$1;
|
|||
|
};
|
|||
|
|
|||
|
line.defined = function(_) {
|
|||
|
return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), line) : defined;
|
|||
|
};
|
|||
|
|
|||
|
line.curve = function(_) {
|
|||
|
return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;
|
|||
|
};
|
|||
|
|
|||
|
line.context = function(_) {
|
|||
|
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;
|
|||
|
};
|
|||
|
|
|||
|
return line;
|
|||
|
};
|
|||
|
|
|||
|
var area$2 = function() {
|
|||
|
var x0 = x$4,
|
|||
|
x1 = null,
|
|||
|
y0 = constant$10(0),
|
|||
|
y1 = y$3,
|
|||
|
defined = constant$10(true),
|
|||
|
context = null,
|
|||
|
curve = curveLinear,
|
|||
|
output = null;
|
|||
|
|
|||
|
function area(data) {
|
|||
|
var i,
|
|||
|
j,
|
|||
|
k,
|
|||
|
n = data.length,
|
|||
|
d,
|
|||
|
defined0 = false,
|
|||
|
buffer,
|
|||
|
x0z = new Array(n),
|
|||
|
y0z = new Array(n);
|
|||
|
|
|||
|
if (context == null) output = curve(buffer = path());
|
|||
|
|
|||
|
for (i = 0; i <= n; ++i) {
|
|||
|
if (!(i < n && defined(d = data[i], i, data)) === defined0) {
|
|||
|
if (defined0 = !defined0) {
|
|||
|
j = i;
|
|||
|
output.areaStart();
|
|||
|
output.lineStart();
|
|||
|
} else {
|
|||
|
output.lineEnd();
|
|||
|
output.lineStart();
|
|||
|
for (k = i - 1; k >= j; --k) {
|
|||
|
output.point(x0z[k], y0z[k]);
|
|||
|
}
|
|||
|
output.lineEnd();
|
|||
|
output.areaEnd();
|
|||
|
}
|
|||
|
}
|
|||
|
if (defined0) {
|
|||
|
x0z[i] = +x0(d, i, data), y0z[i] = +y0(d, i, data);
|
|||
|
output.point(x1 ? +x1(d, i, data) : x0z[i], y1 ? +y1(d, i, data) : y0z[i]);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (buffer) return output = null, buffer + "" || null;
|
|||
|
}
|
|||
|
|
|||
|
function arealine() {
|
|||
|
return line().defined(defined).curve(curve).context(context);
|
|||
|
}
|
|||
|
|
|||
|
area.x = function(_) {
|
|||
|
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), x1 = null, area) : x0;
|
|||
|
};
|
|||
|
|
|||
|
area.x0 = function(_) {
|
|||
|
return arguments.length ? (x0 = typeof _ === "function" ? _ : constant$10(+_), area) : x0;
|
|||
|
};
|
|||
|
|
|||
|
area.x1 = function(_) {
|
|||
|
return arguments.length ? (x1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : x1;
|
|||
|
};
|
|||
|
|
|||
|
area.y = function(_) {
|
|||
|
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), y1 = null, area) : y0;
|
|||
|
};
|
|||
|
|
|||
|
area.y0 = function(_) {
|
|||
|
return arguments.length ? (y0 = typeof _ === "function" ? _ : constant$10(+_), area) : y0;
|
|||
|
};
|
|||
|
|
|||
|
area.y1 = function(_) {
|
|||
|
return arguments.length ? (y1 = _ == null ? null : typeof _ === "function" ? _ : constant$10(+_), area) : y1;
|
|||
|
};
|
|||
|
|
|||
|
area.lineX0 =
|
|||
|
area.lineY0 = function() {
|
|||
|
return arealine().x(x0).y(y0);
|
|||
|
};
|
|||
|
|
|||
|
area.lineY1 = function() {
|
|||
|
return arealine().x(x0).y(y1);
|
|||
|
};
|
|||
|
|
|||
|
area.lineX1 = function() {
|
|||
|
return arealine().x(x1).y(y0);
|
|||
|
};
|
|||
|
|
|||
|
area.defined = function(_) {
|
|||
|
return arguments.length ? (defined = typeof _ === "function" ? _ : constant$10(!!_), area) : defined;
|
|||
|
};
|
|||
|
|
|||
|
area.curve = function(_) {
|
|||
|
return arguments.length ? (curve = _, context != null && (output = curve(context)), area) : curve;
|
|||
|
};
|
|||
|
|
|||
|
area.context = function(_) {
|
|||
|
return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), area) : context;
|
|||
|
};
|
|||
|
|
|||
|
return area;
|
|||
|
};
|
|||
|
|
|||
|
var descending$1 = function(a, b) {
|
|||
|
return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
|
|||
|
};
|
|||
|
|
|||
|
var identity$7 = function(d) {
|
|||
|
return d;
|
|||
|
};
|
|||
|
|
|||
|
var pie = function() {
|
|||
|
var value = identity$7,
|
|||
|
sortValues = descending$1,
|
|||
|
sort = null,
|
|||
|
startAngle = constant$10(0),
|
|||
|
endAngle = constant$10(tau$4),
|
|||
|
padAngle = constant$10(0);
|
|||
|
|
|||
|
function pie(data) {
|
|||
|
var i,
|
|||
|
n = data.length,
|
|||
|
j,
|
|||
|
k,
|
|||
|
sum = 0,
|
|||
|
index = new Array(n),
|
|||
|
arcs = new Array(n),
|
|||
|
a0 = +startAngle.apply(this, arguments),
|
|||
|
da = Math.min(tau$4, Math.max(-tau$4, endAngle.apply(this, arguments) - a0)),
|
|||
|
a1,
|
|||
|
p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),
|
|||
|
pa = p * (da < 0 ? -1 : 1),
|
|||
|
v;
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {
|
|||
|
sum += v;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Optionally sort the arcs by previously-computed values or by data.
|
|||
|
if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });
|
|||
|
else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });
|
|||
|
|
|||
|
// Compute the arcs! They are stored in the original data's order.
|
|||
|
for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {
|
|||
|
j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {
|
|||
|
data: data[j],
|
|||
|
index: i,
|
|||
|
value: v,
|
|||
|
startAngle: a0,
|
|||
|
endAngle: a1,
|
|||
|
padAngle: p
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
return arcs;
|
|||
|
}
|
|||
|
|
|||
|
pie.value = function(_) {
|
|||
|
return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), pie) : value;
|
|||
|
};
|
|||
|
|
|||
|
pie.sortValues = function(_) {
|
|||
|
return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;
|
|||
|
};
|
|||
|
|
|||
|
pie.sort = function(_) {
|
|||
|
return arguments.length ? (sort = _, sortValues = null, pie) : sort;
|
|||
|
};
|
|||
|
|
|||
|
pie.startAngle = function(_) {
|
|||
|
return arguments.length ? (startAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : startAngle;
|
|||
|
};
|
|||
|
|
|||
|
pie.endAngle = function(_) {
|
|||
|
return arguments.length ? (endAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : endAngle;
|
|||
|
};
|
|||
|
|
|||
|
pie.padAngle = function(_) {
|
|||
|
return arguments.length ? (padAngle = typeof _ === "function" ? _ : constant$10(+_), pie) : padAngle;
|
|||
|
};
|
|||
|
|
|||
|
return pie;
|
|||
|
};
|
|||
|
|
|||
|
var curveRadialLinear = curveRadial(curveLinear);
|
|||
|
|
|||
|
function Radial(curve) {
|
|||
|
this._curve = curve;
|
|||
|
}
|
|||
|
|
|||
|
Radial.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._curve.areaStart();
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._curve.areaEnd();
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._curve.lineStart();
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
this._curve.lineEnd();
|
|||
|
},
|
|||
|
point: function(a, r) {
|
|||
|
this._curve.point(r * Math.sin(a), r * -Math.cos(a));
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function curveRadial(curve) {
|
|||
|
|
|||
|
function radial(context) {
|
|||
|
return new Radial(curve(context));
|
|||
|
}
|
|||
|
|
|||
|
radial._curve = curve;
|
|||
|
|
|||
|
return radial;
|
|||
|
}
|
|||
|
|
|||
|
function lineRadial(l) {
|
|||
|
var c = l.curve;
|
|||
|
|
|||
|
l.angle = l.x, delete l.x;
|
|||
|
l.radius = l.y, delete l.y;
|
|||
|
|
|||
|
l.curve = function(_) {
|
|||
|
return arguments.length ? c(curveRadial(_)) : c()._curve;
|
|||
|
};
|
|||
|
|
|||
|
return l;
|
|||
|
}
|
|||
|
|
|||
|
var lineRadial$1 = function() {
|
|||
|
return lineRadial(line().curve(curveRadialLinear));
|
|||
|
};
|
|||
|
|
|||
|
var areaRadial = function() {
|
|||
|
var a = area$2().curve(curveRadialLinear),
|
|||
|
c = a.curve,
|
|||
|
x0 = a.lineX0,
|
|||
|
x1 = a.lineX1,
|
|||
|
y0 = a.lineY0,
|
|||
|
y1 = a.lineY1;
|
|||
|
|
|||
|
a.angle = a.x, delete a.x;
|
|||
|
a.startAngle = a.x0, delete a.x0;
|
|||
|
a.endAngle = a.x1, delete a.x1;
|
|||
|
a.radius = a.y, delete a.y;
|
|||
|
a.innerRadius = a.y0, delete a.y0;
|
|||
|
a.outerRadius = a.y1, delete a.y1;
|
|||
|
a.lineStartAngle = function() { return lineRadial(x0()); }, delete a.lineX0;
|
|||
|
a.lineEndAngle = function() { return lineRadial(x1()); }, delete a.lineX1;
|
|||
|
a.lineInnerRadius = function() { return lineRadial(y0()); }, delete a.lineY0;
|
|||
|
a.lineOuterRadius = function() { return lineRadial(y1()); }, delete a.lineY1;
|
|||
|
|
|||
|
a.curve = function(_) {
|
|||
|
return arguments.length ? c(curveRadial(_)) : c()._curve;
|
|||
|
};
|
|||
|
|
|||
|
return a;
|
|||
|
};
|
|||
|
|
|||
|
var pointRadial = function(x, y) {
|
|||
|
return [(y = +y) * Math.cos(x -= Math.PI / 2), y * Math.sin(x)];
|
|||
|
};
|
|||
|
|
|||
|
var slice$6 = Array.prototype.slice;
|
|||
|
|
|||
|
function linkSource(d) {
|
|||
|
return d.source;
|
|||
|
}
|
|||
|
|
|||
|
function linkTarget(d) {
|
|||
|
return d.target;
|
|||
|
}
|
|||
|
|
|||
|
function link$2(curve) {
|
|||
|
var source = linkSource,
|
|||
|
target = linkTarget,
|
|||
|
x$$1 = x$4,
|
|||
|
y$$1 = y$3,
|
|||
|
context = null;
|
|||
|
|
|||
|
function link() {
|
|||
|
var buffer, argv = slice$6.call(arguments), s = source.apply(this, argv), t = target.apply(this, argv);
|
|||
|
if (!context) context = buffer = path();
|
|||
|
curve(context, +x$$1.apply(this, (argv[0] = s, argv)), +y$$1.apply(this, argv), +x$$1.apply(this, (argv[0] = t, argv)), +y$$1.apply(this, argv));
|
|||
|
if (buffer) return context = null, buffer + "" || null;
|
|||
|
}
|
|||
|
|
|||
|
link.source = function(_) {
|
|||
|
return arguments.length ? (source = _, link) : source;
|
|||
|
};
|
|||
|
|
|||
|
link.target = function(_) {
|
|||
|
return arguments.length ? (target = _, link) : target;
|
|||
|
};
|
|||
|
|
|||
|
link.x = function(_) {
|
|||
|
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$10(+_), link) : x$$1;
|
|||
|
};
|
|||
|
|
|||
|
link.y = function(_) {
|
|||
|
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$10(+_), link) : y$$1;
|
|||
|
};
|
|||
|
|
|||
|
link.context = function(_) {
|
|||
|
return arguments.length ? ((context = _ == null ? null : _), link) : context;
|
|||
|
};
|
|||
|
|
|||
|
return link;
|
|||
|
}
|
|||
|
|
|||
|
function curveHorizontal(context, x0, y0, x1, y1) {
|
|||
|
context.moveTo(x0, y0);
|
|||
|
context.bezierCurveTo(x0 = (x0 + x1) / 2, y0, x0, y1, x1, y1);
|
|||
|
}
|
|||
|
|
|||
|
function curveVertical(context, x0, y0, x1, y1) {
|
|||
|
context.moveTo(x0, y0);
|
|||
|
context.bezierCurveTo(x0, y0 = (y0 + y1) / 2, x1, y0, x1, y1);
|
|||
|
}
|
|||
|
|
|||
|
function curveRadial$1(context, x0, y0, x1, y1) {
|
|||
|
var p0 = pointRadial(x0, y0),
|
|||
|
p1 = pointRadial(x0, y0 = (y0 + y1) / 2),
|
|||
|
p2 = pointRadial(x1, y0),
|
|||
|
p3 = pointRadial(x1, y1);
|
|||
|
context.moveTo(p0[0], p0[1]);
|
|||
|
context.bezierCurveTo(p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);
|
|||
|
}
|
|||
|
|
|||
|
function linkHorizontal() {
|
|||
|
return link$2(curveHorizontal);
|
|||
|
}
|
|||
|
|
|||
|
function linkVertical() {
|
|||
|
return link$2(curveVertical);
|
|||
|
}
|
|||
|
|
|||
|
function linkRadial() {
|
|||
|
var l = link$2(curveRadial$1);
|
|||
|
l.angle = l.x, delete l.x;
|
|||
|
l.radius = l.y, delete l.y;
|
|||
|
return l;
|
|||
|
}
|
|||
|
|
|||
|
var circle$2 = {
|
|||
|
draw: function(context, size) {
|
|||
|
var r = Math.sqrt(size / pi$4);
|
|||
|
context.moveTo(r, 0);
|
|||
|
context.arc(0, 0, r, 0, tau$4);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var cross$2 = {
|
|||
|
draw: function(context, size) {
|
|||
|
var r = Math.sqrt(size / 5) / 2;
|
|||
|
context.moveTo(-3 * r, -r);
|
|||
|
context.lineTo(-r, -r);
|
|||
|
context.lineTo(-r, -3 * r);
|
|||
|
context.lineTo(r, -3 * r);
|
|||
|
context.lineTo(r, -r);
|
|||
|
context.lineTo(3 * r, -r);
|
|||
|
context.lineTo(3 * r, r);
|
|||
|
context.lineTo(r, r);
|
|||
|
context.lineTo(r, 3 * r);
|
|||
|
context.lineTo(-r, 3 * r);
|
|||
|
context.lineTo(-r, r);
|
|||
|
context.lineTo(-3 * r, r);
|
|||
|
context.closePath();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var tan30 = Math.sqrt(1 / 3);
|
|||
|
var tan30_2 = tan30 * 2;
|
|||
|
|
|||
|
var diamond = {
|
|||
|
draw: function(context, size) {
|
|||
|
var y = Math.sqrt(size / tan30_2),
|
|||
|
x = y * tan30;
|
|||
|
context.moveTo(0, -y);
|
|||
|
context.lineTo(x, 0);
|
|||
|
context.lineTo(0, y);
|
|||
|
context.lineTo(-x, 0);
|
|||
|
context.closePath();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var ka = 0.89081309152928522810;
|
|||
|
var kr = Math.sin(pi$4 / 10) / Math.sin(7 * pi$4 / 10);
|
|||
|
var kx = Math.sin(tau$4 / 10) * kr;
|
|||
|
var ky = -Math.cos(tau$4 / 10) * kr;
|
|||
|
|
|||
|
var star = {
|
|||
|
draw: function(context, size) {
|
|||
|
var r = Math.sqrt(size * ka),
|
|||
|
x = kx * r,
|
|||
|
y = ky * r;
|
|||
|
context.moveTo(0, -r);
|
|||
|
context.lineTo(x, y);
|
|||
|
for (var i = 1; i < 5; ++i) {
|
|||
|
var a = tau$4 * i / 5,
|
|||
|
c = Math.cos(a),
|
|||
|
s = Math.sin(a);
|
|||
|
context.lineTo(s * r, -c * r);
|
|||
|
context.lineTo(c * x - s * y, s * x + c * y);
|
|||
|
}
|
|||
|
context.closePath();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var square = {
|
|||
|
draw: function(context, size) {
|
|||
|
var w = Math.sqrt(size),
|
|||
|
x = -w / 2;
|
|||
|
context.rect(x, x, w, w);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var sqrt3 = Math.sqrt(3);
|
|||
|
|
|||
|
var triangle = {
|
|||
|
draw: function(context, size) {
|
|||
|
var y = -Math.sqrt(size / (sqrt3 * 3));
|
|||
|
context.moveTo(0, y * 2);
|
|||
|
context.lineTo(-sqrt3 * y, -y);
|
|||
|
context.lineTo(sqrt3 * y, -y);
|
|||
|
context.closePath();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var c = -0.5;
|
|||
|
var s = Math.sqrt(3) / 2;
|
|||
|
var k = 1 / Math.sqrt(12);
|
|||
|
var a = (k / 2 + 1) * 3;
|
|||
|
|
|||
|
var wye = {
|
|||
|
draw: function(context, size) {
|
|||
|
var r = Math.sqrt(size / a),
|
|||
|
x0 = r / 2,
|
|||
|
y0 = r * k,
|
|||
|
x1 = x0,
|
|||
|
y1 = r * k + r,
|
|||
|
x2 = -x1,
|
|||
|
y2 = y1;
|
|||
|
context.moveTo(x0, y0);
|
|||
|
context.lineTo(x1, y1);
|
|||
|
context.lineTo(x2, y2);
|
|||
|
context.lineTo(c * x0 - s * y0, s * x0 + c * y0);
|
|||
|
context.lineTo(c * x1 - s * y1, s * x1 + c * y1);
|
|||
|
context.lineTo(c * x2 - s * y2, s * x2 + c * y2);
|
|||
|
context.lineTo(c * x0 + s * y0, c * y0 - s * x0);
|
|||
|
context.lineTo(c * x1 + s * y1, c * y1 - s * x1);
|
|||
|
context.lineTo(c * x2 + s * y2, c * y2 - s * x2);
|
|||
|
context.closePath();
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var symbols = [
|
|||
|
circle$2,
|
|||
|
cross$2,
|
|||
|
diamond,
|
|||
|
square,
|
|||
|
star,
|
|||
|
triangle,
|
|||
|
wye
|
|||
|
];
|
|||
|
|
|||
|
var symbol = function() {
|
|||
|
var type = constant$10(circle$2),
|
|||
|
size = constant$10(64),
|
|||
|
context = null;
|
|||
|
|
|||
|
function symbol() {
|
|||
|
var buffer;
|
|||
|
if (!context) context = buffer = path();
|
|||
|
type.apply(this, arguments).draw(context, +size.apply(this, arguments));
|
|||
|
if (buffer) return context = null, buffer + "" || null;
|
|||
|
}
|
|||
|
|
|||
|
symbol.type = function(_) {
|
|||
|
return arguments.length ? (type = typeof _ === "function" ? _ : constant$10(_), symbol) : type;
|
|||
|
};
|
|||
|
|
|||
|
symbol.size = function(_) {
|
|||
|
return arguments.length ? (size = typeof _ === "function" ? _ : constant$10(+_), symbol) : size;
|
|||
|
};
|
|||
|
|
|||
|
symbol.context = function(_) {
|
|||
|
return arguments.length ? (context = _ == null ? null : _, symbol) : context;
|
|||
|
};
|
|||
|
|
|||
|
return symbol;
|
|||
|
};
|
|||
|
|
|||
|
var noop$2 = function() {};
|
|||
|
|
|||
|
function point$2(that, x, y) {
|
|||
|
that._context.bezierCurveTo(
|
|||
|
(2 * that._x0 + that._x1) / 3,
|
|||
|
(2 * that._y0 + that._y1) / 3,
|
|||
|
(that._x0 + 2 * that._x1) / 3,
|
|||
|
(that._y0 + 2 * that._y1) / 3,
|
|||
|
(that._x0 + 4 * that._x1 + x) / 6,
|
|||
|
(that._y0 + 4 * that._y1 + y) / 6
|
|||
|
);
|
|||
|
}
|
|||
|
|
|||
|
function Basis(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
Basis.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 =
|
|||
|
this._y0 = this._y1 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 3: point$2(this, this._x1, this._y1); // proceed
|
|||
|
case 2: this._context.lineTo(this._x1, this._y1); break;
|
|||
|
}
|
|||
|
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|||
|
case 1: this._point = 2; break;
|
|||
|
case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // proceed
|
|||
|
default: point$2(this, x, y); break;
|
|||
|
}
|
|||
|
this._x0 = this._x1, this._x1 = x;
|
|||
|
this._y0 = this._y1, this._y1 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var basis$2 = function(context) {
|
|||
|
return new Basis(context);
|
|||
|
};
|
|||
|
|
|||
|
function BasisClosed(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
BasisClosed.prototype = {
|
|||
|
areaStart: noop$2,
|
|||
|
areaEnd: noop$2,
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =
|
|||
|
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 1: {
|
|||
|
this._context.moveTo(this._x2, this._y2);
|
|||
|
this._context.closePath();
|
|||
|
break;
|
|||
|
}
|
|||
|
case 2: {
|
|||
|
this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);
|
|||
|
this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);
|
|||
|
this._context.closePath();
|
|||
|
break;
|
|||
|
}
|
|||
|
case 3: {
|
|||
|
this.point(this._x2, this._y2);
|
|||
|
this.point(this._x3, this._y3);
|
|||
|
this.point(this._x4, this._y4);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._x2 = x, this._y2 = y; break;
|
|||
|
case 1: this._point = 2; this._x3 = x, this._y3 = y; break;
|
|||
|
case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;
|
|||
|
default: point$2(this, x, y); break;
|
|||
|
}
|
|||
|
this._x0 = this._x1, this._x1 = x;
|
|||
|
this._y0 = this._y1, this._y1 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var basisClosed$1 = function(context) {
|
|||
|
return new BasisClosed(context);
|
|||
|
};
|
|||
|
|
|||
|
function BasisOpen(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
BasisOpen.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 =
|
|||
|
this._y0 = this._y1 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; break;
|
|||
|
case 1: this._point = 2; break;
|
|||
|
case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;
|
|||
|
case 3: this._point = 4; // proceed
|
|||
|
default: point$2(this, x, y); break;
|
|||
|
}
|
|||
|
this._x0 = this._x1, this._x1 = x;
|
|||
|
this._y0 = this._y1, this._y1 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var basisOpen = function(context) {
|
|||
|
return new BasisOpen(context);
|
|||
|
};
|
|||
|
|
|||
|
function Bundle(context, beta) {
|
|||
|
this._basis = new Basis(context);
|
|||
|
this._beta = beta;
|
|||
|
}
|
|||
|
|
|||
|
Bundle.prototype = {
|
|||
|
lineStart: function() {
|
|||
|
this._x = [];
|
|||
|
this._y = [];
|
|||
|
this._basis.lineStart();
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
var x = this._x,
|
|||
|
y = this._y,
|
|||
|
j = x.length - 1;
|
|||
|
|
|||
|
if (j > 0) {
|
|||
|
var x0 = x[0],
|
|||
|
y0 = y[0],
|
|||
|
dx = x[j] - x0,
|
|||
|
dy = y[j] - y0,
|
|||
|
i = -1,
|
|||
|
t;
|
|||
|
|
|||
|
while (++i <= j) {
|
|||
|
t = i / j;
|
|||
|
this._basis.point(
|
|||
|
this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),
|
|||
|
this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)
|
|||
|
);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
this._x = this._y = null;
|
|||
|
this._basis.lineEnd();
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
this._x.push(+x);
|
|||
|
this._y.push(+y);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var bundle = (function custom(beta) {
|
|||
|
|
|||
|
function bundle(context) {
|
|||
|
return beta === 1 ? new Basis(context) : new Bundle(context, beta);
|
|||
|
}
|
|||
|
|
|||
|
bundle.beta = function(beta) {
|
|||
|
return custom(+beta);
|
|||
|
};
|
|||
|
|
|||
|
return bundle;
|
|||
|
})(0.85);
|
|||
|
|
|||
|
function point$3(that, x, y) {
|
|||
|
that._context.bezierCurveTo(
|
|||
|
that._x1 + that._k * (that._x2 - that._x0),
|
|||
|
that._y1 + that._k * (that._y2 - that._y0),
|
|||
|
that._x2 + that._k * (that._x1 - x),
|
|||
|
that._y2 + that._k * (that._y1 - y),
|
|||
|
that._x2,
|
|||
|
that._y2
|
|||
|
);
|
|||
|
}
|
|||
|
|
|||
|
function Cardinal(context, tension) {
|
|||
|
this._context = context;
|
|||
|
this._k = (1 - tension) / 6;
|
|||
|
}
|
|||
|
|
|||
|
Cardinal.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 =
|
|||
|
this._y0 = this._y1 = this._y2 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 2: this._context.lineTo(this._x2, this._y2); break;
|
|||
|
case 3: point$3(this, this._x1, this._y1); break;
|
|||
|
}
|
|||
|
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|||
|
case 1: this._point = 2; this._x1 = x, this._y1 = y; break;
|
|||
|
case 2: this._point = 3; // proceed
|
|||
|
default: point$3(this, x, y); break;
|
|||
|
}
|
|||
|
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
|||
|
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var cardinal = (function custom(tension) {
|
|||
|
|
|||
|
function cardinal(context) {
|
|||
|
return new Cardinal(context, tension);
|
|||
|
}
|
|||
|
|
|||
|
cardinal.tension = function(tension) {
|
|||
|
return custom(+tension);
|
|||
|
};
|
|||
|
|
|||
|
return cardinal;
|
|||
|
})(0);
|
|||
|
|
|||
|
function CardinalClosed(context, tension) {
|
|||
|
this._context = context;
|
|||
|
this._k = (1 - tension) / 6;
|
|||
|
}
|
|||
|
|
|||
|
CardinalClosed.prototype = {
|
|||
|
areaStart: noop$2,
|
|||
|
areaEnd: noop$2,
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
|
|||
|
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 1: {
|
|||
|
this._context.moveTo(this._x3, this._y3);
|
|||
|
this._context.closePath();
|
|||
|
break;
|
|||
|
}
|
|||
|
case 2: {
|
|||
|
this._context.lineTo(this._x3, this._y3);
|
|||
|
this._context.closePath();
|
|||
|
break;
|
|||
|
}
|
|||
|
case 3: {
|
|||
|
this.point(this._x3, this._y3);
|
|||
|
this.point(this._x4, this._y4);
|
|||
|
this.point(this._x5, this._y5);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
|
|||
|
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
|
|||
|
case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
|
|||
|
default: point$3(this, x, y); break;
|
|||
|
}
|
|||
|
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
|||
|
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var cardinalClosed = (function custom(tension) {
|
|||
|
|
|||
|
function cardinal$$1(context) {
|
|||
|
return new CardinalClosed(context, tension);
|
|||
|
}
|
|||
|
|
|||
|
cardinal$$1.tension = function(tension) {
|
|||
|
return custom(+tension);
|
|||
|
};
|
|||
|
|
|||
|
return cardinal$$1;
|
|||
|
})(0);
|
|||
|
|
|||
|
function CardinalOpen(context, tension) {
|
|||
|
this._context = context;
|
|||
|
this._k = (1 - tension) / 6;
|
|||
|
}
|
|||
|
|
|||
|
CardinalOpen.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 =
|
|||
|
this._y0 = this._y1 = this._y2 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; break;
|
|||
|
case 1: this._point = 2; break;
|
|||
|
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
|
|||
|
case 3: this._point = 4; // proceed
|
|||
|
default: point$3(this, x, y); break;
|
|||
|
}
|
|||
|
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
|||
|
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var cardinalOpen = (function custom(tension) {
|
|||
|
|
|||
|
function cardinal$$1(context) {
|
|||
|
return new CardinalOpen(context, tension);
|
|||
|
}
|
|||
|
|
|||
|
cardinal$$1.tension = function(tension) {
|
|||
|
return custom(+tension);
|
|||
|
};
|
|||
|
|
|||
|
return cardinal$$1;
|
|||
|
})(0);
|
|||
|
|
|||
|
function point$4(that, x, y) {
|
|||
|
var x1 = that._x1,
|
|||
|
y1 = that._y1,
|
|||
|
x2 = that._x2,
|
|||
|
y2 = that._y2;
|
|||
|
|
|||
|
if (that._l01_a > epsilon$3) {
|
|||
|
var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,
|
|||
|
n = 3 * that._l01_a * (that._l01_a + that._l12_a);
|
|||
|
x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;
|
|||
|
y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;
|
|||
|
}
|
|||
|
|
|||
|
if (that._l23_a > epsilon$3) {
|
|||
|
var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,
|
|||
|
m = 3 * that._l23_a * (that._l23_a + that._l12_a);
|
|||
|
x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;
|
|||
|
y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;
|
|||
|
}
|
|||
|
|
|||
|
that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);
|
|||
|
}
|
|||
|
|
|||
|
function CatmullRom(context, alpha) {
|
|||
|
this._context = context;
|
|||
|
this._alpha = alpha;
|
|||
|
}
|
|||
|
|
|||
|
CatmullRom.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 =
|
|||
|
this._y0 = this._y1 = this._y2 = NaN;
|
|||
|
this._l01_a = this._l12_a = this._l23_a =
|
|||
|
this._l01_2a = this._l12_2a = this._l23_2a =
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 2: this._context.lineTo(this._x2, this._y2); break;
|
|||
|
case 3: this.point(this._x2, this._y2); break;
|
|||
|
}
|
|||
|
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
|
|||
|
if (this._point) {
|
|||
|
var x23 = this._x2 - x,
|
|||
|
y23 = this._y2 - y;
|
|||
|
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
|
|||
|
}
|
|||
|
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|||
|
case 1: this._point = 2; break;
|
|||
|
case 2: this._point = 3; // proceed
|
|||
|
default: point$4(this, x, y); break;
|
|||
|
}
|
|||
|
|
|||
|
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
|
|||
|
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
|
|||
|
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
|||
|
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var catmullRom = (function custom(alpha) {
|
|||
|
|
|||
|
function catmullRom(context) {
|
|||
|
return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);
|
|||
|
}
|
|||
|
|
|||
|
catmullRom.alpha = function(alpha) {
|
|||
|
return custom(+alpha);
|
|||
|
};
|
|||
|
|
|||
|
return catmullRom;
|
|||
|
})(0.5);
|
|||
|
|
|||
|
function CatmullRomClosed(context, alpha) {
|
|||
|
this._context = context;
|
|||
|
this._alpha = alpha;
|
|||
|
}
|
|||
|
|
|||
|
CatmullRomClosed.prototype = {
|
|||
|
areaStart: noop$2,
|
|||
|
areaEnd: noop$2,
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =
|
|||
|
this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;
|
|||
|
this._l01_a = this._l12_a = this._l23_a =
|
|||
|
this._l01_2a = this._l12_2a = this._l23_2a =
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 1: {
|
|||
|
this._context.moveTo(this._x3, this._y3);
|
|||
|
this._context.closePath();
|
|||
|
break;
|
|||
|
}
|
|||
|
case 2: {
|
|||
|
this._context.lineTo(this._x3, this._y3);
|
|||
|
this._context.closePath();
|
|||
|
break;
|
|||
|
}
|
|||
|
case 3: {
|
|||
|
this.point(this._x3, this._y3);
|
|||
|
this.point(this._x4, this._y4);
|
|||
|
this.point(this._x5, this._y5);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
|
|||
|
if (this._point) {
|
|||
|
var x23 = this._x2 - x,
|
|||
|
y23 = this._y2 - y;
|
|||
|
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
|
|||
|
}
|
|||
|
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._x3 = x, this._y3 = y; break;
|
|||
|
case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;
|
|||
|
case 2: this._point = 3; this._x5 = x, this._y5 = y; break;
|
|||
|
default: point$4(this, x, y); break;
|
|||
|
}
|
|||
|
|
|||
|
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
|
|||
|
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
|
|||
|
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
|||
|
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var catmullRomClosed = (function custom(alpha) {
|
|||
|
|
|||
|
function catmullRom$$1(context) {
|
|||
|
return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);
|
|||
|
}
|
|||
|
|
|||
|
catmullRom$$1.alpha = function(alpha) {
|
|||
|
return custom(+alpha);
|
|||
|
};
|
|||
|
|
|||
|
return catmullRom$$1;
|
|||
|
})(0.5);
|
|||
|
|
|||
|
function CatmullRomOpen(context, alpha) {
|
|||
|
this._context = context;
|
|||
|
this._alpha = alpha;
|
|||
|
}
|
|||
|
|
|||
|
CatmullRomOpen.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 = this._x2 =
|
|||
|
this._y0 = this._y1 = this._y2 = NaN;
|
|||
|
this._l01_a = this._l12_a = this._l23_a =
|
|||
|
this._l01_2a = this._l12_2a = this._l23_2a =
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
|
|||
|
if (this._point) {
|
|||
|
var x23 = this._x2 - x,
|
|||
|
y23 = this._y2 - y;
|
|||
|
this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));
|
|||
|
}
|
|||
|
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; break;
|
|||
|
case 1: this._point = 2; break;
|
|||
|
case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;
|
|||
|
case 3: this._point = 4; // proceed
|
|||
|
default: point$4(this, x, y); break;
|
|||
|
}
|
|||
|
|
|||
|
this._l01_a = this._l12_a, this._l12_a = this._l23_a;
|
|||
|
this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;
|
|||
|
this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;
|
|||
|
this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var catmullRomOpen = (function custom(alpha) {
|
|||
|
|
|||
|
function catmullRom$$1(context) {
|
|||
|
return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);
|
|||
|
}
|
|||
|
|
|||
|
catmullRom$$1.alpha = function(alpha) {
|
|||
|
return custom(+alpha);
|
|||
|
};
|
|||
|
|
|||
|
return catmullRom$$1;
|
|||
|
})(0.5);
|
|||
|
|
|||
|
function LinearClosed(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
LinearClosed.prototype = {
|
|||
|
areaStart: noop$2,
|
|||
|
areaEnd: noop$2,
|
|||
|
lineStart: function() {
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (this._point) this._context.closePath();
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
if (this._point) this._context.lineTo(x, y);
|
|||
|
else this._point = 1, this._context.moveTo(x, y);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var linearClosed = function(context) {
|
|||
|
return new LinearClosed(context);
|
|||
|
};
|
|||
|
|
|||
|
function sign$1(x) {
|
|||
|
return x < 0 ? -1 : 1;
|
|||
|
}
|
|||
|
|
|||
|
// Calculate the slopes of the tangents (Hermite-type interpolation) based on
|
|||
|
// the following paper: Steffen, M. 1990. A Simple Method for Monotonic
|
|||
|
// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
|
|||
|
// NOV(II), P. 443, 1990.
|
|||
|
function slope3(that, x2, y2) {
|
|||
|
var h0 = that._x1 - that._x0,
|
|||
|
h1 = x2 - that._x1,
|
|||
|
s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
|
|||
|
s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
|
|||
|
p = (s0 * h1 + s1 * h0) / (h0 + h1);
|
|||
|
return (sign$1(s0) + sign$1(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
|
|||
|
}
|
|||
|
|
|||
|
// Calculate a one-sided slope.
|
|||
|
function slope2(that, t) {
|
|||
|
var h = that._x1 - that._x0;
|
|||
|
return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
|
|||
|
}
|
|||
|
|
|||
|
// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
|
|||
|
// "you can express cubic Hermite interpolation in terms of cubic Bézier curves
|
|||
|
// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
|
|||
|
function point$5(that, t0, t1) {
|
|||
|
var x0 = that._x0,
|
|||
|
y0 = that._y0,
|
|||
|
x1 = that._x1,
|
|||
|
y1 = that._y1,
|
|||
|
dx = (x1 - x0) / 3;
|
|||
|
that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
|
|||
|
}
|
|||
|
|
|||
|
function MonotoneX(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
MonotoneX.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x0 = this._x1 =
|
|||
|
this._y0 = this._y1 =
|
|||
|
this._t0 = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
switch (this._point) {
|
|||
|
case 2: this._context.lineTo(this._x1, this._y1); break;
|
|||
|
case 3: point$5(this, this._t0, slope2(this, this._t0)); break;
|
|||
|
}
|
|||
|
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
var t1 = NaN;
|
|||
|
|
|||
|
x = +x, y = +y;
|
|||
|
if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|||
|
case 1: this._point = 2; break;
|
|||
|
case 2: this._point = 3; point$5(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
|
|||
|
default: point$5(this, this._t0, t1 = slope3(this, x, y)); break;
|
|||
|
}
|
|||
|
|
|||
|
this._x0 = this._x1, this._x1 = x;
|
|||
|
this._y0 = this._y1, this._y1 = y;
|
|||
|
this._t0 = t1;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function MonotoneY(context) {
|
|||
|
this._context = new ReflectContext(context);
|
|||
|
}
|
|||
|
|
|||
|
(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
|
|||
|
MonotoneX.prototype.point.call(this, y, x);
|
|||
|
};
|
|||
|
|
|||
|
function ReflectContext(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
ReflectContext.prototype = {
|
|||
|
moveTo: function(x, y) { this._context.moveTo(y, x); },
|
|||
|
closePath: function() { this._context.closePath(); },
|
|||
|
lineTo: function(x, y) { this._context.lineTo(y, x); },
|
|||
|
bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
|
|||
|
};
|
|||
|
|
|||
|
function monotoneX(context) {
|
|||
|
return new MonotoneX(context);
|
|||
|
}
|
|||
|
|
|||
|
function monotoneY(context) {
|
|||
|
return new MonotoneY(context);
|
|||
|
}
|
|||
|
|
|||
|
function Natural(context) {
|
|||
|
this._context = context;
|
|||
|
}
|
|||
|
|
|||
|
Natural.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x = [];
|
|||
|
this._y = [];
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
var x = this._x,
|
|||
|
y = this._y,
|
|||
|
n = x.length;
|
|||
|
|
|||
|
if (n) {
|
|||
|
this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);
|
|||
|
if (n === 2) {
|
|||
|
this._context.lineTo(x[1], y[1]);
|
|||
|
} else {
|
|||
|
var px = controlPoints(x),
|
|||
|
py = controlPoints(y);
|
|||
|
for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {
|
|||
|
this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();
|
|||
|
this._line = 1 - this._line;
|
|||
|
this._x = this._y = null;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
this._x.push(+x);
|
|||
|
this._y.push(+y);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
// See https://www.particleincell.com/2012/bezier-splines/ for derivation.
|
|||
|
function controlPoints(x) {
|
|||
|
var i,
|
|||
|
n = x.length - 1,
|
|||
|
m,
|
|||
|
a = new Array(n),
|
|||
|
b = new Array(n),
|
|||
|
r = new Array(n);
|
|||
|
a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];
|
|||
|
for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];
|
|||
|
a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];
|
|||
|
for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];
|
|||
|
a[n - 1] = r[n - 1] / b[n - 1];
|
|||
|
for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];
|
|||
|
b[n - 1] = (x[n] + a[n - 1]) / 2;
|
|||
|
for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];
|
|||
|
return [a, b];
|
|||
|
}
|
|||
|
|
|||
|
var natural = function(context) {
|
|||
|
return new Natural(context);
|
|||
|
};
|
|||
|
|
|||
|
function Step(context, t) {
|
|||
|
this._context = context;
|
|||
|
this._t = t;
|
|||
|
}
|
|||
|
|
|||
|
Step.prototype = {
|
|||
|
areaStart: function() {
|
|||
|
this._line = 0;
|
|||
|
},
|
|||
|
areaEnd: function() {
|
|||
|
this._line = NaN;
|
|||
|
},
|
|||
|
lineStart: function() {
|
|||
|
this._x = this._y = NaN;
|
|||
|
this._point = 0;
|
|||
|
},
|
|||
|
lineEnd: function() {
|
|||
|
if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);
|
|||
|
if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|||
|
if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;
|
|||
|
},
|
|||
|
point: function(x, y) {
|
|||
|
x = +x, y = +y;
|
|||
|
switch (this._point) {
|
|||
|
case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|||
|
case 1: this._point = 2; // proceed
|
|||
|
default: {
|
|||
|
if (this._t <= 0) {
|
|||
|
this._context.lineTo(this._x, y);
|
|||
|
this._context.lineTo(x, y);
|
|||
|
} else {
|
|||
|
var x1 = this._x * (1 - this._t) + x * this._t;
|
|||
|
this._context.lineTo(x1, this._y);
|
|||
|
this._context.lineTo(x1, y);
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
this._x = x, this._y = y;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var step = function(context) {
|
|||
|
return new Step(context, 0.5);
|
|||
|
};
|
|||
|
|
|||
|
function stepBefore(context) {
|
|||
|
return new Step(context, 0);
|
|||
|
}
|
|||
|
|
|||
|
function stepAfter(context) {
|
|||
|
return new Step(context, 1);
|
|||
|
}
|
|||
|
|
|||
|
var none$1 = function(series, order) {
|
|||
|
if (!((n = series.length) > 1)) return;
|
|||
|
for (var i = 1, j, s0, s1 = series[order[0]], n, m = s1.length; i < n; ++i) {
|
|||
|
s0 = s1, s1 = series[order[i]];
|
|||
|
for (j = 0; j < m; ++j) {
|
|||
|
s1[j][1] += s1[j][0] = isNaN(s0[j][1]) ? s0[j][0] : s0[j][1];
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var none$2 = function(series) {
|
|||
|
var n = series.length, o = new Array(n);
|
|||
|
while (--n >= 0) o[n] = n;
|
|||
|
return o;
|
|||
|
};
|
|||
|
|
|||
|
function stackValue(d, key) {
|
|||
|
return d[key];
|
|||
|
}
|
|||
|
|
|||
|
var stack = function() {
|
|||
|
var keys = constant$10([]),
|
|||
|
order = none$2,
|
|||
|
offset = none$1,
|
|||
|
value = stackValue;
|
|||
|
|
|||
|
function stack(data) {
|
|||
|
var kz = keys.apply(this, arguments),
|
|||
|
i,
|
|||
|
m = data.length,
|
|||
|
n = kz.length,
|
|||
|
sz = new Array(n),
|
|||
|
oz;
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
for (var ki = kz[i], si = sz[i] = new Array(m), j = 0, sij; j < m; ++j) {
|
|||
|
si[j] = sij = [0, +value(data[j], ki, j, data)];
|
|||
|
sij.data = data[j];
|
|||
|
}
|
|||
|
si.key = ki;
|
|||
|
}
|
|||
|
|
|||
|
for (i = 0, oz = order(sz); i < n; ++i) {
|
|||
|
sz[oz[i]].index = i;
|
|||
|
}
|
|||
|
|
|||
|
offset(sz, oz);
|
|||
|
return sz;
|
|||
|
}
|
|||
|
|
|||
|
stack.keys = function(_) {
|
|||
|
return arguments.length ? (keys = typeof _ === "function" ? _ : constant$10(slice$6.call(_)), stack) : keys;
|
|||
|
};
|
|||
|
|
|||
|
stack.value = function(_) {
|
|||
|
return arguments.length ? (value = typeof _ === "function" ? _ : constant$10(+_), stack) : value;
|
|||
|
};
|
|||
|
|
|||
|
stack.order = function(_) {
|
|||
|
return arguments.length ? (order = _ == null ? none$2 : typeof _ === "function" ? _ : constant$10(slice$6.call(_)), stack) : order;
|
|||
|
};
|
|||
|
|
|||
|
stack.offset = function(_) {
|
|||
|
return arguments.length ? (offset = _ == null ? none$1 : _, stack) : offset;
|
|||
|
};
|
|||
|
|
|||
|
return stack;
|
|||
|
};
|
|||
|
|
|||
|
var expand = function(series, order) {
|
|||
|
if (!((n = series.length) > 0)) return;
|
|||
|
for (var i, n, j = 0, m = series[0].length, y; j < m; ++j) {
|
|||
|
for (y = i = 0; i < n; ++i) y += series[i][j][1] || 0;
|
|||
|
if (y) for (i = 0; i < n; ++i) series[i][j][1] /= y;
|
|||
|
}
|
|||
|
none$1(series, order);
|
|||
|
};
|
|||
|
|
|||
|
var diverging = function(series, order) {
|
|||
|
if (!((n = series.length) > 1)) return;
|
|||
|
for (var i, j = 0, d, dy, yp, yn, n, m = series[order[0]].length; j < m; ++j) {
|
|||
|
for (yp = yn = 0, i = 0; i < n; ++i) {
|
|||
|
if ((dy = (d = series[order[i]][j])[1] - d[0]) >= 0) {
|
|||
|
d[0] = yp, d[1] = yp += dy;
|
|||
|
} else if (dy < 0) {
|
|||
|
d[1] = yn, d[0] = yn += dy;
|
|||
|
} else {
|
|||
|
d[0] = yp;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var silhouette = function(series, order) {
|
|||
|
if (!((n = series.length) > 0)) return;
|
|||
|
for (var j = 0, s0 = series[order[0]], n, m = s0.length; j < m; ++j) {
|
|||
|
for (var i = 0, y = 0; i < n; ++i) y += series[i][j][1] || 0;
|
|||
|
s0[j][1] += s0[j][0] = -y / 2;
|
|||
|
}
|
|||
|
none$1(series, order);
|
|||
|
};
|
|||
|
|
|||
|
var wiggle = function(series, order) {
|
|||
|
if (!((n = series.length) > 0) || !((m = (s0 = series[order[0]]).length) > 0)) return;
|
|||
|
for (var y = 0, j = 1, s0, m, n; j < m; ++j) {
|
|||
|
for (var i = 0, s1 = 0, s2 = 0; i < n; ++i) {
|
|||
|
var si = series[order[i]],
|
|||
|
sij0 = si[j][1] || 0,
|
|||
|
sij1 = si[j - 1][1] || 0,
|
|||
|
s3 = (sij0 - sij1) / 2;
|
|||
|
for (var k = 0; k < i; ++k) {
|
|||
|
var sk = series[order[k]],
|
|||
|
skj0 = sk[j][1] || 0,
|
|||
|
skj1 = sk[j - 1][1] || 0;
|
|||
|
s3 += skj0 - skj1;
|
|||
|
}
|
|||
|
s1 += sij0, s2 += s3 * sij0;
|
|||
|
}
|
|||
|
s0[j - 1][1] += s0[j - 1][0] = y;
|
|||
|
if (s1) y -= s2 / s1;
|
|||
|
}
|
|||
|
s0[j - 1][1] += s0[j - 1][0] = y;
|
|||
|
none$1(series, order);
|
|||
|
};
|
|||
|
|
|||
|
var ascending$2 = function(series) {
|
|||
|
var sums = series.map(sum$2);
|
|||
|
return none$2(series).sort(function(a, b) { return sums[a] - sums[b]; });
|
|||
|
};
|
|||
|
|
|||
|
function sum$2(series) {
|
|||
|
var s = 0, i = -1, n = series.length, v;
|
|||
|
while (++i < n) if (v = +series[i][1]) s += v;
|
|||
|
return s;
|
|||
|
}
|
|||
|
|
|||
|
var descending$2 = function(series) {
|
|||
|
return ascending$2(series).reverse();
|
|||
|
};
|
|||
|
|
|||
|
var insideOut = function(series) {
|
|||
|
var n = series.length,
|
|||
|
i,
|
|||
|
j,
|
|||
|
sums = series.map(sum$2),
|
|||
|
order = none$2(series).sort(function(a, b) { return sums[b] - sums[a]; }),
|
|||
|
top = 0,
|
|||
|
bottom = 0,
|
|||
|
tops = [],
|
|||
|
bottoms = [];
|
|||
|
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
j = order[i];
|
|||
|
if (top < bottom) {
|
|||
|
top += sums[j];
|
|||
|
tops.push(j);
|
|||
|
} else {
|
|||
|
bottom += sums[j];
|
|||
|
bottoms.push(j);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return bottoms.reverse().concat(tops);
|
|||
|
};
|
|||
|
|
|||
|
var reverse = function(series) {
|
|||
|
return none$2(series).reverse();
|
|||
|
};
|
|||
|
|
|||
|
var constant$11 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function x$5(d) {
|
|||
|
return d[0];
|
|||
|
}
|
|||
|
|
|||
|
function y$4(d) {
|
|||
|
return d[1];
|
|||
|
}
|
|||
|
|
|||
|
function RedBlackTree() {
|
|||
|
this._ = null; // root node
|
|||
|
}
|
|||
|
|
|||
|
function RedBlackNode(node) {
|
|||
|
node.U = // parent node
|
|||
|
node.C = // color - true for red, false for black
|
|||
|
node.L = // left node
|
|||
|
node.R = // right node
|
|||
|
node.P = // previous node
|
|||
|
node.N = null; // next node
|
|||
|
}
|
|||
|
|
|||
|
RedBlackTree.prototype = {
|
|||
|
constructor: RedBlackTree,
|
|||
|
|
|||
|
insert: function(after, node) {
|
|||
|
var parent, grandpa, uncle;
|
|||
|
|
|||
|
if (after) {
|
|||
|
node.P = after;
|
|||
|
node.N = after.N;
|
|||
|
if (after.N) after.N.P = node;
|
|||
|
after.N = node;
|
|||
|
if (after.R) {
|
|||
|
after = after.R;
|
|||
|
while (after.L) after = after.L;
|
|||
|
after.L = node;
|
|||
|
} else {
|
|||
|
after.R = node;
|
|||
|
}
|
|||
|
parent = after;
|
|||
|
} else if (this._) {
|
|||
|
after = RedBlackFirst(this._);
|
|||
|
node.P = null;
|
|||
|
node.N = after;
|
|||
|
after.P = after.L = node;
|
|||
|
parent = after;
|
|||
|
} else {
|
|||
|
node.P = node.N = null;
|
|||
|
this._ = node;
|
|||
|
parent = null;
|
|||
|
}
|
|||
|
node.L = node.R = null;
|
|||
|
node.U = parent;
|
|||
|
node.C = true;
|
|||
|
|
|||
|
after = node;
|
|||
|
while (parent && parent.C) {
|
|||
|
grandpa = parent.U;
|
|||
|
if (parent === grandpa.L) {
|
|||
|
uncle = grandpa.R;
|
|||
|
if (uncle && uncle.C) {
|
|||
|
parent.C = uncle.C = false;
|
|||
|
grandpa.C = true;
|
|||
|
after = grandpa;
|
|||
|
} else {
|
|||
|
if (after === parent.R) {
|
|||
|
RedBlackRotateLeft(this, parent);
|
|||
|
after = parent;
|
|||
|
parent = after.U;
|
|||
|
}
|
|||
|
parent.C = false;
|
|||
|
grandpa.C = true;
|
|||
|
RedBlackRotateRight(this, grandpa);
|
|||
|
}
|
|||
|
} else {
|
|||
|
uncle = grandpa.L;
|
|||
|
if (uncle && uncle.C) {
|
|||
|
parent.C = uncle.C = false;
|
|||
|
grandpa.C = true;
|
|||
|
after = grandpa;
|
|||
|
} else {
|
|||
|
if (after === parent.L) {
|
|||
|
RedBlackRotateRight(this, parent);
|
|||
|
after = parent;
|
|||
|
parent = after.U;
|
|||
|
}
|
|||
|
parent.C = false;
|
|||
|
grandpa.C = true;
|
|||
|
RedBlackRotateLeft(this, grandpa);
|
|||
|
}
|
|||
|
}
|
|||
|
parent = after.U;
|
|||
|
}
|
|||
|
this._.C = false;
|
|||
|
},
|
|||
|
|
|||
|
remove: function(node) {
|
|||
|
if (node.N) node.N.P = node.P;
|
|||
|
if (node.P) node.P.N = node.N;
|
|||
|
node.N = node.P = null;
|
|||
|
|
|||
|
var parent = node.U,
|
|||
|
sibling,
|
|||
|
left = node.L,
|
|||
|
right = node.R,
|
|||
|
next,
|
|||
|
red;
|
|||
|
|
|||
|
if (!left) next = right;
|
|||
|
else if (!right) next = left;
|
|||
|
else next = RedBlackFirst(right);
|
|||
|
|
|||
|
if (parent) {
|
|||
|
if (parent.L === node) parent.L = next;
|
|||
|
else parent.R = next;
|
|||
|
} else {
|
|||
|
this._ = next;
|
|||
|
}
|
|||
|
|
|||
|
if (left && right) {
|
|||
|
red = next.C;
|
|||
|
next.C = node.C;
|
|||
|
next.L = left;
|
|||
|
left.U = next;
|
|||
|
if (next !== right) {
|
|||
|
parent = next.U;
|
|||
|
next.U = node.U;
|
|||
|
node = next.R;
|
|||
|
parent.L = node;
|
|||
|
next.R = right;
|
|||
|
right.U = next;
|
|||
|
} else {
|
|||
|
next.U = parent;
|
|||
|
parent = next;
|
|||
|
node = next.R;
|
|||
|
}
|
|||
|
} else {
|
|||
|
red = node.C;
|
|||
|
node = next;
|
|||
|
}
|
|||
|
|
|||
|
if (node) node.U = parent;
|
|||
|
if (red) return;
|
|||
|
if (node && node.C) { node.C = false; return; }
|
|||
|
|
|||
|
do {
|
|||
|
if (node === this._) break;
|
|||
|
if (node === parent.L) {
|
|||
|
sibling = parent.R;
|
|||
|
if (sibling.C) {
|
|||
|
sibling.C = false;
|
|||
|
parent.C = true;
|
|||
|
RedBlackRotateLeft(this, parent);
|
|||
|
sibling = parent.R;
|
|||
|
}
|
|||
|
if ((sibling.L && sibling.L.C)
|
|||
|
|| (sibling.R && sibling.R.C)) {
|
|||
|
if (!sibling.R || !sibling.R.C) {
|
|||
|
sibling.L.C = false;
|
|||
|
sibling.C = true;
|
|||
|
RedBlackRotateRight(this, sibling);
|
|||
|
sibling = parent.R;
|
|||
|
}
|
|||
|
sibling.C = parent.C;
|
|||
|
parent.C = sibling.R.C = false;
|
|||
|
RedBlackRotateLeft(this, parent);
|
|||
|
node = this._;
|
|||
|
break;
|
|||
|
}
|
|||
|
} else {
|
|||
|
sibling = parent.L;
|
|||
|
if (sibling.C) {
|
|||
|
sibling.C = false;
|
|||
|
parent.C = true;
|
|||
|
RedBlackRotateRight(this, parent);
|
|||
|
sibling = parent.L;
|
|||
|
}
|
|||
|
if ((sibling.L && sibling.L.C)
|
|||
|
|| (sibling.R && sibling.R.C)) {
|
|||
|
if (!sibling.L || !sibling.L.C) {
|
|||
|
sibling.R.C = false;
|
|||
|
sibling.C = true;
|
|||
|
RedBlackRotateLeft(this, sibling);
|
|||
|
sibling = parent.L;
|
|||
|
}
|
|||
|
sibling.C = parent.C;
|
|||
|
parent.C = sibling.L.C = false;
|
|||
|
RedBlackRotateRight(this, parent);
|
|||
|
node = this._;
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
sibling.C = true;
|
|||
|
node = parent;
|
|||
|
parent = parent.U;
|
|||
|
} while (!node.C);
|
|||
|
|
|||
|
if (node) node.C = false;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function RedBlackRotateLeft(tree, node) {
|
|||
|
var p = node,
|
|||
|
q = node.R,
|
|||
|
parent = p.U;
|
|||
|
|
|||
|
if (parent) {
|
|||
|
if (parent.L === p) parent.L = q;
|
|||
|
else parent.R = q;
|
|||
|
} else {
|
|||
|
tree._ = q;
|
|||
|
}
|
|||
|
|
|||
|
q.U = parent;
|
|||
|
p.U = q;
|
|||
|
p.R = q.L;
|
|||
|
if (p.R) p.R.U = p;
|
|||
|
q.L = p;
|
|||
|
}
|
|||
|
|
|||
|
function RedBlackRotateRight(tree, node) {
|
|||
|
var p = node,
|
|||
|
q = node.L,
|
|||
|
parent = p.U;
|
|||
|
|
|||
|
if (parent) {
|
|||
|
if (parent.L === p) parent.L = q;
|
|||
|
else parent.R = q;
|
|||
|
} else {
|
|||
|
tree._ = q;
|
|||
|
}
|
|||
|
|
|||
|
q.U = parent;
|
|||
|
p.U = q;
|
|||
|
p.L = q.R;
|
|||
|
if (p.L) p.L.U = p;
|
|||
|
q.R = p;
|
|||
|
}
|
|||
|
|
|||
|
function RedBlackFirst(node) {
|
|||
|
while (node.L) node = node.L;
|
|||
|
return node;
|
|||
|
}
|
|||
|
|
|||
|
function createEdge(left, right, v0, v1) {
|
|||
|
var edge = [null, null],
|
|||
|
index = edges.push(edge) - 1;
|
|||
|
edge.left = left;
|
|||
|
edge.right = right;
|
|||
|
if (v0) setEdgeEnd(edge, left, right, v0);
|
|||
|
if (v1) setEdgeEnd(edge, right, left, v1);
|
|||
|
cells[left.index].halfedges.push(index);
|
|||
|
cells[right.index].halfedges.push(index);
|
|||
|
return edge;
|
|||
|
}
|
|||
|
|
|||
|
function createBorderEdge(left, v0, v1) {
|
|||
|
var edge = [v0, v1];
|
|||
|
edge.left = left;
|
|||
|
return edge;
|
|||
|
}
|
|||
|
|
|||
|
function setEdgeEnd(edge, left, right, vertex) {
|
|||
|
if (!edge[0] && !edge[1]) {
|
|||
|
edge[0] = vertex;
|
|||
|
edge.left = left;
|
|||
|
edge.right = right;
|
|||
|
} else if (edge.left === right) {
|
|||
|
edge[1] = vertex;
|
|||
|
} else {
|
|||
|
edge[0] = vertex;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Liang–Barsky line clipping.
|
|||
|
function clipEdge(edge, x0, y0, x1, y1) {
|
|||
|
var a = edge[0],
|
|||
|
b = edge[1],
|
|||
|
ax = a[0],
|
|||
|
ay = a[1],
|
|||
|
bx = b[0],
|
|||
|
by = b[1],
|
|||
|
t0 = 0,
|
|||
|
t1 = 1,
|
|||
|
dx = bx - ax,
|
|||
|
dy = by - ay,
|
|||
|
r;
|
|||
|
|
|||
|
r = x0 - ax;
|
|||
|
if (!dx && r > 0) return;
|
|||
|
r /= dx;
|
|||
|
if (dx < 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
} else if (dx > 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
}
|
|||
|
|
|||
|
r = x1 - ax;
|
|||
|
if (!dx && r < 0) return;
|
|||
|
r /= dx;
|
|||
|
if (dx < 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
} else if (dx > 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
}
|
|||
|
|
|||
|
r = y0 - ay;
|
|||
|
if (!dy && r > 0) return;
|
|||
|
r /= dy;
|
|||
|
if (dy < 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
} else if (dy > 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
}
|
|||
|
|
|||
|
r = y1 - ay;
|
|||
|
if (!dy && r < 0) return;
|
|||
|
r /= dy;
|
|||
|
if (dy < 0) {
|
|||
|
if (r > t1) return;
|
|||
|
if (r > t0) t0 = r;
|
|||
|
} else if (dy > 0) {
|
|||
|
if (r < t0) return;
|
|||
|
if (r < t1) t1 = r;
|
|||
|
}
|
|||
|
|
|||
|
if (!(t0 > 0) && !(t1 < 1)) return true; // TODO Better check?
|
|||
|
|
|||
|
if (t0 > 0) edge[0] = [ax + t0 * dx, ay + t0 * dy];
|
|||
|
if (t1 < 1) edge[1] = [ax + t1 * dx, ay + t1 * dy];
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
function connectEdge(edge, x0, y0, x1, y1) {
|
|||
|
var v1 = edge[1];
|
|||
|
if (v1) return true;
|
|||
|
|
|||
|
var v0 = edge[0],
|
|||
|
left = edge.left,
|
|||
|
right = edge.right,
|
|||
|
lx = left[0],
|
|||
|
ly = left[1],
|
|||
|
rx = right[0],
|
|||
|
ry = right[1],
|
|||
|
fx = (lx + rx) / 2,
|
|||
|
fy = (ly + ry) / 2,
|
|||
|
fm,
|
|||
|
fb;
|
|||
|
|
|||
|
if (ry === ly) {
|
|||
|
if (fx < x0 || fx >= x1) return;
|
|||
|
if (lx > rx) {
|
|||
|
if (!v0) v0 = [fx, y0];
|
|||
|
else if (v0[1] >= y1) return;
|
|||
|
v1 = [fx, y1];
|
|||
|
} else {
|
|||
|
if (!v0) v0 = [fx, y1];
|
|||
|
else if (v0[1] < y0) return;
|
|||
|
v1 = [fx, y0];
|
|||
|
}
|
|||
|
} else {
|
|||
|
fm = (lx - rx) / (ry - ly);
|
|||
|
fb = fy - fm * fx;
|
|||
|
if (fm < -1 || fm > 1) {
|
|||
|
if (lx > rx) {
|
|||
|
if (!v0) v0 = [(y0 - fb) / fm, y0];
|
|||
|
else if (v0[1] >= y1) return;
|
|||
|
v1 = [(y1 - fb) / fm, y1];
|
|||
|
} else {
|
|||
|
if (!v0) v0 = [(y1 - fb) / fm, y1];
|
|||
|
else if (v0[1] < y0) return;
|
|||
|
v1 = [(y0 - fb) / fm, y0];
|
|||
|
}
|
|||
|
} else {
|
|||
|
if (ly < ry) {
|
|||
|
if (!v0) v0 = [x0, fm * x0 + fb];
|
|||
|
else if (v0[0] >= x1) return;
|
|||
|
v1 = [x1, fm * x1 + fb];
|
|||
|
} else {
|
|||
|
if (!v0) v0 = [x1, fm * x1 + fb];
|
|||
|
else if (v0[0] < x0) return;
|
|||
|
v1 = [x0, fm * x0 + fb];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
edge[0] = v0;
|
|||
|
edge[1] = v1;
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
function clipEdges(x0, y0, x1, y1) {
|
|||
|
var i = edges.length,
|
|||
|
edge;
|
|||
|
|
|||
|
while (i--) {
|
|||
|
if (!connectEdge(edge = edges[i], x0, y0, x1, y1)
|
|||
|
|| !clipEdge(edge, x0, y0, x1, y1)
|
|||
|
|| !(Math.abs(edge[0][0] - edge[1][0]) > epsilon$4
|
|||
|
|| Math.abs(edge[0][1] - edge[1][1]) > epsilon$4)) {
|
|||
|
delete edges[i];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function createCell(site) {
|
|||
|
return cells[site.index] = {
|
|||
|
site: site,
|
|||
|
halfedges: []
|
|||
|
};
|
|||
|
}
|
|||
|
|
|||
|
function cellHalfedgeAngle(cell, edge) {
|
|||
|
var site = cell.site,
|
|||
|
va = edge.left,
|
|||
|
vb = edge.right;
|
|||
|
if (site === vb) vb = va, va = site;
|
|||
|
if (vb) return Math.atan2(vb[1] - va[1], vb[0] - va[0]);
|
|||
|
if (site === va) va = edge[1], vb = edge[0];
|
|||
|
else va = edge[0], vb = edge[1];
|
|||
|
return Math.atan2(va[0] - vb[0], vb[1] - va[1]);
|
|||
|
}
|
|||
|
|
|||
|
function cellHalfedgeStart(cell, edge) {
|
|||
|
return edge[+(edge.left !== cell.site)];
|
|||
|
}
|
|||
|
|
|||
|
function cellHalfedgeEnd(cell, edge) {
|
|||
|
return edge[+(edge.left === cell.site)];
|
|||
|
}
|
|||
|
|
|||
|
function sortCellHalfedges() {
|
|||
|
for (var i = 0, n = cells.length, cell, halfedges, j, m; i < n; ++i) {
|
|||
|
if ((cell = cells[i]) && (m = (halfedges = cell.halfedges).length)) {
|
|||
|
var index = new Array(m),
|
|||
|
array = new Array(m);
|
|||
|
for (j = 0; j < m; ++j) index[j] = j, array[j] = cellHalfedgeAngle(cell, edges[halfedges[j]]);
|
|||
|
index.sort(function(i, j) { return array[j] - array[i]; });
|
|||
|
for (j = 0; j < m; ++j) array[j] = halfedges[index[j]];
|
|||
|
for (j = 0; j < m; ++j) halfedges[j] = array[j];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function clipCells(x0, y0, x1, y1) {
|
|||
|
var nCells = cells.length,
|
|||
|
iCell,
|
|||
|
cell,
|
|||
|
site,
|
|||
|
iHalfedge,
|
|||
|
halfedges,
|
|||
|
nHalfedges,
|
|||
|
start,
|
|||
|
startX,
|
|||
|
startY,
|
|||
|
end,
|
|||
|
endX,
|
|||
|
endY,
|
|||
|
cover = true;
|
|||
|
|
|||
|
for (iCell = 0; iCell < nCells; ++iCell) {
|
|||
|
if (cell = cells[iCell]) {
|
|||
|
site = cell.site;
|
|||
|
halfedges = cell.halfedges;
|
|||
|
iHalfedge = halfedges.length;
|
|||
|
|
|||
|
// Remove any dangling clipped edges.
|
|||
|
while (iHalfedge--) {
|
|||
|
if (!edges[halfedges[iHalfedge]]) {
|
|||
|
halfedges.splice(iHalfedge, 1);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Insert any border edges as necessary.
|
|||
|
iHalfedge = 0, nHalfedges = halfedges.length;
|
|||
|
while (iHalfedge < nHalfedges) {
|
|||
|
end = cellHalfedgeEnd(cell, edges[halfedges[iHalfedge]]), endX = end[0], endY = end[1];
|
|||
|
start = cellHalfedgeStart(cell, edges[halfedges[++iHalfedge % nHalfedges]]), startX = start[0], startY = start[1];
|
|||
|
if (Math.abs(endX - startX) > epsilon$4 || Math.abs(endY - startY) > epsilon$4) {
|
|||
|
halfedges.splice(iHalfedge, 0, edges.push(createBorderEdge(site, end,
|
|||
|
Math.abs(endX - x0) < epsilon$4 && y1 - endY > epsilon$4 ? [x0, Math.abs(startX - x0) < epsilon$4 ? startY : y1]
|
|||
|
: Math.abs(endY - y1) < epsilon$4 && x1 - endX > epsilon$4 ? [Math.abs(startY - y1) < epsilon$4 ? startX : x1, y1]
|
|||
|
: Math.abs(endX - x1) < epsilon$4 && endY - y0 > epsilon$4 ? [x1, Math.abs(startX - x1) < epsilon$4 ? startY : y0]
|
|||
|
: Math.abs(endY - y0) < epsilon$4 && endX - x0 > epsilon$4 ? [Math.abs(startY - y0) < epsilon$4 ? startX : x0, y0]
|
|||
|
: null)) - 1);
|
|||
|
++nHalfedges;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (nHalfedges) cover = false;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// If there weren’t any edges, have the closest site cover the extent.
|
|||
|
// It doesn’t matter which corner of the extent we measure!
|
|||
|
if (cover) {
|
|||
|
var dx, dy, d2, dc = Infinity;
|
|||
|
|
|||
|
for (iCell = 0, cover = null; iCell < nCells; ++iCell) {
|
|||
|
if (cell = cells[iCell]) {
|
|||
|
site = cell.site;
|
|||
|
dx = site[0] - x0;
|
|||
|
dy = site[1] - y0;
|
|||
|
d2 = dx * dx + dy * dy;
|
|||
|
if (d2 < dc) dc = d2, cover = cell;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (cover) {
|
|||
|
var v00 = [x0, y0], v01 = [x0, y1], v11 = [x1, y1], v10 = [x1, y0];
|
|||
|
cover.halfedges.push(
|
|||
|
edges.push(createBorderEdge(site = cover.site, v00, v01)) - 1,
|
|||
|
edges.push(createBorderEdge(site, v01, v11)) - 1,
|
|||
|
edges.push(createBorderEdge(site, v11, v10)) - 1,
|
|||
|
edges.push(createBorderEdge(site, v10, v00)) - 1
|
|||
|
);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
// Lastly delete any cells with no edges; these were entirely clipped.
|
|||
|
for (iCell = 0; iCell < nCells; ++iCell) {
|
|||
|
if (cell = cells[iCell]) {
|
|||
|
if (!cell.halfedges.length) {
|
|||
|
delete cells[iCell];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var circlePool = [];
|
|||
|
|
|||
|
var firstCircle;
|
|||
|
|
|||
|
function Circle() {
|
|||
|
RedBlackNode(this);
|
|||
|
this.x =
|
|||
|
this.y =
|
|||
|
this.arc =
|
|||
|
this.site =
|
|||
|
this.cy = null;
|
|||
|
}
|
|||
|
|
|||
|
function attachCircle(arc) {
|
|||
|
var lArc = arc.P,
|
|||
|
rArc = arc.N;
|
|||
|
|
|||
|
if (!lArc || !rArc) return;
|
|||
|
|
|||
|
var lSite = lArc.site,
|
|||
|
cSite = arc.site,
|
|||
|
rSite = rArc.site;
|
|||
|
|
|||
|
if (lSite === rSite) return;
|
|||
|
|
|||
|
var bx = cSite[0],
|
|||
|
by = cSite[1],
|
|||
|
ax = lSite[0] - bx,
|
|||
|
ay = lSite[1] - by,
|
|||
|
cx = rSite[0] - bx,
|
|||
|
cy = rSite[1] - by;
|
|||
|
|
|||
|
var d = 2 * (ax * cy - ay * cx);
|
|||
|
if (d >= -epsilon2$2) return;
|
|||
|
|
|||
|
var ha = ax * ax + ay * ay,
|
|||
|
hc = cx * cx + cy * cy,
|
|||
|
x = (cy * ha - ay * hc) / d,
|
|||
|
y = (ax * hc - cx * ha) / d;
|
|||
|
|
|||
|
var circle = circlePool.pop() || new Circle;
|
|||
|
circle.arc = arc;
|
|||
|
circle.site = cSite;
|
|||
|
circle.x = x + bx;
|
|||
|
circle.y = (circle.cy = y + by) + Math.sqrt(x * x + y * y); // y bottom
|
|||
|
|
|||
|
arc.circle = circle;
|
|||
|
|
|||
|
var before = null,
|
|||
|
node = circles._;
|
|||
|
|
|||
|
while (node) {
|
|||
|
if (circle.y < node.y || (circle.y === node.y && circle.x <= node.x)) {
|
|||
|
if (node.L) node = node.L;
|
|||
|
else { before = node.P; break; }
|
|||
|
} else {
|
|||
|
if (node.R) node = node.R;
|
|||
|
else { before = node; break; }
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
circles.insert(before, circle);
|
|||
|
if (!before) firstCircle = circle;
|
|||
|
}
|
|||
|
|
|||
|
function detachCircle(arc) {
|
|||
|
var circle = arc.circle;
|
|||
|
if (circle) {
|
|||
|
if (!circle.P) firstCircle = circle.N;
|
|||
|
circles.remove(circle);
|
|||
|
circlePool.push(circle);
|
|||
|
RedBlackNode(circle);
|
|||
|
arc.circle = null;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
var beachPool = [];
|
|||
|
|
|||
|
function Beach() {
|
|||
|
RedBlackNode(this);
|
|||
|
this.edge =
|
|||
|
this.site =
|
|||
|
this.circle = null;
|
|||
|
}
|
|||
|
|
|||
|
function createBeach(site) {
|
|||
|
var beach = beachPool.pop() || new Beach;
|
|||
|
beach.site = site;
|
|||
|
return beach;
|
|||
|
}
|
|||
|
|
|||
|
function detachBeach(beach) {
|
|||
|
detachCircle(beach);
|
|||
|
beaches.remove(beach);
|
|||
|
beachPool.push(beach);
|
|||
|
RedBlackNode(beach);
|
|||
|
}
|
|||
|
|
|||
|
function removeBeach(beach) {
|
|||
|
var circle = beach.circle,
|
|||
|
x = circle.x,
|
|||
|
y = circle.cy,
|
|||
|
vertex = [x, y],
|
|||
|
previous = beach.P,
|
|||
|
next = beach.N,
|
|||
|
disappearing = [beach];
|
|||
|
|
|||
|
detachBeach(beach);
|
|||
|
|
|||
|
var lArc = previous;
|
|||
|
while (lArc.circle
|
|||
|
&& Math.abs(x - lArc.circle.x) < epsilon$4
|
|||
|
&& Math.abs(y - lArc.circle.cy) < epsilon$4) {
|
|||
|
previous = lArc.P;
|
|||
|
disappearing.unshift(lArc);
|
|||
|
detachBeach(lArc);
|
|||
|
lArc = previous;
|
|||
|
}
|
|||
|
|
|||
|
disappearing.unshift(lArc);
|
|||
|
detachCircle(lArc);
|
|||
|
|
|||
|
var rArc = next;
|
|||
|
while (rArc.circle
|
|||
|
&& Math.abs(x - rArc.circle.x) < epsilon$4
|
|||
|
&& Math.abs(y - rArc.circle.cy) < epsilon$4) {
|
|||
|
next = rArc.N;
|
|||
|
disappearing.push(rArc);
|
|||
|
detachBeach(rArc);
|
|||
|
rArc = next;
|
|||
|
}
|
|||
|
|
|||
|
disappearing.push(rArc);
|
|||
|
detachCircle(rArc);
|
|||
|
|
|||
|
var nArcs = disappearing.length,
|
|||
|
iArc;
|
|||
|
for (iArc = 1; iArc < nArcs; ++iArc) {
|
|||
|
rArc = disappearing[iArc];
|
|||
|
lArc = disappearing[iArc - 1];
|
|||
|
setEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex);
|
|||
|
}
|
|||
|
|
|||
|
lArc = disappearing[0];
|
|||
|
rArc = disappearing[nArcs - 1];
|
|||
|
rArc.edge = createEdge(lArc.site, rArc.site, null, vertex);
|
|||
|
|
|||
|
attachCircle(lArc);
|
|||
|
attachCircle(rArc);
|
|||
|
}
|
|||
|
|
|||
|
function addBeach(site) {
|
|||
|
var x = site[0],
|
|||
|
directrix = site[1],
|
|||
|
lArc,
|
|||
|
rArc,
|
|||
|
dxl,
|
|||
|
dxr,
|
|||
|
node = beaches._;
|
|||
|
|
|||
|
while (node) {
|
|||
|
dxl = leftBreakPoint(node, directrix) - x;
|
|||
|
if (dxl > epsilon$4) node = node.L; else {
|
|||
|
dxr = x - rightBreakPoint(node, directrix);
|
|||
|
if (dxr > epsilon$4) {
|
|||
|
if (!node.R) {
|
|||
|
lArc = node;
|
|||
|
break;
|
|||
|
}
|
|||
|
node = node.R;
|
|||
|
} else {
|
|||
|
if (dxl > -epsilon$4) {
|
|||
|
lArc = node.P;
|
|||
|
rArc = node;
|
|||
|
} else if (dxr > -epsilon$4) {
|
|||
|
lArc = node;
|
|||
|
rArc = node.N;
|
|||
|
} else {
|
|||
|
lArc = rArc = node;
|
|||
|
}
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
createCell(site);
|
|||
|
var newArc = createBeach(site);
|
|||
|
beaches.insert(lArc, newArc);
|
|||
|
|
|||
|
if (!lArc && !rArc) return;
|
|||
|
|
|||
|
if (lArc === rArc) {
|
|||
|
detachCircle(lArc);
|
|||
|
rArc = createBeach(lArc.site);
|
|||
|
beaches.insert(newArc, rArc);
|
|||
|
newArc.edge = rArc.edge = createEdge(lArc.site, newArc.site);
|
|||
|
attachCircle(lArc);
|
|||
|
attachCircle(rArc);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
if (!rArc) { // && lArc
|
|||
|
newArc.edge = createEdge(lArc.site, newArc.site);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
// else lArc !== rArc
|
|||
|
detachCircle(lArc);
|
|||
|
detachCircle(rArc);
|
|||
|
|
|||
|
var lSite = lArc.site,
|
|||
|
ax = lSite[0],
|
|||
|
ay = lSite[1],
|
|||
|
bx = site[0] - ax,
|
|||
|
by = site[1] - ay,
|
|||
|
rSite = rArc.site,
|
|||
|
cx = rSite[0] - ax,
|
|||
|
cy = rSite[1] - ay,
|
|||
|
d = 2 * (bx * cy - by * cx),
|
|||
|
hb = bx * bx + by * by,
|
|||
|
hc = cx * cx + cy * cy,
|
|||
|
vertex = [(cy * hb - by * hc) / d + ax, (bx * hc - cx * hb) / d + ay];
|
|||
|
|
|||
|
setEdgeEnd(rArc.edge, lSite, rSite, vertex);
|
|||
|
newArc.edge = createEdge(lSite, site, null, vertex);
|
|||
|
rArc.edge = createEdge(site, rSite, null, vertex);
|
|||
|
attachCircle(lArc);
|
|||
|
attachCircle(rArc);
|
|||
|
}
|
|||
|
|
|||
|
function leftBreakPoint(arc, directrix) {
|
|||
|
var site = arc.site,
|
|||
|
rfocx = site[0],
|
|||
|
rfocy = site[1],
|
|||
|
pby2 = rfocy - directrix;
|
|||
|
|
|||
|
if (!pby2) return rfocx;
|
|||
|
|
|||
|
var lArc = arc.P;
|
|||
|
if (!lArc) return -Infinity;
|
|||
|
|
|||
|
site = lArc.site;
|
|||
|
var lfocx = site[0],
|
|||
|
lfocy = site[1],
|
|||
|
plby2 = lfocy - directrix;
|
|||
|
|
|||
|
if (!plby2) return lfocx;
|
|||
|
|
|||
|
var hl = lfocx - rfocx,
|
|||
|
aby2 = 1 / pby2 - 1 / plby2,
|
|||
|
b = hl / plby2;
|
|||
|
|
|||
|
if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx;
|
|||
|
|
|||
|
return (rfocx + lfocx) / 2;
|
|||
|
}
|
|||
|
|
|||
|
function rightBreakPoint(arc, directrix) {
|
|||
|
var rArc = arc.N;
|
|||
|
if (rArc) return leftBreakPoint(rArc, directrix);
|
|||
|
var site = arc.site;
|
|||
|
return site[1] === directrix ? site[0] : Infinity;
|
|||
|
}
|
|||
|
|
|||
|
var epsilon$4 = 1e-6;
|
|||
|
var epsilon2$2 = 1e-12;
|
|||
|
var beaches;
|
|||
|
var cells;
|
|||
|
var circles;
|
|||
|
var edges;
|
|||
|
|
|||
|
function triangleArea(a, b, c) {
|
|||
|
return (a[0] - c[0]) * (b[1] - a[1]) - (a[0] - b[0]) * (c[1] - a[1]);
|
|||
|
}
|
|||
|
|
|||
|
function lexicographic(a, b) {
|
|||
|
return b[1] - a[1]
|
|||
|
|| b[0] - a[0];
|
|||
|
}
|
|||
|
|
|||
|
function Diagram(sites, extent) {
|
|||
|
var site = sites.sort(lexicographic).pop(),
|
|||
|
x,
|
|||
|
y,
|
|||
|
circle;
|
|||
|
|
|||
|
edges = [];
|
|||
|
cells = new Array(sites.length);
|
|||
|
beaches = new RedBlackTree;
|
|||
|
circles = new RedBlackTree;
|
|||
|
|
|||
|
while (true) {
|
|||
|
circle = firstCircle;
|
|||
|
if (site && (!circle || site[1] < circle.y || (site[1] === circle.y && site[0] < circle.x))) {
|
|||
|
if (site[0] !== x || site[1] !== y) {
|
|||
|
addBeach(site);
|
|||
|
x = site[0], y = site[1];
|
|||
|
}
|
|||
|
site = sites.pop();
|
|||
|
} else if (circle) {
|
|||
|
removeBeach(circle.arc);
|
|||
|
} else {
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
sortCellHalfedges();
|
|||
|
|
|||
|
if (extent) {
|
|||
|
var x0 = +extent[0][0],
|
|||
|
y0 = +extent[0][1],
|
|||
|
x1 = +extent[1][0],
|
|||
|
y1 = +extent[1][1];
|
|||
|
clipEdges(x0, y0, x1, y1);
|
|||
|
clipCells(x0, y0, x1, y1);
|
|||
|
}
|
|||
|
|
|||
|
this.edges = edges;
|
|||
|
this.cells = cells;
|
|||
|
|
|||
|
beaches =
|
|||
|
circles =
|
|||
|
edges =
|
|||
|
cells = null;
|
|||
|
}
|
|||
|
|
|||
|
Diagram.prototype = {
|
|||
|
constructor: Diagram,
|
|||
|
|
|||
|
polygons: function() {
|
|||
|
var edges = this.edges;
|
|||
|
|
|||
|
return this.cells.map(function(cell) {
|
|||
|
var polygon = cell.halfedges.map(function(i) { return cellHalfedgeStart(cell, edges[i]); });
|
|||
|
polygon.data = cell.site.data;
|
|||
|
return polygon;
|
|||
|
});
|
|||
|
},
|
|||
|
|
|||
|
triangles: function() {
|
|||
|
var triangles = [],
|
|||
|
edges = this.edges;
|
|||
|
|
|||
|
this.cells.forEach(function(cell, i) {
|
|||
|
if (!(m = (halfedges = cell.halfedges).length)) return;
|
|||
|
var site = cell.site,
|
|||
|
halfedges,
|
|||
|
j = -1,
|
|||
|
m,
|
|||
|
s0,
|
|||
|
e1 = edges[halfedges[m - 1]],
|
|||
|
s1 = e1.left === site ? e1.right : e1.left;
|
|||
|
|
|||
|
while (++j < m) {
|
|||
|
s0 = s1;
|
|||
|
e1 = edges[halfedges[j]];
|
|||
|
s1 = e1.left === site ? e1.right : e1.left;
|
|||
|
if (s0 && s1 && i < s0.index && i < s1.index && triangleArea(site, s0, s1) < 0) {
|
|||
|
triangles.push([site.data, s0.data, s1.data]);
|
|||
|
}
|
|||
|
}
|
|||
|
});
|
|||
|
|
|||
|
return triangles;
|
|||
|
},
|
|||
|
|
|||
|
links: function() {
|
|||
|
return this.edges.filter(function(edge) {
|
|||
|
return edge.right;
|
|||
|
}).map(function(edge) {
|
|||
|
return {
|
|||
|
source: edge.left.data,
|
|||
|
target: edge.right.data
|
|||
|
};
|
|||
|
});
|
|||
|
},
|
|||
|
|
|||
|
find: function(x, y, radius) {
|
|||
|
var that = this, i0, i1 = that._found || 0, n = that.cells.length, cell;
|
|||
|
|
|||
|
// Use the previously-found cell, or start with an arbitrary one.
|
|||
|
while (!(cell = that.cells[i1])) if (++i1 >= n) return null;
|
|||
|
var dx = x - cell.site[0], dy = y - cell.site[1], d2 = dx * dx + dy * dy;
|
|||
|
|
|||
|
// Traverse the half-edges to find a closer cell, if any.
|
|||
|
do {
|
|||
|
cell = that.cells[i0 = i1], i1 = null;
|
|||
|
cell.halfedges.forEach(function(e) {
|
|||
|
var edge = that.edges[e], v = edge.left;
|
|||
|
if ((v === cell.site || !v) && !(v = edge.right)) return;
|
|||
|
var vx = x - v[0], vy = y - v[1], v2 = vx * vx + vy * vy;
|
|||
|
if (v2 < d2) d2 = v2, i1 = v.index;
|
|||
|
});
|
|||
|
} while (i1 !== null);
|
|||
|
|
|||
|
that._found = i0;
|
|||
|
|
|||
|
return radius == null || d2 <= radius * radius ? cell.site : null;
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var voronoi = function() {
|
|||
|
var x$$1 = x$5,
|
|||
|
y$$1 = y$4,
|
|||
|
extent = null;
|
|||
|
|
|||
|
function voronoi(data) {
|
|||
|
return new Diagram(data.map(function(d, i) {
|
|||
|
var s = [Math.round(x$$1(d, i, data) / epsilon$4) * epsilon$4, Math.round(y$$1(d, i, data) / epsilon$4) * epsilon$4];
|
|||
|
s.index = i;
|
|||
|
s.data = d;
|
|||
|
return s;
|
|||
|
}), extent);
|
|||
|
}
|
|||
|
|
|||
|
voronoi.polygons = function(data) {
|
|||
|
return voronoi(data).polygons();
|
|||
|
};
|
|||
|
|
|||
|
voronoi.links = function(data) {
|
|||
|
return voronoi(data).links();
|
|||
|
};
|
|||
|
|
|||
|
voronoi.triangles = function(data) {
|
|||
|
return voronoi(data).triangles();
|
|||
|
};
|
|||
|
|
|||
|
voronoi.x = function(_) {
|
|||
|
return arguments.length ? (x$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : x$$1;
|
|||
|
};
|
|||
|
|
|||
|
voronoi.y = function(_) {
|
|||
|
return arguments.length ? (y$$1 = typeof _ === "function" ? _ : constant$11(+_), voronoi) : y$$1;
|
|||
|
};
|
|||
|
|
|||
|
voronoi.extent = function(_) {
|
|||
|
return arguments.length ? (extent = _ == null ? null : [[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]], voronoi) : extent && [[extent[0][0], extent[0][1]], [extent[1][0], extent[1][1]]];
|
|||
|
};
|
|||
|
|
|||
|
voronoi.size = function(_) {
|
|||
|
return arguments.length ? (extent = _ == null ? null : [[0, 0], [+_[0], +_[1]]], voronoi) : extent && [extent[1][0] - extent[0][0], extent[1][1] - extent[0][1]];
|
|||
|
};
|
|||
|
|
|||
|
return voronoi;
|
|||
|
};
|
|||
|
|
|||
|
var constant$12 = function(x) {
|
|||
|
return function() {
|
|||
|
return x;
|
|||
|
};
|
|||
|
};
|
|||
|
|
|||
|
function ZoomEvent(target, type, transform) {
|
|||
|
this.target = target;
|
|||
|
this.type = type;
|
|||
|
this.transform = transform;
|
|||
|
}
|
|||
|
|
|||
|
function Transform(k, x, y) {
|
|||
|
this.k = k;
|
|||
|
this.x = x;
|
|||
|
this.y = y;
|
|||
|
}
|
|||
|
|
|||
|
Transform.prototype = {
|
|||
|
constructor: Transform,
|
|||
|
scale: function(k) {
|
|||
|
return k === 1 ? this : new Transform(this.k * k, this.x, this.y);
|
|||
|
},
|
|||
|
translate: function(x, y) {
|
|||
|
return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);
|
|||
|
},
|
|||
|
apply: function(point) {
|
|||
|
return [point[0] * this.k + this.x, point[1] * this.k + this.y];
|
|||
|
},
|
|||
|
applyX: function(x) {
|
|||
|
return x * this.k + this.x;
|
|||
|
},
|
|||
|
applyY: function(y) {
|
|||
|
return y * this.k + this.y;
|
|||
|
},
|
|||
|
invert: function(location) {
|
|||
|
return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];
|
|||
|
},
|
|||
|
invertX: function(x) {
|
|||
|
return (x - this.x) / this.k;
|
|||
|
},
|
|||
|
invertY: function(y) {
|
|||
|
return (y - this.y) / this.k;
|
|||
|
},
|
|||
|
rescaleX: function(x) {
|
|||
|
return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));
|
|||
|
},
|
|||
|
rescaleY: function(y) {
|
|||
|
return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));
|
|||
|
},
|
|||
|
toString: function() {
|
|||
|
return "translate(" + this.x + "," + this.y + ") scale(" + this.k + ")";
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
var identity$8 = new Transform(1, 0, 0);
|
|||
|
|
|||
|
transform$1.prototype = Transform.prototype;
|
|||
|
|
|||
|
function transform$1(node) {
|
|||
|
return node.__zoom || identity$8;
|
|||
|
}
|
|||
|
|
|||
|
function nopropagation$2() {
|
|||
|
exports.event.stopImmediatePropagation();
|
|||
|
}
|
|||
|
|
|||
|
var noevent$2 = function() {
|
|||
|
exports.event.preventDefault();
|
|||
|
exports.event.stopImmediatePropagation();
|
|||
|
};
|
|||
|
|
|||
|
// Ignore right-click, since that should open the context menu.
|
|||
|
function defaultFilter$2() {
|
|||
|
return !exports.event.button;
|
|||
|
}
|
|||
|
|
|||
|
function defaultExtent$1() {
|
|||
|
var e = this, w, h;
|
|||
|
if (e instanceof SVGElement) {
|
|||
|
e = e.ownerSVGElement || e;
|
|||
|
w = e.width.baseVal.value;
|
|||
|
h = e.height.baseVal.value;
|
|||
|
} else {
|
|||
|
w = e.clientWidth;
|
|||
|
h = e.clientHeight;
|
|||
|
}
|
|||
|
return [[0, 0], [w, h]];
|
|||
|
}
|
|||
|
|
|||
|
function defaultTransform() {
|
|||
|
return this.__zoom || identity$8;
|
|||
|
}
|
|||
|
|
|||
|
function defaultWheelDelta() {
|
|||
|
return -exports.event.deltaY * (exports.event.deltaMode ? 120 : 1) / 500;
|
|||
|
}
|
|||
|
|
|||
|
function touchable$1() {
|
|||
|
return "ontouchstart" in this;
|
|||
|
}
|
|||
|
|
|||
|
var zoom = function() {
|
|||
|
var filter = defaultFilter$2,
|
|||
|
extent = defaultExtent$1,
|
|||
|
wheelDelta = defaultWheelDelta,
|
|||
|
k0 = 0,
|
|||
|
k1 = Infinity,
|
|||
|
x0 = -k1,
|
|||
|
x1 = k1,
|
|||
|
y0 = x0,
|
|||
|
y1 = x1,
|
|||
|
duration = 250,
|
|||
|
interpolate = interpolateZoom,
|
|||
|
gestures = [],
|
|||
|
listeners = dispatch("start", "zoom", "end"),
|
|||
|
touchstarting,
|
|||
|
touchending,
|
|||
|
touchDelay = 500,
|
|||
|
wheelDelay = 150,
|
|||
|
clickDistance2 = 0;
|
|||
|
|
|||
|
function zoom(selection) {
|
|||
|
selection
|
|||
|
.property("__zoom", defaultTransform)
|
|||
|
.on("wheel.zoom", wheeled)
|
|||
|
.on("mousedown.zoom", mousedowned)
|
|||
|
.on("dblclick.zoom", dblclicked)
|
|||
|
.filter(touchable$1)
|
|||
|
.on("touchstart.zoom", touchstarted)
|
|||
|
.on("touchmove.zoom", touchmoved)
|
|||
|
.on("touchend.zoom touchcancel.zoom", touchended)
|
|||
|
.style("touch-action", "none")
|
|||
|
.style("-webkit-tap-highlight-color", "rgba(0,0,0,0)");
|
|||
|
}
|
|||
|
|
|||
|
zoom.transform = function(collection, transform$$1) {
|
|||
|
var selection = collection.selection ? collection.selection() : collection;
|
|||
|
selection.property("__zoom", defaultTransform);
|
|||
|
if (collection !== selection) {
|
|||
|
schedule(collection, transform$$1);
|
|||
|
} else {
|
|||
|
selection.interrupt().each(function() {
|
|||
|
gesture(this, arguments)
|
|||
|
.start()
|
|||
|
.zoom(null, typeof transform$$1 === "function" ? transform$$1.apply(this, arguments) : transform$$1)
|
|||
|
.end();
|
|||
|
});
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
zoom.scaleBy = function(selection, k) {
|
|||
|
zoom.scaleTo(selection, function() {
|
|||
|
var k0 = this.__zoom.k,
|
|||
|
k1 = typeof k === "function" ? k.apply(this, arguments) : k;
|
|||
|
return k0 * k1;
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
zoom.scaleTo = function(selection, k) {
|
|||
|
zoom.transform(selection, function() {
|
|||
|
var e = extent.apply(this, arguments),
|
|||
|
t0 = this.__zoom,
|
|||
|
p0 = centroid(e),
|
|||
|
p1 = t0.invert(p0),
|
|||
|
k1 = typeof k === "function" ? k.apply(this, arguments) : k;
|
|||
|
return constrain(translate(scale(t0, k1), p0, p1), e);
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
zoom.translateBy = function(selection, x, y) {
|
|||
|
zoom.transform(selection, function() {
|
|||
|
return constrain(this.__zoom.translate(
|
|||
|
typeof x === "function" ? x.apply(this, arguments) : x,
|
|||
|
typeof y === "function" ? y.apply(this, arguments) : y
|
|||
|
), extent.apply(this, arguments));
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
zoom.translateTo = function(selection, x, y) {
|
|||
|
zoom.transform(selection, function() {
|
|||
|
var e = extent.apply(this, arguments),
|
|||
|
t = this.__zoom,
|
|||
|
p = centroid(e);
|
|||
|
return constrain(identity$8.translate(p[0], p[1]).scale(t.k).translate(
|
|||
|
typeof x === "function" ? -x.apply(this, arguments) : -x,
|
|||
|
typeof y === "function" ? -y.apply(this, arguments) : -y
|
|||
|
), e);
|
|||
|
});
|
|||
|
};
|
|||
|
|
|||
|
function scale(transform$$1, k) {
|
|||
|
k = Math.max(k0, Math.min(k1, k));
|
|||
|
return k === transform$$1.k ? transform$$1 : new Transform(k, transform$$1.x, transform$$1.y);
|
|||
|
}
|
|||
|
|
|||
|
function translate(transform$$1, p0, p1) {
|
|||
|
var x = p0[0] - p1[0] * transform$$1.k, y = p0[1] - p1[1] * transform$$1.k;
|
|||
|
return x === transform$$1.x && y === transform$$1.y ? transform$$1 : new Transform(transform$$1.k, x, y);
|
|||
|
}
|
|||
|
|
|||
|
function constrain(transform$$1, extent) {
|
|||
|
var dx0 = transform$$1.invertX(extent[0][0]) - x0,
|
|||
|
dx1 = transform$$1.invertX(extent[1][0]) - x1,
|
|||
|
dy0 = transform$$1.invertY(extent[0][1]) - y0,
|
|||
|
dy1 = transform$$1.invertY(extent[1][1]) - y1;
|
|||
|
return transform$$1.translate(
|
|||
|
dx1 > dx0 ? (dx0 + dx1) / 2 : Math.min(0, dx0) || Math.max(0, dx1),
|
|||
|
dy1 > dy0 ? (dy0 + dy1) / 2 : Math.min(0, dy0) || Math.max(0, dy1)
|
|||
|
);
|
|||
|
}
|
|||
|
|
|||
|
function centroid(extent) {
|
|||
|
return [(+extent[0][0] + +extent[1][0]) / 2, (+extent[0][1] + +extent[1][1]) / 2];
|
|||
|
}
|
|||
|
|
|||
|
function schedule(transition, transform$$1, center) {
|
|||
|
transition
|
|||
|
.on("start.zoom", function() { gesture(this, arguments).start(); })
|
|||
|
.on("interrupt.zoom end.zoom", function() { gesture(this, arguments).end(); })
|
|||
|
.tween("zoom", function() {
|
|||
|
var that = this,
|
|||
|
args = arguments,
|
|||
|
g = gesture(that, args),
|
|||
|
e = extent.apply(that, args),
|
|||
|
p = center || centroid(e),
|
|||
|
w = Math.max(e[1][0] - e[0][0], e[1][1] - e[0][1]),
|
|||
|
a = that.__zoom,
|
|||
|
b = typeof transform$$1 === "function" ? transform$$1.apply(that, args) : transform$$1,
|
|||
|
i = interpolate(a.invert(p).concat(w / a.k), b.invert(p).concat(w / b.k));
|
|||
|
return function(t) {
|
|||
|
if (t === 1) t = b; // Avoid rounding error on end.
|
|||
|
else { var l = i(t), k = w / l[2]; t = new Transform(k, p[0] - l[0] * k, p[1] - l[1] * k); }
|
|||
|
g.zoom(null, t);
|
|||
|
};
|
|||
|
});
|
|||
|
}
|
|||
|
|
|||
|
function gesture(that, args) {
|
|||
|
for (var i = 0, n = gestures.length, g; i < n; ++i) {
|
|||
|
if ((g = gestures[i]).that === that) {
|
|||
|
return g;
|
|||
|
}
|
|||
|
}
|
|||
|
return new Gesture(that, args);
|
|||
|
}
|
|||
|
|
|||
|
function Gesture(that, args) {
|
|||
|
this.that = that;
|
|||
|
this.args = args;
|
|||
|
this.index = -1;
|
|||
|
this.active = 0;
|
|||
|
this.extent = extent.apply(that, args);
|
|||
|
}
|
|||
|
|
|||
|
Gesture.prototype = {
|
|||
|
start: function() {
|
|||
|
if (++this.active === 1) {
|
|||
|
this.index = gestures.push(this) - 1;
|
|||
|
this.emit("start");
|
|||
|
}
|
|||
|
return this;
|
|||
|
},
|
|||
|
zoom: function(key, transform$$1) {
|
|||
|
if (this.mouse && key !== "mouse") this.mouse[1] = transform$$1.invert(this.mouse[0]);
|
|||
|
if (this.touch0 && key !== "touch") this.touch0[1] = transform$$1.invert(this.touch0[0]);
|
|||
|
if (this.touch1 && key !== "touch") this.touch1[1] = transform$$1.invert(this.touch1[0]);
|
|||
|
this.that.__zoom = transform$$1;
|
|||
|
this.emit("zoom");
|
|||
|
return this;
|
|||
|
},
|
|||
|
end: function() {
|
|||
|
if (--this.active === 0) {
|
|||
|
gestures.splice(this.index, 1);
|
|||
|
this.index = -1;
|
|||
|
this.emit("end");
|
|||
|
}
|
|||
|
return this;
|
|||
|
},
|
|||
|
emit: function(type) {
|
|||
|
customEvent(new ZoomEvent(zoom, type, this.that.__zoom), listeners.apply, listeners, [type, this.that, this.args]);
|
|||
|
}
|
|||
|
};
|
|||
|
|
|||
|
function wheeled() {
|
|||
|
if (!filter.apply(this, arguments)) return;
|
|||
|
var g = gesture(this, arguments),
|
|||
|
t = this.__zoom,
|
|||
|
k = Math.max(k0, Math.min(k1, t.k * Math.pow(2, wheelDelta.apply(this, arguments)))),
|
|||
|
p = mouse(this);
|
|||
|
|
|||
|
// If the mouse is in the same location as before, reuse it.
|
|||
|
// If there were recent wheel events, reset the wheel idle timeout.
|
|||
|
if (g.wheel) {
|
|||
|
if (g.mouse[0][0] !== p[0] || g.mouse[0][1] !== p[1]) {
|
|||
|
g.mouse[1] = t.invert(g.mouse[0] = p);
|
|||
|
}
|
|||
|
clearTimeout(g.wheel);
|
|||
|
}
|
|||
|
|
|||
|
// If this wheel event won’t trigger a transform change, ignore it.
|
|||
|
else if (t.k === k) return;
|
|||
|
|
|||
|
// Otherwise, capture the mouse point and location at the start.
|
|||
|
else {
|
|||
|
g.mouse = [p, t.invert(p)];
|
|||
|
interrupt(this);
|
|||
|
g.start();
|
|||
|
}
|
|||
|
|
|||
|
noevent$2();
|
|||
|
g.wheel = setTimeout(wheelidled, wheelDelay);
|
|||
|
g.zoom("mouse", constrain(translate(scale(t, k), g.mouse[0], g.mouse[1]), g.extent));
|
|||
|
|
|||
|
function wheelidled() {
|
|||
|
g.wheel = null;
|
|||
|
g.end();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function mousedowned() {
|
|||
|
if (touchending || !filter.apply(this, arguments)) return;
|
|||
|
var g = gesture(this, arguments),
|
|||
|
v = select(exports.event.view).on("mousemove.zoom", mousemoved, true).on("mouseup.zoom", mouseupped, true),
|
|||
|
p = mouse(this),
|
|||
|
x0 = exports.event.clientX,
|
|||
|
y0 = exports.event.clientY;
|
|||
|
|
|||
|
dragDisable(exports.event.view);
|
|||
|
nopropagation$2();
|
|||
|
g.mouse = [p, this.__zoom.invert(p)];
|
|||
|
interrupt(this);
|
|||
|
g.start();
|
|||
|
|
|||
|
function mousemoved() {
|
|||
|
noevent$2();
|
|||
|
if (!g.moved) {
|
|||
|
var dx = exports.event.clientX - x0, dy = exports.event.clientY - y0;
|
|||
|
g.moved = dx * dx + dy * dy > clickDistance2;
|
|||
|
}
|
|||
|
g.zoom("mouse", constrain(translate(g.that.__zoom, g.mouse[0] = mouse(g.that), g.mouse[1]), g.extent));
|
|||
|
}
|
|||
|
|
|||
|
function mouseupped() {
|
|||
|
v.on("mousemove.zoom mouseup.zoom", null);
|
|||
|
yesdrag(exports.event.view, g.moved);
|
|||
|
noevent$2();
|
|||
|
g.end();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function dblclicked() {
|
|||
|
if (!filter.apply(this, arguments)) return;
|
|||
|
var t0 = this.__zoom,
|
|||
|
p0 = mouse(this),
|
|||
|
p1 = t0.invert(p0),
|
|||
|
k1 = t0.k * (exports.event.shiftKey ? 0.5 : 2),
|
|||
|
t1 = constrain(translate(scale(t0, k1), p0, p1), extent.apply(this, arguments));
|
|||
|
|
|||
|
noevent$2();
|
|||
|
if (duration > 0) select(this).transition().duration(duration).call(schedule, t1, p0);
|
|||
|
else select(this).call(zoom.transform, t1);
|
|||
|
}
|
|||
|
|
|||
|
function touchstarted() {
|
|||
|
if (!filter.apply(this, arguments)) return;
|
|||
|
var g = gesture(this, arguments),
|
|||
|
touches = exports.event.changedTouches,
|
|||
|
started,
|
|||
|
n = touches.length, i, t, p;
|
|||
|
|
|||
|
nopropagation$2();
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
t = touches[i], p = touch(this, touches, t.identifier);
|
|||
|
p = [p, this.__zoom.invert(p), t.identifier];
|
|||
|
if (!g.touch0) g.touch0 = p, started = true;
|
|||
|
else if (!g.touch1) g.touch1 = p;
|
|||
|
}
|
|||
|
|
|||
|
// If this is a dbltap, reroute to the (optional) dblclick.zoom handler.
|
|||
|
if (touchstarting) {
|
|||
|
touchstarting = clearTimeout(touchstarting);
|
|||
|
if (!g.touch1) {
|
|||
|
g.end();
|
|||
|
p = select(this).on("dblclick.zoom");
|
|||
|
if (p) p.apply(this, arguments);
|
|||
|
return;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (started) {
|
|||
|
touchstarting = setTimeout(function() { touchstarting = null; }, touchDelay);
|
|||
|
interrupt(this);
|
|||
|
g.start();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
function touchmoved() {
|
|||
|
var g = gesture(this, arguments),
|
|||
|
touches = exports.event.changedTouches,
|
|||
|
n = touches.length, i, t, p, l;
|
|||
|
|
|||
|
noevent$2();
|
|||
|
if (touchstarting) touchstarting = clearTimeout(touchstarting);
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
t = touches[i], p = touch(this, touches, t.identifier);
|
|||
|
if (g.touch0 && g.touch0[2] === t.identifier) g.touch0[0] = p;
|
|||
|
else if (g.touch1 && g.touch1[2] === t.identifier) g.touch1[0] = p;
|
|||
|
}
|
|||
|
t = g.that.__zoom;
|
|||
|
if (g.touch1) {
|
|||
|
var p0 = g.touch0[0], l0 = g.touch0[1],
|
|||
|
p1 = g.touch1[0], l1 = g.touch1[1],
|
|||
|
dp = (dp = p1[0] - p0[0]) * dp + (dp = p1[1] - p0[1]) * dp,
|
|||
|
dl = (dl = l1[0] - l0[0]) * dl + (dl = l1[1] - l0[1]) * dl;
|
|||
|
t = scale(t, Math.sqrt(dp / dl));
|
|||
|
p = [(p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2];
|
|||
|
l = [(l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2];
|
|||
|
}
|
|||
|
else if (g.touch0) p = g.touch0[0], l = g.touch0[1];
|
|||
|
else return;
|
|||
|
g.zoom("touch", constrain(translate(t, p, l), g.extent));
|
|||
|
}
|
|||
|
|
|||
|
function touchended() {
|
|||
|
var g = gesture(this, arguments),
|
|||
|
touches = exports.event.changedTouches,
|
|||
|
n = touches.length, i, t;
|
|||
|
|
|||
|
nopropagation$2();
|
|||
|
if (touchending) clearTimeout(touchending);
|
|||
|
touchending = setTimeout(function() { touchending = null; }, touchDelay);
|
|||
|
for (i = 0; i < n; ++i) {
|
|||
|
t = touches[i];
|
|||
|
if (g.touch0 && g.touch0[2] === t.identifier) delete g.touch0;
|
|||
|
else if (g.touch1 && g.touch1[2] === t.identifier) delete g.touch1;
|
|||
|
}
|
|||
|
if (g.touch1 && !g.touch0) g.touch0 = g.touch1, delete g.touch1;
|
|||
|
if (g.touch0) g.touch0[1] = this.__zoom.invert(g.touch0[0]);
|
|||
|
else g.end();
|
|||
|
}
|
|||
|
|
|||
|
zoom.wheelDelta = function(_) {
|
|||
|
return arguments.length ? (wheelDelta = typeof _ === "function" ? _ : constant$12(+_), zoom) : wheelDelta;
|
|||
|
};
|
|||
|
|
|||
|
zoom.filter = function(_) {
|
|||
|
return arguments.length ? (filter = typeof _ === "function" ? _ : constant$12(!!_), zoom) : filter;
|
|||
|
};
|
|||
|
|
|||
|
zoom.extent = function(_) {
|
|||
|
return arguments.length ? (extent = typeof _ === "function" ? _ : constant$12([[+_[0][0], +_[0][1]], [+_[1][0], +_[1][1]]]), zoom) : extent;
|
|||
|
};
|
|||
|
|
|||
|
zoom.scaleExtent = function(_) {
|
|||
|
return arguments.length ? (k0 = +_[0], k1 = +_[1], zoom) : [k0, k1];
|
|||
|
};
|
|||
|
|
|||
|
zoom.translateExtent = function(_) {
|
|||
|
return arguments.length ? (x0 = +_[0][0], x1 = +_[1][0], y0 = +_[0][1], y1 = +_[1][1], zoom) : [[x0, y0], [x1, y1]];
|
|||
|
};
|
|||
|
|
|||
|
zoom.duration = function(_) {
|
|||
|
return arguments.length ? (duration = +_, zoom) : duration;
|
|||
|
};
|
|||
|
|
|||
|
zoom.interpolate = function(_) {
|
|||
|
return arguments.length ? (interpolate = _, zoom) : interpolate;
|
|||
|
};
|
|||
|
|
|||
|
zoom.on = function() {
|
|||
|
var value = listeners.on.apply(listeners, arguments);
|
|||
|
return value === listeners ? zoom : value;
|
|||
|
};
|
|||
|
|
|||
|
zoom.clickDistance = function(_) {
|
|||
|
return arguments.length ? (clickDistance2 = (_ = +_) * _, zoom) : Math.sqrt(clickDistance2);
|
|||
|
};
|
|||
|
|
|||
|
return zoom;
|
|||
|
};
|
|||
|
|
|||
|
exports.version = version;
|
|||
|
exports.bisect = bisectRight$1;
|
|||
|
exports.bisectRight = bisectRight$1;
|
|||
|
exports.bisectLeft = bisectLeft;
|
|||
|
exports.ascending = ascending;
|
|||
|
exports.bisector = bisector;
|
|||
|
exports.cross = cross;
|
|||
|
exports.descending = descending;
|
|||
|
exports.deviation = deviation;
|
|||
|
exports.extent = extent;
|
|||
|
exports.histogram = histogram;
|
|||
|
exports.thresholdFreedmanDiaconis = freedmanDiaconis;
|
|||
|
exports.thresholdScott = scott;
|
|||
|
exports.thresholdSturges = sturges;
|
|||
|
exports.max = max;
|
|||
|
exports.mean = mean;
|
|||
|
exports.median = median;
|
|||
|
exports.merge = merge;
|
|||
|
exports.min = min;
|
|||
|
exports.pairs = pairs;
|
|||
|
exports.permute = permute;
|
|||
|
exports.quantile = threshold;
|
|||
|
exports.range = sequence;
|
|||
|
exports.scan = scan;
|
|||
|
exports.shuffle = shuffle;
|
|||
|
exports.sum = sum;
|
|||
|
exports.ticks = ticks;
|
|||
|
exports.tickIncrement = tickIncrement;
|
|||
|
exports.tickStep = tickStep;
|
|||
|
exports.transpose = transpose;
|
|||
|
exports.variance = variance;
|
|||
|
exports.zip = zip;
|
|||
|
exports.axisTop = axisTop;
|
|||
|
exports.axisRight = axisRight;
|
|||
|
exports.axisBottom = axisBottom;
|
|||
|
exports.axisLeft = axisLeft;
|
|||
|
exports.brush = brush;
|
|||
|
exports.brushX = brushX;
|
|||
|
exports.brushY = brushY;
|
|||
|
exports.brushSelection = brushSelection;
|
|||
|
exports.chord = chord;
|
|||
|
exports.ribbon = ribbon;
|
|||
|
exports.nest = nest;
|
|||
|
exports.set = set$2;
|
|||
|
exports.map = map$1;
|
|||
|
exports.keys = keys;
|
|||
|
exports.values = values;
|
|||
|
exports.entries = entries;
|
|||
|
exports.color = color;
|
|||
|
exports.rgb = rgb;
|
|||
|
exports.hsl = hsl;
|
|||
|
exports.lab = lab;
|
|||
|
exports.hcl = hcl;
|
|||
|
exports.cubehelix = cubehelix;
|
|||
|
exports.dispatch = dispatch;
|
|||
|
exports.drag = drag;
|
|||
|
exports.dragDisable = dragDisable;
|
|||
|
exports.dragEnable = yesdrag;
|
|||
|
exports.dsvFormat = dsv;
|
|||
|
exports.csvParse = csvParse;
|
|||
|
exports.csvParseRows = csvParseRows;
|
|||
|
exports.csvFormat = csvFormat;
|
|||
|
exports.csvFormatRows = csvFormatRows;
|
|||
|
exports.tsvParse = tsvParse;
|
|||
|
exports.tsvParseRows = tsvParseRows;
|
|||
|
exports.tsvFormat = tsvFormat;
|
|||
|
exports.tsvFormatRows = tsvFormatRows;
|
|||
|
exports.easeLinear = linear$1;
|
|||
|
exports.easeQuad = quadInOut;
|
|||
|
exports.easeQuadIn = quadIn;
|
|||
|
exports.easeQuadOut = quadOut;
|
|||
|
exports.easeQuadInOut = quadInOut;
|
|||
|
exports.easeCubic = cubicInOut;
|
|||
|
exports.easeCubicIn = cubicIn;
|
|||
|
exports.easeCubicOut = cubicOut;
|
|||
|
exports.easeCubicInOut = cubicInOut;
|
|||
|
exports.easePoly = polyInOut;
|
|||
|
exports.easePolyIn = polyIn;
|
|||
|
exports.easePolyOut = polyOut;
|
|||
|
exports.easePolyInOut = polyInOut;
|
|||
|
exports.easeSin = sinInOut;
|
|||
|
exports.easeSinIn = sinIn;
|
|||
|
exports.easeSinOut = sinOut;
|
|||
|
exports.easeSinInOut = sinInOut;
|
|||
|
exports.easeExp = expInOut;
|
|||
|
exports.easeExpIn = expIn;
|
|||
|
exports.easeExpOut = expOut;
|
|||
|
exports.easeExpInOut = expInOut;
|
|||
|
exports.easeCircle = circleInOut;
|
|||
|
exports.easeCircleIn = circleIn;
|
|||
|
exports.easeCircleOut = circleOut;
|
|||
|
exports.easeCircleInOut = circleInOut;
|
|||
|
exports.easeBounce = bounceOut;
|
|||
|
exports.easeBounceIn = bounceIn;
|
|||
|
exports.easeBounceOut = bounceOut;
|
|||
|
exports.easeBounceInOut = bounceInOut;
|
|||
|
exports.easeBack = backInOut;
|
|||
|
exports.easeBackIn = backIn;
|
|||
|
exports.easeBackOut = backOut;
|
|||
|
exports.easeBackInOut = backInOut;
|
|||
|
exports.easeElastic = elasticOut;
|
|||
|
exports.easeElasticIn = elasticIn;
|
|||
|
exports.easeElasticOut = elasticOut;
|
|||
|
exports.easeElasticInOut = elasticInOut;
|
|||
|
exports.forceCenter = center$1;
|
|||
|
exports.forceCollide = collide;
|
|||
|
exports.forceLink = link;
|
|||
|
exports.forceManyBody = manyBody;
|
|||
|
exports.forceSimulation = simulation;
|
|||
|
exports.forceX = x$3;
|
|||
|
exports.forceY = y$2;
|
|||
|
exports.formatDefaultLocale = defaultLocale;
|
|||
|
exports.formatLocale = formatLocale;
|
|||
|
exports.formatSpecifier = formatSpecifier;
|
|||
|
exports.precisionFixed = precisionFixed;
|
|||
|
exports.precisionPrefix = precisionPrefix;
|
|||
|
exports.precisionRound = precisionRound;
|
|||
|
exports.geoArea = area;
|
|||
|
exports.geoBounds = bounds;
|
|||
|
exports.geoCentroid = centroid;
|
|||
|
exports.geoCircle = circle;
|
|||
|
exports.geoClipExtent = extent$1;
|
|||
|
exports.geoContains = contains;
|
|||
|
exports.geoDistance = distance;
|
|||
|
exports.geoGraticule = graticule;
|
|||
|
exports.geoGraticule10 = graticule10;
|
|||
|
exports.geoInterpolate = interpolate$1;
|
|||
|
exports.geoLength = length$1;
|
|||
|
exports.geoPath = index$1;
|
|||
|
exports.geoAlbers = albers;
|
|||
|
exports.geoAlbersUsa = albersUsa;
|
|||
|
exports.geoAzimuthalEqualArea = azimuthalEqualArea;
|
|||
|
exports.geoAzimuthalEqualAreaRaw = azimuthalEqualAreaRaw;
|
|||
|
exports.geoAzimuthalEquidistant = azimuthalEquidistant;
|
|||
|
exports.geoAzimuthalEquidistantRaw = azimuthalEquidistantRaw;
|
|||
|
exports.geoConicConformal = conicConformal;
|
|||
|
exports.geoConicConformalRaw = conicConformalRaw;
|
|||
|
exports.geoConicEqualArea = conicEqualArea;
|
|||
|
exports.geoConicEqualAreaRaw = conicEqualAreaRaw;
|
|||
|
exports.geoConicEquidistant = conicEquidistant;
|
|||
|
exports.geoConicEquidistantRaw = conicEquidistantRaw;
|
|||
|
exports.geoEquirectangular = equirectangular;
|
|||
|
exports.geoEquirectangularRaw = equirectangularRaw;
|
|||
|
exports.geoGnomonic = gnomonic;
|
|||
|
exports.geoGnomonicRaw = gnomonicRaw;
|
|||
|
exports.geoIdentity = identity$5;
|
|||
|
exports.geoProjection = projection;
|
|||
|
exports.geoProjectionMutator = projectionMutator;
|
|||
|
exports.geoMercator = mercator;
|
|||
|
exports.geoMercatorRaw = mercatorRaw;
|
|||
|
exports.geoOrthographic = orthographic;
|
|||
|
exports.geoOrthographicRaw = orthographicRaw;
|
|||
|
exports.geoStereographic = stereographic;
|
|||
|
exports.geoStereographicRaw = stereographicRaw;
|
|||
|
exports.geoTransverseMercator = transverseMercator;
|
|||
|
exports.geoTransverseMercatorRaw = transverseMercatorRaw;
|
|||
|
exports.geoRotation = rotation;
|
|||
|
exports.geoStream = geoStream;
|
|||
|
exports.geoTransform = transform;
|
|||
|
exports.cluster = cluster;
|
|||
|
exports.hierarchy = hierarchy;
|
|||
|
exports.pack = index$2;
|
|||
|
exports.packSiblings = siblings;
|
|||
|
exports.packEnclose = enclose;
|
|||
|
exports.partition = partition;
|
|||
|
exports.stratify = stratify;
|
|||
|
exports.tree = tree;
|
|||
|
exports.treemap = index$3;
|
|||
|
exports.treemapBinary = binary;
|
|||
|
exports.treemapDice = treemapDice;
|
|||
|
exports.treemapSlice = treemapSlice;
|
|||
|
exports.treemapSliceDice = sliceDice;
|
|||
|
exports.treemapSquarify = squarify;
|
|||
|
exports.treemapResquarify = resquarify;
|
|||
|
exports.interpolate = interpolateValue;
|
|||
|
exports.interpolateArray = array$1;
|
|||
|
exports.interpolateBasis = basis$1;
|
|||
|
exports.interpolateBasisClosed = basisClosed;
|
|||
|
exports.interpolateDate = date;
|
|||
|
exports.interpolateNumber = reinterpolate;
|
|||
|
exports.interpolateObject = object;
|
|||
|
exports.interpolateRound = interpolateRound;
|
|||
|
exports.interpolateString = interpolateString;
|
|||
|
exports.interpolateTransformCss = interpolateTransformCss;
|
|||
|
exports.interpolateTransformSvg = interpolateTransformSvg;
|
|||
|
exports.interpolateZoom = interpolateZoom;
|
|||
|
exports.interpolateRgb = interpolateRgb;
|
|||
|
exports.interpolateRgbBasis = rgbBasis;
|
|||
|
exports.interpolateRgbBasisClosed = rgbBasisClosed;
|
|||
|
exports.interpolateHsl = hsl$2;
|
|||
|
exports.interpolateHslLong = hslLong;
|
|||
|
exports.interpolateLab = lab$1;
|
|||
|
exports.interpolateHcl = hcl$2;
|
|||
|
exports.interpolateHclLong = hclLong;
|
|||
|
exports.interpolateCubehelix = cubehelix$2;
|
|||
|
exports.interpolateCubehelixLong = cubehelixLong;
|
|||
|
exports.quantize = quantize;
|
|||
|
exports.path = path;
|
|||
|
exports.polygonArea = area$1;
|
|||
|
exports.polygonCentroid = centroid$1;
|
|||
|
exports.polygonHull = hull;
|
|||
|
exports.polygonContains = contains$1;
|
|||
|
exports.polygonLength = length$2;
|
|||
|
exports.quadtree = quadtree;
|
|||
|
exports.queue = queue;
|
|||
|
exports.randomUniform = uniform;
|
|||
|
exports.randomNormal = normal;
|
|||
|
exports.randomLogNormal = logNormal;
|
|||
|
exports.randomBates = bates;
|
|||
|
exports.randomIrwinHall = irwinHall;
|
|||
|
exports.randomExponential = exponential$1;
|
|||
|
exports.request = request;
|
|||
|
exports.html = html;
|
|||
|
exports.json = json;
|
|||
|
exports.text = text;
|
|||
|
exports.xml = xml;
|
|||
|
exports.csv = csv$1;
|
|||
|
exports.tsv = tsv$1;
|
|||
|
exports.scaleBand = band;
|
|||
|
exports.scalePoint = point$1;
|
|||
|
exports.scaleIdentity = identity$6;
|
|||
|
exports.scaleLinear = linear$2;
|
|||
|
exports.scaleLog = log$1;
|
|||
|
exports.scaleOrdinal = ordinal;
|
|||
|
exports.scaleImplicit = implicit;
|
|||
|
exports.scalePow = pow$1;
|
|||
|
exports.scaleSqrt = sqrt$1;
|
|||
|
exports.scaleQuantile = quantile$$1;
|
|||
|
exports.scaleQuantize = quantize$1;
|
|||
|
exports.scaleThreshold = threshold$1;
|
|||
|
exports.scaleTime = time;
|
|||
|
exports.scaleUtc = utcTime;
|
|||
|
exports.schemeCategory10 = category10;
|
|||
|
exports.schemeCategory20b = category20b;
|
|||
|
exports.schemeCategory20c = category20c;
|
|||
|
exports.schemeCategory20 = category20;
|
|||
|
exports.interpolateCubehelixDefault = cubehelix$3;
|
|||
|
exports.interpolateRainbow = rainbow$1;
|
|||
|
exports.interpolateWarm = warm;
|
|||
|
exports.interpolateCool = cool;
|
|||
|
exports.interpolateViridis = viridis;
|
|||
|
exports.interpolateMagma = magma;
|
|||
|
exports.interpolateInferno = inferno;
|
|||
|
exports.interpolatePlasma = plasma;
|
|||
|
exports.scaleSequential = sequential;
|
|||
|
exports.creator = creator;
|
|||
|
exports.local = local$1;
|
|||
|
exports.matcher = matcher$1;
|
|||
|
exports.mouse = mouse;
|
|||
|
exports.namespace = namespace;
|
|||
|
exports.namespaces = namespaces;
|
|||
|
exports.select = select;
|
|||
|
exports.selectAll = selectAll;
|
|||
|
exports.selection = selection;
|
|||
|
exports.selector = selector;
|
|||
|
exports.selectorAll = selectorAll;
|
|||
|
exports.style = styleValue;
|
|||
|
exports.touch = touch;
|
|||
|
exports.touches = touches;
|
|||
|
exports.window = defaultView;
|
|||
|
exports.customEvent = customEvent;
|
|||
|
exports.arc = arc;
|
|||
|
exports.area = area$2;
|
|||
|
exports.line = line;
|
|||
|
exports.pie = pie;
|
|||
|
exports.areaRadial = areaRadial;
|
|||
|
exports.radialArea = areaRadial;
|
|||
|
exports.lineRadial = lineRadial$1;
|
|||
|
exports.radialLine = lineRadial$1;
|
|||
|
exports.pointRadial = pointRadial;
|
|||
|
exports.linkHorizontal = linkHorizontal;
|
|||
|
exports.linkVertical = linkVertical;
|
|||
|
exports.linkRadial = linkRadial;
|
|||
|
exports.symbol = symbol;
|
|||
|
exports.symbols = symbols;
|
|||
|
exports.symbolCircle = circle$2;
|
|||
|
exports.symbolCross = cross$2;
|
|||
|
exports.symbolDiamond = diamond;
|
|||
|
exports.symbolSquare = square;
|
|||
|
exports.symbolStar = star;
|
|||
|
exports.symbolTriangle = triangle;
|
|||
|
exports.symbolWye = wye;
|
|||
|
exports.curveBasisClosed = basisClosed$1;
|
|||
|
exports.curveBasisOpen = basisOpen;
|
|||
|
exports.curveBasis = basis$2;
|
|||
|
exports.curveBundle = bundle;
|
|||
|
exports.curveCardinalClosed = cardinalClosed;
|
|||
|
exports.curveCardinalOpen = cardinalOpen;
|
|||
|
exports.curveCardinal = cardinal;
|
|||
|
exports.curveCatmullRomClosed = catmullRomClosed;
|
|||
|
exports.curveCatmullRomOpen = catmullRomOpen;
|
|||
|
exports.curveCatmullRom = catmullRom;
|
|||
|
exports.curveLinearClosed = linearClosed;
|
|||
|
exports.curveLinear = curveLinear;
|
|||
|
exports.curveMonotoneX = monotoneX;
|
|||
|
exports.curveMonotoneY = monotoneY;
|
|||
|
exports.curveNatural = natural;
|
|||
|
exports.curveStep = step;
|
|||
|
exports.curveStepAfter = stepAfter;
|
|||
|
exports.curveStepBefore = stepBefore;
|
|||
|
exports.stack = stack;
|
|||
|
exports.stackOffsetExpand = expand;
|
|||
|
exports.stackOffsetDiverging = diverging;
|
|||
|
exports.stackOffsetNone = none$1;
|
|||
|
exports.stackOffsetSilhouette = silhouette;
|
|||
|
exports.stackOffsetWiggle = wiggle;
|
|||
|
exports.stackOrderAscending = ascending$2;
|
|||
|
exports.stackOrderDescending = descending$2;
|
|||
|
exports.stackOrderInsideOut = insideOut;
|
|||
|
exports.stackOrderNone = none$2;
|
|||
|
exports.stackOrderReverse = reverse;
|
|||
|
exports.timeInterval = newInterval;
|
|||
|
exports.timeMillisecond = millisecond;
|
|||
|
exports.timeMilliseconds = milliseconds;
|
|||
|
exports.utcMillisecond = millisecond;
|
|||
|
exports.utcMilliseconds = milliseconds;
|
|||
|
exports.timeSecond = second;
|
|||
|
exports.timeSeconds = seconds;
|
|||
|
exports.utcSecond = second;
|
|||
|
exports.utcSeconds = seconds;
|
|||
|
exports.timeMinute = minute;
|
|||
|
exports.timeMinutes = minutes;
|
|||
|
exports.timeHour = hour;
|
|||
|
exports.timeHours = hours;
|
|||
|
exports.timeDay = day;
|
|||
|
exports.timeDays = days;
|
|||
|
exports.timeWeek = sunday;
|
|||
|
exports.timeWeeks = sundays;
|
|||
|
exports.timeSunday = sunday;
|
|||
|
exports.timeSundays = sundays;
|
|||
|
exports.timeMonday = monday;
|
|||
|
exports.timeMondays = mondays;
|
|||
|
exports.timeTuesday = tuesday;
|
|||
|
exports.timeTuesdays = tuesdays;
|
|||
|
exports.timeWednesday = wednesday;
|
|||
|
exports.timeWednesdays = wednesdays;
|
|||
|
exports.timeThursday = thursday;
|
|||
|
exports.timeThursdays = thursdays;
|
|||
|
exports.timeFriday = friday;
|
|||
|
exports.timeFridays = fridays;
|
|||
|
exports.timeSaturday = saturday;
|
|||
|
exports.timeSaturdays = saturdays;
|
|||
|
exports.timeMonth = month;
|
|||
|
exports.timeMonths = months;
|
|||
|
exports.timeYear = year;
|
|||
|
exports.timeYears = years;
|
|||
|
exports.utcMinute = utcMinute;
|
|||
|
exports.utcMinutes = utcMinutes;
|
|||
|
exports.utcHour = utcHour;
|
|||
|
exports.utcHours = utcHours;
|
|||
|
exports.utcDay = utcDay;
|
|||
|
exports.utcDays = utcDays;
|
|||
|
exports.utcWeek = utcSunday;
|
|||
|
exports.utcWeeks = utcSundays;
|
|||
|
exports.utcSunday = utcSunday;
|
|||
|
exports.utcSundays = utcSundays;
|
|||
|
exports.utcMonday = utcMonday;
|
|||
|
exports.utcMondays = utcMondays;
|
|||
|
exports.utcTuesday = utcTuesday;
|
|||
|
exports.utcTuesdays = utcTuesdays;
|
|||
|
exports.utcWednesday = utcWednesday;
|
|||
|
exports.utcWednesdays = utcWednesdays;
|
|||
|
exports.utcThursday = utcThursday;
|
|||
|
exports.utcThursdays = utcThursdays;
|
|||
|
exports.utcFriday = utcFriday;
|
|||
|
exports.utcFridays = utcFridays;
|
|||
|
exports.utcSaturday = utcSaturday;
|
|||
|
exports.utcSaturdays = utcSaturdays;
|
|||
|
exports.utcMonth = utcMonth;
|
|||
|
exports.utcMonths = utcMonths;
|
|||
|
exports.utcYear = utcYear;
|
|||
|
exports.utcYears = utcYears;
|
|||
|
exports.timeFormatDefaultLocale = defaultLocale$1;
|
|||
|
exports.timeFormatLocale = formatLocale$1;
|
|||
|
exports.isoFormat = formatIso;
|
|||
|
exports.isoParse = parseIso;
|
|||
|
exports.now = now;
|
|||
|
exports.timer = timer;
|
|||
|
exports.timerFlush = timerFlush;
|
|||
|
exports.timeout = timeout$1;
|
|||
|
exports.interval = interval$1;
|
|||
|
exports.transition = transition;
|
|||
|
exports.active = active;
|
|||
|
exports.interrupt = interrupt;
|
|||
|
exports.voronoi = voronoi;
|
|||
|
exports.zoom = zoom;
|
|||
|
exports.zoomTransform = transform$1;
|
|||
|
exports.zoomIdentity = identity$8;
|
|||
|
|
|||
|
Object.defineProperty(exports, '__esModule', { value: true });
|
|||
|
|
|||
|
})));
|